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Everything posted by toot
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Sud Vautour IIN
toot replied to toot's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Strike Fighters 2 Screenshots Thread
toot replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
imagine it like this: -
Strike Fighters 2 Screenshots Thread
toot replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
The Red Mustang, the black Spitfire's arch nemesis. It's an unknown aircraft because once ezer weizman, chief of the IAF, found out that a mustang was painted that way he gave an order to paint it back to it's original camoflauge, and after that it was sold to a museum in sweden (which it remains to this day). The cone is supposed to be black, no idea why sf2 decided to make it red even though its painted -
Strike Fighters 2 Screenshots Thread
toot replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Suez camo + pilot training school will probably do some more variations of the suez + some colorful ones the iaf had -
My projects (GKABS)
toot replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Just want to let you know that the Hebrew text is upside down and backwards The text on the bottom should say "מרכז בקרה אווירית" The top ones should be "מסוכן" "בזהירות" -
Strike Fighters 2 Screenshots Thread
toot replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
couldnt find any piper cubs but the NE-1 from sf1 does the trick more iaf camos probably in the future -
I'm trying to learn how to get models in game and stuff, so i exported a stearman model and the textures and they seem to be working fine, however ingame not only does it not show but i cant even move Any ideas why it could be like that?
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Lod trouble
toot replied to toot's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Defintely had something to do with that, Really appriciate the help Now i just need to figure out what to do next lol -
Aerobatic smoke
toot posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I've never made any mods in sf2, nor know how to make any, but i was wondering this: if i wanted aerobatic smoke, could it be possible to take an aircraft without an afterburner (MB-339, Fouga magister, etc) and then give it an afterburner which is basically just a smoke effect? Like you can fly normally but if you push the throttle to around 70 a smoke effect will apear. Thanks! -
Lod trouble
toot replied to toot's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Mind sending a screenshot of where it's located? I'll check it Although I'm not 100% sure about it since I was able to import a blender cube ingame -
Lod trouble
toot replied to toot's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Can it be related to the hierarchy? -
Lod trouble
toot replied to toot's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I lowered the verts from the engine (Which is the highest one there was here) to 2772, the plane flies ingame but i still dont see the lod in it. Lod viewer still shows everything out. I can send the blender file if anyone wants to test it, not really sure why it does all of this -
Lod trouble
toot replied to toot's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'll check it out when I get back, another question though since you shared the screenshot Are the lines popping out of the control surfaces used for rigging ingame? If they are, how do you hide them or does blender know they aren't meant to be seen? -
Lod trouble
toot replied to toot's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'm exporting from blender The lod name call-out on the ac.ini is right since when I press it the lod shows up in the lodviewer Not 100% sure on the vertices, how can I check? Thanks! -
What If Screenshot Thread.......
toot replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Also with the stock IAF Air superiority camo: -
What If Screenshot Thread.......
toot replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
IAI Lavi in argentinian service, Was used to replace the skyhawks of the IV Grupo de casa. serial numbers are still IAF ones because i dont have any argentinian decals downloaded -
LOD Exporter for Blender
toot replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Can anyone help me? I've made a simple plane just so i can test out how to get all the rudder and stuff working, but when i load it into lod viewer i get this: the circle in the middle is the fuselage, but for some reason everything else is just a weird cube. iirc this was done correctly but maybe this is why its glitched? -
thought it would show up as a video and not a link :(
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https://streamable.com/m72j37
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What If Screenshot Thread.......
toot replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
What if the russian airforce decided to use carriers instead of the navy it can go uphills too -
Strike Fighters 2 Screenshots Thread
toot replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Ezer Weizman's Black Spitfire -
Pitching up in normal mode
toot replied to toot's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Changed the deadzone in settings, works well now -
Pitching up in normal mode
toot posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hey, So i've been playing mostly hard mode since i like flat spins and all of those, However when i play on normal mode (Usually because vtol planes work best there) my planes always pitch up when i'm not inputting any control. It doesnt do that on hard mode, so i was wondering if anyone else experiences that, and if so, is there a fix?