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ordway

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Everything posted by ordway

  1. D-Day and Today

    Nice! It's wild seeing the pics on my large screen.
  2. Great Job, Thanks! Now WHERE did you get the idea for this campaign :)
  3. I am getting to work again on a "South African terrain" (Angola and Nambia [sW Africa]). I've been working on it for four years off and on. The vast terrain variety and vast kilometers/miles needed for an Angolan terrain from orange desert, to white sand, to pink bush terrain to white bush terrain to orange bush terrain, to green river land to dense forest to mountain terrain has been a bugaboo for many modelers (including myself) I believe. There just does not seem to be any easy way to model all this massive variety even half-way well. However, I am going at it again and it feels much better this time around-my third attempt. My Photoshop/Gimp skills have much improved. So, that's what I have to offer in the future. Richard
  4. PLAAF jet buzzes Navy aircraft

    One article I read yesterday about this had the Chinese warning about a possible future collision! Ram Jaeger!
  5. Nice Description for this fine series! What altitude or altitudes did you fly against the P-51?
  6. ERASED! I've been gone too long.
  7. Was MiG 23 ultimately a failure?

    The MIG-23's combat record is also an indication of how effective it was. Unfortunately, it will likely never be known. The record is sharply disputed depending on whether you were from from the Soviet Bloc or the American Bloc. Reports exist of it gaining complete air superiority against the South African's Mirage F1s over Angola.(F1 fighter pilot Dick Lord).. Soviet Bloc people claim that although it got slaughtered against Israeli F-15s and F-16s in the Becca Valley, that it still got a few kills against the superior F-16's and F-15s. However, no confirming wreckage was ever presented. When the MiG-23s were working,many had a working IRST (infrared search and tracking system) that would let the MiG-23s engage without using radar to give themselves away. Apparently, a standard Eastern Bloc joke went something like "the cheapest way to get a MiG-23 was to buy a plot of land and wait for one to crash on it." At the very least, the MiG-23 was an effective fighter against the South Africans around 1986. An interesting comparison is with the MiG-25 which almost certainly shot down a US F-18 and disrupted some American air operations during the Iraqi Wars.. The MiG-23 could not claim this and so you could definitely make a case that the MiG-23 was not effective for the time it was operational.
  8. Just me, but I find many Warsaw pact fighters have better radar and all aspect missiles (read MIG-23 and MIG-25). I have only rear aspect missiles. If I approach them at 50 feet AGL(above ground level) and beam their radars (Turn 90 degrees to them and their missiles so losing their lock) when (if) they even lock on me, I can get close and use my small size and good climb to get on their tails. It is also quite fun to plan a pincer movement with four F-5s. Put two high up approaching the MIGs from far on my side and I and my wing man stay at 50 feet AGL. When my poor wingmen act as decoys, I can stay undetected and completely get on the MIGs tails undetected while they are messing with my other flight. Also I can use close to the same tactic and dive to the ground while applying afterburner and lose my wing men and flight and approach at 50 feet undetected while the rest of my flight stays higher and distracts the MIGs. It is also called a hi-lo tactic. If you are at a higher altitude and get detected by MIGs, you can also dive straight down and beam them that way and then hide in ground clutter at 50 ft AGL and ambush them that way. (EDIT- added more description on beaming)
  9. Fulcrum Drivers and GO Pro

    Wow, nice find! I noticed what ginormous stick movements the pilot was making...Talk about a" pilot's airplane!"
  10. Version 1

    1,664 downloads

    Included is the fully working MiG-23MF 'Flogger-B', cockpit and working Mig-23MF HUD cockpit converted to SFP2. This MiG-23MF swing wing fighter saw much combat and claimed multiple kills over the years. The Mig-23/Mig-27 was the most important Soviet fighter type from the mid-to-late 1970s. It was designed to replace the famous MiG-21. The MiG-23MF was a first generation MiG-23 and was not designed for close-in maneuvering. This would come with the later second generation MiG-23ML ("L" for lightweight). However, the MiG-23MF was still formidable if used as a hit and run fighter. Short takeoff and landing was a major consideration in the case of a NATO vs WARSAW Pact confrontation. Also, the Mig-23 was designed to be able to be able to accept or decline combat against western fighters using hit and run tactics- maneuverability being a secondary consideration. As a result, it was designed to be faster in speed, faster accelerating and faster climbing than most western fighters...in which it mostly suceeded. It was much faster climbing than the F-4 Phantom with a reported initial climb rate of 45,000+ feet per minute. However, it reportedly had an even higher wing loading than the Phantom of about 94/lbs per sq feet at normal takeoff weight and normal wing sweep. One of the contributing results was reportedly a very poor instantaneous turn rate of 11.5 degrees per second at Mach .9 at 15,093 feet and 8.6 degrees per second at Mach .5 at 15,093 feet (Mike Spick-Illustrated Directory of Fighters). The Mig-21 reportedly had a much better maximum instantaneous turn rate of around 18.9 deg/sec. in some configurations. Although a lot of factors are involved in instantaneous turn rates, it does give a general idea. It equipped more Soviet fighter and attack regiments than any other Soviet fighter then in service in the 1970s. Over a thousand were estimated to be confronting NATO from both Soviet and WARSAW Pact nations. This is from the original Mirage Factory (although it has been modified by so many people over the years that it is basically a new aircraft). This Mig-23MF was a major production model after 1978. It could fire beyond visual range (BVR) missiles even for foreign countries and had a standard internal 23mm gun. Its radar was thought to be broadly comparable to the McDonnell Douglas F4J Phantoms' radar...formidable indeed. Mig-23s emerged victorious against maneuvering Western-trained Mirage F-1s over Africa on 27 September 1987, so the Mig-23's weapons systems could be effective. http://www.acig.org/...ticle_184.shtml You can download the original Mirage Factory Mig-23 SFP1 package here: http://forum.combata...p;showfile=5211 The Mig-23MF was the first major production version and also used largely for export. It saw combat in the Middle East with Syria and reportedly had some F-4 and F-16 kills. It was a much improved export version after the previous MS version. The Warsaw pact, India, Lybia, Syria, Egypt, Cuba and others used the MF version. It fired radar-guided missiles and so was a BVR threat with its AA-7 Apex missiles. Pilot report http://www.warbirdso...87/Default.aspx This was so complicated to make work in SFP2, that I had to end up just making it one complete download. If it wasn't loading or blowing up on the runway, then the HUD was not visible, the pilot was out of his seat, the plane was invisible, or the cockpit was invisible, pieces were flying permanently along side you in flight blocking your view, you were flying sideways, and you could not pick weapons. It took pieces from endless airplanes and projects to finally make it work including parts from SFP2. To my surprise, -the jewel-, the extremely complex Mig-23MF working HUD from Starfighter in SFP1 actually started working! Directions: 1) Back up your Mig-23MF folder. 2) Just download the whole filefolder Mig-23MF intact into your SFP2 aircraft folder as one folder....ie into the C:\mydocuments\thirdwire\SFP2\objects\aircraft 3) When asked to overwrite say yes. -Finished! MiG-23M 'Flogger-B' First production fighter MiG-23MF 'Flogger-B' Improved MiG-23M with a new radar and an infrared sensor pod, major production model after 1978 For strengths, it had incredible acceleration that reportedly equalled the later F-16 and F-15s. It also had an incredible climb rate and almost unmatched speed at low altitudes. For weaknesses, it had a terribly slow turn, slow rate of roll and high angle of attack limitations and vicious stall characteristics in certain situations. Better keep it fast. Good tactics in the MF are to sneak in fast at a low altitude, shoot and then run or use your fantastic rate of climb and acceleration in a vertical fight. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- FLIGHT NOTES FROM A MiG-23 PILOT: The Mig-23 had incredible strengths and incredible weaknesses. WEAKNESSES: For weaknesses, most Mig-23s never could turn or roll very well compared to its enemies and had very heavy controls. Its roll was hurt by its control system (spoilers and a diferential tail and the disconnection of spoilers at any but 16 degrees). In close combat, the earlier versions in particular were a deathtrap because unless the pilot stayed within certain tight maneuvering limits, it would often lose control and simply crash. Its cockpit visiblility was one of the worst of any fighter. Visibility is life in a dogfight. It had slushy controls in many areas of its flight regime and its nose would often hunt back and forth. Its unpredictable accelerated stall was often taking ones life into ones hands if attempted. It also had the typical Soviet disadvantage of a very short range. There are reports of its radar not working much of the time and it often not being mission ready. It is hard to use an aircraft if it is not working. Red Eagles, Steve Davies "Flying the Mig-23" http://books.google....result&resnum=4 It is true that later versions had much improved handling/systems. However, I understand that maneuvering limits still existed. http://dewarbirdraci...87/Default.aspx http://www.flightglo...20-%200508.html http://www.warbirdso...87/Default.aspx Thanks to -The Mirage Factory for the original Mig-23 in SFP1. -Lindr2 , for the new external model and for armament options. -Armourdave and Sal for orignal SU-17 cockpit. -Nele for the superb flight model that shows that the Mig-23 goes straight and up like an arrow, but is a bear in the turning and rolling department and accelerated stall department. -column5 Previous Flight Model: -Pasko Pilot -USAFMTL, Crab_02, Sony Tuckson Testing, etc: -Starfighter2- for the incredible avionics HUD -Wrench- helpful hints on moving around the SFP1 cockpit gages and hints on converting aircraft to SFP2. TK and Thirdwire - for SFP1 and the armament and options in the SFP2 version. Not for payware in anyway. If you develop this more, please quote the authors. Enjoy!
  11. File Name: SFP2 Israeli-modified Super Mystere Cockpit File Submitter: ordway File Submitted: 07 Jun 2010 File Updated: 08 Jun 2010 File Category: SF2 Series Add On Cockpits New SFP2 Israeli-modified Dassault Super Mystere B.2 Early-Mid life cockpit for Wings Over Israel2 (I could not get the SFP1 version to work in SFP2 and had to start over again with SFP2). Gages have been moved, eliminated and added. Bitmaps were added. Color photos and cockpit diagrams of the Super Mystere were used as reference. You need the Wings over Israel 2 for the Dassault SMB2 Super Mystere. Originally inspired by CA_Stary (photo-realistic early to mid life additions added by Richard "Pitts2A"Ordway). version 1.0 June 07, 2010 You NEED SFP2 Israel and a previous SFP2 addon (with the F-100D Super Sabre) such as SFP2, WOV2, WOE2, to use it! 3D .LOD files not included! ________________________________________ ________________________________________ _____________________________ Credits: CA_Stary for all his hard work to make the brilliant basic Super Mystere B.2. in SFP1 Thanks to Frank Safrenek and Michel Gerard of Mirage Aircraft of Flightsimulator.com for pics of the Mystere IVA and Ouragan-many of which carry over to the Super Mystere. http://www.mirage4fs.com/ TK for Wings Over Israel2 and a bitmap image of a Meteor battery gage. Lexx_Luthor for his "Generic Cockpits: applications to strategic air warfare" at Thirdwire forums and cockpits MOVE editing discoveries. Really great stuff there! Wrench, for his tutorial about adding F-100D cockpit to unflyable WOI 1 planes. And suggestions to use Hun's pit in Super Mystere. ________________________________________ ________________________________________ _____________________________ This is a modification of Thirdwire F-100D sfp2 cockpit to represent the Dassault Super Mystere B.2 Early-Mid life cockpit. ________________________________________ ________________________________________ _____________________________ Installation: The 3D F-100D base cockpit is NOT included! If you have any previous merged SFP2 installs, you can just add the contents of this download to the Super Mystere folder and it should work. If you have only the SFP2 Israel alone, then you need to extract the F-100 contents and add it to the Super Mystere folder. It's two minutes work anyway. CAT File Extract Utility can be found at: http://combatace.com...3-catpack-archi ving-utility/ Included are ini files and all repainted textures. 1. Extract the archive to your C: MydocumentsThirdwireWings Over Israel2ObjectsAircraftSuperMystereB2 folder 2. Using the CAT File Extract Utility extract from SFP2 the F-100D_PIT.LOD...and all the other F-100 files if you want. More precisely, from "ObjectData.cat" found in "other_Thirdwire_jet_simulationObjects" directory extract the file: "F-100D_PIT.LOD" -this file is the geometry of the Super Sabre cockpit. It's core file and cannot be redistributed. Period. 3. Copy this file into C: MydocumentsThirdwireWings Over Israel2ObjectsAircraftSuperMystereB2cockpit folder. 4.That's it. Nothing more needed. Go flying! ________________________________________ ________________________________________ _____________________________ HISTORY: The Dassault SMB2 Super Mystere was the basic equivalent of the North American F-100 Super Sabre except smaller and much less powerful. It saw much air-air combat and gave stellar value to Israel. Over Saykal, the Israeli Super Mysteres encountered a pair of Syrian MiG-21s and although outclassed by the MiGs, shot both of them down. By the end of the first day of 1967 Six Days War hositilities, Super Mysteres had destroyed 5 aircraft in the air. http://www.geocities...anaveral/Hangar /2848/smbd.htm http://www.acig.org/...h/article_255.s html In 1975, Israel sold 12 complete airframes and 6 sets of spares to Honduras. The aircraft were involved in numerous border skirmishes with Nicaragua and were finally withdrawn from service in 1996. http://en.wikipedia....sault_Super_Mys t%C3%A8re ==================================== Tactics: The Super Mystere has almost the same thrust/weight t/w ratio as the F-100. It has a noticeably lower wing loading than the F-100 so can out turn it all other things being equal. It can't climb as fast as the F-100-(Mike Spick, Illustrated Directory of Fighters). Against the Mig-19 and Mig-21 and MiG 23, try to out turn them. Against the Vampire, Meteor, Mig-15, Mig-17 try to do vertical yo yos while turning. ===================================== Legal stuff: You can do whatever you want with this, as long as you don't include it in any payware package. Giving us credits would be fine. Richard "Pitts2A" Ordway Przemek "CA_Stary" Starkiewiczfor Wings Over Click here to download this file
  12. Have you tried extracting and putting all the F-100 files (especially the .lod files) into the new Super Mystere folder? Sometimes for me, this will solve all problems. There's so much legal stuff, that I hesitate to do this for a download for the public. But you, of course, can. Richard
  13. Wow, this photo shows a wicked Akureyl Airport close to what one of the SFP2 NA screenshots shows. It must be an extremely pleasant field for jets to land at -Snicker, Snicker, Snicker. http://www.isavia.is/english/airports/other-airports
  14. The map is also black for me and even when I zoom in, it sometimes turns black again and I have to keep playing with the zoom back and forth.
  15. Vampire single engine jet cockpit almost finished. This can also probably be used for the new DH Venom as well. Done from the aircraft manual as well as multiple color cockpit photos. Some gages moved and changed, placards added and bitmats added and colors added and changed.
  16. Buccaneer Mk50 SAAF for SF1 only

    Really nice and much needed! Now our SAAF plane set is getting done!
  17. Hmmm, maybe because it is one of the last PC flight sim developers left that hasn't gone out of business and you want them to keep giving us more flight sims? Sorry to be snarky, but unfortunately it seems to be probably true.
  18. WIP: 1) A SAAF Angola/Namibia (SW Africa) terrain. Now that the Mirage F1AZ, Mirage F1CZ and Impala are released, It is finally time for them to have something to fly over.
  19. File Name: Mig Killer SAAF Mirage F1CZ (SAAF Modified) SFP1 File Submitter: ordway File Submitted: 05 October 2011 File Updated: 08 October 2011 File Category: Mirage and Dassault Mig Killer SAAF Mirage F1CZ Fighter (SAAF Modified) DESCRIPTION: This download includes a complete SAAF Mirage F1CZ aircraft based on the Mirage Factory's stunning Mirage F1.- including the aircraft: 1. SAAF Bush war weapons, 2. Bush war sand/green skin camo skin of Mig killer No. 213 Rankin, 3. Nigel's later Bush war grey ghost skin, 4. SAAF two external tank skins of sand/green camo skin and aluminum 5. A dedicated Mirage F1CZ cockpit (the F1AZ and F1CZ have radically different cockpits befitting their dedicated roles and from reality). It has been continually modified over time as newer equipment came in and older equipment broke down and needed to be replaced. This was the SAAF's major air superiority fighter in the Angolan Bush War ("border war") in the mid 1980s against Mig-21s and Mig-23s. The SAAF Mirage F1CZs are credited with at least two Migs (but up to 12 possible). Rumors persist of other air-air victories much deeper into the politically sensive Angolan territory. http://www.acig.org/...ticle_193.shtml -------------------------------------------------------------------- INSTALL INSTRUCTIONS: Update to the latest version of WOE...or just download a new WOE version and update it to the newest version. Make sure you have the weapons pack 2.52 named 2%2e52 (or equivalent) located at http://combatace.com/files/file/7791-weapons-pack-252-by -the-wosfp1-community/ (This is for many SAAF weapons). To download this weapons pack, make a folder named "weapons" in SPF1/Objects/ and add the contents of the Weapons Pack 2.52 to it (you don't need to do anything else for the new weapons to work). 1) Copy and paste the RP35 and RP35a SAAF camo and aluminum external fuel tank skins (which is in the folders) into the SFP1/Objects/Weapons folder...overwrite when asked...you can always go back to the original Pave Penny Pod color by using the original "HTS PODS" folder included in this folder. 2) Copy the contents of the weapons.ini file in this folder and paste (many were indigenously made in South Africa) in sequential order at the end of your weapons.ini in SFP1/objects/weapons. 3) Replace each XXXX with the next number sequentially. IE. if the last number in your weapons.ini before adding the below weapons was [WeaponData1652] then make the next number [WeaponData1653]. 4) With the weapons editor open up the weapons.ini and open the last weapon and save. (The weapons editor is located at Thirdwire at http:www.thirdwire.com/downloads_tools.htm. You probably need the one made after 2008 version if you have fully updated your sim. 5) Copy and paste the included whole SAAF Mirage F1CZ folder into your SFP1/objects/aircraft folder.It should work in all versions of SFP1 such as Wings Over Vietnam, etc. Tested in WOE (but it may work in other versions as well). --------------------------------------------------------------------- Credits. Mirage Factory-for the original Mirage model, external fuel tanks and flight model. You can download their original Mirage F1 here (it is not required for this download). You should visit their extraordinary site. http://column5.us/miragef.shtml http://combatace.com/files/file/522-mirage-factory-mirage-f1c-addon- v15/ http://combatace.com/files/file/521-mirage-factory-mirage-f1c-200- addon/ Foxmonter- for the base Mirage F1 cockpit based on the Dassault Super Etendard. http://combatace.com/files/file/6700-falkland-1982-all-inclusive-mod/ Mirage Factory for the base cockpit for the Mirage F1AZ from their Jaguar. http://column5.us/aircraft5.shtml Nigel "ndicki" DickinsonFor the optional later grey ghost skin. Bravo2009 for collecting weapons pack 2.52. http://combatace.com/user/2518-bravo2009/ The SFP1 community for the HTS Pave Penny pod. If I forgot anyone, it is not intentional and please tell me. Ver. 1.0 Not for payware. Enjoy! Richard "Pitts2A" Ordway Click here to download this file
  20. Thanks for the feedback. (EDIT: I have reduced the size without changing anything else...I hope). Making the two versions of the F1Az and CZ simultaneously and making them as accurate as possible was literally a nightmare of six months work of mishing and mashing many aircaft together..a feature would not work and then with one change would suddenly start working. Then I would take a feature to Abobe to make it more realistic and it would not work. I would take an exasperated break and work on the as-messy skin with up to three meshes clashing on a skin edge and not knowing where any of the meshes ended or began and then taking a break from that and going back to the as-messy cockpit HUD and weapon features which would start working with one tiny change, etc. Half the time a new feature I wanted, I could not get to work and I would have to arrange a work around that would suddenly stop working. Notice in spite of our extremely talented community, no one has released this sand and green SAAF complex F1 skin, aircraft or SAAF cockpit before (I was the one who released the orignal low res F1CZ cockpit thats been out for a while). To put it mildly, this has been a complete bitch. I do not have the talent to start an aircraft from scratch so I have to work with what I was given. Finally after six months, I did not know anymore which item would turn on a feature in any single aircraft and which would suddenly stop it from working which made me hesitant finally to erase anything. As it was, I tried to lighten up the number of extraneous files even before the current release! But yes, you are right. I will try to erase uneeded files and re-release a cleaned up version without messing up a feature...it might take a while. 2) As to which aircraft are different from one another in the same big folder...I believe if they are in the same folder there should be no differences...but with the complex spider web of relationships between different files and meshes there could be some differences...but I think not. Basically, I did this as a labor of love, because during the cold war as an American stationed there, I lived (and almost died there several times) in Africa and part of me still lives there I think. Richard Edit: Thanks, I have reduced the file size, but kept everything else the same as far as I can tell. -
  21. Yes, however I think that TK is making a Mirage F1CZ for SF2...so I don't want to spoil his thunder :) Some aircraft are almost seamless to transport to SF2... and others like the Mig-23 are terrible and literally impossible to transport everything. I'll have to see.
  22. File Name: Mig Fighter SAAF Mirage F1AZ Fighter/Bomber (SAAF Modified) SFP1 File Submitter: ordway File Submitted: 05 October 2011 File Updated: 06 October 2011 File Category: Mirage and Dassault Mig Fighter SAAF Mirage F1AZ hyper-accurate Fighter/Bomber (SAAF Modified) SFP1 DESCRIPTION: This download includes a complete SAAF Mirage F1AZ fighter/bomber aircraft based on the Mirage Factory's stunning Mirage F1.- including the aircraft: 1. SAAF Bush war weapons, 2. Bush war sand/green Mirage F1AZ skin of No. 1 squadron No. 229 3. Nigel's later Bush war grey ghost skin, 4. SAAF two external tank skins of sand/green camo skin and aluminum 5. A dedicated Mirage F1CZ cockpit (the F1AZ and F1CZ have radically different cockpits befitting their dedicated roles and from reality). It has been continually modified over time as newer equipment came in and older equipment broke down and needed to be replaced. This was the SAAF's major fighter/bomber in the Angolan Bush War ("border war") in the mid 1980s against Mig-21s and Mig-23s. The SAAF Mirage F1AZs fought numerous dogfights and at least damaged two Migs (but might have killed some). Rumors persist of other possible air-air victories much deeper into the politically sensive Angolan territory. http://www.acig.org/...ticle_193.shtml -------------------------------------------------------------------- INSTALL INSTRUCTIONS: Update to the latest version of WOE...or just download a new WOE version and update it to the newest version. Make sure you have the recent weapons pack downloaded such as Weapons Pack 2.52 named from 2%2e52 combat ace located at http://combatace.com/files/file/7791-weapons-pack-252-by-the-wosfp1-community/ if not download the weapons pack, make a folder named "weapons" in SPF1/Objects/ and add the contents od Weapons Pack 2.52 to it. 1) Copy and paste the RP35 and RP35a SAAF camo and aluminum external fuel tank skins (which is in the folders) into the SFP1/Objects/Weapons folder...overwrite when asked...you can always go back to the original Pave Penny Pod color by using the original "HTS PODS" folder included in this folder in this folder. Almost all of the SAAF weapons are named "Bushwar" in some way in the loading screen. 2) Copy and paste the "HTS-POD" (which is in this download folder) into the SFP1/Objects/Weapons folder...overwrite when asked...you can always go back to the original pod color by using the original HTS POD folder included in this download. 3) Copy the contents of the weapons.ini file in this folder and paste (many were indigenously made in South Africa) in sequential order at the end of your weapons.ini in SFP1/objects/weapons. 4) Replace each XXXX with the next number sequentially. IE. if the last number in your weapons.ini before adding the below weapons was [WeaponData1652] then make the next number [WeaponData1653]. 5) With the weapons editor open up the weapons.ini and open the last weapon and save. (The weapons editor is located at Thirdwire at http:www.thirdwire.com/downloads_tools.htm. You probably need the one made after 2008 version if you have fully updated your sim. 6) Copy and paste the included whole SAAF Mirage F1 folder into your SFP1/objects/aircraft folder.It should work in all versions of SFP1 such as Wings Over Vietnam, etc. Tested in WOE (but it may work in other versions as well). --------------------------------------------------------------------- Credits. Mirage Factory-for the original Mirage model, external fuel tanks and flight model. You can download their original Mirage F1 here (it is not required for this download). You should visit their extraordinary site. http://column5.us/miragef.shtml http://combatace.com/files/file/522-mirage-factory-mirage-f1c-addon-v15/ http://combatace.com/files/file/521-mirage-factory-mirage-f1c-200-addon/ Foxmonter- for the base Mirage F1 cockpit based on the Dassault Super Etendard. http://combatace.com/files/file/6700-falkland-1982-all-inclusive-mod/ Mirage Factory for the base cockpit for the Mirage F1AZ from their Jaguar. http://column5.us/aircraft5.shtml Nigel "ndicki" DickinsonFor the optional later grey ghost skin. Bravo2009 for collecting weapons pack 2.52. http://combatace.com/user/2518-bravo2009/ The SFP1 community for the HTS Pave Penny pod. If I forgot anyone, it is not intentional and please tell me. Ver. 1.0 Not for payware. Enjoy! Richard "Pitts2A" Ordway Click here to download this file
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