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Posted

I took the Sheffield from Modern Royal Navy pack and found following problem:

img00312.thumb.JPG.3e5ef8306b8297dded76a2b6f503fdd3.JPG

 

sea skimming anti-ship missiles, like the KH-35 or the Exocet are flying through the ship without doing harm. They explode behind the ship.

Has someone an idea how to solve this problem?

Posted (edited)

Have you got this in the data.ini

 

[GroundObjectData]
DamagedModel=
DestroyedModel=Warship1_Destroyed.LOD
DestroyedEffect=ShipDestroyedEffect
DamageEffect=ShipFireEffect
SystemDamageEffect=ShipSystemFireEffect
CollisionMesh=Type_42\Cardiff_COL.LOD
SinkTime=63.0
EmptyMass=3500000.0
Component[001]=Hull

Edited by Major Bloodnok
Posted

I found the reason for the problem. The MaxExtentPosition=  and MinExtentPosition= for the shiphull were wrong.

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