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Posts posted by ravenclaw_007
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On 13.4.2022 at 2:48 AM, EricJ said:You just go into the NVIDIA Control Panel and search for SF2, and allow it to use the 3D card. Not much else you can do if that's what you mean.
i feel so stupid right now , i always wondered why i cant get some airplanes to work with the heavily modded Germany terrain and the Anatolia terrain , now i know it , Thank you for giving me this reminder
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On 28.2.2022 at 8:58 PM, Piecemeal said:Hi Ravenclaw! Just out of curiosity, will there be a new Red Top missile included in this pack?
yes it will be , but in the moment i´m not able to mod because of my health problems , i may be able in the second half of this year slowly to start modding again ( i hope ) , so it will take a while until this pack is done
i may release a part of it , the rocket launchers and rockets , as part 1 of the pack because the pack is simply to big to upload it as one pack
so please be patient , and i'm sorry for all the delays but i will do my best to get it done
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check the poly count of your model part that is not showing the shadow , in case of the tank tracks try to split them in half same for the aircraft fuselage and wings
i had this problem on many of my models on the end i have to reduce the poly count of that particular object and the easiest way was to cut the part in half sometimes even in more pieces
if the tank tracks are one object make a left and a right one out of it
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mounting the AN/ALE-40 dispenser on to the pylon is not a big deal , adding the wiring from the left and right inner pylon to the cockpit and the control panel in the front and rear cockpit including the wiring for the left throttle ( release button ) would be something that a regular maintenance crew in a aircraft shelter will not do
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the only one i was able to find is this one here http://miprofiles.unblog.fr/2018/03/27/f-15-eagle/ the side is in french
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2 hours ago, daddyairplanes said:funny thing about TISEO, was developed for a2a work but most utilized for a2g work by the Phantom units that had them. would have been for visual target ID in any case not so much for targeting (you had to get the camera on target for it to be effective, not the camera got pilot eyes on target)
that is what i found out when i try to get the TISEO working , for air to ground missions it can be a big help especially when you going to use the gun , it works very limited on air to air mission because the TISEO is not locking on to a target and to hold a moving target in the scope is not easy
F-4E_78 with TISEO
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23 minutes ago, Stratos said:Thanks a lot for the EXPAL bombs, really apreciatted!
with regards of the EXPAL bombs i need some help here , i´m searching a real good picture showing the rear of the retarded BRP , BRPS and BRFF versions
all i have on pictures from the rear are this ones , i´m not sure if this dark part that looks like a rope is only some safety or ground handling device or if it is the release mechanism for the drag chute , all i can see is that this dark part is hold on 3 positions
here are some enlarged ones , does not help really
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small update
ML Aviation Twin Store Carriage for use on the F-104G , still have to map it and make the skin for it
ML Aviation Twin Store Carriage for use on the Harrier and Alpha Jet , still have to map it and make the skin for it
Nord Aviation AA.20 , AA.25 and AS.20 missiles
EXPAL BR-250 Kg bombs made in Spain , this are the first one of the whole series i'm planning to do , the orange bomb is the inert version- 17
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Hola
i´m sorry but i dont speak spanish so i´m writting against the rules in english
i´m planing to make the spanish EXPAL bombs for SF2 but i do have a small problem i dont find pictures showing the rear side of a n retarded bomb and how the mechanism works , and i would need some info on the drag chutes that is used with this bombs what shape theye are and what is the different between the retarded and the super retarded version
so if somone a n the spanish forum could help me with good pictures and info material i would appreciate it very much
here are EXPAL 250Kg , 400Kg retarded bombs i need help with
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Searching for MIG-17 /19 /21 wing vortex pictures / videos
in The Pub
Posted
take a look at all of my F-4E mods , all of them have it , look below thats how i set it up but some nodes you can find only on my models not on the standard TW ones
[VortexGenL1]
ParentComponentName=Underside_Left
ModelNodeName=Underside_Left_Light
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=-1.941,0.52,-0.63
VortexG=5.0
[VortexGenL2]
ParentComponentName=Underside_Left
ModelNodeName=Underside_Left_Light-Glass
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=-2.363,-0.03,-0.639
VortexG=4.9
[VortexGenL3]
ParentComponentName=Underside_Left
ModelNodeName=Auxiliary_Intake_Bay_Left
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=-2.759,-0.527,-0.651
VortexG=4.8
[VortexGenL4]
ParentComponentName=Wing_Left_Inner
ModelNodeName=wing_left_inner
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=-3.155,-1.031,-0.663
VortexG=4.7
[VortexGenL5]
ParentComponentName=Wing_Left_Inner
ModelNodeName=spoiler_bay_left
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=-3.555,-1.549,-0.677
VortexG=4.6
[VortexGenL6]
ParentComponentName=Wing_Left_Inner
ModelNodeName=wing_fuel_vent_left
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=-4.042,-2.045,-0.718
VortexG=4.5
[VortexGenL7]
ParentComponentName=Wing_Left_outer
ModelNodeName=left_tip_glass01
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=-4.481,-2.603,-0.627
VortexG=4.4
[VortexGenL8]
ParentComponentName=Wing_Left_outer
ModelNodeName=wing_tip_left
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=-4.922,-3.189,-0.531
VortexG=4.3
[VortexGenL9]
ParentComponentName=Wing_Left_outer
ModelNodeName=left_tip_glass
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=-5.327,-3.715,-0.447
VortexG=4.2
[VortexGenR1]
ParentComponentName=Underside_Right
ModelNodeName=Underside_Right_Light
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=1.941,0.52,-0.63
VortexG=5.0
[VortexGenR2]
ParentComponentName=Underside_Right
ModelNodeName=Underside_Right_Light-Glass
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=2.363,-0.03,-0.639
VortexG=4.9
[VortexGenR3]
ParentComponentName=Underside_Right
ModelNodeName=Auxiliary_Intake_Bay_right
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=2.759,-0.527,-0.651
VortexG=4.8
[VortexGenR4]
ParentComponentName=Wing_Right_Inner
ModelNodeName=wing_right_inner
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=3.155,-1.031,-0.663
VortexG=4.7
[VortexGenR5]
ParentComponentName=Wing_Right_Inner
ModelNodeName=spoiler_bay_right
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=3.555,-1.549,-0.677
VortexG=4.6
[VortexGenR6]
ParentComponentName=Wing_Right_Inner
ModelNodeName=wing_fuel_vent_right
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=4.042,-2.045,-0.718
VortexG=4.5
[VortexGenR7]
ParentComponentName=Wing_Right_outer
ModelNodeName=right_tip_glass01
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=4.481,-2.603,-0.627
VortexG=4.4
[VortexGenR8]
ParentComponentName=Wing_Right_outer
ModelNodeName=wing_tip_right
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=4.922,-3.189,-0.531
VortexG=4.3
[VortexGenR9]
ParentComponentName=Wing_Right_outer
ModelNodeName=right_tip_glass
DestroyedNodeName=
ShowFromCockpit=TRUE
DetachWhenDestroyed=False
DamageRating=DISABLED
MassFraction=0.0
HasVortexEmitter=TRUE
VortexEmitterName=F-4VortexEmitter
VortexPosition=5.327,-3.715,-0.447
VortexG=4.2