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Veltro2k

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Everything posted by Veltro2k

  1. something like this ?
  2. F5W Italian torpedo
  3. Ok model is done . going to make a copy of the German torpedo folder and rename to F5W Torpedo. Do i need to use the weapons editor to get it in game ?
  4. How about an F5W instead ? at least one close enough, not too many pics out there on Italian pedos so have to use a Airfix model as a guide
  5. b24 update
  6. G model ready
  7. Good call Sup sometimes its easy overlooking the simple solutions
  8. still no go [WS_Right] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-0.694,3.118,-1.024 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1100.0 DiameterLimit= LengthLimit= AllowedWeaponClass=IOGR,LGR,EOGR,CGR,WGR,CM AttachmentType=W_GERMANY ModelNodeName=Pylon_T PylonMass=5 PylondragArea=0.02 // Station 1: Bomb Bay // Station 2: Left Torpedo [AirToAir] [AirToAirLongRange] [Attack] Loadout[01].WeaponType=Brand_C-250 Loadout[01].Quantity=4 Loadout[01].WeaponType=SC-250 Loadout[01].Quantity=4 [Anti-Ship] Loadout[02].WeaponType=German Torpedo Loadout[02].Quantity=1 Attack] Loadout[01].WeaponType=SC-250 Loadout[01].Quantity=4 [sEAD] [FAC] [Recon]
  9. [WS_Right] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-0.694,3.118,-1.024 AttachmentAngles=0.0,0.0,0.0 LoadLimit=950.0 DiameterLimit=0.4 LengthLimit=4.0 AllowedWeaponClass=IOGR,LGR,EOGR,CGR,WGR,CM AttachmentType=NATO,WP,WWII Italy ModelNodeName=Pylon_T PylonMass=5 PylondragArea=0.02 Loadout[02].WeaponType=German Torpedo Loadout[02].Quantity=1 still nothing
  10. cant get a Torpedo to show on WWII aircraft ? why ?
  11. Eventually, but have a couple of ASW I want to finally finish first
  12. Have to check, but it is almost 95% that its gone
  13. looks better with the turbosmooth activated
  14. oops think its a C 3 view had just BF-110 1936 title
  15. already working on one
  16. anybody want to help beta and tweak this bird PM me
  17. heres what mine looks like
  18. only thing that shows up on my WW2 install are the two stock: iceland and gremany
  19. its for this project
  20. how do I do this ? here is the engine info // Engines --------------------------------------------------------- [MainEngine] SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasAfterburner=FALSE ThrustVectoring=TRUE ThrustVectorInputName=THRUST_VECTOR_CONTROL ThrustVectorAnimationID=9 MaxVectoredPitchAngle=90.0 ThrustVectorControlRate=0.2 SLThrustDry=98598 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.0,-0.25, 0.0 ThrottleRate=0.4 NozzleAnimationID= IdleThrottle=0.08 IdleRPM=0.41 IdleNozzle=0.0 CruiseThrottle=0.62 CruiseRPM=0.79 CruiseNozzle=0.60 MilThrottle=0.84 MilRPM=1.00 MilNozzle=1.00 MaxThrottle=1.00 MaxRPM=1.07 MaxNozzle=1.00 AltitudeTableNumData=8 AltitudeTableDeltaX=3048.0 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.801,0.597,0.388,0.241,0.183,0.101,0.000 DryMachTableNumData=5 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,0.942,1.041,1.240,0.000 TSFCM0=0.794 TSFCM1=2.011 MinFuelFlow=0.02 ExhaustEmitterName=HarrierEngineEmitter ExhaustPosition=-0.015,-9.351,-0.567 ExhaustOnThrustVectorOnly=TRUE MinThrustVectorInput=0.8 ShowContrail=FALSE FireSuppression=TRUE MinExtentPosition=-0.556 , -4.007 , -0.559 MaxExtentPosition= 0.556 , -5.535 , 0.576 GasTempMaxRPM=700.0 GasTempIdleRPM=497.0 GasTempChangeRate=5.2 OverheatTemp=830.0 DamageTempDelta=350.0 OilPressMaxRPM=47.0 OilPressIdleRPM=46.0 OilPressChangeRate=0.37 LowOilPress=19.0 LowOilTempDelta=450.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=1 Armor .Thickness=1 Armor .Thickness=1 Armor[TOP].Thickness=1 Armor[bOTTOM].Thickness=1 [LiftEngine1] SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=2 HasAfterburner=FALSE ThrustVectoring=TRUE ThrustVectorInputName=THRUST_VECTOR_CONTROL ThrustVectorAnimationID=9 MaxVectoredPitchAngle=90.0 ThrustVectorControlRate=0.2 SLThrustDry=11538 ThrustAngles=0.0,0.0,0.0 ThrustPosition= 0.0,-0.511,0.0 ThrottleRate=0.4 NozzleAnimationID= IdleThrottle=0.10 IdleRPM=0.48 IdleNozzle=0.0 CruiseThrottle=0.65 CruiseRPM=0.84 CruiseNozzle=0.60 MilThrottle=0.90 MilRPM=1.00 MilNozzle=1.00 MaxThrottle=1.00 MaxRPM=1.07 MaxNozzle=1.00 AltitudeTableNumData=8 AltitudeTableDeltaX=3048.0 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.801,0.597,0.388,0.241,0.183,0.101,0.000 DryMachTableNumData=5 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,0.942,1.041,1.240,0.000 TSFCM0=0.815 TSFCM1=1.357 MinFuelFlow=0.01 ExhaustEmitterName=HarrierEngineEmitter ExhaustPosition= 0.0,-1.624,-1.328 ExhaustOnThrustVectorOnly=TRUE MinThrustVectorInput=0.8 ShowContrail=FALSE FireSuppression=TRUE MinExtentPosition=-0.406 , 2.880 , -0.855 MaxExtentPosition= 0.406 , 3.480 , 0.787 GasTempMaxRPM=631.0 GasTempIdleRPM=428.0 GasTempChangeRate=5.0 OverheatTemp=786.0 DamageTempDelta=300.0 OilPressMaxRPM=39.0 OilPressIdleRPM=31.0 OilPressChangeRate=0.5 LowOilPress=11.0 LowOilTempDelta=400.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=1 Armor .Thickness=1 Armor .Thickness=1 Armor[REAR].Thickness=1 Armor[TOP].Thickness=1 [LiftEngine2] SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=3 HasAfterburner=FALSE ThrustVectoring=TRUE ThrustVectorInputName=THRUST_VECTOR_CONTROL ThrustVectorAnimationID=9 MaxVectoredPitchAngle=90.0 ThrustVectorControlRate=0.2 SLThrustDry=11538 ThrustAngles=0.0,0.0,0.0 ThrustPosition= 0.0,0.-0.103,0.0 ThrottleRate=0.4 NozzleAnimationID= IdleThrottle=0.10 IdleRPM=0.48 IdleNozzle=0.0 CruiseThrottle=0.65 CruiseRPM=0.84 CruiseNozzle=0.60 MilThrottle=0.90 MilRPM=1.00 MilNozzle=1.00 MaxThrottle=1.00 MaxRPM=1.07 MaxNozzle=1.00 AltitudeTableNumData=8 AltitudeTableDeltaX=3048.0 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.801,0.597,0.388,0.241,0.183,0.101,0.000 DryMachTableNumData=5 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,0.942,1.041,1.240,0.000 TSFCM0=0.815 TSFCM1=1.357 MinFuelFlow=0.01 ExhaustEmitterName=HarrierEngineEmitter ExhaustPosition= 0.0,-4.308,-1.328 ExhaustOnThrustVectorOnly=TRUE MinThrustVectorInput=0.8 ShowContrail=FALSE FireSuppression=TRUE MinExtentPosition=-0.406 , 2.880 , -0.855 MaxExtentPosition= 0.406 , 3.480 , 0.787 GasTempMaxRPM=631.0 GasTempIdleRPM=428.0 GasTempChangeRate=5.0 OverheatTemp=786.0 DamageTempDelta=300.0 OilPressMaxRPM=39.0 OilPressIdleRPM=31.0 OilPressChangeRate=0.5 LowOilPress=11.0 LowOilTempDelta=400.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=1 Armor .Thickness=1 Armor .Thickness=1 Armor[REAR].Thickness=1 Armor[TOP].Thickness=1 [RCSPitchU] SystemType=REACTION_CONTROL_SYSTEM InputName=PITCH_CONTROL ReverseInput=TRUE MaxThrust=3640.0 ThrustAngles=0.0,90.0,0.0 ThrustPosition=0.00,6.0,0.00 ThrottleRate=100.0 MinThrustVectorInput=0.15 [RCSPitchD] SystemType=REACTION_CONTROL_SYSTEM InputName=PITCH_CONTROL ReverseInput=FALSE MaxThrust=3640.0 ThrustAngles=0.0,90.0,0.0 ThrustPosition=0.00,-6.0,0.00 ThrottleRate=100.0 MinThrustVectorInput=0.15 [RCSYawR] SystemType=REACTION_CONTROL_SYSTEM InputName=YAW_CONTROL ReverseInput=FALSE MaxThrust=3095.0 ThrustAngles=-90.0,0.0,0.0 ThrustPosition=0.00,-5.0,0.00 ThrottleRate=100.0 MinThrustVectorInput=0.15 [RCSYawL] SystemType=REACTION_CONTROL_SYSTEM InputName=YAW_CONTROL ReverseInput=TRUE MaxThrust=3095.0 ThrustAngles=90.0,0.0,0.0 ThrustPosition=0.00,-5.0,0.00 ThrottleRate=100.0 MinThrustVectorInput=0.15 [RCSRollR] SystemType=REACTION_CONTROL_SYSTEM InputName=ROLL_CONTROL ReverseInput=FALSE MaxThrust=2981.0 ThrustAngles=0.0,90.0,0.0 ThrustPosition=-2.395,-0.938,-0.829 ThrottleRate=100.0 MinThrustVectorInput=0.15 [RCSRollL] SystemType=REACTION_CONTROL_SYSTEM InputName=ROLL_CONTROL ReverseInput=TRUE MaxThrust=2981.0 ThrustAngles=0.0,90.0,0.0 ThrustPosition= 2.395,-0.938,-0.829 ThrottleRate=100.0 MinThrustVectorInput=0.15
  21. Question: How do I set the data to make the afterburner turn on only in lever flight and not on verticle takeoff ?
  22. I guess this belongs here
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