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Everything posted by Sheriff
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Time of day confusion
Sheriff replied to kblomkvist's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Open Taiwan terrain data ini. file. Scroll down to the entry that shows latitude and longitude. Swap the values and chances are that will fix problem.- 1 reply
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what do people like to see in the next gen Flightsims
Sheriff replied to Gulfwarfighter's topic in General Flight Sim Discussion
More detailed realistic carrier operations that include: 1) Landing Aids /LSO simulation 2) Detailed Mission Planning Options with ability to select weapons and aircraft for entire strike package if desired. 3) Realistic carrier movement An ACMI range capability with Top Gun / Weapons School type engagements that don't require destroying opponent. Would include debrief/track review . Mission track recording is a must. One thing I really like in IL-2 / COD/ ROF etc. and miss in SF series (IMO that's game with best visual environment modeling and track recording would be great) Options for switching between Pilot/RIO/WSO or flying whole mission as RIO/WSO/EWO.(This requires better AI control of aircraft when not flying pilot position.) Some games already have this but include/retain ability to fly different aircraft assignments other than flight/squadron lead. -
A F-4 with a hud ?
Sheriff replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Yes, Yubba, those all glass cockpit versions, including the "Super Kurnass" do the avionics homework for you but your approach makes for a good looking transitional / evolutionary aircraft. I've been using a modified F-4N with F/A-18 cockpit avionics and weapons capabilities but this makes for a more accurate layout and retains F-4 canopy. Thanks again. -
A F-4 with a hud ?
Sheriff replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Very Cool !!! However gun sight pipper would not show up until I edited the [Gunsight Front]section of Cockpit ini. to reflect the same entry in the F-15 cockpit file that I used. [GunsightFront] HasGunsight=TRUE GunsightMilSize=50 GunsightName=F-4N_sight.tga LeadComputing=TRUE MinLeadRange=300 MaxLeadRange=1300 DefaultLeadRange=500 MaxDepression=280 DefaultDepression=50 Changed to: [GunsightFront] HasGunsight=TRUE GunsightMilSize=50 GunsightName=HUD\F-15c_sight.tga GunsightRollTabsName= GunsightRangeBarName=HUD\F-15c_rangebar.tga RangeBarOrientation=6TO12 RangeBarHasGunRange=TRUE RangeBarUseWeaponRange=FALSE RangeBarMax=6096.0 RangeBarMin=914.4 RangeBarMaxGun=2032.1 RangeBarMinGun=304.8 LeadComputing=TRUE MinLeadRange=300 MaxLeadRange=1300 DefaultLeadRange=300 MaxDepression=245 DefaultDepression=0 Many Thanks, -
Out of clear blue, ordnance started to show as slightly detached detached from aircraft. I suspected it was a corrupt LOD file. So I reconstructed the aircraft ( a modified F-5 with F-20 avionics and weapons capabilities) from the F-5 Sharknose download and that solved the problem. Was there an easier way to fix that problem?
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LOD Corrupt?
Sheriff replied to Sheriff's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks , Wrench. Yes I had changed weapons items in data ini. But only "AllowedWeaponClass " and"AttachmentType" entries. In any case, I'll keep your comments in mind when I make similar changes in future. -
best joystick for under $100
Sheriff replied to greyhawk's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've been using Saitek Evo Cyborg series for several years. Many more programmable button options than other sticks. All those options are ideal for managing various view settings. Throttle is not offset to side but not that's not a problem. Price has gone up but still on Amazon under 100. Mad Katz stick looks like update to the Evo Cyborg. -
SF2 New Hangar, Loading, and Loadout Screens for F/A-18A/B/C/D Version 2.0
Sheriff commented on Viper63a's file in Menus
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One moment SF2 WOI runs fine. Later in day clicking on shortcut opens SF2Vietnam. So I click SF2WOI in Root directory. Same thing happens. This happened after trying to install SFKAW. Short of reinstalling WOI and then moving all saved aircraft, terrains, missions etc. is there anything else I can check?
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Wrong Mod Opens
Sheriff replied to Sheriff's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
That did it!! Changed ini path back to SF2Israel works fine. Thanks,All -
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Padlock Incoming Missile?
Sheriff replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks on "12" -
Padlock Incoming Missile?
Sheriff replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
So to change AHM to SAHM you change the 'Guidance type " entry in the missile's data ini. file to "12"? -
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Best SF2 for someone new to the Series?
Sheriff replied to kenportner's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ken, Go with either SF2 Israel or Vietnam SF2 Israel is Day Fighter heaven but you do have the F-4 Phantom as well. You can add other terrains easily. SF2 Vietnam offers some tough missions over N Vietnam . Immersion factor seems to be stronger. Hit pause button and then f6 and see what is going on all around you. Pretty impressive. -
missile avoidance
Sheriff replied to bigpig98's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Over the past year .I've set up a lot of DACM engagements with me flying the outclassed bogey. I especially like going against F-14 /15/18 in a late model Mig-21 , F-5 B/C , A-4. Some are almost impossible. But when I do survive, it's due to all of the tactics and maneuvers mentioned above. Load up an F-5B with decoys and a jammer and you can bag just about anyone. A-4M loaded with decoys and Limas is a little Death Star . No jammers or decoys .....Good Luck!! Keep your speed up otherwise after one or two missile evasion breaks you will be out of energy and an easy target for anyone shooting anything. In one engagement ( Two F-8 against many Migs )I tried desperate move that was developed by "Hoser" Satrapa. I turned off engine . Atoll went blind, two Migs overshot , after dropping about 3 K feet I relit the engine , gained speed and was back in the fray. I noticed that in most engagements the closure rate ( Your velocity plus missile's velocity) is about one mile per second. IF and only IF you have good idea of range at that point, start counting and make a hard break at a count of two seconds before you think missile will hit. Works more often than not BUT you have to be good at determining who is firing and from what range. Obviously a lot easier if you see missile trail but that's usually too late. I try to avoid detection. Related to that use terrain to mask against radars . I often use an historical tactic that's really cool to try out. Split your RED flight of four or your two or three flight "squadron" by telling the4 ship flight or Flight 2 or 3 to "Engage Air" . Then you and your remaining flight turn radars off.( In early Migs they are worthless anyway and just give your position away. ) Break way out to the side and stay low as possible. You and your low, fast and quiet flight Come back in from abeam or behind the bandits who are busy engaging the others. Works almost every time. -
Missing planes
Sheriff replied to Tommy2Fast's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I don't think the Viggen is included in any of the SF series. An SF1 add-on used to be available from the Skunkworks site. Too bad because it is cool, mean looking aircraft. -
So I reloaded mod. Install and game look clean at first glance but game crashes when: 1.Korea selected in Create Mission and 2. I select "Campaign" on main screen. I noticed that Korea 3 file included in download is different from the one reached by link above. I suspect ther's a cat.file missing and that's causing problem.
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I'm running various versions of SF2 with no problem until now. When running SF2 Israel version, in action views both cockpit and exterior are blurry. Even menu screens are blurry. Other versions with same settings look fine. Examples Before, After of F-5 . Loadout menu. Any suggestions ?
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Suddenly Fuzzy!
Sheriff replied to Sheriff's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
MigBuster, Thanks for note re anti-alias setting. That was not problem. But looking at graphics options I saw that resolution settings were way off!! All is good. Thanks. -
Suddenly Fuzzy!
Sheriff replied to Sheriff's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Graphics card settings are constant. Note: When first launched the menu screens are clear then within a minute or so image degrades. -
SF2 Vietnam. Homeplate Carrier Missing at Launch
Sheriff posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I recently installed SF2 Vietnam. When selecting missions that have me launching from carrier, the carrier is not under me at start. Rather I'm slowly sinking into ocean and explode, as I get "Mission Accomplished" message. What's missing /corrupted? Note. I have not added any additional or alternative terrain files such as "Greem Hell" etc. Thanks, -
SF2 Vietnam. Homeplate Carrier Missing at Launch
Sheriff replied to Sheriff's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ta Da!!!! Thanks