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snakeman

JAGDSTAFFEL 11
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Everything posted by snakeman

  1. ok thanks just to confirm it is a know issue that you start in the air ? I get re-heat flames in SF2V !
  2. Hi Am I missing something as no matter what I try when I edit a mission I always start in the air. I take it you can start from the runway. Also getting no Re-heat flames on the Lightnings. I am running the Combo Merge SF2 set. Thanks
  3. Looks great is the EA-6B available for download? Always loved this a/c. Thanks
  4. Is the EA-6B available for download? Always loved this a/c.
  5. Look forward to this.....good luck !
  6. Only two words to add..... PHANTOMS PHOREVER !!!!
  7. Thanks Mig-Buster I see you can select weapons etc...just what i wanted thanks again. Thanks Mig-Buster I see you can select weapons etc...just what i wanted thanks again.
  8. Hi Is there a way of defining the Squadron Markings your wing man uses on single missions. For instance if I chose 56 Sqn F-4M 80 TMF my wing man and rest of the squadron is 23 Sqn. Thanks.
  9. Hi Yes they are all the stock screens. I am going to try to reinstall check and if that works then patch it. Will let you all know how it goes. Thanks for your help so far.
  10. Hi I had to restore my pc and reaload SF2 series. Added merged patch install. My Menus are now out of sync. IE First Two boxes ok, Mission type displays aircraft on drop down and the rest are incorrect. Anyone else have this problem ? Tried to get a screen shot but it did not display settings. Thanks settings display in the setting below
  11. Born in the next town along from where i Live ! RIP !
  12. Some truley great games, but for me it has to be DI Tornado....anyone flown this ?
  13. Thanks for your answers. Just to add a BIG THANKS to the Mirage Factory for the British F-4 Phantoms which are superb and enable me to live the dream !!! THANKS AGAIN PHANTOMS PHOREVER !!!!
  14. Hi All Well I have tried and failed again so it is over to you very helpful flyers. The Mirage Factorys superb Phantoms, it is possible to seperate the wing fold and canopy open animations. Ie one key to open canopies and one to fold wings. I have had a look at the ini file but can't figure out what bit folds the wings. Thanks for the help. Snakeman
  15. Thanks Kevin I change nosewheel rollingradius=026 which works. It does not seem to make a difference with the main wheels tried different settings. Any ideas why the spoliers are popped up. Thanks again
  16. Got them with open canopy now also. Thanks again
  17. Hi Comrpnt I had to add OnGroundPitchAngle=0.50 now i get this So very close. Thanks very much for your help.
  18. Hi tried that file but it didn't work. I tweak about a bit more and added the following from the SF2E Stock F-4M DestroyedModel=F-4_Destroyed.LOD DestroyedEffect=VehicleFireEffect EmptyMass=14197.2 \\EmptyInertia=133209.5,27256.6,152258.9 ReferenceArea=49.24 ReferenceSpan=11.79 ReferenceChord=4.89 OnGroundPitchAngle=0.50 CGPosition=0.00,1.70,0.00 EmptyMass=14023.0 EmptyInertia=0,0,0 ReferenceArea=49.24 ReferenceSpan=11.79 Now I get see screen shots The Phantoms are sitting low. Any ideas ? Thanks
  19. See here also My link Phantoms Phorever !!!!
  20. Not sure if I am missing something but I cant see the file you sent...
  21. Spinners I searched the Knowledge Base but can't find Option 1) Time Travel method. I guess it will be relased in two weeks !!!
  22. Sorry Comrpnt did you mean to include a _data.ini file or am I reading your post worng ! Thanks
  23. Took both models for a spin. Great stuff thanks a lot. Phantoms Phorever !!!!
  24. Hi yes these are F-4M_static from WOE. Are you saying you can't use them in SF2E ? Yes the good F-4M is the one to fly.
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