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VonBeerhofen

Further enhancements

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I've been able to activate damage modelling for all planes in EAWPRO. It was very limited for the previously none flyable aircraft but now is on par with all other planes as far as I can tell. In fact these routines were further enhanced by introducing more unpredictable behaviour when planes get damaged and the pilot is not dead (yet).

Normally one would need to use an additional randomisation routine to make this happen, but in assembly coding there are many memory locations which already generate a random value which only needs to be read and then can be used at will. Such use will save app. 100 bytes  from the game loop, every time a random value is required. and since the game uses this routine about 1000 times speed can be dramattically increased by not using it and just reading the value directly from a memory location, like for instance the stack pointer or Windows clock timer's microseconds.

I've used it on numerous other occasions to save speed and space in the program and from here on, or actually from a while back on, I will  usie this approach rather then calling on the randomisation routines where possible, after all the results are not any different but it will definately speed up the game a little.

VonBeerhofen

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    • By VonBeerhofen
      What can be achieved (graphics heavy content!)
      when your heart is in it. One of EAW's challenges to me has always been to make objects look as solid, strong and realistic as they are and it's not easy to do within the limitations of the game. Harbours for instance aren't just a few lines on a terrain tile but solid structures with a lot of objects and defenses. Plane shelters aren't waver thin polygons but solid concrete, often up to 1/2 a meter thick. Canons on ships don't sit on the side of a turret but are protruding from the front, pointing at the enemy.
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    • By VonBeerhofen
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      8 bit texture in 256 x 256 pixels and fully working R/S:


      Object may still undergo further enhancements, plenty of room left!
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    • By VonBeerhofen
      Somwhere at an idyllic location near Cote  d'Azur, :)
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      While anihilating an Me410 my Mosquito got caught in the resulting blastwave causing damage to my hydraulics and left engine!
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