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Everything posted by swambast
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Request for Le Missioneur Update with SP4 Support
swambast replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi Eole, thank you for your offer to help. Unfortunately that is the old version, and cannot be updated anymore. Someone would actually have to zip up the entire contents of the program that already has been updated. -
LE MISSIONEUR UPDATE
swambast replied to ignacioc91's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Can someone please send me the latest version as well, SP4 compatible - thank you! -
3DS MAx 2009 E&E Settings Help
swambast posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Think I messed up my Rendering Environment settings... Modellers, can someone please let me know what the default Environment and Effects settings are for: Global Lighting (Tint and Levels value) and Ambient (Color Value) Thanks in advance for your help. As you may or may not know, best way to get there is simply press hotkey 8. -
3DS MAx 2009 E&E Settings Help
swambast replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks Logan, just what I needed (looks like that's a newer version of max but still gives me the info)! -
3d Modelers: Request for 3W Exporter Gen1 3DS Max 2009
swambast posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Can someone please PM me the last known model exporter plug in (e.g., DLU file) for 3ds Max 2009 for GEN1 series.... Update: Nevermind, found what I was looking for. Admin, feel free to delete my post if you'd like. -
Iran-Iraq war
swambast replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Thank you guys, I appreciate the compliments...encourages me to do more! -
Iran-Iraq war
swambast replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
I’m happy to report Blaze95 and I collaborated on getting an updated dam model into this great terrain. This one is supposed to represent the Mosul dam with a good degree of quality and accuracy. However, we didn’t want to make the dam exclusive to just this terrain. Therefore, I took some creative license and also created sloped end sections that are more generic so hopefully the dam can be used elsewhere (with permission of course). The dam sections are 100m long and built using a seamless mesh/texture approach so they should align perfectly. I'm taking full advantage of SF2 capabilities including optimized textures, bump mapping, etc. so this will only work in SF2 series. Hope you enjoy first sneak-peek. @Wrench: Blaze95 recommended sending model to you for initial testing, so be on the look-out for PM soon with more details and next steps if cool with you! -
LOD Viewer
swambast replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Is there someway to show the pivot point? -
[WIP] Target Area Editor
swambast replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi Stratos, I noted the same issue. Mue and I had been collaborating on some updates including this issue, the ability to read sub-object folders and some added functionality from STT such as copy/paste of objects which was a huge feature. While I can't speak directly for Mue, I would guess that he already has it on his "to do" list and personally think the next revision he puts out will be awesome! -
Air field eye candy
swambast replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
And an extra special "center piece" I've been saving for you for quite a while... -
[WIP] Target Area Editor
swambast replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Awesome Mue, looking forward to trying it out! I hope your revised version now supports SF2 series that are on older patch levels; been eagerly awaiting that support so let's see if it's arrived. The rest of the tools look great too, what a treat. EDIT: Just in case anyone was wondering...looks like older versions aren't supported. Wondering if there are any plans to do so...? -
Attempting bringing the A-37B into SF2 Vietnam
swambast replied to Jug's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Still holding out for this one; looks awesome! -
Bulk file converter reccomendations?
swambast replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Wow, really? Where can I pick that up? Also, maybe for Wrench, but anyone else remember what the last version of Photoshop Elements was that natively supported .tga files? -
Mesh Planes and Constant Texture "Brightness"
swambast posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi guys, question primarily intended for 3ds max users/modelers but feel free to contribute if you have an idea! Assume we have an x-plane with a texture applied (two simple intersecting planes). The game by default does not render shadowing nor catch shadowing using the plane primitives. Also, depending on the lighting angle - one side of the plane’s texture may be “bright” while the other plane’s texture is dark. Is there some way to apply a texture to the planes so that the texture “brightness” remains constant regardless of lighting? -
LOD Viewer
swambast replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I can't ever get this tool to work on my laptop...what am I doing wrong? -
Attempting bringing the A-37B into SF2 Vietnam
swambast replied to Jug's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Was wondering the same thing; if there were any updates...this looks awesome and I hope the work continues! -
[WIP] Target Area Editor
swambast replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi Mue, any chance this can work for earlier patches yet? -
FlightEngine.ini and Options.ini - Same across all Thirdwire Titles?
swambast replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks guys, really appreciate the info... -
alphasim 3ds models
swambast replied to jeanba's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Stuntman, a beginner moving right into plane or cockpit modelling in my humble opinion is going to cause much frustration and disappointment for the average person. Might I suggest you start with some basic box/poly modelling...using standard primitives such as Box and Cylinders and modifiers such as extrude, bevel, etc. Maybe consider some basic ground structures like a shed, factory, warehouse, etc. to get down the basics. Then work towards understanding texture mapping, such as UVW Maps and Unwrap UVWs. Fair disclosure: I am NOT a 3d modeller/texture artist, everything I learned was on my own so more experienced modders might have a different and better path to advise you! -
LOD Viewer
swambast replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
For what it's worth, I strongly disagree - in my opinion it should remain a "Viewer" just as Mue said it would. -
F-5a
swambast replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Wow, fantastic work...! -
Extending the drawing distance for fading objects
swambast replied to mue's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
terrain_tile_size Can you elaborate? -
[WIP] Target Area Editor
swambast replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Mue, I know we’ve shared a few private messages back and forth… But I wanted to publicly acknowledge the awe and incredible admiration of your work. As the years passed by personally hacking together a target placement tool, I one day dreamed of being able to reach a tool as powerful and impactful as yours. Even though the tool isn’t actually showing any of the target objects for me for whatever reason, I know that improvements and greater compatibility are still to come. I just wanted to truly thank you and salute you for your incredible talent and helping to make this dream tool come true – and I know the best is still to come! -
Attempting bringing the A-37B into SF2 Vietnam
swambast replied to Jug's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well now that Centurion's back, I am absolutely sure he has a lot of things competing for his time from his "to do" list... ...so maybe here is another addition to consider!