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File Comments posted by ravenclaw_007
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On 24.08.2018 at 1:51 AM, Adams said:How about a real nightvision can you do that just like in real life????
sorry but the game has its limits
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42 minutes ago, citizen67 said:Great job, long awaited, thanks! but how to activate?
try Ctrl + 3
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No lock-bar or arrested hook ? sounds little bit hard for carrier ops :) whatever , nice works and nice what if Gripen ;)
i´m 100% sure that i put a carrier launch bar and an arrester hook on that aircraft and i made the landing gear suitable for carrier operations , if you dont have it you made something wrong
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excellent work
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Only the SFNA???
nope , the weapons are for SF2 but there are some weapons includet especially setup for SF2NA this weapons are in a separate SF2NA folder
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Hi,
Very good job.
Does it have his own cockpit or it's a F-4 generic cockpit ?
F-4 generic cockpit the only ones that will have a own cockpit are the
F-4E_AUP
F-4E_2020
F-4EJ_Kai / RF-4EJ_Kai
i´m still working on those
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where are the cockpits?
in the game , the mod uses the original TW cockpits
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yap , there will be a few
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there are no BOZ ecm-pods includet , may be i will add them in Weaponspack-3
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I´m very sorry i notice that the AN/ALQ-200K ecm-pod has an error ( i forgot to link the nose and tail radoms to the main body ) , please dowload the AN/ALQ-200K ecm-pod from the F-4E ROKAF pack if you need it
again i´m very sorry for that
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that skin looks realy great , excellent work
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because i made them this way
they are linked to a "centerline station" called chin_station , there is no other way that we can do that
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you can not and you dont have to
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as i mention the 1 AAQ-14/AAQ-13 LANTIRN Pods and 1AAQ-28/AAQ-13 Litening Pods are the ones with 2 pods one on the left and one on the right side of the intake , you can not see the actual mounting possition in the loadout menu
we thought that it makes it cleaer when we write pod and pods as for 1 and more than 1
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if you have all pods they should be there , in the loadout menu you can select them
this is what you should see
1 AN/ASQ-213A HARM Targeting Pod
1 AN/AAQ-14 LANTIRN Pod
1 AN/AAQ-28 Litening Pod
1 AAQ-14/AAQ-13 LANTIRN Pods
1AAQ-28/AAQ-13 Litening Pods
the lower 2 are the ones you looking for
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do you have the laser pods from any other of the F-16 packs ???? if not you may have to download them from there it seems we forget to include them in this pack , sorry
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on the D/I (Barak,Brakeet,Sufa) models they should be done in the loadout_ini , on the C model only the the Barak_II has the capability for the laser pods on the chin_station the blk30 Barak did not have them but all single seaters did not cary this pods to mark there targets the target illumination was done by the D/I versions
so for the F-16C Barak_II you can select the targeting pods in the loadout menu like you can do on the D/I version , if you like to have them
here is a download link for the missing Reccelite pods
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OK guys thanks for the heads up. My rig:Windows XP 323.5 Gigs RamGTX 470 1GB RamOK How do I change the skin to 1024x1024?
when i was still wit WinXP 32bit i had the same problems with the Buccaneer and the latest Anatolia terrain on all other terrains this would not happen
so check if you have an non moded terrain and try the vipers there as more ground objects and other details are added to an terrain as much more problems like this will happen with WinXP and then a downscale of the skins or changing of your game settings is the only solution
check if your graphics-setting is on unlimited if so change it to high this way you could solve this problem to
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i have realy no clue what could cause this an i dont use HD card with the Nvidia all works
i only could think of that the highres skins (Fuselage and cockpit) are to big for you setup to handle in this case the only solution would be a downscaling of the skins
cockpit skins are 2048x2048 and this skins are missing in your picture the same with the fuselage skin it is 4096x4096
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Thanks Dave for the 40/42 and 50/52, but when I look at the aircraft from external view the F-16's main body texture is all white???? I drag and dropped all what was in the rar file into my main strike fighters 2 folder...
your computer may have problems with the highres fuselage skin it is 4096x4096 , you can try to downsice it to 1024x1024 but you will lose all details , but sofar nobody did encouter this in all the testing
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THIS IS FOR SF2 ONLY
you may get the aircraft to work in SF1 but the cockpit will not work because the functions are not supported by SF1 game engine and because of the exportere used to create aircraft and cockpit lod´s
so you better change to SF2
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can it use in WOE & WOV
SF2 only
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Could you make this one for SF1? It´s GREAT!!
sorry , no time to do that
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This weapons-pack is VERY VERY GOOD When upload the second pack???? :D:D:D
later this year , i have so much other work that i have to finish first and only two hands
B61 Nuclear Bomb Pack
in Weapon Packs
Posted
you need only the ver 1.0.1 , the other one is not needed