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Everything posted by KnightWolf45
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What If Screenshot Thread.......
KnightWolf45 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
testing a new ride! -
current loadouts [AirToAir] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120C Loadout[03].Quantity=2 Loadout[04].WeaponType=AIM-120C Loadout[04].Quantity=2 Loadout[05].WeaponType=AIM-120C Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-120C Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120C Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120C Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120C Loadout[03].Quantity=2 Loadout[04].WeaponType=AIM-120C Loadout[04].Quantity=2 Loadout[05].WeaponType=F35Tank426DG Loadout[05].Quantity=1 Loadout[06].WeaponType=F35Tank426DG Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120C Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120C Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 [Attack] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-65K Loadout[03].Quantity=2 Loadout[04].WeaponType=AGM-65K Loadout[04].Quantity=2 Loadout[05].WeaponType=F35Tank426DG Loadout[05].Quantity=1 Loadout[06].WeaponType=F35Tank426DG Loadout[06].Quantity=1 Loadout[07].WeaponType=AGM-65K Loadout[07].Quantity=3 Loadout[07].RackType=LAU-88A Loadout[08].WeaponType=AGM-65K Loadout[08].Quantity=3 Loadout[08].RackType=LAU-88A Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 [strike] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[03].WeaponType=GBU-38 Loadout[03].Quantity=2 Loadout[04].WeaponType=GBU-38 Loadout[04].Quantity=2 Loadout[05].WeaponType=F35Tank426DG Loadout[05].Quantity=1 Loadout[06].WeaponType=F35Tank426DG Loadout[06].Quantity=1 Loadout[07].WeaponType=GBU-38 Loadout[07].Quantity=1 Loadout[08].WeaponType=GBU-38 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 [sEAD] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-88D Loadout[03].Quantity=2 Loadout[04].WeaponType=AGM-88D Loadout[04].Quantity=2 Loadout[05].WeaponType=F35Tank426DG Loadout[05].Quantity=1 Loadout[06].WeaponType=F35Tank426DG Loadout[06].Quantity=1 Loadout[07].WeaponType=AGM-65K Loadout[07].Quantity=3 Loadout[07].RackType=LAU-88A Loadout[08].WeaponType=AGM-65K Loadout[08].Quantity=3 Loadout[08].RackType=LAU-88A Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 [CAS] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-65K Loadout[03].Quantity=2 Loadout[04].WeaponType=AGM-65K Loadout[04].Quantity=2 Loadout[05].WeaponType=F35Tank426DG Loadout[05].Quantity=1 Loadout[06].WeaponType=F35Tank426DG Loadout[06].Quantity=1 Loadout[07].WeaponType=AGM-65K Loadout[07].Quantity=3 Loadout[07].RackType=LAU-88A Loadout[08].WeaponType=AGM-65K Loadout[08].Quantity=3 Loadout[08].RackType=LAU-88A Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 [Recon] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[05].WeaponType=F35Tank426DG Loadout[05].Quantity=1 Loadout[06].WeaponType=F35Tank426DG Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120C Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120C Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-65K Loadout[03].Quantity=2 Loadout[04].WeaponType=AGM-65K Loadout[04].Quantity=2 Loadout[05].WeaponType=F35Tank426DG Loadout[05].Quantity=1 Loadout[06].WeaponType=F35Tank426DG Loadout[06].Quantity=1 Loadout[07].WeaponType=AGM-65K Loadout[07].Quantity=3 Loadout[07].RackType=LAU-88A Loadout[08].WeaponType=AGM-65K Loadout[08].Quantity=3 Loadout[08].RackType=LAU-88A Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 cant get AGM-84E to show on weapons list on this brid only???? [MissileBay1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 NumWeapons=1 StationType=INTERNAL AllowedWeaponClass=IRM AttachmentType=NATO,USAF,USN,USMC AttachmentPosition=1.45,-0.25,-0.428 AttachmentAngles=0.0,0.0,180.0 DiameterLimit=0.18 LengthLimit=5.656 LoadLimit=158.8 BombBayAnimationID=7 BombBayOpenTime=2.25 BombBayCloseTime=2.25 ModelNodeName=side_plion_R1 AutomaticDoors=FALSE MovingPylon=TRUE RotatingPylon=TRUE [MissileBay2] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 NumWeapons=1 StationType=INTERNAL AllowedWeaponClass=IRM AttachmentType=NATO,USAF,USN,USMC AttachmentPosition=-1.45,-0.25,-0.428 AttachmentAngles=0.0,0.0,180.0 DiameterLimit=0.18 LengthLimit=5.656 LoadLimit=158.8 BombBayAnimationID=6 BombBayOpenTime=2.25 BombBayCloseTime=2.25 ModelNodeName=side_plion_L1 AutomaticDoors=FALSE MovingPylon=TRUE RotatingPylon=TRUE [WeaponsBay1] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 NumWeapons=2 StationType=INTERNAL AttachmentPosition=0.0,0.0,0.0 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-8.0 AllowedWeaponClass=IRM,AHM,ARM,EOGB,EOGR,BOMB,LGB,NUC,ASM,LGR AttachmentType=NATO,USAF,USN,USMC EjectVelocity=0.0,0.0,-8.0 LoadLimit=2500 AttachmentPosition001=-0.597,0.00,-0.828 AttachmentPosition002=-0.265,-0.00,-0.828 DiameterLimit=0.81 LengthLimit=5.2 AutomaticDoors=TRUE ModelNodeName= MovingPylon=FALSE NoJettisonWeapon=FALSE BombBayAnimationID=5 BombBayOpenTime=1.50 BombBayCloseTime=1.50 [WeaponsBay2] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 NumWeapons=2 StationType=INTERNAL AttachmentPosition=0.0,0.0,0.0 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-8.0 AllowedWeaponClass=IRM,AHM,ARM,EOGB,EOGR,BOMB,LGB,NUC,ASM,LGR AttachmentType=NATO,USAF,USN,USMC EjectVelocity=0.0,0.0,-8.0 LoadLimit=2500 AttachmentPosition001=0.597,0.00,-0.828 AttachmentPosition002=0.265,-0.00,-0.828 DiameterLimit=0.81 LengthLimit=5.2 AutomaticDoors=TRUE ModelNodeName= MovingPylon=FALSE NoJettisonWeapon=FALSE BombBayAnimationID=4 BombBayOpenTime=1.50 BombBayCloseTime=1.50 [LeftInnerStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-3.047,-1.1269,-0.473 AttachmentAngles=0.0,0.0,0.0 NumWeapons=4 EjectVelocity=0.0,0.0,-2.0 LoadLimit=2268 DiameterLimit=0.7641 LengthLimit=5.0 AllowedWeaponClass=BOMB,LGB,LGR,ARM,IRM,2IR,SAHM,AHM,2AR,FT,EOGB,EOGR,ASM NoJettisonTank=FALSE AttachmentType=NATO,USAF,USN,USMC ModelNodeName=inner_pilon_L PylonMass=72.58 PylondragArea=0.02 FuelTankName=F35Tank426DG [RightInnerStation] SystemType=WEAPON_STATION StationID=6 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.047,-1.1269,-0.473 AttachmentAngles=0.0,0.0,0.0 NumWeapons=4 EjectVelocity=0.0,0.0,-2.0 LoadLimit=2268 DiameterLimit=0.7641 LengthLimit=5.0 AllowedWeaponClass=BOMB,LGB,LGR,ARM,IRM,2IR,SAHM,AHM,2AR,FT,EOGB,EOGR,ASM NoJettisonTank=FALSE AttachmentType=NATO,USAF,USN,USMC ModelNodeName=inner_pilon_R PylonMass=72.58 PylondragArea=0.02 FuelTankName=F35Tank426DG [LeftMiddleStation] SystemType=WEAPON_STATION StationID=7 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-3.887,-1.464,-0.459 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=1000 DiameterLimit=0.49 LengthLimit=4.1 AllowedWeaponClass=BOMB,LGB,LGR,ARM,IRM,2IR,SAHM,AHM,2AR,EOGB,EOGR,TLR,ASM NoJettisonTank=FALSE AttachmentType=NATO,USAF,USN,USMC ModelNodeName=midlle_pilon_L PylonMass=72.58 PylondragArea=0.02 [RightMiddleStation] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=3.887,-1.464,-0.459 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=1000 DiameterLimit=0.49 LengthLimit=4.1 AllowedWeaponClass=BOMB,LGB,LGR,ARM,IRM,2IR,SAHM,AHM,2AR,EOGB,EOGR,TLR,ASM NoJettisonTank=FALSE AttachmentType=NATO,USAF,USN,USMC ModelNodeName=midlle_pilon_R PylonMass=72.58 PylondragArea=0.02 [LeftOuterStation] SystemType=WEAPON_STATION StationID=9 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=-4.67,-2.226,-0.502 AttachmentAngles=0.0,0.0,0.0 NumWeapons=1 LoadLimit=137 DiameterLimit=0.18 LengthLimit=3.656 AllowedWeaponClass=IRM,AHM AttachmentType=NATO,USAF,USN,USMC ModelNodeName=outher_pilon_L PylonMass=72.58 PylondragArea=0.02 [RightOuterStation] SystemType=WEAPON_STATION StationID=10 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=4.67,-2.226,-0.502 AttachmentAngles=0.0,0.0,0.0 NumWeapons=1 LoadLimit=137 DiameterLimit=0.18 LengthLimit=3.656 AllowedWeaponClass=IRM,AHM AttachmentType=NATO,USAF,USN,USMC ModelNodeName=outher_pilon_R PylonMass=72.58 PylondragArea=0.02
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i have been working slowly on this one it in game and skin his going well for a quick and drity one FM his my usal Cut paste monster but handles well but now come my dilema! loadout? watt to use on this brid its JSF drawing i found on the net made by Bagera the guy has some verry cool drawings! well any watt to load on this thing? sidebays only have lenght for a AIM-9 thats my biggest issue! the two belly bays are my main question there lenght his 4.66 metres and width 0.81 metres and has you can see its has 6 wing pilons so watt to use or not? thanks in advance Cocas
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What If Screenshot Thread.......
KnightWolf45 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
sorry but you can do that p1216 let me know if you do so! -
What If Screenshot Thread.......
KnightWolf45 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Bombs way! Shack! photo op decal are temp im sorting out loadout files next i will paint the roundles etc on the skin and release this asap! -
Texture type SF2
KnightWolf45 replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
JPG his the most current and the easyer to save -
What If Screenshot Thread.......
KnightWolf45 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Sky patrol two Kestrel II FGR.1 over germany upload in a fewe days after i finished the loadout and decals ini files! -
What R Ur ROE?
KnightWolf45 replied to TeargasHorse's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
my ROE Crushed your enemy seen then driven before and ear the lamention of there woman! -
Todays ws raning alot here i did watt i cloud read must do outside feed the dogs check how they are most of all my oldy Tequilla who his 14 years then has usal TV wsa showing nothing so i went to my Desktop i dint feel liking working on any i had going on but wanted to child and model went through my 3-iew database i found something that attract me a lot well went to google found litle of nothing on it. but i dint give up that not my style at least on frist try! since i dint have specs i used some from a similar aircraft cut the 3 view in the usal manner side top and front i start to model away slow just enjoying has the aircraft took shape before my eyes. before i knew ti it ws noon i was up since 7 got on the computer around 8 wend to have lunch then i got back and started again unil it about 1 pm went to give the dogs the second part of the food after that i went to rest i was feeling tired went to lay donw on bed for bit i do it all days that padt of the day im always feeling more dead then live rest until about 2 pm got up in urgency to piss after i got a shower eat a bit for bread whit some cheese. after this i got back max and before my eyes ihad a near finish aircraft! i just the to cut parts make up the landing gears pilons and airbrakes went for it reclycle my F-24B landing gear change them a bit reuse the pilons on MDD 279 decide how many stations the aircraft ws going to have made a gun. now it was time to make pivot link and animate did and around 4:30 pm i was ready for going in game! i pic an FM made the edits here his the result after some tweaks A Lockheed ATF proposal the F-21 just need to map and skin it and its ready for upload! Daniel Cocas
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PZL TS-11 Iskra
KnightWolf45 replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
i cloud not agree more dont forget this his all done for fun of the modders also not just for the public also this his after all for free many time no fewe free time the guys have! -
What If Screenshot Thread.......
KnightWolf45 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
thanks! -
if you want peace prepare war thats an old roman saying the got 3 centurys of peace in Europe wend did we ever got that much peace againg? why beacouse they prepare and have a big well expensive army wend they got it donw rome got the boot!
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What If Screenshot Thread.......
KnightWolf45 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
thanks stary Julhem i went whit the drawing but dint go net surfing much dicede to use the F-35B has base not acurret yes but using something htat on real life use makes this more plausible to me.
