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Everything posted by Wrench
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how sad. I hope you can find those pics, Ed!!
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Trees showing through smoke
Wrench replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
they just do that there's nothing that can be done (that I remember). TGA vs TGA issues -
WEAPON EDITOR
Wrench replied to crobu's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
http://combatace.com/forum/189-adding-weapons/ -
No Super Tucano for SF2?
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
since someone couldn't be bothered to put a response in English .. let alone necrothreading a post from over a year ago.... a translation -
Mission editor : some targets cannot be chosen
Wrench replied to jeanba's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
you could also try NAVAL_BASE -
[WIP] Target Area Editor
Wrench replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Was is a goof in the _types. ini?? I've had that myself. Also, did you put all the bits INTO the terrain's folder, or are you using it from the /GroundObjects folder?? just curious, as your edit says you fixed it -
Blaster Boomer ???? sounds a bit gassy to me.....
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Soviet Flare bombs?
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
to give them more "hang time", increase the drag. that what I had to do for the para-flares I made for KAW -
On this day in 1977, Episode IV A New Hope premiered! been a long time!!
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Problem with First Eagles, Not running
Wrench replied to waterloo's topic in Thirdwire - First Eagles 1&2
just to let you all know, I moved this thread from The Pub to here, as it'll be seen more often by those that can assist. Enjoy! -
FAPA Mirage
Wrench replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
i like it!! -
Which is your favorite terrain ?
Wrench replied to Sokol's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I won't list my favs (as most are my work) but i agree with Stratos -- Rends GermanyCE is outstanding! but, in my view, the key to a good terrain is historical accuracy. The proper placement of "items" as close as possible to their "Real Life " locations -
RN 807 Squadron Sea Fury Korean War(HMS Theseus 3th Patrol, Dec 1950)
Wrench replied to regula50's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
um.... if this is supposed to be a Sea Fury campaign, the aircraft is missing (or are you assuming that all End Users already have Do335's package?) Why the RF-80 is included is ????? In your screen shot, the "O" on the tail is for HMS Ocean. HMS Theseus used the "T" included in the SF2 KAW Sea Fury (skippy bing) package uploaded in 2015. just being picky.....- 1 reply
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Need Weapondata.dat (I lost it somehow) :(
Wrench replied to wiki's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
it's not really required for SF2, as all the info is in the individual weapons folders. (ie: plug & play) If you really want one, and I don't see why you would, you can always extract the original from the cat file (should be ObjectCat001, iirc) -
Delete nodes (Cockpit frames )
Wrench replied to jeanba's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
it should. make sure the instrument listing are named the same, and numbered correctly. Otherwise, that is the correct "move" command (excepitng you should use the "Z" or verticle axis movement) below from the A-20, using the Beaufighter pit (just one example) [MoveWindowOpener01] Type=AIRSPEED_INDICATOR NodeName=WindowOpener01 MovementType=POSITION_Z Set[01].Position=-100 Set[01].Value=0.0 Set[02].Position=-99 Set[02].Value=1.0 -
A stupid question for Korean War buffs
Wrench replied to Heck's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
as stated in Osprey Aircraft of the Aces, Sabre Aces of the 4th Fighter Group: see the attached page, with special reference to the caption of the photo. (don't you think the guy that DID all the work on these wouldn't have done his research?? Also, check the readme for the F-86s, and you'll see that the skins change in 1952 to the yellow/black stripe) it has absolutely NOTHING to do with engine servicing -
A stupid question for Korean War buffs
Wrench replied to Heck's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
basicly, the same as WW2 Invasion stripes -- they were for IDing friendly aircraft. They were later changed to the yellow bordered by black. simply because the F86 and MiG15 look so similiar -
Converting a vehicle into a terrain object?
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
that happens sometimes, for reasons I don't understand -
Converting a vehicle into a terrain object?
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yup -
combined iceland-vietnam?
Wrench replied to kurdistan1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you can't Iceland NA is NOT a "TFD/HFD" style terrain. It's LOD based, and as such, for all intents and purposes, has no "tiles". Also, the shaders are completely different because it's LOD based -
Can you run a mods folder from a second hard drive?
Wrench replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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File Name: XvT/BoP Imperial Operation: Consolidation File Submitter: Wrench File Submitted: 03 May 2017 File Category: Star Wars Games XvT/BoP Imperial Operation: Consolidation 5/3/2017 This is the 15th set of a total of 20 mission sets/TODs that cover the time from just before the Battle of Yavin, to after the Fall of the Empire. These are to be used/placed into your ...Balance of Power/Combat folder. In this set the Loyalist forces, under the Secret Order, have established a base in the Delya system, out of sight of prying eyes. Here, they hope to consolidate what they have collected, and establish themselves as a safe haven for Imperials fleeing the New Republic. Your task is to maintain the security of the system, and that of nearby 'buffer zones' to keep Alliance forces away from the civilian population. It will not be an easy task. All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft. Also, when possible, other craft in the mission can be selected for Player use, or for multi-player. As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs. Wrench Kevin Stein original set for TFCD by Michael Raven circa 2000 Click here to download this file
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Version
14 downloads
XvT/BoP Imperial Operation: Consolidation 5/3/2017 This is the 15th set of a total of 20 mission sets/TODs that cover the time from just before the Battle of Yavin, to after the Fall of the Empire. These are to be used/placed into your ...Balance of Power/Combat folder. In this set the Loyalist forces, under the Secret Order, have established a base in the Delya system, out of sight of prying eyes. Here, they hope to consolidate what they have collected, and establish themselves as a safe haven for Imperials fleeing the New Republic. Your task is to maintain the security of the system, and that of nearby 'buffer zones' to keep Alliance forces away from the civilian population. It will not be an easy task. All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft. Also, when possible, other craft in the mission can be selected for Player use, or for multi-player. As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs. Wrench Kevin Stein original set for TFCD by Michael Raven circa 2000