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Everything posted by russouk2004
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Can anyone identify this insignia
russouk2004 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Nice ...been ages myself googling to no avail lol...nicely made -
Version V2.0 Final
240 downloads
Canopyglass updated,and added explosive charge lines to canopy glass. better lights tga.. and fixed small mapping error. Put LOD in main hawk folder and rename if needed,drop the 2 glass tga`s and light.tga into same folder... also if your data.ini is different from contained txt just alter it with the new entry.. this is for the old hawk T1a...until I complete the new ones. CA rules apply... cheers. -
RAF given green light for 6 Tornadoes to start missions too...about bloody time...
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WIP Mega THREAD!
russouk2004 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I like the Moth,tonkas and the andover very nice -
So, THIS is how you...
russouk2004 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
glad to see u got it running...if you want basic tuts np...best way is to click n see...theres always undo button :) actually...most of the stuff you see,in the menus etc u will never need to use.. -
Sarcasm 2 Mod...Calling Stary
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
really good...me wants...clouds mebbe bit odd...if they look like the cloud below the pitot on a\c 36 in top picwhen finished, then awesome -
The Hunt for Red October
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Sarcasm 2 Mod...Calling Stary
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
hhhmmmm pray tell Dave ...?...lol -
Let's finish the job!
russouk2004 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
see the prob...looks like the heirachy is wrong and pivot is wrong...not a prob -
SF2_NA Stalls/freezes after mission start?
russouk2004 replied to NIELS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ive had similar...freezing on 80 -90% load and crashing due to a missing object... -
Let's finish the job!
russouk2004 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I can do the seafire kev if its a quickie...lol -
SF2_NA Stalls/freezes after mission start?
russouk2004 replied to NIELS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Try redownload the games for 3rd wire and install again...maybe your installation files are knackered.? -
Russo's T-45A Goshawk for SF-2NA
russouk2004 replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Seeing as its the old hawk model,I can upload it to modders depository for someone to mod to the C... -
have we a 737 in sf2?...im sure I saw one but cant find it searching...need fm for the sukhoi sj as its similar spec...one im using isnt right...dc1o nor 767 ...thnx
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737
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
set thrust to 0.0,0.0,0.0 and it seems ok...weird -
Version v.2 Final.
497 downloads
Added fixes for T45 tumbling on T\O from cat... Fixed COG entries. Steering ok No shadow artifacts. uses new shadow method.no shd file needed. includes fixes by e to model...and kevs pak called"t45_goshawk_pak." Tested and it will now take off properly... Thanks kev for the tweaks.. -
T-45A_GosHawk_Final.7z
russouk2004 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: T-45A_GosHawk_Final.7z File Submitter: russouk2004 File Submitted: 23 September 2014 File Category: Other Added fixes for T45 tumbling on T\O from cat... Fixed COG entries. Steering ok No shadow artifacts. uses new shadow method.no shd file needed. includes fixes by e to model...and kevs pak called"t45_goshawk_pak." Tested and it will now take off properly... Thanks kev for the tweaks.. Click here to download this file -
T-45 GOSHAWK CARRIER PROBLEM
russouk2004 replied to emresukhoi's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
uploaded fixed files,its included now with kevs tweaks pack.which isnt now required...soz kev lol...but all your work is in new pack.. :) , .ive added the fixes to it...waiting for approval. -
Russo's T-45A Goshawk for SF-2NA
russouk2004 replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
uploaded fixed files,its included now with kevs tweaks pack.which isnt now required...soz kev lol...but all your work is in new pack.. :) , .ive added the fixes to it...waiting for approval. -
Here is the Deal. We Need Money...Bad!
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
where do we donate dave...its gone for me...last time I found it on top? nvm got it.... -
Here is the Deal. We Need Money...Bad!
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
So many good mods here,might be worth subscriptions ...per download...x amount of gb`s for a few dollares\pounds...aint that bad -
Problems with all SF2 games
russouk2004 replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
does sf2 NA work and others dont?....if its patched and others arent then it will crash as they will merge install when you install more than 1 game version...unpatched will then be incompattible -
@RussoUK
russouk2004 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
uw -
LODs of the buildings?
russouk2004 replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yeah distance lods in folder with main lod does work...did it for my V1 and launch ramp with dam_lods....but as kev says,it still needs entries in the types.ini I think folder must be named exact as lod name..ie mudheap.lod folder name mudheap...guess you worked that much out lol -
Creating a Skin step by step with Gimp
russouk2004 replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
The bmp`s are the actual model skin,(or now if you prefer jpegs)all decals are TGA`S Kyot54 I usual paint roundels etc that are "Common" to the a\c and saves room for more tga decals,as theres a linit per mesh( and a limit on whole model.)