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Baltika

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Files posted by Baltika

  1. Battle of Britain Campaign Pack - Beta v0.60a

    Battle of Britain Campaign
     
    Beta v0.60a
     
    *******************************************************************************************
     
    This is a campaign for use on Gepard's excellent Battle of Britain terrain v1.4
     
    It will run on SFP1, WoV and WoE, although only fully tested on SFP1.
     
    My thanks in particular to Gepard, capun, B Bandy RFC and CA_Stary for their encouragement, inspiration and contributions to v0.60, but this is very much a group effort, so there are many others who have my thanks for making this project a pleasure to work on. Please see the credits below.
     
    Thanks also to everyone who has posted feedback on this campaign, and to everyone who has entered into the spirit of things by contributing mods of their own.
     
    S! to the merry band of WW2 propheads ;-)
     
    *****************************************************************************************
     
     
    CAMPAIGN CONTENT:
     
    FLYABLE SQUADRONS:-
     
    RAF
     
    1 Sqdn RAF - Hurricane 1, transition to Hurricane 2A
    25 Sqdn RAF - Blenheim Mk1F, transition to Beaufighter Mk1NF
    41 Sqdn RAF - Spitfire 1A, Spitfire 2A
    82 (United Provinces) Sqdn RAF Bomber Command - Blenheim Mk1
    151 Sqdn RAF - Hurricane 1, transition to Hurricane 2B then Hurricane 2C
    242 (Canadian) Sqdn RAF - Hurricane 1
    303 (Kosciusko) Sqdn RAF (Polish) - Hurricane 1
    310 (Czechoslovak) Sqdn RAF - Hurricane 1, Hurricane 2A
    603 (City of Edinburgh) Sqdn RAF - Spitfire 1A, Spitfire 2A
     
    1 Sqdn RCAF - Hurricane 1, Hurricane 2A
     
     
     
     
    Luftwaffe
     
    II./JG26 "Schlageter" (Bf 109E-3)
    I./JG53 "Pik As" (Bf 109E-3)
    II./KG1 "Hindenburg" (He-111H3)
    I./KG76 (Do-17Z)
    I./KG51 "Edelweiss" (Ju-88A4)
    II./ZG76 (Bf-110C)
    II./StG1 (Ju 87b)
    Stab, 1./ and 2./ Staffeln - Erprobungsgruppe 210 (Bf-110C)
    3./Erprobungsgruppe 210 (Bf-109E-3B Fighter-Bomber)
     
     
    MISC:-
     
    Modded OPTIONS.INI and INSTANTACTION.INI for BoB-style instant action
     
    Revised "Battle of Britain_movement.ini" file for more active shipping lanes to bomb and truck routes to strafe.
     
    Squadron-specific intro, victory and defeat screens.
     
    Phased campaign:-
     
    1. Kanalkampf - Battle over the Channel
    2. Adlerangriff - RAF Fighter Command under Attack
    3. Operation Loge - Terror over London
    4. Operation Seelöwe - The Nazi Invasion of England
     
     
    ********************************************************************************************
     
     
     
    INCLUDED FILES:-
     
    The following files are included in this download. I am extremely grateful to the devs and modders concerned for allowing me to include their work in this package. My thanks to them.
     
    All feedback, issues, gripes and bitching re this package should be directed to baltika, not these guys, OK? As well as their excellent contributions, they have just made everyone's life easier by making this campaign more of a one-stop shop. You are not permitted to mod or distribute their files without the express written consent of the owner of the particular file.
     
     
    **********************
     
    AIRCRAFT:-
     
    **********************
     
    Bf 109E-3 - Plane & skins by RussoUK2004, virtual pit by Kesselbrut, pilots by The Wrench
     
    Bf 109E-3B Fighter-Bomber - Plane & skins by RussoUK2004, virtual pit by Kesselbrut
     
    Ju-87B - Model & "the rest" by Pasko, FM by Starfighter, virtual pit by Kesselbrut, skins by Gramps, special thanks to dsawan.
     
     
    Hurricane 2A - B Bandy RFC's mod of A-team Hurricane 1
    Spitfire 2A - B Bandy RFC's mod of A-team Spitfire 1
     
    (Hurri2A & Spit2A are incomplete, requiring the lod files from the DAT Hurri1 and Spit1)
     
    Some alternative _data.inis (in Extras folder) - B Bandy RFC
     
    All RAF Fighters have guns harmonised at 250 yards. Thanks to B Bandy RFC, Tailspin and capun!
     
     
    *************************
     
    SKINS:-
     
    *************************
     
    Spitfire 603 Sqdn RAF - rebadging of Gramps' 41 Sqdn Spitfire skin by baltika
     
    Stuka STG3 - swayne64
     
    He-111H2 - IIIKG55 }
    - IVKG55 }
    - IVKG53 }
     
    He-111H3 - IIKG1 }
    - IIKGR100 }
    - IIKGR100 green } Allenjb42
    - StabKGR53 }
    - IIIKGR100 }
     
    He-111H4 - FuX }
    - IIIKG126 }
    - WO }
     
     
     
    ************************
     
    GROUNDOBJECTS:-
     
    ************************
     
    BritSquad - Kesselbrut, Pasko
    GerSquad - Kesselbrut, Pasko
    Crusader Mk 1 Tank - RussoUK2004
    Destroyer - Modified Benham Class Destroyer by capun, 3d model by Mikewhl
    KriegFlakDestroyer - Geo
    PzKpfw-IVA - RussoUK2004
    StuGIIIB - Kesselbrut
    PzKpfw-IIIF - Kesselbrut
     
     
    ************************
     
    OTHER MODS:-
     
    ************************
     
    WW2 Formations mod - Charles
    Battle of Britain Mainscreen and Campaign Screen - Kout
    Battle of Britain Music Pack - Allenjb42
    WW2 Era Map icons - Geo and Charles
    WW2 RAF & Luftwaffe pilot photos - pcpilot
    WW2 aircraft damage TGAs - The Wrench
    WW2 Green Wooden hangars & shelters - CA_Stary
    WW2 Effects Pack v0.91 - CA_Stary
    Battle of Britain pilot photos - B Bandy RFC
    Towns, villages and London Parks mod (beta) - CA_Stary
    Pinup "Mimi" by Elvgren
     
    } Wrench (Spit 1A, Hurri 1 & Bf-110)
    BoB themed loading screens} baltika (Spit 2A, Hurri 2A, Bf-109-3 & -3B, Ju-87b)
    } Full credit to artists N. Trudgian & R. Taylor
     
     
     
    ************************
     
    CAMPAIGN FILES:-
     
    ************************
     
    All BoB Campaign files, UI screenshots - baltika
     
     
    ***************************************************************************************
     
     
    REQUIRED FILES:-
     
    You will need to download these separately.
     
     
    AIRCRAFT:-
    ********
     
    SFP1 Dev A-team (capun, Gramps, Charles, Kesselbrut & The Wrench)
     
    Hurricane 1
    Hurricane 2B
    Hurricane 2C
    Spitfire 1A
    Blenheim Mk1
    Blenheim Mk1F
    Beaufighter Mk1
    Beaufighter Mk1NF
    Hurricane 2B
    Hurricane 2C
    Ju-88A4
    Do-17Z
    Bf 110C-4
     
    He-111H2 - Allenjb42's mod of A-team He-111H6
    He-111H3 - Allenjb42's mod of A-team He-111H6
    He-111H4 - Allenjb42's mod of A-team He-111H6
     
    Available at capun's Skunkworks website. Member Registration and login required for d/l.
    http://cplengineeringllc.com/SFP1/
     
     
     
    TERRAIN:-
    *******
     
    Battle of Britain v 1.4 by Gepard
    http://forum.combatace.com/index.php?autom...p;showfile=5203
     
     
     
    OTHER ESSENTIAL DOWNLOADS:-
    *************************
     
    WW2 Weapons pack, compiled by The Wrench from Bunyap's wep pack
    http://forum.combatace.com/index.php?autoc...p;showfile=8495
     
     
     
    REALLY, REALLY NICE TO HAVE, PLUS IT TOOK ME AGES TO COMPILE, SO TRY IT OUT, OK?:-
    ********************************************************************************
     
    WW2 RAF SPEECHPACK, COMPILED BY BALTIKA
    http://forum.combatace.com/index.php?autoc...p;showfile=5533
     
     
     
     
    *********************************************************************************************
     
     
    * * * HEALTH WARNING * * *
     
    INSTALLATION OF THIS MOD WILL OVERWRITE THE FOLLOWING FILES, WHICH WILL BREAK THE STOCK INSTALL AND ANY OTHER MODS WHICH RELY ON THESE FILES. BACKUP THESE FILES BEFORE INSTALLATION SO YOU CAN RESTORE THEM IF NECESSARY.
     
    Strike Fighters/PilotData/SquadronList.ini
    Strike Fighters/OPTIONS.INI
    Strike Fighters/Flight/INSTANTACTION.INI
    Strike Fighters/Flight/FORMATION.INI
    Strike Fighters/Flight/MISSIONCONTROL.INI
    Strike Fighters/Flight/NATIONS.INI
    Strike Fighters/Menu/campaignscreen.bmp
    Strike Fighters/Menu/CAMPAIGNSCREEN.INI
    Strike Fighters/Menu/MAINSCREEN.INI
    Strike Fighters/Menu/{all menu music}.wav files
    Strike Fighters/Terrain/Battle of Britain/Battle of Britain_movement.ini
    Strike Fighters/Terrain/Battle of Britain/Battle of Britain_targets.ini
    Strike Fighters/Terrain/Battle of Britain/Battle of Britain_types.ini
     
    And many others! Check the download package before installing over a modded install! You have been warned!
     
     
    ********************************************************************************************
     
     
    INSTALLATION INSTRUCTIONS
     
    1. Install SFP1/WoV/WoE
     
    (For WoV & WoE follow Wrench's instructions to create an era-specific install - see KB at combatace)
     
    2. Patch up to v 083006
     
    3. Delete all stock aircraft
     
    4. Install the DAT aircraft listed above
     
    5. Install Wrench's WW2 wep pak.
     
    6. Install Gepard's BoB terrain v1.4. For detailed instructions on how to do this, see the readme file for the terrain.
     
    7. Copy the Battle of Britain campaign mod files to the relevant folder of your new install. The simplest thing is to retain the file structure and copy the unpacked files over. Items in the Campaigns, Flight, Menu, Missions, Objects and Objects/Aircraft, PilotData, Sounds and Terrain folders go into those same folders in your new install. The options.ini file goes into your main Strike Fighters folder. When asked to overwrite existing files, say "Yes" each time. YOU DID BACK UP THOSE FILES LISTED ABOVE, DIDN'T YOU?
     
    8. Copy the file Hurricane-R10D.LOD from the Hurricane1 folder into the Hurricane2A folder.
     
    9. Copy all the Spitfire .LOD files from the Spitfire1A folder into the Spitfire2A folder.
     
    10. That's it. Battle of Britain should now be available at the campaign menu. Happy hunting!
     
     
    ********************************************************************************************
     
     
     
    KNOWN ISSUES:-
     
    1. Finally sorted out the "random movement of air units" bug. That was the main problem which meant this campaign was a beta release. You should now see a lot more air activity on both sides.
     
     
    2. Victory conditions.
    "Winning" a campaign depends on your Force capturing the enemy Base node. So the best the RAF can hope for is a lose or a stall. No invasion of Fortress Europe in 1940! As for the Luftwaffe, well. . .
     
     
    3. The RAF fly a lot of intercept missions, and they're hard. Good luck! Use high energy boom and zoom attacks, or frontal attacks for best results. Try to keep your wingies alive. Remember this is a war of attrition, so kills matter. Ignore Bitchin' Betty when she tells you to RTB, mission failed. Finish off those bombers!
     
    As an extra hint, the campaign engine does not fix intercept waypoints very efficiently. If you rely on them, you will not intercept bomber formations until they are on top of their target - by which time it's too late. Use planning map to move your waypoints to show the most direct route between waypoint 2 and your objective point. Then use Red Crown to give you the best vector to your target. Intercept those bombers while they are still out there!
     
     
    4. In order to make the phased campaign work properly, I have brought forward the front-line operational dates of certain squadrons (303, 310, 603 and 1 RCAF) to the start of July 1940. This is clearly non-historical. However, having later start dates meant that the timings of the phased campaign were thrown out of kilter, so I chose this as the lesser of two evils.
     
     
     
    ********************************************************************************************
     
    Credits:-
     
    Thanks to Gepard, the A-team, RussoUK2004, Kesselbrut, allenjb42, Pasko, Bunyap, Charles, Kout, Cellinsky, swayne64, pcpilot, CA_Stary, B Bandy RFC, George (Geo) and, of course TK and Thirdwire.
     
    Let me also express my grateful thanks to those Devs and modders listed above who have granted permission to allow their work to be included in this package. That makes installation a whole lot easier! And, of course, without their work, this campaign would, quite simply, not exist. Thanks to all!
     
    If I have missed anyone out please let me know and I will add your name, with my apologies.
     
    Orders of Battle and Unit strengths are taken from the appendices to "The Most Dangerous Enemy - A History of the Battle of Britain" by Stephen Bungay, ISBN 1-85410-801-8. Thoroughly recommended for those with an interest in the Battle of Britain.
     
     
    *****************************************************************************************
     
    Legal Notice:-
     
    You are not permitted to re-distribute any of the 3rd-party files included in this package without the prior written consent of the owner of the file concerned.
     
    Modding of the campaign files written by baltika for the free use of the community is, however, actively encouraged. Share your results. But if anyone is planning a payware BOB conversion, don't you dare use any of the campaign files in this mod for your bloodsucking financial gain, unless you make me a decent offer first ;-)
     
     
    Tally-ho, chaps!
     
    baltika
     
    ************************************************************************************************
     
    Changelog:-
     
    0.50 - Initial release
    0.51 - Revised Planeset
    0.52 - Revised "MissionChance[XXX]=" values for all air units (Thanks, Charles!)
    0.53 - Revised Aircraft Replacement Times & percentages for each Force
    0.54 - Added WW2 period map icons by Geo and Charles
    0.55 - Revised Experience and Morale values for all Air Units
    0.56 - SFP1 Dev A-Team & allenjb42 aircraft included as part of the package. Thanks!
    0.57 - Added WW2 RAF and Luftwaffe Pilot photos (Thanks pcpilot!)
    0.58 - Added Allenjb's Battle of Britain Music Pack. Thanks Allen!
    0.59 - Added RussoUK2004's BF 109E-3B Fighter-Bomber.
    Added 3./Erprobungsgruppe 210 as flyable squadron to fly it. Thanks Russo!
     
    0.60 - Added swayne64's STG3 skin
    - Added The Wrench's damage TGAs
    - Revised DefaultTexture= for some air units
    - 25 Sqdn RAF transition to Beaufighter Sept '40
    - Added SFP1 Dev A-team Beaufighter MK1NF
    - Added SFP1 Dev A-team Blenheim MK 1F
    - Added 3rd zoom level for mission planning map
    - Added 15 Sqdn RAF Bomber Command as flyable unit (Blenheim Mk1)
    - Czech and Polish Squadrons now display correct nationality Pilot names
    at Flight Roster
    - RCAF Squadron now has appropriate nationality selection & pilot names
    - Individual plane numbers enabled in campaign file
    - 242 (Canadian) Sqdn available as flyable
    - 19 Sqdn flyable replaced by 603 Sqdn as flyable
    - Added Hurricane 2A and Spitfire 2A mods by B Bandy RFC
    - Added WW2 effects pack v 0.91 and WW2 green wooden hangars by CA_Stary
    - Phased campaign to allow for historical campaign progression
    - Revised terrain files (TYPES and TARGETS .ini) for phased campaign
    - Added British Channel Convoys
    - Armed CargoShip Mod
    - Implemented gun harmonisation mod to RAF fighters
    - Revised RAF Order of Battle and unit names/mottos
    - Revised Squadron histories for some flyable units
    - Added Squadron upgrade paths in interests of gameplay
    - Added various ground objects
    - Operation Sealion
    - Added CA_Stary's Towns, Villages and London Parks mod to terrain (beta release). Cheers Przemek!
    - Revised Luftwaffe flyable Geschwadern to match available skins
    - Revised Luftwaffe unit names
    - BoB themed loading screens
     
    0.60a- DAT aircraft removed from this download package,
    - by request of the creator of those 3d models for SFP1/WOx series of games.
    - Sorry chaps, but it's his call to make.
     
     
     
     
    *************************************************************************************************

    3,512 downloads

       (7 reviews)

    0 comments

    Updated

  2. Full-Scale Iceland Terrain

    ***********************************
     
    Iceland 02 Full-Scale Terrain v2.0
     
    by Baltika
     
    ***********************************
     
    This is a major upgrade to my little Iceland terrain.
     
     
     
    New features:-
     
    Forest tiles and trees - yup, there are now some forests on Iceland, just as in reality.
     
    Extensive targetisation upgrade, with many newly targetised areas.
     
    Several new terrain tile types.
     
    Network of NATO radar stations, with accurate operational dates.
     
    Re-tiling of some coastal areas to fix tsunamis.
     
    Some terrain HFD work for greater accuracy.
     
    Custom environment file to create snowstorm conditions for inclement weather. Cheers to Stary for that one ;-)
     
     
    No substitute for SF2:NA, I know, but Merry Christmas everybody ;-)
     
     
    This will likely be the final version of this terrain. But, if anybody spots any show-stopping bugs, please drop me a line at Combatace and I'll try to sort them out.
     
     
     
    Slainthe!
     
    Baltika
     
     
    21 December 2011
     
     
    ***********************************
     
     
    Thanks to:-
     
    Gepard for his terrain tutorials, which started this adventure off all those years ago. Also for his WoE European style runways which are included here.
     
    JSFAggie for his Highway runway Mod, which has been altered and modded for use as glacier-based FARPs.
     
    Brain32 for sound advice on creating terrain tiles. Cheers mate;-) Your hi-res lava tile has not been used here, but may see the light of day if I ever manage a hi-res set for this little terrain.
     
    CA_Stary for being terrain guru extraordinaire. Also, thanks to Stary for his Heavy Snowfall mod for WoX series. I have included this for Iceland terrain and updated it for SF2 shaders, so you will get near-whiteout blizzard conditions for inclement weather setting. Happy flying ;-)
     
    Thanks also to Brain32 and CA_Stary for their forest tiles and trees, which I have adapted for use as Iceland's sparse forests. Cheers guys ;-)
     
    GrimViper, for pointing out that Iceland does actually have trees and forests. . . Cheers mate, hope you like it ;-)
     
    Wrench, Dave & all the gang at CA for invaluable advice on how to make things work, garnered over the years and hopefully put to good effect here.
     
    MajorLee, Deuces, Edward and anyone else who made a terrain mod and posted about how to do it. Thanks!
     
    TK for making the whole bag of bolts hang together.
     
     
    ***********************************
     
     
    Installation instructions:-
     
    Delete your old "ICELAND02" folder. This version is a complete replacement for any previous version.
     
    Unzip the package to your desktop, or wherever is convenient.
     
    Drop the "ICELAND02" folder into your Username\Saved Games\Thirdwire\StrikeFighters2\Terrains folder.
     
    If there is no terrains folder in your mod folder, create one and drop the ICELAND02 folder into it.
     
    Drop the "Effects" folder into your Username\Saved Games\Thirdwire\StrikeFighters2\ folder.
     
    That's it! Go fly, and fight for the liberation of Iceland.
     
    This terrain has been completed using SF2 November 2011 patch. It is not supported on WoX series or earlier patch levels. But, if you really must try, use the files included in the "Use_in_WoX" folder for SF1 series. Your mileage may vary.
     
     
    If you use a custom environmental mod, bear in mind that any changes must be made to the ICELAND02_ENVIRONMENTSYSTEM.INI file included here. Just make sure your new file includes the following line:-
     
    InclementEffect=BlizzardEffect
     
    Or else, you will lose the snowfall weather conditions. It is set up this way so as not to interfere with any other environmental mod you may use.
     
     
    ***********************************

    1,347 downloads

       (6 reviews)

    2 comments

    Updated

  3. Operation Mountain Twilight v1.2

    OMT v1.2
     
    Included the updated terrain MOVEMENT.INI file which controls the frontline.
     
    24 November 2008
     
     
    ****************************************************************
     
     
     
    Operation Mountain Twilight v 1.1
     
    by baltika
     
    Revision Date: 23 November 2008
     
    *****************************************************************
     
     
    This is an update of my original OMT campaign to work with Wrench's 4 seasons re-release of Majorlee's American North West Terrain. This has exactly the same planeset and installation requirements as the original campaign, so please see the v1.0 readme for all the aircraft and groundobjects you will require to install.
     
    Obviously, you should use Wrench's updated ANW terrain build, not any previous ANW release. Here's the link:
     
    http://forum.combatace.com/index.php?autoc...p;showfile=7615
     
    Thanks to MajorLee for the original terrain, Wrench for his upgrades, and Deuces, Doghouse and Brain32 for the additional tilesets. If I have missed anyone out, please let me know and I will add them in.
     
    *************************************************************
     
    What's new:
     
    1. I have added 25+ new target areas to Wrench's original Target List. There are a number of new target areas based on Wrench's existing ones, but all of Wrench's updated targets are in there, so you do not lose anything from the updated terrain. I have also included Doghouse's SAM sites mod, with his permission, so thanks for that, Doghouse. You will find that flying down those canyons becomes a necessity, not a joyride, once the SAM sites go online!
     
    2. I have substantially re-worked the strategic nodes based on the new Target List.
     
    3. Due to changes introduced by the Oct 08 patches, I have had to split the campaign files into separate campaigns for Red and Blue side flyable. If you want to fly the campaign for the Global Sedition, select "OMT: Red" from the campaign selection menu. I have reduced the GS ground unit strength in the Red-Side campaign to make it less of a cakewalk for GS pilots. Blue Side campaign is still a tough nut to crack ;-)
     
    4. There are a number of alternative Win/Lose screens included in the d/l pack. These used to be called out for individual squadrons, but that seems not to work under Oct 08 patch. So, the default Win/Lose screen is called out from the main campaign_DATA.ini file. You can change the settings to select alternative Win/Lose screens if you wish, just edit the name of the screenshot called out.
     
    5. I have also included ext's RCAF Vampire skin, as I can't track down the d/l link. Thanks to ext for the nice skin, cheers mate ;-)
     
    *************************************************************
     
    INSTALLATION:
     
    I have packaged the files up so it should be obvious where everything has to go.
     
    Install the terrain and planeset first.
     
    Unzip the d/l package to a temporary folder, then copy the unzipped files across. When asked to over-write, say yes.
     
    You must use the included AmericaNW_targets.ini, AmericaNW_Movement.ini and AmericaNW_types.ini, or the campaign will not work properly.
     
    You will have to copy the content of the "Add to SquadronList" folder to your existing SQUADRONLIST.INI, renumbering as the next in sequence.
     
     
    There should be no problem with dropping the new campaign files into an existing OMT campaign install, just over-write when prompted.
     
    *************************************************************
     
    HEALTH WARNING
     
    As ever, back up any modded files before you overwrite them - it's easier to restore your originals that way ;-)
     
    Most of the required planes are older mods, which may or may not work properly in the latest round of patches. Try flying in normal mode if you are having serious trouble with a particular plane. I haven't yet experienced any huge issues, but your mileage may vary.
     
    Any problems, questions, comments, etc, drop me a line at combatace.
     
    Happy Hunting to one and all,
     
    Baltika
     
    Nov 08
     
    *************************************************************

    736 downloads

       (5 reviews)

    0 comments

    Updated

  4. North Cape Terrain

    North Cape Terrain
     
    by Baltika
     
    Beta v 0.6
     
     
     
    Credits:-
     
    Major Lee - core DBS Tileset
     
    Gepard - NATO/WARPAC Runways
     
    Stary - Germany CE Buildings and TOD files
     
    Wrench - NATO/WARPAC runway upgrade
     
    grumpapotamus - Doppler Radar Dome
     
    Deuces - terrain TOD tutorial
     
     
    Thanks to the whole gang at CombatAce.
     
     
     
     
    Unzip and drop the NORTHCAPE folder into your WoE/Terrain folder.
     
    Airbases in Norway are best for scenery.
     
     
     
     
    Recommended Files:-
     
    Groundobjects:-
     
    CVN-75 by Digital Overload
    http://forum.combatace.com/index.php?app=downloads&showfile=9684
     
    TAKR Orjol by Gepard
    http://forum.combatace.com/index.php?app=downloads&showfile=5497
     
    TAKR Admiral Gorshkov by X-RAY
    http://forum.combatace.com/index.php?app=downloads&showfile=5830
     
    UdaloyI by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10336
     
    UdaloyII by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10330
     
    BRDM_SA-9 by rebelryder
    http://forum.combatace.com/index.php?app=downloads&showfile=7740
     
    SA-11 & SA-17 by 101tfs
    http://forum.combatace.com/index.php?app=downloads&showfile=7627
     
    ScudLauncher & Missile by bigal1
    http://forum.combatace.com/index.php?app=downloads&showfile=6435
     
    Soviet SAMs by gabilon
    http://forum.combatace.com/index.php?app=downloads&showfile=3057
     
     
     
     
    Known issues:-
     
    Sea/water effects don't work, yet.
     
    Targetisation incomplete.
     
    TOD files incomplete.
     
    Tested in Wings Over Europe Oct 08 Patch.
     
     
     
    This terrain will be updated as and when time permits.
     
    Don't hold your breath ;-)
     
     
     
    Slàinte!
     
    Baltika
     
    4 April 2011

    1,212 downloads

       (5 reviews)

    6 comments

    Updated

  5. WW2 RAF Speech Pack v1.0

    WW2 RAF Speech Pack v1.0
    Compiled by baltika
     
    Courtesy of Microprose's European Air War
    and Jane's WW2 Fighters
     
    Thanks to Deuces for his Wingman Sound Mod which inspired the bandit calls in this mod.
     
     
    Installation:-
     
    Contents of "Speech" folder go into your Strike Fighters/Speech folder, overwriting existing files.
     
    SPEECHSYSTEM.INI file goes in your SF/Flight Folder.
     
    Backup your Speech folder first if you think you might want to go back to your Yankee wingmen ;-)
     
     
    Known issues:-
     
    There are a few anomalies, as exact matches for every phrase were not available.
     
    In particular, wind direction and heading calls are borked in this mod. Instead, you get Jane's wonderfully bad-tempered Control Tower telling you to get a move on and clear the runway. This may sound odd when you are coming in to land, but just imagine he's chewing someone else out to let you belly-flop your badly shot-up Spit onto the main runway.
     
    Also, TK's call-sign system is incredibly detailed and could not be re-created properly with the resources available. If Top Hat Control (none of your Red Crown nonsense here) answers Red One by calling him Victoria Leader, I'm afraid you'll just have to live with it. Or, you could start recording all 140 call signs in six different but appropriately accented voices. Then name the resulting files accordingly to fit into TK's scheme. If you think it's worth the effort ;-)
     
    And do Fence Check, Rifle and Shotgun belong in WW2? If so, what do they mean?
    Come to think of it, what do they mean anyway?
     
     
    As ever, feedback, bug-reports, suggestions welcome.
     
    I'll be lurking around at combatace.
     
     
    Tally-ho, chaps! Jerry at nine o'clock low! Let's get those blighters!
     
    baltika

    565 downloads

       (4 reviews)

    0 comments

    Submitted

  6. Iceland02 Full-scale Terrain v1.0

    ***********************************
     
    Iceland 02 Full-Scale Terrain v1.0
     
    by Baltika
     
    ***********************************
     
     
    Thanks to:-
     
    Gepard for his terrain tutorials, which started this adventure off all those years ago. Also for his new WoE runways which are included here.
     
    JSFAggie for his Highway runway Mod, which has been altered and modded for use as glacier-based FARPs.
     
    Brain32 for sound advice on creating terrain tiles. Cheers mate;-) Your hi-res lava tile has not been used here, but may see the light of day if I ever manage a hi-res set for this little terrain.
     
    Wrench, Dave & all the gang at CA for invaluable advice on how to make things work, garnered over the years and hopefully put to good effect here.
     
    MajorLee, Deuces, Edward and anyone else who made a terrain mod and posted about how to do it. Thanks!
     
    TK for making the whole bag of bolts hang together.
     
     
    ***********************************
     
     
    Installation instructions:-
     
    Unzip and drop the "ICELAND02" folder into your Saved GamesThirdwireStrikeFighters2Terrains folder.
     
    If there is no terrains folder in your mod folder, create one and drop the ICELAND02 folder into it.
     
    That's it! Go fly, and fight for the liberation of Iceland.
     
    This terrain has been completed using SF2 June 2010 patch. It is not supported on WoX series or earlier patch levels. But, if you really must try, use the ICELAND02_DATA.INI file included in the "Use_in_WoX" folder for SF1 series. Your mileage may vary.
     
     
    ***********************************
     
     
    This terrain features a completely new Iceland map, scaled up to full size and with a completely new tileset. All mission types are flyable for Red and Blue force. It has taken a number of years and several false starts to get to this point. Like gepard said about his Israel terrain, I feel the journey may never be finished, so if you spot any oddities or bugs, drop me a line at CombatAce and I'll try to fix it.
     
    I will post targetisation updates as and when these are completed. For now, kick back, enjoy the Arctic scenery and have a blast.
     
    Slainthe!
     
    Baltika
     
    27 October 2010
     
    ***********************************

    1,131 downloads

       (4 reviews)

    2 comments

    Updated

  7. Baltika's Full-Scale New Zealand Terrain for SF2

    New Zealand Full-Scale Terrain
     
    by Baltika
     
    beta v 0.8
     
    ********************************
     
     
    INSTALLATION:-
     
    For SF2 series, drop the NZ folder into the "Terrains" folder in the Mod folder.
     
    The default NZ_data.ini file is set up for SF2.
     
    If you are unfamiliar with the Mod folder concept in SF2, read this:-
     
    http://combatace.com/topic/62302-what-is-the-mod-folder/
     
    *********************************
     
    For WoX/SFP1 series, drop the NZ folder into your Terrain folder in your main game install.
     
    Use the NZ_DATA.INI file in the "Use in WoX" folder.
     
    *********************************
     
     
    CREDITS:-
     
    Deuces for his Germany_CE tileset repaint which is the core tileset used here.
     
    Stary for his Forests and Farms mod which has been extended for use here.
     
    All the gang at Combatace. Not a hobby, more a way of life ;-)
     
     
    *********************************
     
    Baltika's musings:
     
    Ironically, this is one of the first terrain projects I started, but has taken a very long time to reach this stage. Other things have taken priority at various times, but I always came back to this. I confess it has been sitting on my hard drive for some time. I have reviewed various WIPs and decided that, given the development lead in time for terrain projects is so long, it is better to release such projects as they reach advanced beta stage.
     
    Targetisation is rather "cut & paste" for now. I will update the targets.ini as and when time permits. Meantime, all tiling work is finished, all runways plotted and flattened, and all target areas set. All mission types are activated for Red and Blue flyable forces.
     
    Comments, feedback, bug reports and Single Malt Whisky to Baltika ;-)
     
    Real life purists may wish to note that there are various remnants of the Third Age crumbling in the mountains - although some of them still have bite, so fly carefully!
     
    Slàinte mhòr!
     
    Baltika
     
    15 April 2011
     
    **********************************

    775 downloads

       (4 reviews)

    0 comments

    Updated

  8. Burning Sands 1944 v1.0

    Burning Sands 1944 v1.0
     
    A fictional WW2 Campaign for Strike Fighters Project One
     
    by baltika
     
     
     
    *****************************************************************************************************************************
     
    This is a mod of the stock Burning Sands campaign to take advantage of the many excellent WW2 MTO planes and skins which have been produced by individuals more talented than me. It is entirely fictional.
     
    Please note that this download includes the campaign files only. 3rd party planes, skins and ground objects, and a couple of other essential mods, will require separate download. Full list below. But let's face it, if you're reading this you've already got them all anyway. Hell, you've probably got a dedicated MTO install you can drop this right into.
     
    My thanks to all devs and modders whose work has inspired this campaign. See Credits.
     
    *****************************************************************************************************************************
     
     
     
    CAMPAIGN CONTENT:
     
    FLYABLE SQUADRONS:-
     
    RAF
    213 Sqdn RAF - Hurricane 2C
    601 Sqdn RAF - Spitfire 5BL
    252 Sqdn RAF - Beaufighter Mk1
    274 Sqdn RAF - Hurricane 2D
    145 Sqdn RAF - Spitfire 8C
    114 Sqdn RAF - Boston
     
    RAAF
    3 Sqdn RAAF - Curtiss P-40E (Kittyhawk)
     
     
    Luftwaffe
    I./JG26 Bf-109E (Emil)
    V./JG77 Bf-109G10
    I./ZG26 Bf-110E (Zerstorer)
    I./JG52 Fw190
    I./JG77 Me-262A (Schwalbe)
    II./KG26 He-111H6
    I./SchG2 Hs129B3
    I./StG2 Ju 87B (Stuka)
    I./JG300 FW-190A-8/R2 (Wurger)
     
     
    DESERT TERRAIN CHANGES:-
     
    -No more concrete runways. All airfields replaced with the desert airstrip, for a more WW2 look.
    -Desert airstrip re-classified as MEDIUM_RUNWAY to allow some of the bigger birds to take off.
    -Sam sites, radars, trucks and so on replaced with WW2 equivalents. But ground object placement is a frustrating and time-consuming business so more work is required here. For now, all AAA sites are active in 1944, and most of the airstrips will have a few WW2 vehicles around, including mobile AA units which will fire at you if you get low enough. You have been warned!
     
     
    USER INTERFACE:-
     
    -Squadron specific intro, victory and defeat screens to add atmosphere.
     
    Please see Credits section for a full list of the modders whose work is featured in these screenshots. Thanks to everyone involved. If your name has been omitted, it is in error and I apologise. Please contact me and I will rectify the situation.
     
    *****************************************************************************************************************************
     
     
     
     
    * * * HEALTH WARNING * * *
     
    INSTALLATION OF THIS MOD WILL OVERWRITE THE FOLLOWING FILES, WHICH WILL BREAK THE STOCK BURNING SANDS CAMPAIGN AND ANY OTHER MODS WHICH RELY ON THESE FILES. BACKUP THESE FILES BEFORE INSTALLATION SO YOU CAN RESTORE THEM IF NECESSARY.
     
    Strike Fighters/PilotData/SquadronList.ini
    Strike Fighters/Terrain/Desert/DESERT_NATIONS.INI
    Strike Fighters/Terrain/Desert/DESERT_TARGETS.INI
    Strike Fighters/Terrain/Desert/DESERT_TYPES.INI
     
    AGAIN, YOU HAVE BEEN WARNED! BACKUP THOSE FILES!
     
    Or, make a fresh install to run this campaign. Having a dedicated MTO install will probably make life easier. If you have that, you're not going to use it to run stock Burning Sands anyway.
     
    Those of you who know what you are doing can copy my squadron list on to the end of the existing squadron list, if you already have a modded SquadronList.ini. You will have to renumber the squadrons.
     
    I have simply added more (WW2) target types onto the end of those listed in DESERT_TYPES.INI, so that shouldn't cause any problem at all.
     
     
    *****************************************************************************************************************************
     
     
     
     
    REQUIRED FILES:-
    **************
     
     
    AIRCRAFT:-
    ********
     
    Hurricane 2C - SFP1 Dev A-team
    Spitfire 5BL - SFP1 Dev A-team
    Beaufighter Mk1 - SFP1 Dev A-team
    Hurricane 2D - SFP1 Dev A-team
    Spitfire 8C - SFP1 Dev A-team
    Boston - SFP1 Dev A-team
    P-40E - SFP1 Dev A-team
    Bf-110E - SFP1 Dev A-team
    Me-262A - SFP1 Dev A-team
    He-111H6 - SFP1 Dev A-team
    Hs129B3 - SFP1 Dev A-team
    Bf-109E - RussoUK2004
    Ju 87B - Pasko, virtual pit by Kesselbrut
    FW-190A-8/R2 (Wurger) - howling1's mod of WOLF257's FW-190
     
    All the above available at combatace in the WW2 aircraft section. A-team planes also available at Skunkworks website, http://cplengineeringllc.com/SFP1/ - Registration required for both sites.
     
    Fw190 - WOLF257
    Bf-109G10 - WOLF257
     
    EDIT:- WOLF has generously re-issued his planes as the WW2 plane pack, available here at CombatAce. At present only the 2 listed above are required. A major expansion to this campaign is in the works to utilise the many American birds now available. Cheers to WOLF for the re-release.
     
     
    COCKPITS:-
    ********
     
    Kesselbrut's excellent Bf-109E virtual pit
    http://forum.combatace.com/index.php?autom...p;showfile=3235
     
     
     
    SKINS:-
    *****
     
    213 Sqdn Hurri 2C - The Wrench
    145 Sqdn Spitfire Mk8 - The Wrench
    Bf-109G10 MTO JG53 - The Wrench
    Bf-109G10 MTO JG77 - The Wrench
    Fw190 MTO JG2 - The Wrench
    FW190 MTO JG52 - The Wrench
    ME-262 MTO JG 77 - The Wrench
     
    Some of The Wrench's skins available at combatace. Best to stop off at his site first though, as not all are. Get them here:- http://wrench1smog.com/index.html
     
    Bf-109E MTO theme - mrcraig
    He111H6 IIKG26 - allenjb42
     
    Both of the above available at combatace.
     
    Please note, if you are using the Wurger instead of the Fw190, The Wrench's Fw190 MTO skins will work perfectly well on the Wurger, as it is a mod of WOLF's original Fw190.
     
     
     
    GROUND OBJECTS:-
    **************
     
    WWII Ground Object Packs 1 & 2 - George (Geo)
    http://www.geos-aircraft.com/SFObjects.htm
     
    KpfPzIII_Pack - Kesselbrut
    http://forum.combatace.com/index.php?autom...p;showfile=2682
     
     
    WW2 AAA units -
    BoforsFlak, FlakAchtAcht, Tommyflak37, Vierlingsflak - Created by Kesselbrut
     
    I'm not sure where these can be downloaded seperately. However, if you have downloaded Gepard's excellent Battle of Britain terrain v 1.3, you will have these objects. If you don't have the BoB terrain, this is your excuse to download it from combatace. Otherwise AA fire is going to be thin on the ground in this campaign.
     
     
     
     
    OTHER ESSENTIAL DOWNLOADS:-
    *************************
     
    Bunyap's Weapons pack (latest version)
    http://www.bunyap2w1.com/
     
    WW2 Formations mod - Charles
    EDIT http://www.users.bigpond.net.au/CharlesEAW/sfpage.html
     
     
     
     
     
    Whew! Still with me? OK then, onwards to-
     
    *****************************************************************************************************************************
     
     
    INSTALLATION INSTRUCTIONS
     
    1. Install Strike Fighters Project One
     
    2. Patch up to v 083006
     
    3. Install the latest weapons pack.
     
    4. Delete all stock aircraft
     
    5. Install the aircraft, skins and ground objects listed above. For detailed instructions on how to do this, see the readme file for each individual item. For the AA units from the BoB terrain, simply copy their folders from the SFP1/Objects/Groundobject folder to the the same folder of your new install.
     
    6. Install Charles' WW2 formations mod.
     
    7. Copy the Burning Sands 1944 mod files to the relevant folder of your new install. The simplest thing is to retain the file structure and copy the unpacked files over. Items in the Campaigns, Menu, Objects, PilotData and Terrain folders go into those same folders in your new install. When asked to overwrite existing files, say "Yes" each time. YOU DID BACK UP THOSE FILES LISTED ABOVE, DIDN'T YOU?
     
    8. That's it. Burning Sands 1944 should now be available at the campaign menu. Happy hunting!
     
     
    *****************************************************************************************************************************
     
     
     
     
    KNOWN ISSUES
     
    1. Some of the third party planes use the "_" character in the name of their install folder when unzipped, e.g. Bf_110E, He_111H6, Me_262A, P_40E. For some reason, my set up refuses to recognise those planes as installed when that character is present. I have all those planes installed in the following format: Strike Fighters/Objects/Aircraft/Bf-110E, Strike Fighters/Objects/Aircraft/He-111H6 and so on (Me-262A, P-40E). I have used that format in the BS1944_data.ini file, so if you find that the campaign does not allow you to select those planes, check that you have installed those planes with the same naming format. If they are different, either change each air unit entry in the BS1944_data.ini file to match the install folder for each plane, or change the name of the plane's install folder to the format used in the BS1944_data.ini file.
     
    2. WOLF257's planes are not currently available for download. If you don't have them, use the alternative BS1944_data.ini file provided.
     
    3. Skins. I have used the "DefaultTexture=" flag for each unit (in the BS1944_data.ini file) to try to ensure all planes use the appropriate MTO skin. Sometimes planes still show up in ETO skins. I have no idea why. If you are having skin problems, check that the "DefaultTexture=" for each squadron specifies the skin folder in the aircraft folder correctly. Or you could create a specific MTO install where the only skin in each plane's folder is an MTO skin - hint, hint. Otherwise, answers on a postcard to. . .
     
    4. Loadouts. If you are having trouble saddling up with the appropriate tank-busting gear or whatever, check that the "AttachmentType=" flag in the Weapon Stations section of the appropriate aircraft_DATA.ini file is specified properly. Bunyap's site has updated DATA.ini files for many aircraft so they work with the latest weapons pack. Or just set it like this, "AttachmentType=UK,USAF,USN" (without the quotes) for the Allies and all will be well. Purists run screaming for the hills at this point. For Luftwaffe the setting is "AttachmentType=Nazi Germany" On the subject of loadouts, if (like me) you want to fly CAS campaign missions in the Hurri 2C (and what else would you do with a wingful of rockets?), go to the Strike Fighters/Objects/Aircraft/Hurricane2C/Hurricane2C_DATA.ini file, and add CAS to the "PrimaryRoles=" flag under [MissionData] near the top of the file. My apologies to the A-team. My excuse is that this is a fictional campaign.
     
    5. I know that the RAAF squadron has to be selected from the RAF list. My apologies to our Australian cousins. Apparently the current build of the campaign engine has trouble with the ground war if more than two forces are defined. Take solace in the fact that the Poms can't cope without you.
     
    6. If you have any other problems, questions, suggestions or constructive criticism, I can be contacted at Combatace, SimHQ, column5.us and the Thirdwire forums. I can't promise to solve your issue, but talking helps.
     
    7. Now, if only someone would make an MTO skin for the Hawker Typhoon. . . ;-)
     
     
     
    Cheers,
     
    baltika
     
     
     
     
    *****************************************************************************************************************************
     
     
    CREDITS
     
     
     
    This campaign is my way of saying thanks to all the modders who have created so many great WW2 planes to enhance the community's enjoyment of this great series of sims. Without all their hard work in producing a wealth of additional planes, skins, ground objects, terrains, weather mods, and all the rest, this mod would, quite simply, not exist. My thanks to all concerned, and indeed the wider SFP1/WOV/WOE/FE community in general who have provided so much information about how this whole bag of nuts and bolts works.
     
    And, of course, thanks to TK and Thirdwire for creating SFP1/WOV/WOE/FE in the first place.
     
     
    I have included a number of screenshots which feature the work of various devs and modders, and I would like to thank them for their contribution:-
     
    The SFP1 Dev A-team (Capun, Gramps, Charles, Kesselbrut and The Wrench) - Planes and skins too numerous to mention. 12 out of the 16 aircraft featured in this campaign.
     
    The Wrench (Kevin Stein) - Skins (see full list above) & inspiration. Kevin kicked this off with his Cold War Gone Hot: 1946 suggestion.
     
    Pasko - Stuka Ju 87B (Skins by Gramps)
     
    Polak - WW2 Ground objects, Sky mod
     
    WOLF257 - Bf-109G10 and Fw190
     
    Deuces - weapons, effects
     
    Kesselbrut/Geo - WW2 Ground objects
     
    Cellinsky - Weather Mod
     
     
    Thanks to everyone. If your work is featured and I have not credited you, please accept my apology. Let me know & I will add you to the list.
     
    Happy Hunting,
     
    baltika
     
     
     
     
     
    *****************************************************************************************************************************
     
    DISCLAIMER AND LEGAL STUFF
     
    Use these files at your own risk. They have been tested, but I accept no responsibility for loss of data, damage to hardware, or trashing of your heavily modded SFP1 install. Heed the health warning or else!
     
     
    This campaign is distributed as freeware. Feel free to mod it to your heart's content, so long as you give credit where it's due. You are not permitted to attempt to make any money out of it. Or are you so low that you would feed your grandmother to the Ravenous Bugblatter Beast of Traal for only five altarian dollars?
     
    (Douglas Adams, of course. See what I mean about credit where it's due?)
     
    *****************************************************************************************************************************

    720 downloads

       (3 reviews)

    0 comments

    Updated

  9. Red Wings Over Dhimar v1.0

    RED WINGS OVER DHIMAR
     
    Campaign mod for SFG
     
    by Baltika
     
    ********************************************************************
     
     
     
    This is a very simple .ini edit to enable Red-flyable squadrons in the stock Burning Sands campaign for SFG. It is tested only in SFG with the Oct 2008b patch, although it should probably work fine in SFP1 as well, and the level of patch should not really be an issue. It WILL NOT work in WoV/WoE/WoI unless you have the stock desert terrain installed to those games, so be warned.
     
    Of course, I spent a day putting this together and then found the old Red Wings campaign lurking on a back-up of my old SFP1 mods. I can't remember where this was d/led from, and it certainly doesn't seem to be available now (maybe at avsim?).
     
    Anyway, the art of making Red-side flyable campaigns seems to have fallen by the wayside, so it's probably no bad thing that this version be uploaded for all to use. The campaign files will not write over the stock Burning Sands campaign, so don't worry if you have a modded stock campaign, eg with vinman's Burning Sands upgrades.
     
    This is a back-to basics mod.
     
    I run it on
     
    Stock SFG
    Patched to October 2008b
     
    No weapons packs or anything else. If you have Bunyap's pack installed, you may beed to edit the supply entries for each flyable air unit (in the campaign_data.ini) to get the correct weapons to show up.
     
    You will need to make the stock MiGs flyable - but if you are d/ling this campaign, you've already done that, right ;-)
     
    If not, you will need to install these pits:-
     
     
    MiG-19S Pit by ordway
    http://forum.combatace.com/index.php?autoc...p;showfile=6519
     
     
    MiG-17F Pit by ordway
    http://forum.combatace.com/index.php?autoc...p;showfile=6469
     
     
    Su-7BM Pit by Kukulino, modded from boopidoo's Su-15TM pit
    http://forum.combatace.com/index.php?autoc...p;showfile=6159
     
     
    MiG-21F / PF / PFM pit by Paladrian
    http://forum.combatace.com/index.php?autoc...p;showfile=1919
     
    MiG-21MF Pit by Paladrian
    http://forum.combatace.com/index.php?autoc...p;showfile=1745
     
     
    I STRONGLY ADVISE that you DO NOT use the modded aircraft_DATA.inis supplied with some of these pits - they do not incorporate all the FM and AI tweaks to the stock FMs included with the new patch, so you will be busting your MiG down to a previous version if you do.
     
    Also, I have not included hangar screens or loading screens for the MiGs, but there are such things available if you want to add them in.
     
    I have set up the d/l package so it should be obvious where everything has to go. I have included a new mainscreen and title music, and Badger's Red-side Pilot Record Screen which is definitely Red-side orientated, so do not install the items in the SFG/Menu folder if you want to keep your existing mainscreen and title music.
     
    For that full-on Soviet experince, you may want to go the whole hog and install one of the Soviet comms mods available at CA.
     
    Any questions, give me shout on combatace.
     
    Cheers,
     
    Baltika
     
    31 October 2008
     
     
     
     
    Credits:
     
    MainScreen.wav
     
    "White Army, Black Baron"
    A famous march from the Russian Revolution, by Pokrass and Grigoriev
    Sung by the Red Army Choir
     
     
     
    For the Original "Red Wings — Soviet Campaign for Strike Fighters: Project One"
     
    Credit due to:
     
    R. Lee “Banger” Sullivan
    Beta testing by Jeff "STORM" Stoermer
    Pilot-record screen by Joe “Badger” Younger

    618 downloads

       (3 reviews)

    1 comment

    Updated

  10. British Isles Terrain Beta 0.4

    **************************************************
     
    UK Terrain and Campaign
     
    by Baltika
     
    Beta v 0.4
     
     
    For Wings over Europe Oct '08 patch
     
    **************************************************
     
     
    Credits:
     
    Thanks to gepard for his terrain tutorials, without which this mod would not exist.
     
    Thanks to Deuces for his Enhanced WoE tileset.
    I have included this in terms of the CombatAce Fair Use agreement, as I understand Deuces has granted his permission for his older mods to be used in this way.
     
    Thanks to Wrench for leading the way in terrain target placement.
     
     
    **************************************************
     
    Unzip the zip and copy the "UK" folder in to your terrain folder.
     
    The "RedBritain68" folder goes into your campaign folder.
     
    I have included two sets of terrain .ini files. You will find them in the UK/Soviet Invasion and UK/Celtic Wars folders. The default is the Soviet Invasion set, which has England defined as "ENEMY" and is required for the Red Britain 68 campaign to work.
     
    The Celtic Wars set has England defined as FRIENDLY, with the Celtic Nations as ENEMY. This is for use with ndicki's upcoming Celtic Wars mod, and should be regarded as a WIP. use at your own risk. In particular, you will require to add the various nations listed in this thread to your NATIONS.INI or you will likely get a CTD:
     
    http://forum.combatace.com/index.php?showt...38449&st=40
     
    This terrain is a beta, so you will see some strangeness. You can report any particularly freaky stuff to me at CombatAce.
     
    It is set up for use with WoE, but you can use SFP1 and WoV if you change the CAT pointer line in the terrain .ini file.
     
     
     
     
    Slainte!
     
    Baltika
     
    March 2009
     
    **************************************************
     
    For the campaign to work, you will require to add the following mods:
     
     
    Files required for Red Britain '68: Soviet Invasion UK
     
    F-111K by FastCargo & team (@ C5)
    Lightning F.6 by Russ (@C5)
     
    Sea Vixen FAW 2 by P. Chandler
    http://forum.combatace.com/index.php?autoc...mp;showfile=885
     
    Lightning Fmk6 by Russo
    http://forum.combatace.com/index.php?autoc...mp;showfile=736
     
    Lightning skins by Sundowner
    http://forum.combatace.com/index.php?autoc...p;showfile=5959
     
    http://forum.combatace.com/index.php?autoc...mp;showfile=992
     
    http://forum.combatace.com/index.php?autoc...mp;showfile=985
     
    Gloster Javelin by Veltro2k
    http://forum.combatace.com/index.php?autoc...p;showfile=8164
     
    RAF Thunderchief FGA 1 by Spinners
    http://forum.combatace.com/index.php?autoc...p;showfile=7986
     
    RAF Corsair GR.2 by Spinners
    http://forum.combatace.com/index.php?autoc...p;showfile=7049
     
    RN Skyraider by Wrench
    http://forum.combatace.com/index.php?autoc...p;showfile=1938
     
    Skyhawk FG2 by Guest
    http://forum.combatace.com/index.php?autoc...mp;showfile=554
     
    *******************************************************

    821 downloads

       (3 reviews)

    0 comments

    Submitted

  11. Kamchatka Peninsula for SF2

    Kamchatka Peninsula
     
    v2.0
     
    by Baltika
     
    For Strike Fighters 2 Series
     
     
     
    This is an upgrade of my original Kamchatka Peninsula Terrain to bring it up to the latest SF2 standard (September 2011 patch).
     
    I was motivated to bring it up to speed to provide a native combat environment for TK's excellent JASDF Phantom F-4EJ, available at the Thirdwire DLC Store.
     
     
    What's new over version 1.0:
     
    -Fully compatible with SF2
    -Winter and Summer tilesets
    -Fully operational in Thirdwire Mission Editor (Cheers Crusader!)
     
     
    This terrain includes a base tileset by Deuces, together with Stary's forests and farms mod adapted for use on this terrain. I have also created a large number of additional transition tiles based on Deuce's tiles, which may be of interest to terrain builders.
     
    This version 2.0 release also includes a full winter tileset, which is based on Major Lee's DBS terrain tileset. Thanks also to Wrench for creating the water effect .TGA tiles used here which bring the water to life.
     
    The tile naming format is compatible with the stock GermanyCE tileset for ease of expansion, but be aware that the excellent hi-res and seasoned tilesets by Brain32 and Stary in particular will not have all the necessary transition tiles, so use them with caution. Should you wish to use the included transitioned tileset for your own terrain mods, copy all the terrain .bmp files and .tga files into the "Tileset" folder and convert the .tga tiles to .bmp format. See Gepard's excellent terrain tutorials in the KB at CA for more info.
     
    All mission types are activated, for both red and blue side flyable. The Americans have their existing bases on the Aleutian Islands. I have handed the northern Kuril Islands to the Japanese for the sake of this scenario. Take it as read that the Soviets were sufficiently distracted by the ground war in central Europe that they lost their hold on the Kurils to Japan. Now, the Soviets are engaged in a fierce battle for control of the strategically important Kamchatka Peninsula.
     
    This is a target-rich, fictionalised version of the RUssian Far East. There are many installations and industrial zones in the Kamchatkai Krai that you will not find in real life. Equally, as much real-life stuff as I could discover went into the mix. Also, this is a showcase of a fully-transitioned tileset, so there is much more agriculture than you would get at these latitudes. Just kick back and enjoy the scenery.
     
    Finally, there is a monstrous presence lurking at the heart of the Peninsula who has risen from aeons of deathless sleep to trouble the affairs of men once more. Bragging rights to the first person to take a recon photo of this horror and make it back to base alive, and with their sanity intact ;-)
     
     
     
    INSTALLATION:-
     
    Simply unzip and drop the "KAMCHATKA" folder into your User\Saved Games\Thirdwire\StrikeFighters2\Terrains folder.
     
    It is highly recommended that you install the files listed below or you will not get the full intended Kamchatka Krai experience.
     
     
     
    RECOMMENDED FILES:-
     
     
    Groundobjects:-
     
    CVN-75 by Digital Overload
    http://forum.combatace.com/index.php?app=downloads&showfile=9684
     
    TAKR Orjol by Gepard
    http://forum.combatace.com/index.php?app=downloads&showfile=5497
     
    TAKR Admiral Gorshkov by X-RAY
    http://forum.combatace.com/index.php?app=downloads&showfile=5830
     
    UdaloyI by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10336
     
    UdaloyII by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10330
     
    BRDM_SA-9 by rebelryder
    http://forum.combatace.com/index.php?app=downloads&showfile=7740
     
    SA-11 & SA-17 by 101tfs
    http://forum.combatace.com/index.php?app=downloads&showfile=7627
     
    ScudLauncher & Missile by bigal1
    http://forum.combatace.com/index.php?app=downloads&showfile=6435
     
    Soviet SAMs by gabilon
    http://forum.combatace.com/index.php?app=downloads&showfile=3057
     
     
     
    CREDITS:-
     
    Core tilesets by Deuces and Major Lee. Additional transition tiles by Baltika
     
    Winter Sea .TGA tiles by Wrench
     
    Forests and Farms mod by Stary, extended to cover additional tiles
     
    Kamchatka_water.bmp by Crusader
     
    Doppler Radar Dome by grumpapotamus
    I have modded this as a terrain object rather than a separate ground object. The original readme file is included. Thanks grumpapotamus ;-)
     
    WW2 Subpens from WW2 Europe Terrain by Edward et al, modded for Soviet use.
    Thanks to the original creator.
     
     
     
     
     
    As ever, feedback, comments, bug-reports and general griping are most welcome.
     
    Slainthe!
     
    Baltika
     
    September 2011

    1,007 downloads

       (3 reviews)

    3 comments

    Updated

  12. Iceland 2015

    Iceland 2015 v0.1 beta
     
    for Wings Over Europe
     
    by Baltika
     
    with thanks to Gepard for illuminating the path
     
     
     
    This is a beta preview of my Iceland 2015 terrain which is in the early stages of development.
     
    Installation is as simple as dropping the Iceland folder into your WoE/Terrain folder, and selecting "Iceland 2015" from the terrain list.
     
    This terrain is usable in SFP1 & WoV, but you will need to edit the CatFile= flag in the Iceland.ini file to point to the correct terrain Catfile for the version of the game you are running. You will also need a Germany_CE replacement tileset. Brain32's is excellent, with treemod by CA_Stary, and you can get it here:-
     
    http://forum.combatace.com/index.php?autoc...p;showfile=6192
     
    In fact, I recommend installing Brain32's tileset even if you are running WoE.
     
    Just drop the tileset into your Iceland folder, and go fly.
     
     
    Please be advised this is an early beta release, for preview and feedback purposes only. Single missions will run, and there are flyable airbases for Red and Blue sides.
     
    But, there are a number of glaringly obvious tiling issues, and be very careful about using Alt+N as you are likely to crash into the side of a fjord somewhere.
    For some reason, Blue side anti-ship missions tend not to work properly.
    Also, non-airfield target areas are completely unpopulated, so don't go looking for lots of stuff to blow up, as it just ain't there, yet. . .
     
    Now, if someone wants to tell me the easy way to create a new tileset from scratch, I'd be delighted ;-) The topography of Iceland is wonderfully varied, from Glaciers to Volcanic Lava flows, from pure blue crystal springs to beaches of black sand, and from barren craggy rocks to verdant pasture. Just now it all looks a bit, well, green and boring. My early efforts at creating terrain tiles are amateurish to say the least. Ho-hum, back to the drawing board. . .
     
    As ever, feedback, suggestions and requests are most welcome. You can get me at combatace.
     
    Tally-ho!
     
    Baltika
     
    May 2008
     
     
    Oh yeah, this mod is released as freeware, you can mod it to your heart's content, and re-release for the benefit of the community. Credit should be given to the original developer, i.e. me ;-)
     
    You are NOT permitted to use this in any payware package, OK?

    1,040 downloads

       (2 reviews)

    0 comments

    Submitted

  13. SoCal '84: Red Dawn & Red Force v1.1

    ******************************************************************************************************
     
    SoCal Campaign Mods by Baltika
    v1.1
     
    Take to the skies and fight for the liberation of California!
     
    Red Force and Blue Force flyable campaigns for Wrench's California Terrain v2.0
     
    ******************************************************************************************************
     
    SoCal '84: Red Dawn
     
    SoCal '84: Red Force
     
    The Green Party sweeps to power in West Germany, resulting in unilateral nuclear disarmament and the removal of all U.S. air and ground forces. NATO disintegrates, with only the UK remaining an ally of America.
     
    Cuba and Venezuela go to a war footing, occupying El Salvador and Honduras. A civil war in Mexico brings the "People's Republican Army" to power, and close ties are forged with Russia. Mexico becomes a vassal of the USSR.
     
    The worst Soviet wheat harvest in 55 years results in mass starvation and rioting throughout the nations of the Warsaw Pact. Desperate for food and facing ruin, the Soviet Union and its allies launch a full-scale invasion of the continental United States of America. . .
     
     
    ******************************************************************************************************
     
    Bonus Campaigns:
     
    ******************************************************************************************************
     
    SoCal '62: Red Thunder
     
    Communist elements within the Mexican military seize power in a bloody coup, with the full backing of Moscow. Revolutionary Mexico becomes a member of the USSR.
     
    The international situation deteriorates as Soviet Premier Khrushchev and US President Kennedy fail to resolve the Cuban Missile Crisis diplomatically, and the conflict escalates as US Navy cruisers sink Soviet freighters suspected of carrying nuclear missiles to Cuba.
     
    In response, forward elements of the Cuban and Mexican Revolutionary Armies launch an assault into Southern California, supported by a massive Soviet expeditionary force.
     
    US ground and air forces, supported by UK and Canadian allies, are ordered to defend the American people at all costs. . .
     
    ******************************************************************************************************
     
    SoCal '62: Red Force
     
    The glorious Revolutionary Army of Mexico comes to power with the full backing of the Mexican people. The new Mexican government joins the brotherhood of international Socialist Soviet Republics.
     
    These developments are not welcomed by the American plutocrats, and the US President orders an unwarranted attack on Mexican and Cuban merchant shipping. Many civilian lives are lost.
     
    In order to preserve the safety of our citizens, and to free the American people from the oppression of their capitalist rulers, the Armies of the Socialist Brotherhood begin a campaign of freedom into the heartland of capitalism.
     
    California will be liberated!!!
     
    ******************************************************************************************************
     
    Read the Read Me for requirements, instructions, enlightenment and indoctrination.
     
    Tally-Ho!
     
    Baltika
     
    10 February 2009
     
    ******************************************************************************************************

    730 downloads

       (2 reviews)

    1 comment

    Updated

  14. Burma Air War - The Longest Retreat v1.0

    **************************************************
     
    Burma Air War
     
    The Longest Retreat
     
    December 1941 - May 1942
     
    Campaign Mod by Baltika
     
    v1.0
     
    **************************************************
     
    For SFP1/SFG/WoV/WoE
     
    Patched to v. 083006
     
    **************************************************
     
    Sept 1931: Japan occupies the Chinese state of Manchuria.
     
    July 1937: The ultra-nationalist Japanese Kwantung Army engineers open war with China. By 1938, Japan controls the majority of the Chinese coast. Chinese forces, led by Nationalist Generalissimo Chiang Kai-shek, continue to resist the Japanese invader.
     
    16 July 1940: General Hideki Tojo, Commander of the Kwantung Army, deposes the government in Tokyo and, as Minister of War, becomes the de facto leader of Japan.
     
    22 Sept 1940: In Berlin, Japanese Foreign Minister Yosuke Matsuoka signs the Tripartite "Pact of Steel" Treaty with Germany and Italy. On the same day, Japan invades French Indo-China (Vietnam).
     
    July 1941: Japan removes the puppet French regime and forcibly occupies Saigon.
     
    Dec 1941: The stage is set for the Japanese invasion of the Dutch East Indies, the Philippines, the Malay Peninsula and Burma. The hammer falls on Pearl Harbor. . .
     
    The Burma Road, running from Rangoon, through Mandalay to Kunwing in China, is Chiang Kai-shek's last supply route. General Tojo resolves to stop the flow of American military aid to his Chinese enemy. . .
     
    Sign up with the Royal Air Force, the Flying Tigers or the Imperial Japanese Army Air Force and fly for your life in a bitter struggle to the death over the skies of Burma!
     
     
    ***************************************************

    661 downloads

       (2 reviews)

    0 comments

    Updated

  15. Yom Kippur War 2010

    Yom Kippur 2010
     
    Fictional Modern-day Campaign
     
    for Wings Over Israel
     
    by Baltika
     
    ****************
     
    The near future. . .
     
     
    The peace process in the Middle East is in danger of falling apart. Border clashes continue daily and tensions between Syria and Israel rise to breaking point.
     
    Iran continues to flex its military muscle, secretly developing nuclear weapons capability and engaging in a massive build-up of conventional forces.
     
    Finally, the flashpoint comes when the Islamic Egyptian Jihad assassinate the pro-western Egyptian President. Revolution sweeps Egypt and a new strongly pro-Arab, anti-Western fundamentalist government takes power.
     
    With the main Western powers bogged down in an increasingly bloody and futile conflict in Afghanistan, the world looks on in horror as a new Jihadist coalition of Syria, Egypt, Iran and Algeria launch a full-scale offensive to bring about the obliteration of Israel. . .
     
    *****************
     
    Required Base Install:-
     
    Wings Over Israel patched to October 2008 level
     
     
     
    Required Files:-
     
    Aircraft:-
     
    A-4N (early) by wilco
    http://forum.combatace.com/index.php?app=downloads&showfile=7704
     
    EAF F-4E by Wrench
    http://forum.combatace.com/index.php?app=downloads&showfile=6242
     
    F-5E Tiger II by The Mirage Factory
    http://forum.combatace.com/index.php?app=downloads&showfile=5224
     
    F-14A Iranian AF by TMF
    http://forum.combatace.com/index.php?app=downloads&showfile=5209
     
    F-15I V1.5 for WOI by Dave, Flying Toaster, wpnssgt, Fubar512, Moonjumper, Kout, MJ and Deuces
    http://forum.combatace.com/index.php?app=downloads&showfile=6139
     
    F-16I for WOI by Dave, Swede, wpnssgt, moonjumper, bib, Kout and TMF
    http://forum.combatace.com/index.php?app=downloads&showfile=6140
     
    F-16A Arab Nations Mod by Gepard (From original by Team Viper)
    http://forum.combatace.com/index.php?app=downloads&showfile=2027
     
    MiG-25PDS by Gepard
    http://forum.combatace.com/index.php?app=downloads&showfile=7772
     
    MiG-29A for WOI by TMF
    http://forum.combatace.com/index.php?app=downloads&showfile=8419
     
    MiG-29A Export Version by TMF (For Iranian MiG-29A)
    http://forum.combatace.com/index.php?app=downloads&showfile=8418
     
    Mirage2000EM mod by Gepard (from Erwin_Hans' original)
    http://forum.combatace.com/index.php?app=downloads&showfile=7604
     
    SU-24 Pack by lindr2 (For Su-24MK)
    http://forum.combatace.com/index.php?app=downloads&showfile=8474
     
     
     
    Skins:-
     
    Iranian F-5E Tiger by Mike1
    http://forum.combatace.com/index.php?app=downloads&showfile=2903
     
     
     
    Other:-
     
    The Mirage Factory WOI Weapons pack
    http://forum.combatace.com/index.php?app=downloads&showfile=7362
     
     
    *******************
     
    INSTALLATION INSTRUCTIONS:-
     
    1. Ensure you are running WoI Oct 08.
     
    2. Install the TMF WOI Wep Pack.
     
    3. Install the planes and skins listed above.
     
    4. In F-16Arab, change the Egyptian skin folder name to "Egypt"
     
    5. Make sure you have installed the Egyptian specific weapons for F-16Arab, they are included with Wrench's EAF F-4E which is a required file.
     
    6. Drop the campaign folder "YOMKIPPUR2010" into your WoI\Campaigns folder.
     
    7. Select "Yom Kippur 2010" from the campaign selection menu, and protect Israel from the New Jihadist attack.
     
    *********************
     
    Any comments, feedback, bug reports, or Single Malt Whisky can be forwarded to Baltika at CombatAce.
     
    If there is sufficient interest, that is, any interest at all, I will expand this campaign to include a Red-side flyable version.
     
    Cheers all, and happy holidays.
     
    Baltika
     
    2nd December 2009
     
    *********************
     
    Special Thanks to Johan217 for his WoI campaigns expansion files, from which this mod was partly developed.
     
    Thanks also to TK for his holiday sale on the older WoX titles, which persuaded me to pick up WoI, long before I get my flashy new gaming rig and switch completely over to the SF2 series. Cheers, TK ;-)
     
    *********************

    568 downloads

       (2 reviews)

    6 comments

    Updated

  16. Orange Revolution: 2004

    // Orange Revolution: 2004 Campaign
     
    // By Baltika
     
     
     
    // For Black Sea 2.0 Terrain
     
    // By Pfunk
     
    // ------------------------------------
     
     
    // This campaign mod would not be possible without
    // lots of hard work by many talented individuals.
     
    // Credit where it's due:-
     
    // Pfunk for Black Sea 2.0 Terrain
     
    // C5, Dave, eburger, et al for NF4+ pack.
     
    // ErikJ for MiG-29A Ukrainian Early Camo
     
    // ErikJ for Su-27 Ukrainian Splinter Camo
     
    // Gramps for Russian Speech Pack
     
    // --------------------------------------
     
     
    // Installation Instructions
     
     
    // Install SF2: Europe
     
    // Patch up to Nov '11 Level
     
    // Install Nato Fighters 4+ from CombatAce
     
    // Install all NF4+ update packs
     
    // Install Pfunk's Black Sea 2.0 terrain from SimHQ
     
    // Install Pfunk's Objects/GroundObject files from Black Sea 2.0 download
     
    // Unzip UkraineCampaignMod files to your desktop or wherever. Drag & drop the unzipped file folders to your NF4+ mod folder, over-writing when required. I have set it up so it should be obvious where everything has to go.
     
    // Fire up your NF4+ install and select "040710 Orange Revolution" from the campaign menu and choose your side. Fight for the liberation/occupation of Ukraine!
     
    // Nota Bene: If you have an existing SF2:E NF4+ install, you can add Pfunk's Black sea 2.0 terrain and object files and all the files from this campaign download into your NF4+ install and all will be fine - it's how I did it on mine, don't panic ;-)
     
     
    // -----------------------------------------
     
     
    // Baltika's Musings
     
    // This is my first published campaign mod for SF2 series.
     
    // I wish I could do more, but RL being what it is, as you guys all know round here, life, love and family take priority.
     
    // Having said that, I hope you all enjoy this campaign mod.
     
    // As ever, feedback, Bug Reports, and Single Malt Whisky can be sent to Baltika, c/o CombatAce.
     
     
     
    // Slainthe!
     
    // Baltika
     
    // 27 February 2012
     
    // -----------------------------------------

    522 downloads

       (2 reviews)

    5 comments

    Updated

  17. AVG Skin Pack v1.1 - P-40B Tomahawk

    AVG Skinpack v1.1
     
    For P-40 Tomahawk by Wolf257
     
    Thanks to Wrench for sharing his superlative Template, and for the use of his new, improved ring-bead gunsight and cockpit.ini file. Cheers Wrench ;-)
     
    Thanks also to Wolf257 for his AVG camo pattern which forms the base colouring of this skin set.
     
    Decals, .ini edits and so forth by Baltika. There are a/c numbers, tailcodes and squadron markings for 100 of the AVG Tomahawks. Where possible I have tried to match these up with actual serial numbers, but the sources of information are often conflicting.
     
    What you get are three separate folders, one for each of the AVG Squadrons, "Adam & Eves," "Panda Bears" and "Hell's Angels." Just drop the the 1AVG, 2AVG and 3AVG folders into your Tomahawk folder and you should be good to go.
     
    There is also a folder called "AVGKills" which also goes into your Tomahawk folder. This contains kill markings for up to 50 kills. If your pilot has more than that you will need to start a new pilot to get them to show up.
     
    You may want to add the following entries to your SquadronList.ini - what, you don't already have them. . . ? ;-)
     
    Add to SquadronList, renumbering from the last in line:-
     
    [squadronxxx]
    Name=1AVG
    DisplayName=1st Sqdn AVG - "Adam & Eves" - Sqdn. Ldr. Robert Neale
    Nation=AVG
     
    [squadronxxx]
    Name=2AVG
    DisplayName=2nd Sqdn AVG - "Panda Bears" - Sqdn. Ldr. John Newkirk
    Nation=AVG
     
    [squadronxxx]
    Name=3AVG
    DisplayName=3rd Sqdn AVG - "Hell's Angels" - Sqdn. Ldr. Arvid Olson
    Nation=AVG
     
     
    Also, make sure your NATION.INI (in the /Flight folder) has the following entry - I'm not sure if this is stock with the upgraded Nations Pack, or Charles' WW2 Formations mod, but here it is just in case:=-
     
    [Nationxxx]
    Name=AVG
    DisplayName=American Volunteer Group
    Alignment=FRIENDLY
    PlayerFlyable=TRUE
    Mercenary=FALSE
    PilotNameList=NamesUS.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=WW2USFighter
    Formation.Attack=WW2USMedBomber
    Formation.Bomber=WW2USBomber
    Formation.Transport=WW2USMedBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=GOOD
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.cat
    Medals=MedalsROC.ini
    MedalTextFile=MedalsROC.str
     
     
     
     
    I have also included a new Flying Tigers themed loading screen from a "collage" I found somewhere on the web. Drop it into your Tomahawk folder and edit the Tomahawk.ini file to include the following line, replacing the old one, if you want to use it:-
     
    LoadingScreen=FlyingTigersLoading.bmp
     
    Unfortunately I can't find my note of the name of the person who made this so I can't give proper credit. Sorry! It was freely available for d/l on a "fair use" basis, so I don't think I am breaching their intention by including it here. If you recognise it, please let me know and I will add a credit, or remove it if the originator so wishes.
     
     
    You will also see a Ring-bead sight .tga and cockpit .ini which were built by Wrench, and are gratefully included in this package. Here's the instructions from Wrench's original Readme:-
     
    ****************************************************
     
    = To Install Gunsight/Cockpit ini:
     
    Rename your original Tomahawk_COCKPIT.INI by renaming it somehing originnal, like "ori_Tomahawk_COCKPIT.INI"
    Drop the new "Ring-Bead_Sight.tga" into the cockpit folder.
    Drop the new "Tomahawk_COCKPIT.INI" into the main Tomahawk folder.
    You're done. This will give you a nice, standard fixed sight (done in black, with a gold aim bead). It might take a little getting used to, but it's much more historically accurate, as the reflector sights didn't appear until the D model.
     
    As usual, I can be reached at the emal below, or on the SimHQ, Colum5 or CombatAce message boards. With thanks to Wolf for creating this bird, and to everyone else who has expanded our gaming experience into other times and places!
     
    Enjoy!
    Wrench
    Kevin J. Stein
     
    kjstein@ca.rr.com
     
    ****************************************************
     
    That's all folks!
     
    Any problems, questions, complaints about these skins, you can get me at combatace. I am a fully signed up member of the "Fair Use" modding agreement at combatace, so feel free to modify these as you wish. Credit where it's due (remember the original template is by Wrench, The) and no payware, but otherwise these are fair game.
     
     
     
    Burma Air War 1942 campaign coming soon. . .
     
    Cheers,
     
    Baltika
     
    July 2008

    320 downloads

       (1 review)

    0 comments

    Updated

  18. The Battle of Midway v1.1

    The Battle of Midway
     
    v1.1
     
    Campaign Mod by Baltika
     
     
    **************************************************
     
    For SFP1/SFG/WoV/WoE
     
    Patched to v. 083006
     
    **************************************************
     
    May 1942:
     
    Defeat in the Battle of the Coral Sea, combined with the Doolitle raid on the Japanese home islands, has shaken Japanese confidence following their earlier whirlwind of victories in the Pacific.
     
    Japanese Combined Fleet Commander Yamamoto resolves to draw out and destroy the U.S. Pacific Fleet's aircraft carrier striking forces. His plan: to launch an amphibious attack on the Midway atoll, supported by his combat-experienced carrier-based air forces. The establishment of a Japanese air base at Midway would significantly expand the defensive ring around the home islands.
     
    Unknown to Yamamoto, the U.S. Fleet has broken the Japanese communications code, and his battle plans are revealed to the US Pacific Fleet Commander, Admiral Chester Nimitz.
     
     
    3rd June 1942, 04:30am
     
    The IJN Carriers Akagi, Kaga, Hiryu and Soryu advance on Midway Atoll, launching 108 planes to attack the US airbase there, at a distance of 240 miles to the NorthWest.
     
    Meanwhile, undetected by the Japanese, the US Fleet Carriers Yorktown, Hornet and Enterprise are under full steam 215 miles to the east of Midway.
     
    Their objective: Find and destroy the Japanese Carrier Strike Force!
     
    The Battle of Midway has begun. . .
     
     
    ***************************************************
     
    With thanks to Gepard for his Midway terrain, Wrench for working above & beyond the call of duty on various skins, .ini mods and stand-in aircraft, capun & the SFP1 Dev A-Team for various WW2 birds, and to all the modders who have created WW2 planes, skins, terrains and other mods.
     
    Cheers all!
     
    ****************************************************
     
    Tally-ho!
     
    Baltika
     
    March 2009
     
    *****************************************************
     
    Changelog
     
    v1.1
     
    -Corrected USS Yorktown start position bug
    -Updated Readme to include download links for required files
     
    *****************************************************

    1,232 downloads

       (1 review)

    0 comments

    Updated

  19. Semi-Fictional RNoAF F-16 skin

    Semi-fictional RNoAF F-16A Skin
     
    331Skv, 332Skv and 338Skv of the Royal Norwegian Air Force.
     
     
    What you get is a base skin in pale Norwegian colours with a set of decals to cover actual tail numbers for the three listed RNoAF squadrons. There are squadron crests to match each squadron. I have used a non-regulation Norwegian flag for the Fin Flash as I am no artist and I couldn't track down the right sort of decal.
     
    One word of warning, this skin will work on Team Viper's F-16A Block 10 model, rather than the newer TMF vipers.
     
    xevilpetex has released an updated version of Team Viper's F-16A Block 10:-
     
    http://forum.combatace.com/index.php?app=downloads&showfile=3099
     
    Alternatively, Team Viper's Viper Pack is now available here at CA, complete with Norwegian skin:-
     
    http://forum.combatace.com/index.php?app=downloads&showfile=9775
     
    Thanks to Team Viper (wpnssgt, Sundowner & Dave) for their F-16 pack, xevilpetex for his .ini updates, and wpnssgt for uploading a template for this plane.
     
    Thanks also to Derk for advice on the RNoAF F-16.
     
    Simply drop the folder "RNoAF2" into your /Objects/Aircraft/F-16A_10 folder, and go fly.
     
    Cheers,
     
    Baltika
     
    August 2009
     
     
    Update:
     
    Fixed missing textures on tailplane and on engine exhaust nozzle skirting.
     
     
    3 September 2009 Update:
     
    Removed top right and bottom left wing insignia
    Modified tailplane decal placement
    Toned down certain panel lines on wings
    Modified base skin colour in line with actual tones
    Changed nosecone colour
    Renamed skin folder to avoid conflict with Team Viper's RNoAF skin.

    113 downloads

       (1 review)

    0 comments

    Updated

  20. Kamchatka Peninsula v 1.0

    Kamchatka Peninsula
     
    Summer Terrain
     
    v1.0
     
    by Baltika
     
    For Wings Over Europe October 2008 Patch
     
     
    This is my first full-fledged terrain mod. It includes a base tileset by Deuces, together with Stary's forests and farms mod adapted for use on this terrain. I have also created a large number of additional transition tiles based on Deuce's tiles, which may be of interest to terrain builders.
     
    The tile naming format is compatible with the stock GermanyCE tileset for ease of expansion, but be aware that the excellent hi-res and seasoned tilesets by Brain32 and Stary in particular will not have all the necessary transition tiles, so use them with caution. Should you wish to use the included transitioned tileset for your own terrain mods, copy all the terrain .bmp files and .tga files into the "Tileset" folder and convert the .tga tiles to .bmp format. See Gepard's excellent terrain tutorials in the KB at CA for more info.
     
    All mission types are activated, for both red and blue side flyable. The Americans have their existing bases on the Aleutian Islands. I have handed the northern Kuril Islands to the Japanese for the sake of this scenario. Take it as read that the Soviets were sufficiently distracted by the ground war in central Europe that they lost their hold on the Kurils to Japan. Now, the Soviets are engaged in a fierce battle for control of the strategically important Kamchatka Peninsula.
     
    This is a target-rich, fictionalised version of the Russian Far East. There are many installations and industrial zones in the Kamchatka Krai that you will not find in real life. Equally, as much real-life stuff as I could discover went into the mix. Also, this is intended as a showcase of a fully-transitioned tileset, so there is much more agriculture than you would get at these latitudes. Just kick back and enjoy the scenery.
     
    Finally, there is a monstrous presence lurking at the heart of the Peninsula who has risen from aeons of deathless sleep to trouble the affairs of men once more. Bragging rights to the first person to take a recon photo of this horror and make it back to base alive, and with their sanity intact ;-)
     
     
     
    INSTALLATION:-
     
    Simply unzip and drop the "KAMCHATKA" folder into your Wings over Europe/Terrain folder.
     
    It is highly recommended that you install the files listed below or you will not get the full intended Kamchatka Krai experience.
     
     
    REQUIRED FILES:-
     
     
    Groundobjects:-
     
    CVN-75 by Digital Overload
    http://forum.combatace.com/index.php?app=downloads&showfile=9684
     
    TAKR Orjol by Gepard
    http://forum.combatace.com/index.php?app=downloads&showfile=5497
     
    TAKR Admiral Gorshkov by X-RAY
    http://forum.combatace.com/index.php?app=downloads&showfile=5830
     
    UdaloyI by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10336
     
    UdaloyII by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10330
     
    BRDM_SA-9 by rebelryder
    http://forum.combatace.com/index.php?app=downloads&showfile=7740
     
    SA-11 & SA-17 by 101tfs
    http://forum.combatace.com/index.php?app=downloads&showfile=7627
     
    ScudLauncher & Missile by bigal1
    http://forum.combatace.com/index.php?app=downloads&showfile=6435
     
    Soviet SAMs by gabilon
    http://forum.combatace.com/index.php?app=downloads&showfile=3057
     
     
     
    INCLUDED FILES:-
     
    Core tileset by Deuces. Additional transition tiles by Baltika.
     
    Forests and Farms mod by Stary, extended to cover additional tiles.
     
    Doppler Radar Dome by grumpapotamus
    I have modded this as a terrain object rather than a separate ground object. The original readme file is included. Thanks grumpapotamus ;-)
     
    WW2 Subpens from WW2 Europe Terrain by Edward et al, modded for Soviet use.
    Thanks to the original creator.
     
     
    Special thanks to Gepard for his TE tutorials, without which this mod would not exist.
     
    Thanks also to The Wrench for leading the way in terrain target placement - the hard way!
     
     
     
    As ever, feedback, comments, bug-reports and general griping are most welcome.
     
    Tally-Ho!
     
    Baltika
     
    February 2010

    1,633 downloads

       (1 review)

    9 comments

    Updated

  21. Operation: Polar Glory '99 v1.03

    // --------------------------------------------
     
    // Operation: Polar Glory 1999
     
    // By Baltika
     
    // v1.03
     
    // 19 December 2010
     
    // --------------------------------------------
     
     
    // Campaign mod for WoE October 2008 patch installs
     
    // Russian Invasion of Iceland 1999
     
     
    // --------------------------------------------
     
     
    The proposed construction of US missile defence systems in former Warsaw Pact Eastern European countries poses the greatest threat to Russian national security since the Nazi invasion of the Great Patriotic War.
     
    The refusal of the Western Powers to negotiate on this issue has left the Kremlin with no option but to pursue a military solution. Full-scale war in Central Europe is considered detrimental to Russian national interest.
     
    A bold strike to occupy the strategically vital staging post of Iceland is considered to be an achievable goal which will demonstrate the resolve of the Russian people whilst avoiding a nuclear escalation of hostilities.
     
    Once occupied, Iceland will become the major forward missile and submarine base of the Russian Empire and will guarantee strategic control of the North Atlantic.
     
    Air and ground units of the Iceland Defence Force are on station to mount a defence of the island. The USS Dwight D. Eisenhower CVN-69, with units of Carrier Air Wing 7 embarked, is making all speed to the North Atlantic to oppose the Russian invasion. . .
     
     
    // --------------------------------------------
     
    // 1.03 update
     
    Revised installation instructions to synchronise with Iceland terrain v1.02.
     
     
     
     
    // 1.02 Update
     
    This adds in squadrons from the remaining members of the Iceland Defence Force:-
     
    RNoAF 332 Skv (F-16)
     
    RCAF 441 Sqn "Silver Foxes" (CF-188)
     
    KLU 323 Sqn (F-16)
     
     
     
    Also adds in the following ground forces:-
     
    Norwegian Telemark Battalion
     
    Dutch Regiment Huzaren Van Sytzama
     
    Royal Canadian Dragoons
     
     
     
     
    In addition to the files listed below which were required for previous versions, you will need to add the following files:-
     
    CF-188 mod by Saguanay, based on Mirage Factory FA-18A:
    Available at http://www.checksix-fr.com/
     
    KLU 323 Sqdn Skinpack by RavenClaw_007 (Put in F-16A_Blk10-NDC folder):-
    http://combatace.com/files/file/3974-323sqn-skinpack/
     
     
    // ---------------------------------------------
     
     
    Required Files:-
     
    Iceland Terrain by Baltika, and v1.02 update:-
    http://combatace.com/files/file/11447-iceland02-full-scale-terrain-v10/
     
    http://combatace.com/files/file/11476-iceland-terrain-v102-update/
     
     
     
     
    Aircraft Carriers & Ships:
     
    USN Nimitz Class Carriers - Modded by WombRaider from original by Digital Overload:
    http://combatace.com/files/file/7423-usn-nimitz-class-carriers/
     
    Admiral Gorshkov by X-RAY
    http://combatace.com/files/file/5830-admiral-gorshkov/
     
    UdaloyI by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10336
     
    UdaloyII by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10330
     
     
     
    Russian Aircraft:-
     
    MiG-31M - Modded by Erwin Hans from lindr2's original
    http://combatace.com/files/file/8585-mig-31m-new-mig-31bm-radar-fix/
     
    SU-33 Sea Flanker by Insky Group:
    http://combatace.com/files/file/11364-su-33-sea-flanker/
     
    SU-39 by Erwin Hans et al
    http://combatace.com/files/file/7921-su-39-super-grach/
     
    MiG-29 by Mirage Factory (MiG-29C_rus)
    http://combatace.com/files/category/135-mig-29-fulcrum/
     
    Tu-95A Bear by Veltro2k
    http://combatace.com/files/file/7866-tu-95-bear-a/
     
    MiG-27K mod by Gepard
    http://combatace.com/files/file/5493-mig-27k-carrier-based/
     
    Su-27 by MarcFighter
    http://marcfighters.combatace.com/Aircrafts.htm
     
     
    NATO Aircraft:-
     
    F-14A+ - Modded by Typhoid from Mirage Factory original:
    http://combatace.com/files/file/3924-f-14a/
     
    F-15C/D MSIP by Dave, Crusader, Fubar512, wpnssgt et al
    http://combatace.com/files/file/5865-msip-f-15cd/
     
    Harrier GR7 by bobrock
    http://combatace.com/files/file/9116-harrier-gr7/
     
    Tornado F3 by bobrock
    http://combatace.com/files/file/8268-tornado-f3/
     
    F-16A Block 10 NDC by Mirage Factory
    http://combatace.com/files/file/3507-mirage-factory-f-16a-blk-10-ndc/
     
    FA-18A by Mirage Factory
    http://combatace.com/files/file/1553-mirage-factory-fa-18a-hornet/
     
    EA-6B Prowler by Agamemnon &allenjb42, original by Hawker
    http://combatace.com/files/file/2517-ea-6b/
     
     
     
    Skins:-
     
    57th FIS F-15C skin by Dave
    http://forum.combatace.com/index.php?app=downloads&showfile=1572
     
    VF-103 Jolly Rogers F-14 skin by Paul Nortness (put in F-14A+ folder)
    http://combatace.com/files/file/4850-vf-103-jolly-rogers/
     
     
    // ----------------------------------------------------
     
    // INSTALLATION
     
    Ensure that all files listed above are installed.
     
    The files included in this download pack are set up to make it obvious where everything has to go.
     
    Contents of \Campaign folder to your WoE\Campaign folder, \Menu folder to WoE\Menu folder, etc.
     
    For those who are updating a previous version of this campaign mod, just drop the included files into your existing install, over-writing any previous version. This will break any earlier Polar Glory campaign still in progress, so you may wish to finish before updating.
     
    Any problems getting it up and running, give me a shout.
     
     
    // ----------------------------------------------------
     
    Notes:-
     
    I had a problem getting Su-33 loadouts to work in campaign mode. To get the missiles to show up, I had to use the weapons editor to remove StationCode entries from these missiles:- AA-11B, AA-10C and AA-10D. If you have nay trouble with this stuff, post in the support thread and I'll do my best to help out.
     
    For all those of you who say, "Why aren't you using the new TMF F-14A/B for SF2?"
    This is a "template" campaign based on all the stuff I have in my heavily-modded WoE Oct 08 install. The purpose is to get a workable Iceland campaign out asap, as this has been requested and is a mission goal. I am also behind the curve in modding SF2, and I am very keen to see what the new EPs and F-14 game will bring to the table in terms of naval warfare. Those of you who have tried my Midway campaign will know I can force naval engagements in the WoX engine, but there is no point busting a gut to get something done when it will be served up on a plate soon enough.
     
    Having said that, look out for "Operation: Nordic Hammer," coming soon for SF2 series.
     
    Meantime, have fun in the Battle for Iceland ;-)
     
    Bug reports, complaints and Single Malt to Baltika, c/o CombatAce ;-)
     
    18 November 2010
     
    // ------------------------------------------------------

    526 downloads

       (1 review)

    2 comments

    Updated

  22. Midway Campaign v1.1 Hotfix

    Thanks to Bigstone for drawing my attention to a bug which affected units based on USS Yorktown. I had mistakenly included an experimental build of the campaign_data.ini file.
     
    This hotfix includes the updated Midway_data.ini file which corrects this bug, together with an updated readme which provides download links for the required files.
     
    Just unzip the .rar and drop the new Midway_data.ini file into your Campaigns/Midway folder, over-writing the old one. This will likely break any campaigns you have started, so be warned.
     
    Thanks for the feedback, and my apologies for any worry/sleepless nights/hair-pulling this bug has caused.
     
    Cheers,
     
    Baltika.
     
     
    Update:
     
    I have edited the main campaign download pack to include the version 1.1 campaign files. So you only need this update if you have downloaded the original v 1.0 of the campaign pack.

    667 downloads

       (0 reviews)

    0 comments

    Updated

  23. 303 (Kosciusko) Sqdn RAF Hurricane Mk 1

    *****************************************************
     
    303 (Kosciusko) Sqdn RAF
     
    Skin for A-team Hurricane Mk 1
     
    *****************************************************
     
    Credits:-
     
    Original Hurricane 1 skin by Gramps
    303 Sqdn crest .tga by Gramps
    RAF squadron code typeface is T. Horvath's RAF_WW2_851ATH, available from simmerspaintshop.com
     
    303 Squadron Numbers, Tail numbers and kill marking .tgas, .ini edits and BoB Campaign 303 Sqdn Screens by Baltika.
     
    *****************************************************
     
     
    INSTALLATION
     
    Unzip to temp folder.
     
    Drop contents of unzipped folder into your BoB install, maintaining the file structure. It should be obvious where everything has to go.
     
    To enable 303 Sqdn skin for campaign use, open BoB_data.ini campaign file, scroll down to [AirUnit002] and change the "DefaultTexture=" flag to read:-
     
    DefaultTexture=303
     
    I recommend creating a new pilot to start a fresh campaign using this skin, as the kill markings run from 0-30 kills. If you use an existing pilot you are likely to have a lot more kills on record so the kill markings won't show up.
     
    To use the included campaign screens, open the BoB.ini campaign file, scroll down to [RAFUnit002] and make the following edits:-
     
    CampaignBaseScreen=BoBBaseScreen303Sqdn.bmp
    CampaignEndWinScreen=BoBWinner303Sqdn.bmp
    CampaignEndLoseScreen=BoBLoser303Sqdn.bmp
     
    *****************************************************
     
    That's it. Go fly, and rack up kills ;-)
     
    *****************************************************

    158 downloads

       (0 reviews)

    0 comments

    Updated

  24. Battle of the Philippines 1941-42 v1.1

    **********************************************
     
    PACIFIC AIR WAR
     
    THE BATTLE OF THE PHILIPPINES 1941-42
     
    v1.1
     
    31 July 2008
     
    **********************************************
     
    A Campaign Mod for SFP1/WoV/WoE
     
    by Baltika
     
    **********************************************
     
     
    On 7 December 1941, Imperial Japan launched a combined full-scale assault on the Dutch East Indies, the Philippines and the Malay Peninsula. The US Fleet was attacked and decimated at Pearl Harbor. Allied defence strategy was predicated on Japan attacking only a single Allied power, with the others sending military assistance in the event of an assault. The Japanese grand strategy left the Allies reeling, falling back on every front under the strength and ferocity of the Japanese attack.
     
    Lt. Gen. Masaharu Homma, commander of the Japanese 14th Army, was tasked with the invasion of the Philippines. Vice Admiral Ibo Takahashi commanded the IJN 3rd Fleet, Philippines Force, for the amphibious assault. Air Support was provided by the IJAAF 5th Air Group under Lt. Gen. Hideyoshi Obata, and the IJNAF 11th Air Fleet under Vice Admiral Nishizo Tsukahara.
     
    Gen. Douglas MacArthur commanded the combined US and Philippino defensive force, organised into the US Army Forces in the Far East.
     
    Maj. Gen. Lewis H. Brereton commanded the Far East Air Force, consisting of P-40 Warhawk, B-17 bomber and P-35 Guardsman squadrons. The Philippino Air Force fielded a squadron of valiant but outclassed P-26A "Peashooters."
     
    The Battle of the Philippines lasted until the final surrender of the garrison on 8 May 1942. The survivors suffered brutal treatment in captivity. Thousands died on the "Bataan Death March" or working in slave labour camps.
     
    The Philippines were finally liberated in 1945. But that is another story. . .
     
    **********************************************
     
     
    CAMPAIGN CONTENT
    ****************
     
    Flyable Squadrons:-
     
    3rd Pursuit Squadron P-40E
    20th Pursuit Squadron Tomahawk
    34th Pursuit Squadron P-35A
    28th Bombardment Squadron B-17F
    PAAF 6th Pursuit Squadron P-26A
     
    Ryujo Kanjo Sentokitai A6M2 Zero
    Ryujo Kanjo Kogekikitai D3A1 Val
     
     
     
    INCLUDED FILES:-
    **************
     
    Skins:-
    *****
     
    P-26A PAAC }
    P-40E USAAF OD } Wrench, The
    Tomahawk USAAC }
     
    Grateful thanks to Wrench for his great skins. Included here under the terms of the "Fair Use" modding agreement at combatace. Cheers Kevin ;-)
     
    For v1.1 I have included an "upgraded" version of Wrench's Tomahawk USAAC skin, using Wrench's new, improved Tomahawk template, featuring new panel lines, rivets, scuff marks, fading and all sorts of other goodness. Cheers again, Kevin ;-)
     
     
    Campaign Files:-
    **************
     
    All campaign files, squadron screens, Win/Lose screens by Baltika
     
     
    Terrain Files:-
    *************
     
    "Retrograde" mod of Edward's Phillipines terrain.ini files to create a 1941 environment for this campaign, with appropriate front lines, airfield occupation, invasion/defence fleets and so forth. NB Edward's terrain IS NOT included in this mod, you will have to get it from avsim. There are detailed instructions on how to create a "Philippines 1941" terrain which will sit alongside Edward's 1945 original so you can fly both. Please see below.
     
    For v1.1 I have included updated .HFD and .TFD files only, which flatten and tile the additional airbases featured. Thanks to Edward for creating his many excellent WW2 terrains for SFP1. S!
     
     
    UI Files:-
    ********
     
    WW2 Map icons - Geo & Charles
     
     
    Ground Objects:-
    ***************
     
    Philippine Scouts
    Philippine Regular Infantry
    Simple .ini mod of Kesselbrut's US_Squad_early into nation specific infantry, by Baltika. Thanks to Kesselbrut
     
     
     
    ***************
    REQUIRED FILES:-
    ***************
     
    AIRCRAFT:-
    **********
     
    P-35A }
    P-40E }
    B-17F } SFP1 Dev A-Team
    A5M }
    Ki-48 }
    Ki-46 }
    http://cplengineeringllc.com/SFP1/
     
     
    P-26A } Bunyap
    http://www.bunyap2w1.com/
     
    Tomahawk }
    Ki-21 } Wolf257
    Ki-27 }
    http://forum.combatace.com/index.php?autoc...p;showfile=4363
     
    G4M2 } ArmourDave
    A6M2 }
    http://forum.combatace.com/index.php?autoc...mp;showfile=744
     
    D3A1 } Pasko, Starfighter & Gramps
    http://forum.combatace.com/index.php?autoc...p;showfile=1889
     
     
    GROUNDOBJECTS:-
    ***************
     
    Jap_Squad } Kesselbrut
    US_Squad_early }
    http://forum.combatace.com/index.php?autoc...mp;showfile=762
     
    Type 97 (Chi-Ha Tank) }
    Akagi (aircraft carrier) }
    Benham (USS Mayrant) } SFP1 Dev A-team
    Liberty USS Jeremiah O'Brien}
    USS Brooklyn }
    http://cplengineeringllc.com/SFP1/
     
     
    M3 (Halftrack) } Geo
    Lee (Tank) }
    http://www.geos-aircraft.com/SFObjects.htm
     
     
    Pacific Ground Objects pack, compiled by Edward, but many contributors, I think
    Available at Avsim
     
     
     
    TERRAIN:-
    *********
     
    WW2 Phillipines by Edward
    Available at Avsim
     
     
     
     
    OTHER:-
    *******
     
    Bunyap's Weapons pack (latest version)
    http://forum.combatace.com/index.php?autoc...p;showfile=2672
     
    WW2 Formations mod - Charles
    http://forum.combatace.com/index.php?autoc...p;showfile=3197
     
     
    RECOMMENDED (but not essential):-
    *********************************
     
    WW2 Effects pack v0.91 by CA_Stary
    http://forum.combatace.com/index.php?autoc...p;showfile=5072
     
    Green camo wooden hangars by CA_Stary
    http://forum.combatace.com/index.php?autoc...p;showfile=5103
     
    WideSky v1.0 by cellinsky
    http://forum.combatace.com/index.php?autoc...p;showfile=6903
     
    PTO Mainscreen (For SFP1) by Charles
    http://forum.combatace.com/index.php?autoc...p;showfile=3335
     
    or
     
    PAW Mainscreen by Kout
    http://forum.combatace.com/index.php?autoc...p;showfile=1514
     
     
    You may also wish to install either Deuces' Vietnam_SEA terrain upgrades, or Brain32's Vietnam_SEA tileset with CA_Stary's Green Hell mod, as those are compatible with the Philippines terrain. Squadron screens included in this mod are shot using Deuce's tiles and treemod for WoV.
     
     
    **************************************************
    **************************************************
     
     
    INSTALLATION INSTRUCTIONS
     
    It is recommended that you install this campaign to a dedicated PTO install of SFP1/WoV/WoE. You don't need a separate install just for this campaign, it will sit happily in an existing PTO install. Just be careful about over-writing any of your modded files. The most obvious one is the SquadronList.ini. Unzip the d/l package to a temp file and check its contents before installation. If unsure, BACK UP YOUR MODS FIRST!!!!!!!!!
     
     
    If you have already installed v1.0 of this campaign, simply unzip the files to a temp folder, and then copy them over to your existing install, overwriting when requested to do so. Make sure you don't have any "nested" folders when copying over.
     
    If you are starting from scratch, here's the drill:
     
    1. Install Strike Fighters Project One
     
    2. Patch up to v 083006
     
    3. Install Bunyap's weapons pack (Required for WW2 weapons)
     
    4. Delete all stock aircraft
     
    5. Install the aircraft, ground objects and terrain listed above
     
    6. Install Charles' WW2 formations mod
     
    7. Install the PAW1 Campaign Mod files to the relevant folder of your new install. The simplest thing is to retain the file structure and copy the unpacked files over. It should be obvious where everything has to go. Overwrite when requested to do so. You may want to backup your original SQUADRONLIST.INI. Or, just cut and paste the squadrons from the included list to the end of your current one, renumbering where the last one leaves off.
     
    8. VERY IMPORTANT! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! !
     
    9. Browse to your /Terrain folder. You will see folders called "Phillipines" [sic] and "Philippines1941" - inside the Philippines1941 folder is just a bunch of .ini files, some new planning maps and 1941 static P-40E skins, credit to Wrench. Open the "Phillipines" folder, and copy and paste its entire contents into your "Philippines1941" folder, EXCEPT the following files:-
     
    P40E1.BMP
    P40E1Dest.BMP
    P40E2.BMP
    PlanningMap1.bmp
    PlanningMap2.bmp
    PlanningMap3.bmp
    Phillipines.INI
    Phillipines_briefing.INI
    Phillipines_DATA.INI
    Phillipines_dogfight.INI
    Phillipines_movement.INI
    Phillipines_nations.INI
    Phillipines_targets.INI
    Phillipines_types.INI
    Phillipines.HFD
    Phillipines.TFD
     
    You will see that the 1941 terrain folder already contains the necessary .ini files. I have also resized Wrench's P-40E OD skin to be used for the parked P-40s. Otherwise you will get the wrong type of P40 for 1941 parked on your runways. I have also included new planning maps for the 1941 version of the Philippines terrain.
     
    11. IF YOU DO NOT CARRY OUT THE ABOVE STEPS YOU WILL GET A CTD WHEN YOU TRY TO FLY THE CAMPAIGN ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! !
     
    12. If you are running WoV/WoE, you will need to change the catfile pointer in the terrain.ini to get it to work properly. Any problems, give me a shout.
     
    That's it. "Battle of the Philippines" should now be available at the campaign selection screen.
     
     
    ****************************************************************************************************
     
     
    KNOWN ISSUES:-
    ************
     
    1. Flying the Val off the IJN Ryujo, you will probably blow up on the deck. I think it has to do with the positioning of the catapults and the size of the plane, but I don't know how to fix it. The Zero works just fine. So, if you really want to fly a whole campaign in the Val, select start mission "In Air" or "Near Target." Downloading the updated Val available at Combatace may fix this.
     
    2. On the subject of the Ryujo, I know the model used is the IJN Akagi. There are quite a few placeholders for unit types etc, but these are marked in the main campaign_data.ini if you are interested. You can easily swap the Akagi for Hinchinbrooke's IJN Zuiho, which is closer to the light carrier model. Install the Zuiho, and change the CarrierType= Flag in the Carrier Units section of the campaign_data.ini to read CarrierType=Zuiho. I got random CTDs after doing this, but it may be something in my install.
     
    3. The north end of Luzon is behind the 50k "Wall" at the edge of the map. For this reason, Japanese ground forces have already landed at the start of the campaign, and you may bump into the wall in the early days.
     
    4. The ALT+N function often makes you crash into the mountains in central Luzon, particularly flying a Zero campaign. To avoid this, make good use of your planning map to move your waypoints to ensure your flight path is over low ground where possible. Otherwise, fly the whole mission from the deck and back. Yes, you heard me, pilot ;-)
     
    5. There are a lot more Japanese planes available which are not flyable in campaign. This is because the bulk of the Japanese forces start on "off-map" bases on Formosa. Thanks to Stwa for that particular trick, cheers, mate ;-) Maybe in chapter two you can fly a Tony or whatever ;-)
     
    6. I have now much more thoroughly playtested the ground war, and it should run properly. It is quite carefully scripted to achieve a historical outcome. However, a few odd things may still happen in the campaign. Please report any strangeness to me at combatace, cheers ;-)
     
    7. If you don't like the red text for start/end campaign screens, browse to your SFP1/Menu folder and delete the OVERLAYTEXTSETTING.INI file to go back to the stock text colour.
     
     
    ****************************************************************************************************
     
    CREDITS:-
     
    My grateful thanks to all the modders who have provided great work to make SFP1 a fabulous WW2 playground:-
     
    Wrench
    Edward
    The A-team
    Bunyap
    Wolf257
    ArmourDave
    Geo
    Charles
    Kesselbrut
    RussoUK2002
    Pasko
    CA_Stary
    cellinsky
     
    In particular, but my thanks go out to everyone who has modded, posted and otherwise contributed to our fantastic community.
     
    Thanks also due to the whole team at combatace for providing a wonderful resource and home for this whole modding thang. Not so much a hobby, more a way of life. Cheers all ;-)
     
    Thanks to TK and Thirdwire for the whole shebang.
     
    ***********************************************
     
    Reference:-
     
    Duel For the Sky, Christopher Shores, Guild Publishing, London 1985
     
    And the mighty wikipedia
     
    S! To one and all.
     
    Baltika
     
     
    **************************************************
     
    This mod is released under the Freeware Licensing agreement promulgated at combatace.
     
    1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms.
    2. You must give proper credit in your readme file.
    3. If feasible, include the original readme along with your new mod.
     
    **************************************************
     
    31 July 2008
     
    Updated ReadMe / Installation instructions.
    Additional download links and recommended mods.
    Updated credits
    Improved chance of IJAAF & IJNAF units advancing to Philippines
    Re-named IJN Fleet elements in line with OOB
    Fixed Start/End Text offscreen bug
    Increased Unit Size of 4th Regt USMC
    PAAF 6th PS now listed as Philippines Unit
    Modded Philippine Scouts & Regulars from Kess's US_Squad_early
    Reduced chance of Zeros on Strike missions
    Added additional "Waypoint" Target Areas
    Fixed Calapan in the sea bug
    Fixed placement and size of AI airstrips in North Luzon
    Terrain flattened and tiled for additional airstrips
    Revised terrain Nations.ini for 21 regions
    Complete overhaul of strategic nodes/Ground War. Now it works!
    Improved USAAC P-40B skin, cheers Wrench
    New set of planning maps
     
    **********************************************

    779 downloads

       (0 reviews)

    1 comment

    Updated

  25. AVG Killmarkings

    AVG Skin Pack for P-40 Tomahawk
     
    AVG Killmarkings
     
    by Baltika
     
     
    These are for use with the "AVG Skin Pack for P-40 Tomahawk" previously uploaded. Killmarks got left out of the original upload by mistake, sorry!
     
     
    Just drop the AVGKills folder into your Objects/Aircraft/Tomahawk folder and you are all set.
     
    Kill marks for up to 50 kills, so if your pilot has more than that you will need to start a new pilot to get them to show up.
     
    Tora! Tora! Tora!

    127 downloads

       (0 reviews)

    0 comments

    Submitted

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