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ojcar

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Everything posted by ojcar

  1. The AI is the same. It uses the same manouvres for all the planes. This is the problem. It flies the same routines in the Eindekker that the D-VII. And is the same problem in all games. In IL-2 it flies the same the FW-190 that the Zero. In Thirdwire series you can include a series of AI commands in the data of a new plane. In RB3D you can't. And I repeat: Greybeard is still making FMs for both HA and WFP. With the same version of FM, and Albatros DII flies exactly the same in HA and WFP. Obviously, there are more planes in WFP, but in the "common" planes, the FMs are the same. Ah, Greybeard uses NACA data in his FMs (if available) and uses some advanced aerodinamical formulation in the rudders, ailerons, engines, etc, to give them the most historically correct data, so they are very well researched FMs. Thirdwire series has the advantage of giving some AI commands in the plane's FM (as in the new Sabers and MiG-15s). With a little time, FE will be the true RB3D successor. Keep on the hard work! (By the way, I love your work, Peter)
  2. ¡España es la mejor!
  3. Very nice Wrench! And how about the "IL-10" (well, a modded IL-2 in fact) you have workin in?
  4. To make clear some things: In RB3D the AI is the same in both Hell Angels and WFP. Its the same AI that the original game, not more, nor less. You can change between some FMs and DMs, but in latest versions, the standard are the Greybeard FMs (and I think Zintek DM). They are the same FM and DM in Hells Angels and WFP. I advise you to use FCJ control panel and set the enemy AI at 40% with latest versions. It has a very good balance. With more AI%, there are too many aerobatics with the aces and they are prone to accidents. AI higher than 66% gives the AI pilots too overcontrol and (specially in early planes) too many accidents
  5. Errr....Sorry, but there was an error in the first release, making the MiG-15 lighter than MiG-15bis. This is now corrected. As a plus, I have included Ordway's MiG-15 cockpit. It's a Must-Have! Remember: I have done a few changes, but the bulk of the work and all the credit for this plane must be for Pasko, Dave and Ordway!
  6. Thank you Wrench. Nice plane!
  7. Well, you can download it now, here in Combatace!
  8. 1,137 downloads

    Well, the MiG-15 and MiG-15bis were nearly identical in looks, so I have modded the good ol' Pasko's MiG-15bis into a MiG-15. The Data.ini is strongly based in the new MiG-15bis package from Dave (I love this and the new Sabers). The differences are: -Worst airbrakes in MiG-15 -Different guns. -Different engine -Mig-15 is heavier than MiG-15bis I have touched the Data.ini only. Nearly all the credit must be for Pasko and Dave. It's their work! The external model is the same than MiG-15bis. All the MiG-15bis skins fit in MiG-15. Good hunting! Errr....Sorry, but there was an error in the first release, making the MiG-15 lighter than MiG-15bis. This is now corrected. As a plus, I have included Ordway's MiG-15 cockpit. It's a Must-Have! Remember: I have done a few changes, but the bulk of the work and all the credit for this plane must be for Pasko, Dave and Ordway!
  9. MiG-15 Fagot A mod 1.1 version View File Well, the MiG-15 and MiG-15bis were nearly identical in looks, so I have modded the good ol' Pasko's MiG-15bis into a MiG-15. The Data.ini is strongly based in the new MiG-15bis package from Dave (I love this and the new Sabers). The differences are: -Worst airbrakes in MiG-15 -Different guns. -Different engine -Mig-15 is heavier than MiG-15bis I have touched the Data.ini only. Nearly all the credit must be for Pasko and Dave. It's their work! The external model is the same than MiG-15bis. All the MiG-15bis skins fit in MiG-15. Good hunting! Errr....Sorry, but there was an error in the first release, making the MiG-15 lighter than MiG-15bis. This is now corrected. As a plus, I have included Ordway's MiG-15 cockpit. It's a Must-Have! Remember: I have done a few changes, but the bulk of the work and all the credit for this plane must be for Pasko, Dave and Ordway! Submitter ojcar Submitted 06/17/2008 Category Soviet Union/Russian Aircraft
  10. Well, my new MiG-15 Fagot A is working very well. I have corrected the weight as well. If you like, I could upload the plane (given credit to Pasko and Dave, of course)
  11. Now we need some Po-2 and Yak-18 for "Bedcheck Charlie" missions. Il-10 and Tu-2 would be nice too...
  12. Il-10 for Korea, F-102, Tu-95, Buccaneer....
  13. Thank you all! I have done my MIG: -Added correct guns -Added engine data from Dassault Ouragan (it had a license copy of Nene engine) -Added air brakes data from La-15 (much smaller air brakes than MIG-15bis) -I haven't touch the Maxcontrols, because Dave's numbers are in fact smaller than yours (I think controls are out at lower speed then) It feels very nice!
  14. Well, I'm upgrading my Strike Fighters Korean War installation with the new F-86 and MIG-15bis from Dave (really good work!, adding armor is a good idea and I'm going to add armor to all my Korean era planes) and now I'm searching for a MIG-15 (Fagot A) to download, or at least try to do a .ini tweak with the MIG-15bis to convert to the MIG-15. Is there any downloadable Fagot A?, or can someone helping me with the .ini tweak?
  15. How about the MiG-15? I love the Sabres, but the MiG-15 is one of my favourites.... We have only MiG-15bis. What about the earlier version? If possible, redo the FM (I'm impressed with the MiG-17 FM in Charlie's Aces), add a new cockpit and I'll be in heaven....
  16. Il-10 was a two seater, not a single seater. Some Il-2 were single seaters (first series). Il-10 was also a little smaller than Il-2.
  17. Well, I'm waiting for an Il-10 too...IL-10 is faster, more nimble and more armoured than Il-2. It carries less ordnance too.
  18. Well, the real Sheffield was sunk by an Exocet, but the missile warhead didn't explode!!!!! It was sunk by the kinetic energy of the impact, so the strenght of the game's Sheffield is way overmodelled if it can hold two direct impacts (explosion included).
  19. Well, I have done it myself. I took the F-4E (for the long nose), deleted all the weapons and cannon, modded the radar to ground map, terrain avoidance only, add only fuel tanks and a ECM pod, use F-4B engines, and I have a "more or less" RF-4C. Not perfect, but as AI plane in Tet Offensive, it works!
  20. Well, it's funny, but....nobody has this plane? It seems it was here.
  21. Well, I have downloaded the Tet Offensive campaing and the Readme says I need the RF-4C by Doghouse. Do you know where can I download it? It's not here. Thank you all.
  22. It can be very funny to try shot down a F-15 with an ancient MIG 21 and survive....or probably not. (I know there are Mig-29 and some Mirage F-1, but I'm a little masochist)
  23. Don't worry. Exploring the downloads area I have discovered a Tet Offensive campaing. It seems more or less as my campaing idea. Maybe I just play this campaing, adding a couple of units with Uh-1H and Loach (I love these two). Of course, I won't release it to the public, because it's other man work.
  24. Well, Bad Frank has sent me a good Marine skin. Thanks, Frank!
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