Jump to content
potentesciamano

Yankee Air Pirate Rising Sun Issues

Recommended Posts

Hello to everyone.

I am a long time Yankee Air Pirate player and now I moved to Rising Sun, from the same developers:

http://yankeeairpirate.net/

I think the game is interesting, but I am experiencing some graphics issues such as no skins, misplaced lights, disappearing textures and so on.

Somehow I managed to fix some of them, but for other I found no solutions.

For example, in the firs missions of Pearl Harbor there is no way to show the Oklahoma capsized hull, even if it is in the Objects folder and I can even see the LOD model.

Here are some pictures. I know it is an old game, but maybe someone can help.

Thank you!

img00006.thumb.jpg.c1558d8f98fba7e92f61bb1e6c894ae9.jpgimg00002.thumb.jpg.4eeac2e7039771dc17e0d51bb0954a25.jpgOklahomaX.thumb.jpg.6f7265713f83645e740e8a40c8f2ec0b.jpgimg00004.thumb.jpg.f6bc28d7fa42d5c6aa9c4189889dc8af.jpgimg00008.thumb.jpg.2c9cbee9bcbec3391d0c60c10324a18a.jpg

img00010.jpg

  • Like 1

Share this post


Link to post
Share on other sites

You should contact YAP owners/producers. Not sure too much people here can help you.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By potentesciamano
      Dear All,
      Today we proudly announce the release of a new, re-edited and upgraded version of the Yankee Air Pirate project known as: "YAP RW Phase One - Enhanced Edition (2025)".
      We have spent more than a year and a half doing our best to correct all the issues, errors and mistakes contained in the original release.  This includes removing assets used without proper permission or those that came from unauthorized sources.  We apologize for the past. We were unaware of many of these aspects and concerns, and therefore we did not respect other's work as we should have done.
      First, we would like to thank those who contributed to the project and gave us help, support, ideas or made their assets available.  We all know that without the brilliant creations of this site, YAP RW could not even exist.  So for that, I extend my sincere thanks to CombatACE for being such a great source of top quality works and talented modders.
      For this release, we have paid special attention to the Credit List, doing our best to cite authors and ensure proper credit has been given.  We realize that with all the complexities and edits that have been done, it’s very possible we may have forgotten to include credits for certain works or there may be inaccuracies with our source citations.  If that is the case, please let us know and we will immediately correct it. 
      That being said, people should fully respect that all of the models/assets in our project cannot be used anywhere else without our direct permission, they remain exclusive to this project like John would have wanted but also allows us to better manage artist permissions so we hopefully don’t have any future concerns. 
      Please keep in mind that the YAP RW project is made by fans for fans. None of us were part of the original development team, and we never made a single cent out of the old payware products (plus we have no control over the old homepage and purchase options).  We do not have debts with anybody for the old assets bought by John Shelton during the YAP1/2/3 Era and are only looking forward at this point.  
      We legally bought all the 10 asset packs, installed them while still running WOV and then decided to challenge ourselves by trying a conversion to the SF2 engine.  We knew we were going to lose many unique features including aerial refueling, low clouds, carrier catapult positioning and more.  But we thought it was still worth the effort.  We worked a lot before releasing this version, but we know it is not perfect. We tried to correct all the errors, but there are bound to be mistakes and oversights and for now we feel satisfied with the current state.   
      If anyone has suggestions to make it better, well we are open to proposed fixes and improve what we can.  We have a group on Facebook, and because it is already well established we plan to continue to use this as a primary collaboration forum.  It's a private group, since we had to defend ourselves from hackers and so on, but the group is free and open to anyone who wants to join in. You are all welcome, just show us you want to support and appreciate the project and there will be no issues. Of course, we do not like denigrators, haters, detractors, generic trouble makers just like they are not welcomed here.  
      That's all. The new YAP RW version is free and is available for download on our new, independent homepage: www.yap-revamp-works.com, along with all the other chapters we revamped so far.  This version there are 102 missions (92 combat plus 10 training), all revamped in chronological order and in logical sequence: we decided to go back to the original idea of reconstructing the Vietnam Air War per year and therefore will cover the early period from 1954 to 1966.
      We will be honored to hear your comments, suggestions or any screenshots or videos you might make.  And maybe you would be willing to contribute even more to the project.  Thank you for your collaboration and have a nice day in the skies. 
      The YAP RW Team
      Website and download pages: https://www.yap-revamp-works.com/








    • By JamesWilson
      Hi,
      a couple of months ago i discovered this gorgeous total conversion called "Yankee Air Pirate", and that the "REVAMP" edition for SF2 (the original one was for WOV) existed, and other awesome total conversions like "Drug Wars" and "Flight School" too, so i got ready to download them, but since i hadn't enough space at the time, i waited.
      Now i come back on the website to find out all the links and pages about the revamp are gone, there's only the original ones for SF1 series.
      Do anyone of you know why they're gone? Will they come back? They're maybe updating the mods?
      Thanks
    • By FANATIC MODDER


      View File UH-1B, D & E of YAP for SF2V
      UH-1B, D & E of YAP for SF2V v0.1 by FANATIC MODDER
       

      I converted the YAP data.ini of
       

      - UH-1B Gunship
       
      - UH-1B Heavy Hog
       
      - UH-1D
       
      - UH-1E
       
      for use in the sf2.
       
      More in detail,
       
      - I modified the powerplant lines so it doesn't crash anymore.
      Furthermore, more realistic feel, closer to a real helicopter.
      Accurate power data.
       
      - Gunner animation now more realistic.
      The UH-1E right gunner is finally moving.
       
      - The Helo_Destroyed.LOD line is added.
      I am sure most you have this LOD added..
       
      Why v0.1?
       
      LOTs of things are needed to be done if we can say that they be upgraded
      to proper sf2 standards.
       

      The FM still needs a lot of tuning, since empty masses are wrong,
      as are aerodynamic Coef etc. They can go up to 250 km/h top speed but don't be fooled,
      it's not because of excess power...
       

      Be in mind that these are NOT complete add-on, just corrected data.ini for sf2 use.
       
      You need to go the Yankee air pirate webpage to donwload them. The -B/D models are part
      of the basic pack, however if you want the -E you need to download exp pack 3 or helipack 1.
       
      The way they are they may be not perfect for playing a campaign with them,
      however are more than adequate as AI additions to vietnam missions/campaigns.
       

      The credit go to
       
      - YAP for the complete model
       
      - Yakarov79 for his help to make them sf2 compatible.
      Submitter FANATIC MODDER Submitted 10/13/2015 Category UH-1  
    • By stuntman


      View File UH-34 template
      UH-34 Skin Template
      -------------------------
      In this package you will find 2 psd i made to create new skins.
       
      These are not actual templates per se, you will not find any panel lines layer for example.
       
      I just duplicated the original skin, and changed hue/saturation/luminosity (CTRL+U, using photoshop) in order to get the proper tone.
      Paste a new layer over it, containing the internals of the original skin and Voilà...!
       
      I included 3 layers with different hues (blue, white and yellow).
       
       
      THIS PACKAGE DOES NOT INCLUDE YAP FILES IT ONLY CONTAINS SKINS FOR THE YAP MODEL.
       
      YAP FILES ARE AVAILABLE IN THE HELIPACK 8, AT THE YANKEEAIRPIRATE WEBPAGE: http://yankeeairpirate.net/model-shop/
       
       
       
      CREDITS GO TO :
      -YANKEEAIRPIRATE FOR THE MODEL
      -TK FOR THE SIM
       
      MOD BY STUNTMAN. This mod should work in both SF - WOV and SF2
       
       
      NO COPYRIGHT INFRINGEMENT INTENDED. ALL RIGHTS RESERVED TO THE LEGAL OWNERS OF THE FILES
      Submitter stuntman Submitted 05/02/2015 Category Skin Templates / Decal Sets  
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..