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Everything posted by Typhoid
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View File Mig-29C This is a minor update to the Mig-29A to bring it up to the later Mig-29C configuration. This variant included an ECM capabilty (not always installed) along with a basic air to ground capability with conventional bombs and rockets only. This variant is still in service around the world in a number of countries including the current Russian Frontal Aviation. Thanks to wpnsgt and USAFMTL for the permission to post this version. Good hunting Typhoid "Real Aircraft use Tailhooks" Submitter Typhoid Submitted 01/26/2007 Category Mig-29 Fulcrum
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New Terrain
Typhoid replied to Mike1's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Very nice. We can set up missions for the upcoming MidEast Conflagration and take out Iranian ICBM sites! -
F-14 Sounds
Typhoid replied to Hooah!'s topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I didn't do anything to the sounds that were in the files. Works OK in my WOE install. I suggest downloading the original F-14A and going through that step by step, then reinstall the A+ and D. Typhoid -
6,713 downloads
This is a minor update to the Mig-29A to bring it up to the later Mig-29C configuration. This variant included an ECM capabilty (not always installed) along with a basic air to ground capability with conventional bombs and rockets only. This variant is still in service around the world in a number of countries including the current Russian Frontal Aviation. Thanks to wpnsgt and USAFMTL for the permission to post this version. Good hunting Typhoid "Real Aircraft use Tailhooks" -
View File F-14A+ +-----------------------------------------------------------------------------------------------------+ | | | GRUMMAN F-14A+ TOMCAT | | The F-14A+ Tomcat the best fleet defender. | +-----------------------------------------------------------------------------------------------------+ With the gracious permission of; The Mirage Factory and Olivier ANGUILLE (BPAo); This update includes the avionics upgrade by Sandmartin and Batman1978 which uses the avionics70 file to provide improved HUD and air to air radar and tracking capabilities and the TCS mod. This TCS mod provides a boresighted view only and does not (yet) track selected targets. The Radar Warning Receiver (RWR) has been updated and includes the implementation originally developed by wpnssgt. This variation of the original F-14A in one of the later operational configurations to guard the fleet; the F-14A+. This is a minor tweak of the ini files to update the engines and radar. The F-14A+ included the same engines for the F-14D but this version did not include the air to ground capability of the F-14D. This is not the pre-production development mod but the fleet operational version which was also later referred to as the F-14B. Both the F-14A+ and the F-14B were employed in the fleet at the same time, with the F-14A+ generally deployed to the Pacific and the F-14B deployed to the Atlantic (the principle difference between the two aircraft being whether the squadron was in the Pacific or the Atlantic Fleet). This aircraft was withdrawn from fleet service in 2006 and replaced by the F-18F in the air to air role. All F-14's received air to ground capabilities in 1995 which are included in this model with the addition of conventional air to ground bombing capabilities. The squadrons which deployed with the F-14A+ were VF-11, VF-24, VF-32, VF-74, VF-102, VF-103, VF-142 and VF-143. Those skins are not included in this file and must be downloaded and installed separately. The squadron skins included in this model are the original ones in the Mirage Factory F-14A. I recommend deleting the squadron skins in this model and loading the others. Since permission to include those skins was not given, those skins are not included here. export : None Just unzip this entire folder into your WOE/Ojects/Aircraft folder. Note -1. The avionics upgrade by Sandmartin and Batman1978 uses the avionics70 file to provide improved HUD and air to air radar and tracking capabilities. This avionics70 mod does NOT work in a Wings Over Vietnam (and possibly not in Strike Fighter) only install. So if you are using a WoV install you will need to use the alternate cockpit using the avionics60 version. The TCS mod works in both versions. Note; the missile stations are designed to pick up Active Radar Homing missiles and will employ the AIM-7 and AIM-54 series air to air missiles. The model here will also pick up the AIM-120 series in the sim, but the aircraft was never wired or certified to carry that missile. So if you want the realism, don't load that one. Good hunting! Typhoid +-----------------------------------------------------------------------------------------------------+ SFP1 Model Plane 3D : BPAo Textures : Column5 (templates) FM : Column5 Sounds : Aaron Swindle Camos VF1 : Column 5 VF2 : Sundowner VF154 : USAFMTL VF31 : Sundowner VF84 : Sundowner VX4 : Sundowner Cockpit 3D : based on JT's from Thirdwire public cockpit, modified by BPAo Textures : based on Thirdwire, news BPAo, HUD from ArmourDave team (Sal, Lansen, Rafael et AD himself) Effects : Deuces, JSF_Aggie Pilote Texture : Pappychecksix Weapons 3D : Crab_02 Textures : BPAo Tank 3D : Crab_02 Textures : BPao Original F-14A Test Team Manetsim, Sony Tuckson, Nico, Column5 +-----------------------------------------------------------------------------------------------------+ Submitter Typhoid Submitted 01/26/2007 Category F-14 Tomcat
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5,088 downloads
+-----------------------------------------------------------------------------------------------------+ | | | GRUMMAN F-14A+ TOMCAT | | The F-14A+ Tomcat the best fleet defender. | +-----------------------------------------------------------------------------------------------------+ With the gracious permission of; The Mirage Factory and Olivier ANGUILLE (BPAo); This update includes the avionics upgrade by Sandmartin and Batman1978 which uses the avionics70 file to provide improved HUD and air to air radar and tracking capabilities and the TCS mod. This TCS mod provides a boresighted view only and does not (yet) track selected targets. The Radar Warning Receiver (RWR) has been updated and includes the implementation originally developed by wpnssgt. This variation of the original F-14A in one of the later operational configurations to guard the fleet; the F-14A+. This is a minor tweak of the ini files to update the engines and radar. The F-14A+ included the same engines for the F-14D but this version did not include the air to ground capability of the F-14D. This is not the pre-production development mod but the fleet operational version which was also later referred to as the F-14B. Both the F-14A+ and the F-14B were employed in the fleet at the same time, with the F-14A+ generally deployed to the Pacific and the F-14B deployed to the Atlantic (the principle difference between the two aircraft being whether the squadron was in the Pacific or the Atlantic Fleet). This aircraft was withdrawn from fleet service in 2006 and replaced by the F-18F in the air to air role. All F-14's received air to ground capabilities in 1995 which are included in this model with the addition of conventional air to ground bombing capabilities. The squadrons which deployed with the F-14A+ were VF-11, VF-24, VF-32, VF-74, VF-102, VF-103, VF-142 and VF-143. Those skins are not included in this file and must be downloaded and installed separately. The squadron skins included in this model are the original ones in the Mirage Factory F-14A. I recommend deleting the squadron skins in this model and loading the others. Since permission to include those skins was not given, those skins are not included here. export : None Just unzip this entire folder into your WOE/Ojects/Aircraft folder. Note -1. The avionics upgrade by Sandmartin and Batman1978 uses the avionics70 file to provide improved HUD and air to air radar and tracking capabilities. This avionics70 mod does NOT work in a Wings Over Vietnam (and possibly not in Strike Fighter) only install. So if you are using a WoV install you will need to use the alternate cockpit using the avionics60 version. The TCS mod works in both versions. Note; the missile stations are designed to pick up Active Radar Homing missiles and will employ the AIM-7 and AIM-54 series air to air missiles. The model here will also pick up the AIM-120 series in the sim, but the aircraft was never wired or certified to carry that missile. So if you want the realism, don't load that one. Good hunting! Typhoid +-----------------------------------------------------------------------------------------------------+ SFP1 Model Plane 3D : BPAo Textures : Column5 (templates) FM : Column5 Sounds : Aaron Swindle Camos VF1 : Column 5 VF2 : Sundowner VF154 : USAFMTL VF31 : Sundowner VF84 : Sundowner VX4 : Sundowner Cockpit 3D : based on JT's from Thirdwire public cockpit, modified by BPAo Textures : based on Thirdwire, news BPAo, HUD from ArmourDave team (Sal, Lansen, Rafael et AD himself) Effects : Deuces, JSF_Aggie Pilote Texture : Pappychecksix Weapons 3D : Crab_02 Textures : BPAo Tank 3D : Crab_02 Textures : BPao Original F-14A Test Team Manetsim, Sony Tuckson, Nico, Column5 +-----------------------------------------------------------------------------------------------------+ -
Carriers in WOE?
Typhoid replied to Preacher's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Very interesting Fubar. When do we get to see those for download? -
Wip On The Bison
Typhoid replied to kout's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
You guys are interested in old war stories? as part of this operation; http://www.navweaps.com/index_tech/tech-031.htm I was flying as a Mission Commander/Air Intercept Controller in the E-2 in CVW-5 embarked in CV-41. After we had tipped our hand and were operating with Enterprise both groups closed the Japanese islands and prepared to enter the SOJ. As noted in the article linked above, everything that could fly in the Soviet Far East Military District including 37th Air Army aircraft were flying against us and we were all getting a great workout. Just prior to entering the SOJ we were tucked in close to Honshu which forced the Soviets to fly around Hokaido and come looking for us with the JASDF also playing in the mix. I controlled an A-7 to intercept an inbound HUGE radar contact and it turned out to be a Soviet Air Force Bison looking for us. It was, as best as we could determine, a bomber variant and was trying to find us acting as a pathfinder for other strike aircraft. Needless to say there was a great deal of astonishment in the group that a Bison was out playing, but the photos proved it. It was in excellent external condition and looked like it had a new paint job. Probably used as a vip aircraft and pressed into operational use as all the other aircraft had been hard flown for a couple of weeks and were breaking down. (On another intercept the Tomcats saw a Badger blow an engine and they escorted it back until another Soviet joined up on him. Three days later, he was back.) Interesting couple of weeks....... -
MIG 29 /Su-27
Typhoid replied to dast24's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Oh, ok. I am a bit confused because I thought those were from wpnsgt who hasn't replied to my queries. But OK. C will come soon the others I have to finish up. A key point of clarification. These are simply ini file mods to the existing A model that adds the additional capabilties that later versions of the aircraft were fielded with. I don't have time or the skills to do the skins, yet. Typhoid -
Wip On The Bison
Typhoid replied to kout's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I think I controlled the last intercept of one of those over the Pacific in 1983. Pretty big radar return. -
MIG 29 /Su-27
Typhoid replied to dast24's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
There are several Mig-29s already available. Based on those, I've built C, K and M variants but do not have permission to post them. -
Flanker & Normal 29 pit...
Typhoid replied to SandMartin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
the cockpit in the Mig-29A model here is the F-4 which happens to be almost the same as the real Mig-29. Its about 90% correct as is. About the only difference that I see here from what I recall is that radar and attitude gyro are reversed. -
View File F-14D V1.4 +-----------------------------------------------------------------------------------------------------+ | | | GRUMMAN F-14D TOMCAT | | The F-14D Tomcat the best fleet defender and for going "downtown" to turn infrastructure into rubble. | +-----------------------------------------------------------------------------------------------------+ With the gracious permission of; The Mirage Factory and Olivier ANGUILLE (BPAo); Version 1.4 with TCS mod and updated flight model changes. This TCS mod provides a boresighted view only and does not (yet) track selected targets. The Radar Warning Receiver (RWR) has been updated and includes the implementation originally developed by wpnssgt. Flight model updates developed by Aleckx have also been incorporated which more accurately represents the fleet operational F-14D. This is an update of the earlier F-14D mod to the Mirage Factory F-14A and corrects several inaccuracies. The earlier F-14D release more closely represented the capabilities of the "Quick Strike variant which never actually went further than "view-graph engineering" and would have been a half step to the later Tomcat-21 which also never made it off of the drawing boards. If you like that variation you may wish to rename it as the Quick Strike 2, recognizing that it never actually flew. Land Warrior also has uploaded a Quick Strike version. This variation of the original F-14A represents the capabilities of the last operational configuration to guard the fleet; the F-14D "Bombcat", which included the capability to drop bombs and laser guided bombs. Other advanced weapons available at the time, such as Mavericks and Harms, were never incorporated into the F-14D due to budget limitations. The F-14D's strike debut was in Operation Desert Fox that went into Iraq against chemical weapons facilities identified by the UN teams in 1998. This aircraft was withdrawn from fleet service in 2006 and replaced by the F-18F in the air to air and medium strike roles. This release also incorporates the outstanding avionics upgrade done by Sandmartin and Batman1978, special thanks to them for their fine work and for granting permission to include that in this release. This model is a minor tweak only of the ini files to update the engines, radars and weapons to enable the full air to ground capabilities that were fielded in this aircraft. This does not include the detailed airframes changes of the later aircraft, that is left to a more capable modelling team at which point this version will be withdrawn. This release assumes you have already loaded the Mirage Factory F-14A, without which things like sounds will not come up. Just unzip this entire folder into your WOE/Ojects/Aircraft folder. Note -1. The avionics upgrade by Sandmartin and Batman1978 uses the avionics70 file to provide improved HUD and air to air radar and tracking capabilities. This mod does not have the air to surface radar capability of the earlier avionics60 file used in the earlier versions. Since the F-14D in its later years was primarily employed as a medium strike aircraft (air opposition having evaporated) the lack of an air to surface radar is a limitation of the sim with the newer avionics file. IF you like the option of having air to surface radar, the original files are included in the "Alternate Cockpit" subdirectory with a detailed read-me for how to back-up and install cockpit variations. If you like this option, let me know. Also, this avionics70 mod does NOT work in a Wings Over Vietnam only install. So if you are using a WoV install you will need to use the alternate cockpit using the avionics60 version. The TCS mod works in both versions. Note; the missile stations are designed to pick up Active Radar Homing missiles and will employ the AIM-7 and AIM-54 series air to air missiles. The model here will also pick up the AIM-120 series in the sim, but the aircraft was never wired or certified to carry that missile. So if you want the realism, don't load that one. Good hunting! Typhoid +-----------------------------------------------------------------------------------------------------+ SFP1 Model Plane 3D : BPAo Textures : Column5 (templates) FM : Column5 Sounds : Aaron Swindle Camos VF1 : Column 5 VF2-Last : Sundowner VF154 : USAFMTL VF31 : Sundowner VF84 : Sundowner VX4 : Sundowner Cockpit 3D : based on JT's from Thirdwire public cockpit, modified by BPAo Textures : based on Thirdwire, news BPAo, HUD from ArmourDave team (Sal, Lansen, Rafael et AD himself) Effects : Deuces, JSF_Aggie Pilote Texture : Pappychecksix Flight model updates: Aleckx RWR and display: wpnssgt Weapons 3D : Crab_02 Textures : BPAo Tank 3D : Crab_02 Textures : BPao Original F-14A Test Team Manetsim, Sony Tuckson, Nico, Column5 Submitter Typhoid Submitted 01/04/2007 Category F-14 Tomcat
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Israel 2 problem?
Typhoid replied to tank03's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Before you added your additional tile set, I had loaded up Dueces Desert Terrain which fixed Israel 2, Libya and Desert Storm terrains just fine. -
15,063 downloads
+-----------------------------------------------------------------------------------------------------+ | | | GRUMMAN F-14D TOMCAT | | The F-14D Tomcat the best fleet defender and for going "downtown" to turn infrastructure into rubble. | +-----------------------------------------------------------------------------------------------------+ With the gracious permission of; The Mirage Factory and Olivier ANGUILLE (BPAo); Version 1.4 with TCS mod and updated flight model changes. This TCS mod provides a boresighted view only and does not (yet) track selected targets. The Radar Warning Receiver (RWR) has been updated and includes the implementation originally developed by wpnssgt. Flight model updates developed by Aleckx have also been incorporated which more accurately represents the fleet operational F-14D. This is an update of the earlier F-14D mod to the Mirage Factory F-14A and corrects several inaccuracies. The earlier F-14D release more closely represented the capabilities of the "Quick Strike variant which never actually went further than "view-graph engineering" and would have been a half step to the later Tomcat-21 which also never made it off of the drawing boards. If you like that variation you may wish to rename it as the Quick Strike 2, recognizing that it never actually flew. Land Warrior also has uploaded a Quick Strike version. This variation of the original F-14A represents the capabilities of the last operational configuration to guard the fleet; the F-14D "Bombcat", which included the capability to drop bombs and laser guided bombs. Other advanced weapons available at the time, such as Mavericks and Harms, were never incorporated into the F-14D due to budget limitations. The F-14D's strike debut was in Operation Desert Fox that went into Iraq against chemical weapons facilities identified by the UN teams in 1998. This aircraft was withdrawn from fleet service in 2006 and replaced by the F-18F in the air to air and medium strike roles. This release also incorporates the outstanding avionics upgrade done by Sandmartin and Batman1978, special thanks to them for their fine work and for granting permission to include that in this release. This model is a minor tweak only of the ini files to update the engines, radars and weapons to enable the full air to ground capabilities that were fielded in this aircraft. This does not include the detailed airframes changes of the later aircraft, that is left to a more capable modelling team at which point this version will be withdrawn. This release assumes you have already loaded the Mirage Factory F-14A, without which things like sounds will not come up. Just unzip this entire folder into your WOE/Ojects/Aircraft folder. Note -1. The avionics upgrade by Sandmartin and Batman1978 uses the avionics70 file to provide improved HUD and air to air radar and tracking capabilities. This mod does not have the air to surface radar capability of the earlier avionics60 file used in the earlier versions. Since the F-14D in its later years was primarily employed as a medium strike aircraft (air opposition having evaporated) the lack of an air to surface radar is a limitation of the sim with the newer avionics file. IF you like the option of having air to surface radar, the original files are included in the "Alternate Cockpit" subdirectory with a detailed read-me for how to back-up and install cockpit variations. If you like this option, let me know. Also, this avionics70 mod does NOT work in a Wings Over Vietnam only install. So if you are using a WoV install you will need to use the alternate cockpit using the avionics60 version. The TCS mod works in both versions. Note; the missile stations are designed to pick up Active Radar Homing missiles and will employ the AIM-7 and AIM-54 series air to air missiles. The model here will also pick up the AIM-120 series in the sim, but the aircraft was never wired or certified to carry that missile. So if you want the realism, don't load that one. Good hunting! Typhoid +-----------------------------------------------------------------------------------------------------+ SFP1 Model Plane 3D : BPAo Textures : Column5 (templates) FM : Column5 Sounds : Aaron Swindle Camos VF1 : Column 5 VF2-Last : Sundowner VF154 : USAFMTL VF31 : Sundowner VF84 : Sundowner VX4 : Sundowner Cockpit 3D : based on JT's from Thirdwire public cockpit, modified by BPAo Textures : based on Thirdwire, news BPAo, HUD from ArmourDave team (Sal, Lansen, Rafael et AD himself) Effects : Deuces, JSF_Aggie Pilote Texture : Pappychecksix Flight model updates: Aleckx RWR and display: wpnssgt Weapons 3D : Crab_02 Textures : BPAo Tank 3D : Crab_02 Textures : BPao Original F-14A Test Team Manetsim, Sony Tuckson, Nico, Column5
