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Everything posted by Wrench
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Landing gears....
Wrench replied to timetraveler71's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
DO TOUCH IT!! doing so will fuck things up faster than you can say "what happened?" especially on stock or 3rd party aircraft -
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Version ver 3.5
600 downloads
New Guinea, WW2 PTO Terrain for SF2 (Ver.3.5) 8/6/2014 - For SF2, Any & All (Full-4/5 Merged Reccomended) = For Adventures in the South West Pacific = **This is Version 3.5, with additional goodies. It's designed to replace all eariler versions. If you have the other versions, you can either unzip and drop directly over your existing, or delete the older versions, and just use this one. No harm will befall you if you just Overwrite your existing New Guinea WW2 Terrain. Really.** Be advised, this NEW terrain folder still retains the same name as all the originals, "NewGuinea2". There many new GroundObject and Terrain Objects included in this terrain mod. All (if not most of) other Ground Objects you should already have. Those from the v.3 are still included. New Target Areas have been added . See the "Notes" section for the change list. The LimitedNations statement is set to TRUE, allowing only for 'regional powers', but has been expaned to include RNZAF and ML-KNIL forces. The terrain also makes use of the 'AllowedDates" statement, preventing use BEFORE January 1942. Geophysical Disclaimer: some rivers and other water features may not follow their Real Life courses, or be placed in their Real Life locations. Several cities and other physical features may also fall into that classification. Some cities exist only as 'named places'. As is reccomended, unzip this archive to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you -read- the document through after unzipping, but =BEFORE= installing. As always, the Notes and Other Nonesense section may make for entertaining reading. Please also read the New Standard Usage Discalimer, as it's been changed slightly to reflect a change in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post. Good Hunting! wrench Kevin Stein --- Changes: Version 3.5 uploaded 8/13/2014 -
Version
579 downloads
WW2 PTO Naval Units -- Something for the PTO players -- = For SF2, Full-5 Merged (ONLY) = *Note: in particular, these are designed for use in a WW2 PTO mods folder built =FROM= the SF2NA.exe. No others seem to have whatever coding is needed (at least in my testing) for proper CVBG formation. Be advised, it will absolutely =NOT= work in 1stGens.* Most of these ships are mods of Hinchbrooks's or Geo's, reflagged and slightly tweeked. Some you may have already, as they've been used on several terrain mods of mine for The Pacific War . These will replace them. Also included is Grinch's original Fletcher DD, that causes NO seizures in SF2/SF2NA. I'm no Naval Archetiect, so "those that know", please make any needed corrections and upload! When discoverable, armor values reflect Real Life . Names lists have been created for all. REMINDER: if you have these ships already, you may want to back up the originals, as this pack WILL completly replace/overwrite them!!!! REMEMBER: For the most part, these are "stand in" ships!!! and may not reflect the full capabilities of their Real Life counterparts. (Or, in some cases, even look like them) Unless otherwise indicated, all ships were originally created by Hinchbrook a loooooooong time ago. This pack contains naval units for the US Navy, Royal Navy (BPF) and Imperial Japanese Navy. Essex Class CV (SCB-125) - by 3W; stock carrier. Yes, I know it's the wrong deck shape. This Modded data.ini allows for WW2 usage -IT HAS NO DEFENSIVE ARMAMENTS!!!-and -THAT- needs fixing!!! Akakazie class DD - total stand in! based on Geo' Kriegsmarine DD Nagara Class CL - mod of Hinch' Foch Unryu Class CV - mod of HMS Eagle Zuiho Class CV - tweeked version of Hinch's orginal Ise class BB - from HInch Fuso class BB - from Hinch Nagato Class BB - HInch Fletcher Classs DD - Grinch's original release, with some SF2NA tweeks. Does =NOT= cause game to lock/crash. Useable in all eras. Cleveland Class CA - "CL-83" from KAW mod, by YeYe (iirc) Atlanta Class CL - from KAW mod, by YeYe (iirc) New Orleans CA (aka 'Astoria') Enterprise6 - ???? (aka: Yorktown Class CV) from the original PTO WW2 terrains releases Indepencence Class CVL (mod of Zuhio) Casablanca Class CVE (Hinchs' MAC) Benson class DD (USN_DD) New York Class (Texas) Nevada Class BB Tenessee Class BB HMS Victorious CV Renown Class BB (aka: "Repulse") Tribal Class DD (rebuilt from Daring) Leander/Dido class CL - rebuilt from Foch Make sure you have the WW2 Nations ini that includes the IJN. It's available at the following URL: http://combatace.com/files/file/13095-ww2-nations-formations-inis/ It should be noted at this time, I am NOT a Naval Archeitect, and pretty much all these ships need SOMEBODY to go through them and add the 2ndary and Tertiary AAA batteries - expecially the Cruisers, Battleships, and stand-in Destroyers. Included are the ships sounds wavs, and my SoundList.ini. If you have an extracted soundlist, just edit your existing one to add the 2 sounds. It's also advisable to have the WW2 Guns pak, as it includes the Naval Artillery. It's available at the following URL: http://combatace.com/files/file/13268-guns-pak-for-ww2-mods-folders/ However, some new guns ARE included for the RN boats (by YeYe). Some terrain mods that allow for CVBG usage will be released as soon as I finish testing, and making sure all the original defects (unflattened airfields, etc) are corrected. As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Where possible, and if I still had them, original readmes are included. Reminder: a lot of these vessels are really old (2004/05), and therefore do NOT have multiple main gun installations or secondary/tertiary batteries; those that do, have been jiggered into being, and =DO= need further tweeking. Due to their age, "they are as they are". Of course, if someone wants to build new ones.....<grin> Calm Winds, and Following Seas! With thanks to ALL our Shipbuilders!! wrench kevin stein -
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Su-30 B-60
Wrench replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I was never a newbie - I held the Wright Brothers horses at Kittyhawk!! Just ask anyone here!! -
Southwest United States for SF2
Wrench replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I always upload the new version, then delete the older one. Cuts down on the confusion! -
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Problem with the F-18A_88 by Dave
Wrench replied to timetraveler71's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
how about simply NOT using that keystroke?? -
Tempest V flight model
Wrench replied to baffmeister's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
you can shoot them (CM), but the intercept missions are against the bombers carrying them. Once they launch, you can target and engage them with the Phoenixs (Phoenixi?) what about treating them as a single shot, VERY long range artillery unit? ---wait, that won't work either. They'll fly out to their target but are not engageable. -
Su-30 B-60
Wrench replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
that's happening all too often nowadays -- a lot of serious dumbshits that can't take the time to properly think out where/how/what things go. It's exceedingly tiresome for the 2 or 3 of us Admins/Moderators that are trying to keep things on track and well organized. -
sounds like any other WW2 radial to me! (at least it's not a Ford!)
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WW2 Screenshots Thread
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
how about simply attaching the image, using the conviently provided space below? at the bottom of every posting window, you'll see the paper clip, and the statement "drag files here to attach or choose files" -
SU-34 "legend"
Wrench replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Didn't we just go through all this shit last month?? Simple statement of fact: Piracy is NOT condoned or allowed. People that support it, will be banned. Period -
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Tempest V flight model
Wrench replied to baffmeister's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
couldn't they be set like the Silkworms? It's just a surface to surface missile (like a Scud). I know I had working silkworms on the original ODS -
Version
870 downloads
This is the entire /Guns folder from my WW2-centric Installs. Basiclly, it's all the guns from the Gunny Pak, but with a few additions; those are mostly naval artillery. instructions: unzip to a temp folder or someplace easy to find, and drop into the /Objects folder of your WW2 install. allow the Overwrite. happy shooting! wrench kevin stein =================== UPDATED 4/23/2013 ==================== Ver 2.0 -- now with all WW2 guns, naval and ground artillery install instructions are the same; unzip, copy/paste and allow the Overwrite -
Upgrade for ODS...calling modders new and old
Wrench replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
welcome to my world -
you mean where to obtain them from? Does the readme say anything at all about them (other then they're needed?)
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LOD visible distance
Wrench replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
no can do without lower level "distance lods". Don't bother; it is as it is -
Decals On A Ground Object
Wrench replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
only works for ships (hull number, name). doesn't work on anything else. If you want a certain text to show up, best way would be to clone the item, doing whatever hex editing and renaming is necessary, and add the text directly on the skin map. Also, "UseGroundObject=TRUE" will work, but they (buildings) seem to work better when directly rooted in the terrain's main folder. -
F-5a
Wrench replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ok, I'm stepping into Admin Mode.. If there's been no contact with Sophocles for a "great deal of time" -- for argument's sake, lets say 12 months, given the age of this thread, I would say it's up to the modder with the parts to make the decision on weither to release "as is" or not. Let's give Sophocles some time to respond to Ravenclaw's message, say 7 days, and then the ball is in his (RC's) court. //Admin Mode Off// I do hope we can finally get this bird!!! -
MF Factory Early Skin Question
Wrench replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
that looks more like a walkway than an A-G surface to me. Compare the coloration and texture to the A-G around the windscreen and canopy