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By JamesWilson
Hi everyone,
i've been playing SF2 for years now on my GTX 1050Ti 16 GB RAM i7 8750H Win 10 gaming laptop at medium graphical settings, getting always very high framerate with basically no drops whatsoever.
Now i've moved to a new high-end laptop with GTX 4060 32 GB RAM i7 13650HX Win 11 and i've finally set my graphical settings to unlimited.
I get fps locked at 60 most of the times (it's locked at 60 by default, and i don't know why and how to change it, even if that's not a problem) (i remember it used to be unlocked on my previous laptop and i ranged from 50/60 up to 130 with medium settings), but sometimes it drops for an instant (it's shown in "lowest fps" when i turn on parameters) and some other times (like with smoke or very dense models like carriers and terrains like "Italy" or when i move quickly my sight) it drops and stays there until i look away and not too fast.
I tried at high settings and the difference is i gain 5/6 fps more when a drop happens.
This problem, even if not game breaking, it may sometimes be annoying and disturbing.
I'm actually surprised this happens, since i tried MSFS 2020 and i get 50+ fps at ultra, 80+ fps at high and 120+ fps at medium.
I finally tried to set my SF2 settings to low, and the lowest fps it goes is 50.
Is it because my laptop is not powerful enough (sounds very unlikely to me but i may be wrong) to run SF2 at unlimited and high settings? Or is that SF2 shows its age with newer systems with high-end specs so that's why it tends to lag more than more modern and demanding games?
Thanks for the help and suggestions
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By CaptSopwith
Howdy Gents,
Hope you are all doing well. I am finally getting a chance to sink my teeth into OTT and I'm enjoying immensely. As noted by Pol and Winder, the system requirements are quite a bit higher than before. I'm wondering what your target FPS is these days. I have a beefy gaming rig (specs below) and I'm finding that with the scenery and terrain detail dialed in at 3 and the visibility set to 100km, I'm consistently in the mid to low 30s. Traditionally with a new game, I set most of the settings on max (the joys of getting a new gaming rig when I turned 40 lol). After reading over the release notes for OTT, I realized that perhaps my fps philosophy has been incorrect - I keep aiming for a high FPS and with an older engine like CFS3 combined with the wizardry of OBD, I'm not sure I'm viewing these games settings with the right mindset.
With all that rambling out of the way, I wanted to ask: What is a good average fps for your adventures in WOFF these days? Do you aim for a high fps or do you look for a smooth fps even if its lower. I'm really curious to hear about your experiences. I'd be delighted to hear from Pol or Winder as well - what targets do you aim for when you are doing your final tests before a release? Rick, I know that you are not only playing WOFF, but you're also recording - which is an insane load on a system! What fps do you look for? Thanks in advance for sharing them and any tweaks and settings that you've had some luck with.
Cheers!
Intel (11th Gen) i9-11900KF @3.50GHz
RAM: 32GB
nVidia GeForce RTX 3080 (10GBV RAM)
WOFF installed on SSD
Monitor: 2560x1440 at 144Hz
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