
What is this?
By
Inge-Jones, in Thirdwire: Strike Fighters 2 Series - General Discussion
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Similar Content
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By simonmiller416
View File ZTQ-15 "Black Panther" Light Tank
1.What inclueded:
ZTQ-15 Light Tank;
The ZTQ-15 is a light tank used by the PLA Army, Airborne Forces, and Marines,in service from 2018.
It is designed to fulfill the requirement for a lighter, more mobile modern tank that can effectively operate in highland/plateau, woodland and water-rich regions where the heavier MBT might have difficulties traversing.
2.Note:
Nothing special;
3.Usage:
Unzip and copy Objects folder to where your game is installed;
4.Credits:
(1)Ice is silent water(offsite user): Original models and textures;
(2)ME: port models to game, do a lots of data and texture works;
Submitter simonmiller416 Submitted 11/16/2024 Category Ground Object Mods
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By simonmiller416
1.What inclueded:
ZTQ-15 Light Tank;
The ZTQ-15 is a light tank used by the PLA Army, Airborne Forces, and Marines,in service from 2018.
It is designed to fulfill the requirement for a lighter, more mobile modern tank that can effectively operate in highland/plateau, woodland and water-rich regions where the heavier MBT might have difficulties traversing.
2.Note:
Nothing special;
3.Usage:
Unzip and copy Objects folder to where your game is installed;
4.Credits:
(1)Ice is silent water(offsite user): Original models and textures;
(2)ME: port models to game, do a lots of data and texture works;
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By TheRealJuralumin
I don't really know how this happened, but the font for the menu and HUD has changed, text is now slanted and some letters and words are getting slightly cut-off, it's not game breaking in the slightest, but it is a bit annoying as some things have proven difficult to read. I will attach some screenshot examples. If anyone knows why this has happened and how I can fix it, it would be very much appreciated!
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By JamesWilson
Hi everyone,
I was wondering how to customize the numbers after your callsigns, since it always gives me the same ones.
I think i managed somehow once, a bit of time ago, but now i forgot and have no idea how to.
I'm not talking about how to customize the callsign name, but the unit number after it.
As you can see in the Roster and in the picture under, i get "Fast Eagle 1-1" and "Fast Eagle 1-2"
Here are some examples:
The numbers on the tail, wing and nose numbers are customized, cause i managed how to change them, choosing them individually for each unit in the mission file by changing "AircraftNumber=" and typing the number, like "2" (as for 202). It doesn't change by typing the whole number tho, like 202 by typing 202, but it goes by typing the number that corresponds to the list of numbers you have. For example, In a list that goes from 200 to 400, you will have to type 10 to get 300. Here i just typed "2" and "7" since the list starts from 200
IIRC, in the past i just used to type the Aircaft number just like that, and in-game i had the proper number after the callsign, like "Fast Eagle 102", not just the number displayed on the plane livery.
How do i do? I'm pretty sure that it's possible to have "Fast Eagle 102" on my screen HUD and in the Roster
Thanks in advance for helping me.
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By Spinners
View File [Fictional] F-105D 'Shalakh' (Osprey) for SF2
F-105D for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire F-105D Thunderchief to give a fictional F-105D 'Shalakh' (Osprey) of the Israeli Air Force with markings for;
107 Squadron - 'The Knights of the Orange Tail'
119 Squadron - 'The Bat'
253 Squadron - 'The Negev'
This should work in any SF2 game featuring the stock Third Wire F-105D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I.
BACKSTORY
During the early 1960's Defence Secretary Robert S. McNamara and his team of whiz-kids were on a mission to streamline the US defence budget with 'commonality' being their main area of focus. With the F-4 Phantom now being procured for the USAF as well as for the USN and USMC and with the TFX (F-111) project promising further cost savings it appeared that the two aircraft had the home tactical fighter market covered. So it was no surprise when in October 1963 Republic Aviation were formally ordered to cease further development of the F-105 Thunderchief and to stop production after the current batch of F-105D's and F-105F's.
In early 1964 the Heyl Ha'Avir (Israeli Air Force) were looking for a replacement for the Vautour tactical bomber and openly expressed a preference for the UK's Blackburn Buccaneer. With the end of the Thunderchief production line looming, and with no follow-on project in the immediate pipeline, Republic Aviation proposed a modified version of the Thunderchief F-105D to the Heyl Ha'Avir at a very attractive price and this was eagerly accepted.
With the last USAF F-105D's and F-105F's going through the door production continued with the main production batch of 100 F-105D-35RE aircraft (essentially similar to the F-105D-31-RE but with some Heyl Ha'Avir specified equipment) and powered by the Pratt & Whitney J75-P20W engine rated at 26,500lbs of thrust with reheat. Deliveries of the first F-105D-35-RE aircraft to Israel began in early 1967 and the type soon gained the local name of 'Shalakh' (Osprey). As a happy consequence, the USAF ordered more F-105D's and F-105F's as attrition replacements for Vietnam and this kept the Thunderchief production line open until December 1968.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-105Didf folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-105Didf folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 23rd, 2024.
Submitter Spinners Submitted 10/19/2009 Category What If Hangar
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