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foxmonter

+MODDER
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Everything posted by foxmonter

  1. A few past weeks my HD stop running... But good News !!!!! I can recover my data from my hard disk after hard work with recover programs. !!!! (Never made backups copies !!! a terrible mistake) Another HD... and I'm ready to go again !!!... The SV-51 is on mapping stage. I planned to made 3 skins, so far... See you!
  2. Macross comunity is big.. very big... and I never see a game based on macross saga for PC! Perhaps TK can be make a new engine for a game based on macross saga, a engine that can support space combat, gerwalk and batteroid mode, new animations, new weapons and a history to play in single player. My favorite is macross zero ! I love those sv-51 specially fighting against older f-14... JAJA too easy, no?
  3. I'm sure that when this mod come out.. is gonna be a lot of downloads... :fans:
  4. More images.! all renders from max. And a Wire view. Very complex, so far with weapons 10600 polys and still need to modelling the landing gears and vtol doors. Cheers.
  5. An opponet for a VF-0s ? The SV-51 r/a A difficult model to make in 3d. So for so good. I dont see information on the cockpit so it will be a modified of the valkyrie project. This will complete my first MOD of macross. VF-1a VF-1a W/Fast Attack VF-1J VF-1J W/Fast Attack VF-1S VF-1S W/Fast Attack Cockpit for the VF-1 series SV-51R/A CVS-101 Prometheus I see a post of the chief making the VF-0s, so you can completing the mod with the f-14 and mig-29, allready made for others modellers. In my second mod. VF-1D VE-1 SLV-111 Deedalus SDF-1 VF-0B VF-0D MBR-04-Mk VI Tomahowk (as ground model) Still I need to figure some weapons and effects, but is pretty much acceptable the progress so far. All of this models will not convert to any other modes, only Fighter. Because the game does not support this kind of transformation and making with some alternative controls is not the desire result. This an ambiciuos project and I want to make all of this models !!! So be patient. AH. this will be a FREE MOD, I made this for fun like all my models. Cheers
  6. CVS-101 Prometheus ... Source Draw. Carriers are comming... next the SLV-101 Deedalus (not a Valkyrie carrier only mechs) to fininsh the sdf-1.
  7. Sorry for the delay. A small help. A blueprint for russian AG missiles. Also I have another with AA missiles.. Cheers
  8. Check the images. First. I need to re-map the arms and hands. One problem to fix, is the position of the Gunpod. I think there is no way to put in the right hand..? The gunpod, is an external weapon. For now I made the animation into the bomb bay anim. I think to animate only the legs into the vector thrust animation. And no arms animation to avoid the incorrect position of the gunpod. If anyone got ideas for the gunpod, welcome!, and thanks! Cheers
  9. Pilot model. So far, the A,J,S and fast packs are made. Next.. the SV-51 and some carriers maybe I try to made a nice and complete mod, for that I don't release the models in separate ways.
  10. I don't know how to do that.... I think is not possible in the games.
  11. For my, modelling carry the most of time 1 or 2 hours by day (In good days), and then testing.. just 10 or 15 mins.! until crash...
  12. WOW !! Yes, very nice. I like the sunk, and like you say about the sinking time is not to bad... it's ok (I think) considering the lost of the front! Like the Belgrano it sunk really fast when they lost the hull front and another hit too. I think The bomb is too powerfull. In the video you release the bombs at very low alt, our bombs do not explode in the conflict!, is this possible for the game?... Thanks for the video. Looking for this game!
  13. Really nice Dante! I like to see some a-4 shoting at some Type42 warship ! Yes !
  14. OK, who can make a laser beam? ... for 2000 billetes... JAJA
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