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MigBuster

Falcon BMS 4.36 U3 released

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SS1.thumb.jpg.081eeddf7ec7914037d5f972a0976fda.jpg

 

 

The latest iteration of the Tommo Inc Falcon 4.0 total conversion modification - Benchmark Sims 4.36 U3 - is available for you to enjoy RIGHT NOW!

BMS 4.36 U3 requires a legit installation of a Falcon 4.0 (all older and newer versions are accepted alike, i.e. Microprose, Hasbro, GOG, Steam, Retroism). The check is performed both at setup time and every time you start BMS. If no valid installation is found, BMS will exit with a corresponding error message.

U3 is an incremental update on top of 4.36 base + U1 + U2, so you need to have the BMS 4.36 Full Installer package and Update 1 and Update 2 available on your PC. You can both update your existing 4.36 base + U1 +U2 installation as well as perform a fresh 4.36 base + U1 + U2 + U3 installation from scratch, as you like. See the installation instructions below for details.

This mod may not be used for any commercial purposes. Any such use may constitute a violation of the intellectual property of Tommo Inc and the non-commercial Terms and Conditions under which Benchmark Sims make this mod available to you.

Installation instructions (they will be shown as well once you run the U3 installer):

DESTINATION FOLDER: Update 3 must be targeted at the original Falcon BMS 4.36 Setup folder, NOT at your Falcon BMS installation location! After the update installer has been finished, it will run the Falcon BMS Setup program to either apply the update to an existing BMS 4.36 base + U1 + U2 installation (choose ‘Manage product updates’), or perform a fresh 4.36 base + U1 + U2 + U3 installation from scratch.

Please refer to: WIKI Installation page to see how to proceed with BMS update.

 

 

 

Quote

Data Changelog


3D & Textures changes:
---------------------
(none)


Flight Models changes:
---------------------
- EF-2000 OFM changed


Documentation changes:
---------------------
- KTO charts updated
- Kneeboards ILS freq page updated
- Training Manual updated
- Dash 34-1 updated
- CAS Template updated


Vehicle / Weapon changes:
----------------
- Fixed Triple Ejector Rack (TER) not used for single BDU-33


IVC changes:
-----------
(none)


Comms changes:
------------
(none)


Airbase changes:
---------------
- 3D trees removed from some additional airbases (FPS performance issues)
- ILS Seosan fixed


Other changes:
-------------
- Updated Falcon BMS.cfg
- Added g_bExternalTrackIROrientation in cfg file
- Campaign Tiger Spirit is now easier as per original design
 

Code Changelog


3D Engine:
------------------
- Fixed aircrafts not exploding when hitting the ground
- Fixed memory leak in frame draw lists.


Weather Engine:
---------------------
(None)


AI Engine:
----------------
- Rewriting of the ground avoidance code. Fixes aircraft crashing into the ground too easily in BFM. Allow better low level combat.
- Fixed AI landing on wrong airbase.
- Fixed memory corruption in helibrain.


ATC Engine:
-----------------
- Fixed Parking point CTD due to reaggregation.


UI Engine:
----------------
- Fixed UI CTD related to ATO mission type drop down and pauses UI refresher while user is editing it.
- Fixed CTD in UI editor when flight creation fails.


Systems:
--------------
- Fixed CTD after last mav is fired and AIM9 tries to draw DLZ.
- Fixed inconsistencies in heading tape position & ILS caret position.
- Fixed size of Maltese cross in AGR/DTOS, ACM Slew, and CATA.
- Fixed missing funnel/sight with no lock.
- Possible fix for hung stores due to spikes in input.


Flight Models:
--------------------
(None)


Others:
-------------
- Fixes CTD related to MP tanker message.
- Fix for ACMI deadlock on exit.
- Some tacview fixes (improve frequency, fixes typo).

 

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  • Similar Content

    • By MigBuster

       
      The latest iteration of the Tommo Inc Falcon 4.0 total conversion modification - Benchmark Sims 4.36 U2 - is available for you to enjoy RIGHT NOW!
      BMS 4.36 U2 requires a legit installation of a Falcon 4.0 (all older and newer versions are accepted alike, i.e. Microprose, Hasbro, GOG, Steam, Retroism). The check is performed both at setup time and every time you start BMS. If no valid installation is found, BMS will exit with a corresponding error message.
      U2 is an incremental update on top of 4.36 base + U1, so you need to have the BMS 4.36 Full Installer package and Update 1 available on your PC. You can both update your existing 4.36 base + U1 installation as well as perform a fresh 4.36 base + U1 + U2 installation from scratch, as you like. See the installation instructions below for details.
      This mod may not be used for any commercial purposes. Any such use may constitute a violation of the intellectual property of Tommo Inc and the non-commercial Terms and Conditions under which Benchmark Sims make this mod available to you.
       
      Change log
      https://www.falcon-bms.com/changelogs/falcon-bms-4-36-update-2/
       
    • By MigBuster
       

       
      the latest iteration of the Tommo Inc Falcon 4.0 total conversion modification - Benchmark Sims 4.36 - is available for you to enjoy as of RIGHT NOW!
      BMS 4.36 requires a legit installation of a Falcon 4.0 (all older and newer versions are accepted alike, i.e. Microprose, Hasbro, GOG, Steam, Retroism). The check is performed both at setup time and every time you start BMS. If no valid installation is found, BMS will exit with a corresponding error message.
      For those of you who are new to Falcon and still need a legacy Falcon 4.0 license, you’re lucky, as there are various season sales going on.
      Retroism GOG Note that this is NOT an exhaustive list of where to buy Falcon 4.0, it’s just a list of retailers known to me (best effort) that offer sales/discounts, for your convenience. The list will not be updated.
      This mod may not be used for any commercial purposes. Any such use may constitute a violation of the intellectual property of Tommo Inc and the non-commercial Terms and Conditions under which Benchmark Sims make this mod available to you.
      NOTES:
      4.36 is not an update to the former 4.35, but a new independent base installation 4.36 can co-exist with 4.35 on the same machine — The build number string in the Falcon UI will read “4.36.0 (x64) Build 26181” for the base installation A big THANK YOU to everyone in the BMS development team and to the gents from TOMMO INC who made this release possible! Now download and enjoy! 
       
      Falcon BMS 4.36 is now available to download from https://www.falcon-bms.com/downloads/
       
       
       
      Trailer
       
      By Br3No
      ==========Disclaimer==========
      Video contains some visual and sound effects that are not included in the official 4.36 release. (e.g. Tacview overlay, some blur effects)
      ==========Info==========
      The following features and improvements of 4.36 are presented in the video:
      0:25 - Weather (Implemented shower Clouds)
      0:38 - Ext. Lights (Fully implemented Ext. Lights)
      0:52 - Airfields (New & Improved AirPorts)
      1:04 - AAR (Basket Refueling & AAR Code Improvements)
      1:19 - Skins (New & Updated Skins)
      1:34 - Night Lighting (Light Polution & Reflections)
      1:47 - AI (Enhanced Artificial Intelligence)
      1:57 - Graphics (Improved Visual Effects)
      2:08 - AI COMMS (New Commands Menu)
      2:08 - TGT Assignment (Multiple Target Assignment)
      2:13 - JHMCS (Improved HMCS Functionality)
      2:13 - Avionics (Enhanced Avionics)
      2:20 - A-A (Revised ARH Guidance)
      2:20 - A-G (Improved CCRP Mode)
      2:34 - JTAC
      And there is a lot more to discover by your own
      ==========Discords/Websides==========
      DISCORD - https://discord.gg/KQNHQBz
      WEBSIDE - https://www.falcon-bms.com
      REDDIT - https://www.reddit.com/r/falconbms/
      YOUTUBE - https://www.youtube.com/channel/UCnyVS5IhXmUShjl8nTQ85rw
      ==========Soundtrack==========
      INFRACTION - HERO
       
       
       
       
      3D Changelog
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Rendering Engine ==================== - Multiple fixes of rendering engine and 3D assets handling - Light pollution implementation - Fog completely reworked for better effect and rendering - Global Improvement for weather code - Clouds now cast rain (Shower cumulus) - Fixed LOD computation in POOR or INCLEMENT weathers - Better sky lighting color transition - ICP and MFD buttons press logic reworked - Light strobe effect on clouds - New aircraft burn effects - New “TOP GUN” internal view layout - Pre-tinted HUD (set g_bHudViewCanopyTint 0) - Smart scaling reworked - New IR shaders for better units on terrain IR visibility Systems ========= - LGB, JDAM, WCMD bombs reworked for better trajectory compute - Bomber attack bays open / close shared in MP - TFR Fix and improvements - Anti-skid / Breaking logic reworked - Fix for wind effects to weapons and computation - New external plane lights code (support for strobe, formation, tail, A/R refuel trap) - Drogue / Basket Air Refuel support (KC-10, KDC-10, KC-135R, KC-135E, C-160R, IL-78) - New MFD time format to 000:00 - RWR reworked for better display accuracy - FLCS improvements - Anti-Ice improvements - Open VHF frequency from 30 000 Mhz to 61 000 Mhz - UHF intra-flight implementation - Changed Caution Light behavior - For F-16, after landing only fully open the speed brake if the nose is down - Hung store implementation: For weapons with time to pickle, if the pickle is un-pressed before the release, there is a 30% chance the weapon will be stuck. HANG stores will be displayed afterward if another release is attempted. - Reduce RWR range accuracy for missile detected - Store-Jettison Page: -- S-J upgrade is now acting as a main master mode, configurable via DTC. -- S-J cannot be access in DGF/MRM overrides but SJ selection is memorized and displays when cancel DGF/MRM override -- S-J cannot be access during BIT test -- S-J cannot be access in WOW or Right Main Landing Gear Down and locked unless GND JETT is selected - New DECLUTTER for FCR AA and FCR AG (Fix all MFD pages for the "DCLT" Labeling) - EM Environment upgrade: -- AI ability to employ correct radar AA mode depending on tactical situation: RWS / TWS / TWS soft lock / RWS SAM / RWS / STT -- Fix RWR bug that was always considering AI AA radar and missile radars scan and azi-muth wide opened -- fix <M> spot received on the RWR of non-targeted aircraft despite Missile being active and tracking. -- Be aware an AI STTing will likely no longer appear in the RWR unless actively target-ed. -- Fix missing <M> rwr spike in some situations -- Fix a bug where AI was reacting to HPRF instead of MPRF - HMCS upgraded (A/G operations, RWR symbology, alignment procedure) - Complete rework of gunsights modes - AG radar improvement and fixes (MFD rendering, Radar scan reworked) - GM and SEA Radar improvement (displays static objects but moving vehicle as well) - VIP and VRP mode rework Weapons ========= - AGM-88 reworked (New DED Tables, added DTC page, improved HUD, battery time) - AGM-65L implemented (Early implementation of Laser guided mavericks) - AAA rework (ammunition time of flight, accuracy) - Maverick multiples fixes and improvements - AA Missiles logic and homing radar logic completely reworked for better realism (Fox3)  
      Change log
      https://www.falcon-bms.com/changelogs/falcon-bms-4-36-changelog/
       
       
       
       
       
    • By MigBuster
       
      By Br3No
      ==========Disclaimer==========
      Video contains some visual and sound effects that are not included in the official 4.36 release. (e.g. Tacview overlay, some blur effects)
      ==========Info==========
      The following features and improvements of 4.36 are presented in the video:
      0:25 - Weather (Implemented shower Clouds)
      0:38 - Ext. Lights (Fully implemented Ext. Lights)
      0:52 - Airfields (New & Improved AirPorts)
      1:04 - AAR (Basket Refueling & AAR Code Improvements)
      1:19 - Skins (New & Updated Skins)
      1:34 - Night Lighting (Light Polution & Reflections)
      1:47 - AI (Enhanced Artificial Intelligence)
      1:57 - Graphics (Improved Visual Effects)
      2:08 - AI COMMS (New Commands Menu)
      2:08 - TGT Assignment (Multiple Target Assignment)
      2:13 - JHMCS (Improved HMCS Functionality)
      2:13 - Avionics (Enhanced Avionics)
      2:20 - A-A (Revised ARH Guidance)
      2:20 - A-G (Improved CCRP Mode)
      2:34 - JTAC
      And there is a lot more to discover by your own
      ==========Discords/Websides==========
      DISCORD - https://discord.gg/KQNHQBz
      WEBSIDE - https://www.falcon-bms.com
      REDDIT - https://www.reddit.com/r/falconbms/
      YOUTUBE - https://www.youtube.com/channel/UCnyVS5IhXmUShjl8nTQ85rw
      ==========Soundtrack==========
      INFRACTION - HERO
       
       
    • By Viper63a


      View File ODS Warbirds: F-16 Fighting Falcon ODS30 Squadrons
      SF2 F-16 Fighting Falcon ODS30 Squadrons
      -------------------------------------------------------------
      This pack contains the stand-alone version of the F-16 Fighting Falcon aircrafts from "Operation Desert Storm: 30th Anniversary". This mod contains accurate ODS livery, nose art and serial numbers from ODS. This is just a sample of what you will find in the expansive "Operation Desert Storm: 30th Anniversary" pack. If you like this mod and want (much much) more! Please check out the "Operation Desert Storm: 30th Anniversary" mod here....
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      ---------------------
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      =Viper63a=
      -------------------------------------------------------------
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      -------------------------------------------------------------
      Submitter Viper63a Submitted 06/28/2021 Category F-16  
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