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russouk2004

+MODDER
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Everything posted by russouk2004

  1. In sf2 hangar screen ini is this...I added a wav but nothing..not sure if wav must be in which folder [HangarScreen] MenuType=NORMAL_MENU UseSetBackground=TRUE BackgroundImage=DefaultHangarScreen.JPG MenuItem001=SystemMenuHotspot MenuItem002=SummaryTextArea MenuItem003=SummaryTitle MenuItem004=DateText MenuItem005=BriefingsButton MenuItem006=LoadoutButton MenuItem007=PlanningMapButton MenuItem008=PilotRosterButton MenuItem009=FlyButton MenuItem010=CancelButton MenuItem011=HangarScreenTitle MenuCodeDLL=HangarScreen.dll RememberMenu=TRUE DefaultSelection=-1 MouseAnimation=MouseAnimation BackgroundMusic= TextFilename=HangarScreen.str
  2. yeah also hangar screens as long named correct can be different for eack skin.......so you can have the skin show unique...like so.
  3. no worries.....kev just paint all interior textures green or summat. those the single tex model ?....I had to fit all the 3 textures in one and for 12 skins lol....then rescale the uvmapping then realign it all...now got to do same to template...luckily only 8 layers to the 3 templates to move to one file....lol
  4. I didnt think of the entrys as Im no guru lol...next time will get advise...and add them... btw thanks to Guuruu,,,,adding destroyed lod to file. destroyed LOD
  5. Few wrinkles in cockpit to sort weekend hopefully.
  6. when ive redone templates to fit...will send you copy then lol
  7. should do...set gear so it was compressed and leveled it to base...0.0,0.0,0.0 set to wheel bottom surfaces.
  8. might be the wav u used was wrong format...I advise using audacity to convert its free and really easy and good to use.
  9. Sunderlands at Pembroke docks
  10. Sukhoi100Static.7z

    Version 1.0.0

    67 downloads

    Static Aircraft Converted from Freeware SSJ-100 by me Russouk2004. Sukhoi SJ-100 Superjet Airliner.static object. for adding to airports etc... NOT to be uploaded to any other site,other than at Combatace.com. Further skins when complete. For use in SF2......NOT for comercial use.
  11. yeah...they had to move fields regularly late on in BoB as Typhoons regularly attacked them at dawn in pairs to harass them...and destroy a few planes...Germans insisted on clumping 111`s together making easy targets.
  12. Few addons...form lites...spinning pod generators etc... few night shots....will pack it up later.
  13. when I get to the data ini etc im relieved the harder stuffs done lol
  14. Gepard....if you want them here u go Hangars.7z
  15. you know ur vehicles... I know how to make main turret move yaw etc.. x in pic....i need top turret to move random...I set up as dummy gunner...reckon this will work...just rotate random / I set it as fake gunner...im asking as I dont know if dummy works on Groundobjects. [Cupola] SystemType=GUNNER GunnerID=1 DummyComponent=TRUE YawModelNodeName=hatch ViewportPosition=0.0,0.0,2.70 cheerz
  16. F/A-18 Korea (1997~Windows 95/98)

    I have this in original cd case somewhere
  17. any use ? kev chk ur pm
  18. yeah...seen biggin hill...but not all those bomb craters etc...shows how risky airfields were
  19. That might be lost on our American friends m8 lol......maybe Later That year.....after the pilot checked out the recon phots...he found (inset) "Bear Behind"
  20. Dont use lappy so cant really advise....just try the latest for your machine.
  21. dx 9 is crapola.......update ur drivers and try at lower res see which it starts to play up on what spec is ur lap top...they are i7 arent they...
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