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arthur666

JAGDSTAFFEL 11
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Everything posted by arthur666

  1. It is in the latest SQUADRONLIST.INI , but it will probably be Phantoms since they were flown by the 57th until 1985.
  2. Oh goody goody! This is will be the catalyst for me finally buying the TW Custom Campaign Creator DLC.
  3. I just hope all custom aircraft, campaigns, terrains etc. still work ok when (or if?) the other games are updated to NA standard. Itching to get my Hornets over Iceland and a new Tomcat over Dhimar...
  4. Thanks to everyone who worked on this project. Very good stuff.
  5. I nver mak unitentionul nistakes.
  6. One more word: Createyerown Can't wait to make a late '60s campaign with all the SF2:V favs and a early-mid '80s with the Hornet-A . Should take a small part of one evening to change some dates and equipment in the campaign INI files.
  7. Whoops. that didn't work because I put it in the Flight folder instead of the Objects folder. Now it works!
  8. @baffmeister: Where is the AIDATA.INI located?
  9. Tried that, but I think those parameters are only used during dogfights.
  10. Set VeryLow=50, tested it out, but they still pull up at about 200m. Something about their terrain avoidance. Though, I see them comfortably get way lower than 200m in a strafing run. Hmmm...
  11. tasked with well behind the line strikes in an A-10 is a massacre if you don't stay really low. My wingmen are getting into all kinds of trouble because they won't join me NOE. I assume if it could be done, I'ld have heard about it, but figure I'll ask anyhow. Didn't see anything helpful in AIRCRAFTAIDATA.INI either.
  12. ...not to mention the Gulf of Dhimar. That's a large chunk of empty water.
  13. animated, with dynamic AI for realistic flocking. Were there ever little black/white cows in the CE tilesets? Was I hallucinating? Haven't seen them in a while.
  14. hey Stary, can we expect you to work your magic on the new Iceland terrain? Don't forget the sheep! :)
  15. I'm starting to notice that. Even the TW Spitfire doesn't fly too well when you 'pit it. Feels like its on greased rails. Can't bleed speed by doing drastic maneuvers... I will look into editing FMs, but I feel that it will be beyond my abilities and time constraints (parenting+full-time job etc.)
  16. Oh, I can't really make a new plane. Besides, there are plenty of decent WWII planes out there already.
  17. After the 1946 elections in Berlin, new war starts between East/West. Using the stock SF2 Europe map, lots of user-made WW2 aircraft and TW planes such as the P-51, Spitfire, and a Vampire FB3 and Meteor F4 (slightly modded Vampire5 and Meteor8). The campaign would basically use the 1956 from the Europe expansion as the framework. Basically, World War III with late World War II equipment. Has anyone made this before? Tell me this doesn't sound like a flashpoint, From wikipedia:
  18. Thanks. I didn't notice the KB was more than one page. :facepalm: :embarrassed: etc.
  19. Example: If I have a plane in use from 1984 to 2006, only 1984 will show up in the mission year drop box. Where can I change this setting?
  20. Thanks for the pic. I read that book long before I could have imagined the internet.
  21. That did the trick, along with removing "StartNumber=" from campaign_data.ini altogether. Thanks alot! Hopefully they'll be sortieing over Iceland any day now. Great job on these, BTW.
  22. Holy God! That was awesome. Glad I can get Youtube thru my TV, because me and wife sat down on couch and watched the whole thing. At the end, my head was spinning, but it was so good... tons of laughs, very creative stuff in there.
  23. In the skin download I posted above, there is only one skin, but I guess 2 decal sets? I think I meant to say that the hi-vis decals are showing up on that one plane. My bad. And I am using it in a campaign.
  24. Using these excellent skins by SidDogg for SF1 in my SF2 FA-18A I'm piecing together from other addons, sort of my favorite aspects from several others. --> http://combatace.com/files/file/10019-fa-18-hornet-vfa-113-stingers-full/ The problem is I don't want the plane with flamboyant livery to show up in my combat scenarios. Plane 300, or 400 or whatever always has this skin, while the others(301,302,303 etc.) are lo-vis. I've tried editing the number list in the skin folder, adding "StartNumber=301" in my campaign_data.ini but nothing keeps it away. Any ideas? BTW, I like these skins better than what comes with the Hornet pack for SF2 because they have a more realistic weathered look.
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