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Typhoid

+MODDER
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Everything posted by Typhoid

  1. sure. its about 3rd in line but I'd be glad to hack at it.
  2. I noticed the controls on the F-1 were off too. It didn't act right. that doesn't mean that if you rolled left it didn't, etc., it means that it was very unstable and did not respond as an aircraft should. on my system I tweaked the ailerons and that smoothed it out some using some other Mirage's as a guide. its still not quite right, but acceptable. a new FM or substantially reworked one would be nice.
  3. concur. Add the Mig-29C and the Su-27 and you shouldnt' have any problem with a lack of opposition!
  4. you unzip the F-14D file into your objects/aircraft directory. It is a complete aircraft. do you have it like objects/aircraft/f-14A/F-14D? is so just move the F-14D up one level.
  5. also look at the libya one http://forum.combatace.com/index.php?autom...p;showfile=3516 if I grabbed the correct one, there is an F-14 carrier campaign in it.
  6. I don't know too much about the campaign writing. What I have done so far is copy an existing one and tweak some numbers using wordpad. there is quite a lot in the knowledge section about different pieces. for terrains, take a look over at Major Lee's terrains, he was some European theater WWII terrain versions.
  7. its plenty easy, but of course the time period is off a bit. There is a Tomcats in Vietnam campaign or mission set on the download section. just download the F-14A and follow the directions in the readme exactly and then you can add the other variants.
  8. your comments are all fair and good. My shot above was of a Soviet who was apparently trying to get an ESM cut from his exposed mast. He got a lot of attention. sub guys just can't resist putting the 'scope up for a look though even with all their modern stuff and thats' when the old Mark I eyeball and radar flooding catches them. Putting ASW in this would be very limited. catching scopes up would be sufficient, I think.
  9. I asked him about it awhile back, he has the campaign on the shelf for the moment the last I heard.
  10. I'm a real pilot and NFO and I do test whatever people care to send me. This is a pretty realistic sim. I also got a LOT of experience in SAR ops for F-8 and F-4 drivers who spun their airplanes!
  11. once you hit the last waypoint the needle on the tacan points to the carrier. usually......
  12. "When you're out of F-8's, your out of fighters" was the saying back then. great plane.
  13. if you use one of the all-inclusive WWII mods that is included. you might have to tweak some of the aircraft loads though because some of them were before some changes in the weapons pack. If you don't, you might get them to come out and play, but they won't be loaded.....
  14. are you using one of the complete WWII mods like the Solomons? I get lots of opposition and wingmen. http://forum.combatace.com/index.php?autom...p;showfile=1805 there is also a wwii and a flying tigers. you need to grab some extra terrains here, over at Major Lee's site and one of the other source for WWII China, Libya, Europe, PI, New Guineau, North Africa, etc. also Wolf's package here. get those all loaded up and you will have more Fokers than you can sneeze at....
  15. now I really need to get logged into Capun's site!! That does bring back memories.
  16. look here for the Desert Storm and Warlords over Libya
  17. I sadly watched that happen a couple of times, but in that particular photographic sequence the pilot reportedly successfully ejected. It is a file photo sequence, not one I happened to see myself so I hesitate to say for certain.
  18. sorry to take so long. you only have to change one file, the campaign data.ini file that has the detailed info in it. When you do you will see for that squadron the missions and ordanance available. Be sure to tailor that to match what you are changing. In other words, if you substitute an air to air aircraft for a strike aircraft that has bombs only, you will have no ammo available. Key point though is to match the aircraft with the time frame. if you try to put an aircraft into a time period when it wasn't operational, it won't work. I have only had a limited success in doing this, but I did get an F-111 campaign in the stock campaigns doing the above.
  19. I don't remember. I did a couple of carrier campaigns in Korea and then loaded in some terrain mod because the objects on land wouldnt' come up. No buildings (targets). After I did that, the carriers didn't work.
  20. absolutely not! That would cross TK's redline and invite interesting discussions in various civil courts. You can only have that if you have the SF. otherwise you have to use what you have in WOV or WOE. I have not seen the effect you describe. I have every terrain out there and what I do is readdress the ini file to use the germanyce.cat file. Works great. The NW that I bring up is the NW. etc.
  21. one of the mods to the Korean War campaign broke the carrier. I haven't been able to reconstruct it. A new upgrade is in the works so I shelved that particular aspect for now. The Bering St one is broken too. The Taiwan one works fine, not to mention Vietnam. Also if you go browse for the Libya Warlord there is a good carrier campaign in there.
  22. I'm not following you here. If you are on the cat you aren't aiming, you are being aimed! I have even been shot downwind rather than into the wind on many occasions. The cat officer just dialed up the end speed to give us flying speed and we got a REAL kick in the .....!! That one would cage your eyeballs and better than an E ticket ride at Disneyland! they craned the EA-3 up, out of the way and craned it off in the next inport. They later fixed it and it flew back aboard a few months later. There were not enough of them to afford junking it. We needed that coverage!!
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