Jump to content
Sign in to follow this  
MigBuster

Microprose: Combat Air Patrol 2 update June 2024

Recommended Posts

Combat Air Patrol 2 (CAP2) was the sequal to the original "Combat Air patrol" from 1991 is now under Microprose:

 

I’m delighted to announce that Combat Air Patrol 2 will now be published by the legendary company MicroProse! This partnership marks a significant milestone for my game, and we're both excited about the opportunities this collaboration will bring to enhance your flight simulation experience.

New Content
To celebrate the news we have a big patch for you!

 

 

Video:

 

 

 

 

Content from

https://steamdb.info/patchnotes/14779253/

 

CAP2InfoCard.jpg

  • Like 4

Share this post


Link to post
Share on other sites

Posted (edited)

Have had this since it was beta (9 years) and been abandoned the last 3 years or so.The game is in the same state it was in, circa 2020-21 even post this patch. Other then some changes in the menu, the flight model and graphics are the same as several years ago and the enemy does not even shoot back. Half the systems are not implemented yet. The promised campaign is nowhere in sight, and the developer had said that feature was close to being done (again several years ago) Zero communication in almost 10 years between customers and the developer despite many of us trying emails, steam, and even facebook over those years. Way too much time was wasted on the VR aspect when that was not originally planned when most people bought into it in the alpha stage so that and time wasted on maps not needed in the initial design did not help either. Now it seems there are a ton of "coming soon" windows all over the menu which will probably turn into DLC and soak up more time when the base game needs to be done first. (The AV8 and the dynamic campaign engine)

This is not the first time the games been hyped like this either. There was a huge marketing campaign when this debuted in 2016  as a beta (really only a payware tech demo if that) and nothing it claimed ever came to fruition all those years ago.  I'd be lying if said I am not bitter (a load of other people are too) given how this sim project was sold to us in the beginning and almost a decade of run around and bad development.Its been a huge dumpster fire and until we actually see real progress on base game being completed , it will not mean anything.

 

 

 

Edited by WitchyWoman

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • By Menrva


      View File F-19 Stealth Fighter
      F-19 Stealth Fighter
      September 13th, 2022 (1st Release)
      by Julhelm, Dels and Menrva
      >For Strike Fighters 2 games
      This is a rework of Julhelm's fantastic F-19 stealth fighter 3d model, now featuring a centre strut canopy structure (thanks to a cheap trick of repainting the bubble canopy glass) and a new cockpit, a purposely modified F-117A cockpit by Dels.
      Among the improvements, it now features proper hit boxes and collision points, proper location for position lights and landing gear lights, reworked skins, aircraft characteristics and loadouts meant to resemble the ones of Microprose's F-19 Stealth Fighter game.
      It still features two internal weapon bays (unlike Microprose's exaggerated four bays), but with properly reworked limits; you can have 4x Sidewinders or 3x AMRAAMs per bay, 2x bombs or AGMs depending on their overall weight and size. A 20mm cannon is on the nose with 680 rounds, and an extra 1,900 lbs fuel cell has been added for a total of 11,800 lbs of fuel; non-afterburning engines are used for stealth reasons. An (invisible) arrester hook has been added as well, since Microprose's version could also operate from aircraft carriers.
      Skins feature the 83-019 serial number and an F letter on the vertical tails; these two details come from a picture of a menu screen in one of the releases of Microprose's F-19 Stealth Fighter game, where you could choose between an F-19 or an F-117A. More serial numbers couldn't be featured as the 3d model of the aircraft does not support decals without decal bleeding issues. Just imagine piloting the only example of F-19 in very black operations!
      Three new skins were created: a Prototype Black skin created from the specular texture Julhelm had made, and Desert and Arctic camo skins made by modifying the USAF Euro camo skin created by kblomkvist.
      NOTE: Strike Fighters 2 has no proper IRST functionality, so for the purpose of launching AMRAAMs a very basic ACM radar mode has been added to the avionics file of the aircraft. Moreover, the default cockpit features an obtrusive front strut which makes the cannon difficult to use. You can activate an alternative cockpit LOD in the relative INI file.
      >What-if Backstory
      During the development of the Have Blue demonstrators, Lockheed's Skunk Works division also conceived a third experimental stealth aircraft featuring an entirely different shape, rounded fuselage and wings, and meant to have air combat capabilities. The CIA got wind of it, classifying it at the highest possible level and using it as a cover-up story for the stealth aircraft that came to be the F-117A Nighthawk. In 1986, the Testor Corporation released a plastic model aircraft kit, calling it the "F-19 Stealth Fighter". Jane's All the World's Aircraft 1987-88 book listed an RF-19 as a Lockheed development project. The conceptual drawings of it were generally similar to Testor's design. In 1988 a combat flight simulator game, F-19 Stealth Fighter by Microprose, was released just moments before the public unveiling of the F-117A Nighthawk attack aircraft, which is said to be what it sought to represent. The reality is that a single F-19 existed and, during secret flights over Groom Lake, this experimental aircraft showed unique strength and was deemed a super-aircraft. Due to its funding and mantaining costs, the project was officially abandoned in 1983. Unofficially, this single example of F-19 took part in black operations all over the world until 1997. It is named F-19A Nightowl, internally nicknamed "Flying Frisbee" for its rounded shape and also referred to as "Ghostrider" for allegedly being affiliated with the 416th TFS Ghost Riders flying the F-117A Nighthawk.
      "The view would have been frightening to most men, there were solid clouds overhead at 4000 feet. He flew through the showers, he more heard than saw on this black night and the dark outlines of the trees appeared to reach up and snatch at his speeding fighter. Only a madman would be so low on such a night. 'So much the better' he smiled in his oxygen mask" - Tom Clancy's Red Storm Rising

      >Credits (in no particular order):
      -Julhelm, for creating this well-made 3d model of the F-19.
      -Dels, for his kindness in reworking the F-117 cockpit following my request.
      -kblomkvist, for his USAF Euro camo inspired by Tom Clancy's Red Storm Rising book.
      -guuruu, for sharing his RWR symbols improvement mod and for his improved sound files.
      -simonmiller416, for his smokeless rocket effects mod.
      -Crusader, for the more realistic weapons data for AIM missiles.
      -TaktischesGenie, for his suggestions and chats we've had about the F-19 concept.
      -My girlfriend, for supporting me in all of my endeavours.
      Submitter Menrva Submitted 09/12/2022 Category What If Hangar  
    • By MigBuster
      Interesting read if you get the time with WIP shots:
      https://pocketmags.com/pc-pilot-magazine#
       
    • By MigBuster

       
      Microprose announce they have reacquired the copyright for the Falcon series and sounds like there will be upcoming work along with continuing to work with Benchmark Sims (BMS).
       

       

       
    • By Menrva
      F-19 Stealth Fighter
      September 13th, 2022 (1st Release)
      by Julhelm, Dels and Menrva
      >For Strike Fighters 2 games
      This is a rework of Julhelm's fantastic F-19 stealth fighter 3d model, now featuring a centre strut canopy structure (thanks to a cheap trick of repainting the bubble canopy glass) and a new cockpit, a purposely modified F-117A cockpit by Dels.
      Among the improvements, it now features proper hit boxes and collision points, proper location for position lights and landing gear lights, reworked skins, aircraft characteristics and loadouts meant to resemble the ones of Microprose's F-19 Stealth Fighter game.
      It still features two internal weapon bays (unlike Microprose's exaggerated four bays), but with properly reworked limits; you can have 4x Sidewinders or 3x AMRAAMs per bay, 2x bombs or AGMs depending on their overall weight and size. A 20mm cannon is on the nose with 680 rounds, and an extra 1,900 lbs fuel cell has been added for a total of 11,800 lbs of fuel; non-afterburning engines are used for stealth reasons. An (invisible) arrester hook has been added as well, since Microprose's version could also operate from aircraft carriers.
      Skins feature the 83-019 serial number and an F letter on the vertical tails; these two details come from a picture of a menu screen in one of the releases of Microprose's F-19 Stealth Fighter game, where you could choose between an F-19 or an F-117A. More serial numbers couldn't be featured as the 3d model of the aircraft does not support decals without decal bleeding issues. Just imagine piloting the only example of F-19 in very black operations!
      Three new skins were created: a Prototype Black skin created from the specular texture Julhelm had made, and Desert and Arctic camo skins made by modifying the USAF Euro camo skin created by kblomkvist.
      NOTE: Strike Fighters 2 has no proper IRST functionality, so for the purpose of launching AMRAAMs a very basic ACM radar mode has been added to the avionics file of the aircraft. Moreover, the default cockpit features an obtrusive front strut which makes the cannon difficult to use. You can activate an alternative cockpit LOD in the relative INI file.
      >What-if Backstory
      During the development of the Have Blue demonstrators, Lockheed's Skunk Works division also conceived a third experimental stealth aircraft featuring an entirely different shape, rounded fuselage and wings, and meant to have air combat capabilities. The CIA got wind of it, classifying it at the highest possible level and using it as a cover-up story for the stealth aircraft that came to be the F-117A Nighthawk. In 1986, the Testor Corporation released a plastic model aircraft kit, calling it the "F-19 Stealth Fighter". Jane's All the World's Aircraft 1987-88 book listed an RF-19 as a Lockheed development project. The conceptual drawings of it were generally similar to Testor's design. In 1988 a combat flight simulator game, F-19 Stealth Fighter by Microprose, was released just moments before the public unveiling of the F-117A Nighthawk attack aircraft, which is said to be what it sought to represent. The reality is that a single F-19 existed and, during secret flights over Groom Lake, this experimental aircraft showed unique strength and was deemed a super-aircraft. Due to its funding and mantaining costs, the project was officially abandoned in 1983. Unofficially, this single example of F-19 took part in black operations all over the world until 1997. It is named F-19A Nightowl, internally nicknamed "Flying Frisbee" for its rounded shape and also referred to as "Ghostrider" for allegedly being affiliated with the 416th TFS Ghost Riders flying the F-117A Nighthawk.
      "The view would have been frightening to most men, there were solid clouds overhead at 4000 feet. He flew through the showers, he more heard than saw on this black night and the dark outlines of the trees appeared to reach up and snatch at his speeding fighter. Only a madman would be so low on such a night. 'So much the better' he smiled in his oxygen mask" - Tom Clancy's Red Storm Rising

      >Credits (in no particular order):
      -Julhelm, for creating this well-made 3d model of the F-19.
      -Dels, for his kindness in reworking the F-117 cockpit following my request.
      -kblomkvist, for his USAF Euro camo inspired by Tom Clancy's Red Storm Rising book.
      -guuruu, for sharing his RWR symbols improvement mod and for his improved sound files.
      -simonmiller416, for his smokeless rocket effects mod.
      -Crusader, for the more realistic weapons data for AIM missiles.
      -TaktischesGenie, for his suggestions and chats we've had about the F-19 concept.
      -My girlfriend, for supporting me in all of my endeavours.
    • By KJakker
      Micro Prose Discord. https://discord.gg/3zCTSUGKkG
      Sea Power: Naval Combat in the Missile Age
      This is @Stary and @Julhelm new game. This is sort of like an updated Fleet Command.
      https://www.microprose.com/games/sea-power/
      https://store.steampowered.com/app/1286220/Sea_Power__Naval_Combat_in_the_Missile_Age/
      https://www.triassicgames.com/
      Task Force Admiral
      This is a World War II naval command game that is starting with a focus on USN carrier task force operations in 1942.
       
      https://www.microprose.com/games/task-force-admiral
      https://store.steampowered.com/app/1281220/Task_Force_Admiral__Vol1_American_Carrier_Battles/
      https://drydockdreams.games/
      https://www.facebook.com/TaskForceAdmiral/
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..