AntEater
JAGDSTAFFEL 11-
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Everything posted by AntEater
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bombing with the f-111
AntEater replied to firehawk66's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
can't we install some sort of Redneck CCIP in the Vark and other bombers? I mean they used radar bombing which SF2 doesn't support but the notorious red target box in connection with a CCIP floating sight can pretty much simulate this. -
Millenium bug in SF2?
AntEater replied to AntEater's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I think I fixed it, but I don't exactly know how :D -
Millenium bug in SF2?
AntEater replied to AntEater's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Options.ini did it, but I never figured out what went wrong in the first place. Thanks a lot (again;)) -
Hi, another one of my very popular problem threads :D I noticed that in my install, service dates after 2000 seem to be no longer accepted. If a plane has a service entry in 1994 and an end date of 2004, it will just be available 1994 in single missions, for example I guess there's an .ini file somewhere that regulates the game start and end dates and that I got a version with an end date of 2000 in some mod. Problem is I don't know which file I should look for.
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Sample from DBS76_data.ini [AirUnit051] AircraftType=A-7E Squadron=VA27 StartDate=06/07/1976 ForceID=1 Nation=USN DefaultTexture=USNGrey1 StartNumber=1 BaseArea=Commanche Station CarrierBased=TRUE CarrierNumber=65 BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=90 UpgradeType=NEVER MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=60 MissionChance[sEAD]=50 MissionChance[ARMED_RECON]=30 MissionChance[ANTI_SHIP]=50 MissionChance[ANTI_SUB]=0 MissionChance[FAC]=10 MissionChance[RECON]=10 [AirUnit052] AircraftType=A-6E Squadron=VA196 StartDate=06/07/1976 ForceID=1 Nation=USN DefaultTexture=USNGREY1 StartNumber=1 BaseArea=Commanche Station CarrierBased=TRUE CarrierNumber=65 BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=90 UpgradeType=NEVER MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=80 MissionChance[CAS]=20 MissionChance[sEAD]=20 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=50 MissionChance[ANTI_SUB]=0 MissionChance[FAC]=10 MissionChance[RECON]=10
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Hi, In my ultra-customized DBS 76 campaign, I have a problem The squadrons are not recognized by the squadronlist.ini It works with the Vietnam campaign and others, but not with the DBS campaign. So I get "VMA27" instead of "VMA-27 Royal Maces", for example. The same squadron is displayed correctly in the air ground expansion pack vietnam campaign Any ideads?
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I recently modded the 1966 campaign like this: No regular US forces. Two squadrons of Mercs, one with F-100, one with A-4Bs Royal Dhimari Air Force (RDhAF) with: 1 squadron of F-100Cs 2 squadrons of Hunter F.6s 2 squadrons of A-1Hs 1 squadron of Vampires 1 squadron of B-26 Invaders Plus french "force Lavedure" with Mirage IIICs :D The US stuff is to have come from recent US military assistance The Paranis were cut to 2 squadrons of MiG-21s (Fs and PFMs), 6 squadrons of MiG-17s (one with PF) and one each of Il-28 and Su-7BMK with one iraqui Hunter squadron and one algerian MiG-21 squadron I am considering to give the Dhimaris iranian assistance in form of F-5As, F-86s or F-84s
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Clemenceau
AntEater replied to AntEater's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Problem is my french isn't much better than my suaheli :D -
Hi, I read that someone asked about this ship a few years ago, so I was wondering if anyone still has the model for the french carrier Clemenceau? I need it to make the French save Dhimar :)
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SF2 Su-24 Fencers
AntEater replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Problem is this missile was allready out of service by the time the Su-24 entered service. -
SF2 Su-24 Fencers
AntEater replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Great pack, but the AA-1C as air to air armament looks like a mistake? Why should the Fencer use such an obsolete missile? -
Hehe, found the problem. What a no brainer. The campaign was originally campaigne4 with NATO fighters 4. With the expansion pack 2, campaigne4 was occupied by the 1956 campaign. I renamed the 1986 dir to campaigne5, but forgot to change the campaigne4.ini file to point to campaigne5_data.ini So I got the 1956 ordnance :D
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Happens with all nations, first noticed it as a soviet, but the problem persists with USAF as well. I think it is a date issue as well. Did the new patch introduce some sort of time cap somewhere? Because it seems to me that only the weapons with the earliest start dates are available. Maybe 1986 is outside the range of allowed campaigns, and is there some way to change that?
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After half a year of no SF2 activity, I installed the latest patches. After trying out my heavily modded 1986 campaign, I came across a weird bug. Most modern ordnance isn't there anymore! I had a huge collection of various modern weapons, mostly from NF4 and manually installed from various weapons packs, but both these and the standard modern AAMs etc are gone from the campaign. Everything works just fine in single missions, so it has to be a campaign issue. Any ideas?
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F-86D/L Rocket Tray.
AntEater replied to KJakker's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Nice one, only the rockets have a too low trajectory. You can compensate by simply waiting until the bomber fills your wind screen and then let it rip, but the AI fires the rockets and then rams the target...;) Can someone do the same for the F-89 Scorpion and the F-102? -
MiGs that don't like nights?
AntEater replied to SFP1Ace's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Btw, reverse problem, I want to eliminate MiG day fighters as opposition from night missions (F-102, F-89, B-26 night armed recon) but every time, "day only" MiG-17s etc show up. Is there any way to limit night ops to actual night fighters in campaigns? -
Thanks, I knew it was something very simple... A bit embarrassing ;) Since I hadn't tried it after Expansion 2, even more hilarity ensued. The game crashed to desktop when I clicked on campaign :D Turned out I needed to make the entries in the .ini file compatible with the new aircraft based selection system.
