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Hello everyone,

I have one question is the explosion effect hard coded in the game or it can be changed?  I have seen a lot of nice 3d max tutorial to make some excellent explosion effect.

Edited by GKABS

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In this game it is not 3d mesh/object based, it is driven by ini files that lists the timing, duration, deviation, velocity, volume, etc parameters, various textures used and effect names that control the "look" of the explosions. 

Of course I can be wrong, since I'm not an "effects" guru.

 

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I am using SF1 only. I have fiddled about with the ini files for explosion effects and I am pretty sure nothing ever changed. It probably is hard coded.

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Thank you for your replays gentlemen.:ty: Excellent work Stary:drinks:

Edited by GKABS

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