Jump to content

Open Club  ·  11 members

Sign in to follow this  
VonBeerhofen

The missing tile

Recommended Posts

Regularly my terrain editor comes across this coastal situation for which the standard EAW tile set has no solution. It concerns a narrow passage between two land masses. Ofcourse you can simply widen the passage and use two corner tiles but I think this is sometimes more elegant when there's a large number of this situation, like for instance with a large number of islands close together. I think it serves a few more purposes so here's an example of the tile I use in 2 rotational states.

Missing.jpg

VonBeerhofen

Share this post


Link to post
Share on other sites

Sign in to follow this  

  • Similar Content

    • By Gepard


      View File Rio de la Plata terrain
      Rio de la Plata terrain version 1.3
      *****************************************************
      ++++++++++++++++++++++++++++++++++++++++++
      This terrain is written for SF2NA and SF2E or SF2I.
      +++++++++++++++++++++++++++++++++++++++++
      I. Short description:
      This terrain covers the Bay of the river Rio de la Plata. South of this bay we find Argentina, north of it Urugay and Brazil. East of it is the Atlantic Ocean.
      The timeframe of the terrain is from 1980 to 2020.
      It is made as a NavalMap with carrier vs carrier operations in mind.
      The scenario is, that in 1982, the Royal Navy answered the argentinian invasion on the Falkland islands with sending a Naval Task Force toward Buenos Aires and landing troops on the shores of Argentina.
      Thatswhy you find a big british beachhead on the map.
      You can fly following missions for the British and their allies, the Brazilians:
      SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,RECON,CAS,Armed_Recon
      For the Argentinians you can fly this missions:
      SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,CAS,RECON
      New in vesion 1.2:
      - number of target area increased from 37 to 47
      - all target areas are now fitted with objects. Factories, warehouses, commbuilding etc.
      - Airbase Tandil moved 75 km westward. It is not yet at the correct position. I fear, that if the base is placed at the correct position, the AI would not use it, because it is to far in the west.
      - At the former position of Tandil Airbase i placed a temporary aifield.
      - I added the river Rio Paradana and the neigbour rivers.
      - I relocated Montevideo and the Montevideo Airport. The airport is completly new made.
      - I reworked all rivermouth tiles, enlarged them to 1024x1024 pixel size.
      New in version 1.3
      - number of targetareas increades to 82
      - a lot of new factory target areas for Argentina
      - included uruguayan airbases
      - included static Cessna for airfield "population
      - included some goodies

      ++++++++++++++++++++++++++++++++++++++++++++++++
      II. INSTALLATION:
      To run this terrain you need SF2NorthAtlantic and SF2 Israel or SF2 Europe.

      Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX

      Thats it.

      If you have SF2Europe installed you must do nothing more.
      If you miss SF2E and have SF2Israel you must open file
      Rio_de_la_Plata_Bay.ini
      with Notepad editor and look for the lines:
      //CatFile=..\IsraelME\IsraelME.cat
      CatFile=..\GermanyCE\GermanyCE.cat
      change the entry into:
      CatFile=..\IsraelME\IsraelME.cat
      //CatFile=..\GermanyCE\GermanyCE.cat

      save the file
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      II.A: Goodies
      I have made a new mainscreen and included a new mainscreensound. Check it out and if you like it then copy the folder Menu to your SF2 mod installation
      If you own the TK's  DLC28 and SF2Israel, you can use the MirageIIIEA and MirageIIIEBR, which you also find in the goodies folder. Simply copy to your objects folder.
      ++++++++++++++++++++++++++++++++++++++++++++++++++
      III. Credits.
      Tileset            is basing on Starys Green Hell 3.0 tileset. I converted it to jpg format and
                  merged the 512x512 tiles to 1024x1024 pixel tiles.
      Tileset green        made by Wilches
      GK-CG1            civil airport building made by GKABS
      GK-CMT            civil airport building made by GKABS
      GK-CT1            civil airport building made by GKABS
      Base_C.lod        round parking area taken from AirfieldDevKit_v1.1, made by Pureblue
      Base_H.lod        small parking area taken from AirfieldDevKit_v1.1, made by Pureblue
      ControlTower.LOD        made by RussoUK
      Modern Royal Navy ship pack     made by WhiteBoySamurai
                  i added shipnumbers and converted the bmp to jpg files, corrected the hitboxes
      ARA 25 de Mayo        made by Torno for original 25 de Mayo CV, - upgrades by paulopanz
                  i made the angle deck and the Flak working and converted the bmp to jpg files
      TAM            made by SUICIDAL & Torno, taken from SF2 Tanks Pack
                  i converted the bmp to jpg files
      TAM_Roland        made by Gabilon, i made a new skin
      Unimog            made by BANIDOS TEAM and SUICIDAL
                  i converted the bmp to jpg files
      GearingFRAM1B_ Argentina    stock ship of SF2NA, made by TK, modded by me
      SumnerFRAM2_Argentina    stock ship of SF2NA, made by TK, modded by me
      Fearless Class        Austin, stock ship of SF2NA, made by TK, modded by me
      Cleveland class        made by YEYEYE (General Belgrano), modded by me
      Leopard1A5_Brazil        LOD file made by Gabilon, skin made by me
      Gepard_Brazil        LOD file made by Gabilon, skin made by me
      Factory buildings        Made by Geezer
      Refinery1,2 and Factory-2    Made by Wingwiner, i renamed the files
      Techniker            made by Geezer, moded by me
      Mainscreensound        mady by Andrius Klimka
      A special Thank you goes to Wilches and Snowburn for their support.

      I hope i have not forgotten someone.
      .
      ++++++++++++++++++++++++++++++++++++++++++++++++
      IV. This Terrain is Freeware. Commercial use is not allowed.
      And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of  the terrain for commercial use is not allowed!!!!!
      +++++++++++++++++++++++++++++++++++++++++++++++++
      V.
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      27. April 2023
       
       
       
       
      Submitter Gepard Submitted 12/31/2022 Category Full Terrains  
    • By Gepard
      Rio de la Plata terrain version 1.3
      *****************************************************
      ++++++++++++++++++++++++++++++++++++++++++
      This terrain is written for SF2NA and SF2E or SF2I.
      +++++++++++++++++++++++++++++++++++++++++
      I. Short description:
      This terrain covers the Bay of the river Rio de la Plata. South of this bay we find Argentina, north of it Urugay and Brazil. East of it is the Atlantic Ocean.
      The timeframe of the terrain is from 1980 to 2020.
      It is made as a NavalMap with carrier vs carrier operations in mind.
      The scenario is, that in 1982, the Royal Navy answered the argentinian invasion on the Falkland islands with sending a Naval Task Force toward Buenos Aires and landing troops on the shores of Argentina.
      Thatswhy you find a big british beachhead on the map.
      You can fly following missions for the British and their allies, the Brazilians:
      SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,RECON,CAS,Armed_Recon
      For the Argentinians you can fly this missions:
      SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,CAS,RECON
      New in vesion 1.2:
      - number of target area increased from 37 to 47
      - all target areas are now fitted with objects. Factories, warehouses, commbuilding etc.
      - Airbase Tandil moved 75 km westward. It is not yet at the correct position. I fear, that if the base is placed at the correct position, the AI would not use it, because it is to far in the west.
      - At the former position of Tandil Airbase i placed a temporary aifield.
      - I added the river Rio Paradana and the neigbour rivers.
      - I relocated Montevideo and the Montevideo Airport. The airport is completly new made.
      - I reworked all rivermouth tiles, enlarged them to 1024x1024 pixel size.
      New in version 1.3
      - number of targetareas increades to 82
      - a lot of new factory target areas for Argentina
      - included uruguayan airbases
      - included static Cessna for airfield "population
      - included some goodies

      ++++++++++++++++++++++++++++++++++++++++++++++++
      II. INSTALLATION:
      To run this terrain you need SF2NorthAtlantic and SF2 Israel or SF2 Europe.

      Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX

      Thats it.

      If you have SF2Europe installed you must do nothing more.
      If you miss SF2E and have SF2Israel you must open file
      Rio_de_la_Plata_Bay.ini
      with Notepad editor and look for the lines:
      //CatFile=..\IsraelME\IsraelME.cat
      CatFile=..\GermanyCE\GermanyCE.cat
      change the entry into:
      CatFile=..\IsraelME\IsraelME.cat
      //CatFile=..\GermanyCE\GermanyCE.cat

      save the file
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      II.A: Goodies
      I have made a new mainscreen and included a new mainscreensound. Check it out and if you like it then copy the folder Menu to your SF2 mod installation
      If you own the TK's  DLC28 and SF2Israel, you can use the MirageIIIEA and MirageIIIEBR, which you also find in the goodies folder. Simply copy to your objects folder.
      ++++++++++++++++++++++++++++++++++++++++++++++++++
      III. Credits.
      Tileset            is basing on Starys Green Hell 3.0 tileset. I converted it to jpg format and
                  merged the 512x512 tiles to 1024x1024 pixel tiles.
      Tileset green        made by Wilches
      GK-CG1            civil airport building made by GKABS
      GK-CMT            civil airport building made by GKABS
      GK-CT1            civil airport building made by GKABS
      Base_C.lod        round parking area taken from AirfieldDevKit_v1.1, made by Pureblue
      Base_H.lod        small parking area taken from AirfieldDevKit_v1.1, made by Pureblue
      ControlTower.LOD        made by RussoUK
      Modern Royal Navy ship pack     made by WhiteBoySamurai
                  i added shipnumbers and converted the bmp to jpg files, corrected the hitboxes
      ARA 25 de Mayo        made by Torno for original 25 de Mayo CV, - upgrades by paulopanz
                  i made the angle deck and the Flak working and converted the bmp to jpg files
      TAM            made by SUICIDAL & Torno, taken from SF2 Tanks Pack
                  i converted the bmp to jpg files
      TAM_Roland        made by Gabilon, i made a new skin
      Unimog            made by BANIDOS TEAM and SUICIDAL
                  i converted the bmp to jpg files
      GearingFRAM1B_ Argentina    stock ship of SF2NA, made by TK, modded by me
      SumnerFRAM2_Argentina    stock ship of SF2NA, made by TK, modded by me
      Fearless Class        Austin, stock ship of SF2NA, made by TK, modded by me
      Cleveland class        made by YEYEYE (General Belgrano), modded by me
      Leopard1A5_Brazil        LOD file made by Gabilon, skin made by me
      Gepard_Brazil        LOD file made by Gabilon, skin made by me
      Factory buildings        Made by Geezer
      Refinery1,2 and Factory-2    Made by Wingwiner, i renamed the files
      Techniker            made by Geezer, moded by me
      Mainscreensound        mady by Andrius Klimka
      A special Thank you goes to Wilches and Snowburn for their support.

      I hope i have not forgotten someone.
      .
      ++++++++++++++++++++++++++++++++++++++++++++++++
      IV. This Terrain is Freeware. Commercial use is not allowed.
      And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of  the terrain for commercial use is not allowed!!!!!
      +++++++++++++++++++++++++++++++++++++++++++++++++
      V.
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      27. April 2023
       
       
       
       
    • By VonBeerhofen
      A few screen shots of EAWPRO's Supertrees II in action. Supertrees was originally released as a standalone addon at Sandbagger's to replace the 'ugly' forrest models and single trees with tree clumps, providing the game with roughly 4 times as many trees. It's been widely copied into many different addons over the years and most likely you also have a version or variant in your game. Supertrees II uses newly designed tree models which now have 25 trees in a single 3DZ, making it another 100% model using all 255 available polygons. EAWPRO can use two of these in a single object slot. This now again doubles the number as each treeslot contains 50. Here's a few screnshots of how it looks in the Final Cut. Notice the maxed out view depth on the tiles which also causes objects to remain visible from above the clouds! 




      VonBeerhofen
    • By VonBeerhofen
      Here's a quick mock-up of 3 different rock models using the same skin in a desert environment. These models were not additionally resized but instead a sloping hilly terrain was used and the models were grouped so close together so multiples look like a single rock formation, each model isn't larger then a default forrest 3DZ. Ofcourse one could use different drawings on each model too and it could probably mimic the cliffs of Dover with an appropriate drawing and a special coastal tile for it or perhaps reefs or mountain ridges. Plenty of ideas here but a lot of work, 



      An Old Rocker
    • By Gepard


      View File Socotra terrain
      Socotra 1.0
      *****************************************************
      This terrain is written for SF2NA and SF2 Israel.
      +++++++++++++++++++++++++++++++++++++++++
      I. Short description:
      Socotra is a relativly big island on the shores of the Horn of Africa. It belongs to Yemen.
      Socotra is an ideal position to control all shipping lines between the Mediterranian Sea and the Indian Ocean.
      The power who controls Socotra can easily block the oil support from the Gulf to Western Europe.
      Socotra is the cork in the bottle neck, like Djibouti, the Suez Canal or Gibraltar.
      From mid 1960th to the fall of the Soviet Union, the soviets had an airbase on Socotra. In the 1980th on the base one regiment (squadron) of Su-24 bombers was active on Socotra.
      This terrain is made for a scenario that the Americans must defeat the soviet forces on Socotra island. They had to operate from carrier positions in the Gulf of Aden. For all guys who love to fly Air Force planes i made a temporary american airfield in Somalia.
      In the timeframe, where the soviets have no own carriers the single missions are focused on Socotra island. When the soviets field carriers the terrain is mostly focused on carrier vs carrier battles. So, if you prefer carrier vs ground battles you must choose missions before 1976. After that date you will have to fight Kiev carrier battle groups.
       
      ++++++++++++++++++++++++++++++++++++++++++++++++
      II. INSTALLATION:
      To run this terrain you need SF2NorthAtlantic and SF2 Israel or SF2 Europe.

      Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX

      Thats it.

      If you have SF2Israel installed you must do nothing more.
      If you miss SF2I and have SF2Europe you must open file
      Sokotra.ini
      with Notepad editor and look for the lines:
      CatFile=..\IsraelME\IsraelME.cat
      //CatFile=..\GermanyCE\GermanyCE.cat
      change the entry into:
      //CatFile=..\IsraelME\IsraelME.cat
      CatFile=..\GermanyCE\GermanyCE.cat
      save the file
      ++++++++++++++++++++++++++++++++++++++++++++++++++
      III. Credits.
      Tileset            made by Stary (SF2 Israel enhanced tileset)
      GK-P-14            Tall King Radar, made by GKABS
      GK-D-30NVA        D-30 howitzer made by GKABS, modded by me.
      Shelter1            circular aircraft shelter taken from AirfieldDevKit_v1.1, made by Pureblue
      TOD-Trees        taken from Angola Terrain, made by ??? Stary???    
      ZIL-157 Sam Trailer        made by ???, taken from SF2_SAMs_Pack,
      EWalls 500,100 and 50 m    taken from AirfieldDevKit_v1.1, made by Pureblue
      D_Bunker            taken from AirfieldDevKit_v1.1, made by Pureblue
      BTR-60             made by Pasko, taken from SF2_Panzer_Pack , skin modded by me
      SA-5 + SquarePair        made by FastCargo, taken from SF2_SAMs_Pack, radar modded by me
      formation.ini        Soviet tank attack formation modded by me
      T-54 and T-55        Fla-MG added, tactical numbers added, modded by me
      T-55 destroyed        taken from SF2_Panzer_Pack, made by Suicidal
      T-72 destroyed        taken from SF2_Panzer_Pack, made by Suicidal
      KS-60            made by me
      FireCan Radar        made by Juhlhelm
      Spoonrest        made by FastCargo, taken from SF2_SAMs_Pack,
      ControlTower.LOD        made by RussoUK
      M38 Jeep            moded by me
      Fahrer            Jeepdriver, must be placed in Weapons folder!!!!!!!
      I hope i have not forgotten someone.
      .
      ++++++++++++++++++++++++++++++++++++++++++++++++
      IV. This Terrain is Freeware. Commercial use is not allowed.
      And i say it again for the YAP, YankeeAirPirates file thiefs, the use of this terrain and parts of  the terrain for commercial use is not allowed.
      +++++++++++++++++++++++++++++++++++++++++++++++++
      V.
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      26. Dezember 2021
       
       
       
      Submitter Gepard Submitted 12/26/2021 Category Full Terrains  
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..