+Veltro2k 6,351 Posted January 19, 2021 View File Airbus KC-30 Voyager SF2 Airbus KC-30 Voyager by Veltro2k 1/17/2021 -For SF2, Any and All (Full 4/5 Merged Reccomended) "Quarantine Approved - Essential Mods" This package contains 2 new aircraft, 2 variants of the Airbus KC-20 Voyager as used by the Royal Air Force and Royal Australian Air Force. You'll be getting these 2 main variants of the Voyager MRTT (Multi-Role Transport Tanker): KC-30A KC2 as used by the RAF (no center flying boom) KC-30A KC3 as used by the RAAF (With flying boom). This later variant is used by the other export customers as well. All markings are decals, and are 100% historically correct. The RAAF versions also carry their "Names". Decal randomization is TRUE. Other users are easily created by decal work. The included Userlist gives all the present users, and how many aircraft they have. The skin template is included. When in game, on the Aircraft Selection Dropdown menu, you'll see: KC-30A Voyager (KC2) MRTT KC-30A Voyager (KC3) MRTT Please note, that the RAAF, and other users may not use the "KC3" identifier. This was done in case the RAF adds the boom. The boom on the KC3 is activated by the bomb bay (Shift/0 (oh)) keystroke. The hose-and-drogues deploy automatically upon gear retraction. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein Credits: Veltro2k for the model and base skin DELS for the cockpit Me for decals and general fiddling with; ini work, decals and stuff Legal BS: This is freeware, it =CAN= be redistrubuted, but =NOT= posted on other sites even if the original readmes and all other pieces of the package remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package may =NOT= in any way, shape or form be used in any payware additions. Bribes are accepted; ask for the day's going rates... Submitter Veltro2k Submitted 01/19/2021 Category Other Share this post Link to post Share on other sites
SayethWhaaaa 245 Posted January 20, 2021 YAAAAAASSSSSSSSSSS!!!!! *ahem* I mean, sweeet! 1 Share this post Link to post Share on other sites
+russouk2004 6,959 Posted January 21, 2021 Why not seperate anim for drogues.? if not as AI ? this is my Sukhoi oness entry saves having them always open.. [RefuelpodLeft] SystemType=ANIMATION InputName=ANIMATION_9 DeploymentMethod=MANUAL AnimationTime=5.0 AnimationID=5 DeployWhenOnGears=FALSE MinExtentPosition=-7.793,-0.547,-1.362 MaxExtentPosition=-7.219,2.355,-0.374 Share this post Link to post Share on other sites
Wrench 9,900 Posted January 21, 2021 hey, talk to veltro! I"ll gladly re-do the data inis!!! Share this post Link to post Share on other sites