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Everything posted by Wrench
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Large Meteor Explodes over South Atlantic, with 13 KT blast
Wrench replied to Fubar512's topic in The Pub
*!@ !!! missed again!! -- I agree on ST -- but this time DO IT RIGHT!! -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
probably want to start running down individual ANG units, as most Hs served there (or were soon regulated to them) -
SF2 FJ-3 Fury USN Skin Pack
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2 FJ-3 Fury USN Skin Pack File Submitter: Wrench File Submitted: 22 February 2016 File Category: F-86 SF2 FJ-3 Fury USN Skin Pack 2/19/2016 = For SF2, Any & All (Full-5 Merged Reccomended) = This package contains 2 new Us Navy skins for the FJ-3/3M Fury. This package contains skins for the following squadrons: VF-91 "Red Lightnings" (USS Ticonderoga, WesPac, 1957/58 "NG" code) VF-173 "Jesters" * (USS Franklin D. Roosevelt, 1956/57 "R" code) (* note: VF-73 also was called Jesters, in approximately the same time frame!) Also, for VF-173, I've suppled tail and wing code letters (AD) for it's deployment aboard USS Randolph (6th Fleet); although the profiles (in the skin folder) MAY be in error, as the time frame overlaps that of the deployment about the Rosie. Almost all markings are decals, with the exception of some special squardron markings and color "zaps". The skins are in jpg format. Decal randomization is TRUE. As always the standard, fairly easy to follow, yet detailed install instructions are included. Please READ them! Happy Landings! Wrench Kevin Stein Click here to download this file -
SF2 FJ-3 Fury USN Skin Pack
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
if you look very carefully, you'll see it IS an FJ-3M. I had to max files from Zur, and Russ did some completion work in 2012 (??). It only lacks the folding wings download the V.2 pack, and you'll see!! -
Version
142 downloads
SF2 FJ-3 Fury USN Skin Pack 2/19/2016 = For SF2, Any & All (Full-5 Merged Reccomended) = This package contains 2 new Us Navy skins for the FJ-3/3M Fury. This package contains skins for the following squadrons: VF-91 "Red Lightnings" (USS Ticonderoga, WesPac, 1957/58 "NG" code) VF-173 "Jesters" * (USS Franklin D. Roosevelt, 1956/57 "R" code) (* note: VF-73 also was called Jesters, in approximately the same time frame!) Also, for VF-173, I've suppled tail and wing code letters (AD) for it's deployment aboard USS Randolph (6th Fleet); although the profiles (in the skin folder) MAY be in error, as the time frame overlaps that of the deployment about the Rosie. Almost all markings are decals, with the exception of some special squardron markings and color "zaps". The skins are in jpg format. Decal randomization is TRUE. As always the standard, fairly easy to follow, yet detailed install instructions are included. Please READ them! Happy Landings! Wrench Kevin Stein -
To GEEZER
Wrench replied to Trotski's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
they'll be welcome replacements for my 'hack job' FMs for the ones we have now by Cocas and Veltro! -
Programe and Armor protection(steel-aluminum)
Wrench replied to regula50's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
you're also missing the FRONT statements. Fuel tanks reside in a armored "box", in essence (my bet would be DAT data ini; they ALWAYS forget that) weight has never been a concern, with armor. In other words, it simply "exists". iirc, the "standard" is (based on what TK mentioned 12 years ago...): 5 mm glass = 1 mm aluminium 5 mm aluminium = 1 mm steel (and this one is a guess) 5 mm steel= 1 mm titanium -
Looking for some help/advice RE: full MOD installs
Wrench replied to sts's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Removing the cockpit reference ONLY removes it from "Player Use". The AI can still find it (example: all the MiGs and such) an easier way, to remove from both AI and Player use, is just rename their main folders (ie: xBuccaneer) that way, if you change you mind and want to fly them, you can. Deleting the folder is the other is, of course, the nuclear option; you lose it forever -
Panslavic War
Wrench replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
iirc, the planets are there too. watch for the Pleiades cluster, too back around 2003 or 4, there was a thread "stargazing in SF", no matter where you fly, the star patterns are (mostly) correct, even below the equator -
SF2 FJ-3 Fury Ini Update & Skin Pack
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2 FJ-3 Fury Ini Update & Skin Pack File Submitter: Wrench File Submitted: 19 February 2016 File Category: F-86 SF2 FJ-3 Fury Ini Update & Skin Pack 2/19/2016 = For SF2, Any & All (Full-5 Merged Reccomended) = This package contains an update kit for NAA FJ-3/3M Fury (v2), available at the following URL: http://combatace.com/files/file/14053-sf2-naa-fj-3m-fury-ver2/ If you don't have it already, you'll need that mod first. Like many (ok, most) of the other Sabres recently updated, the following items have been changed, added to, adjusted and whatevered: updated hit boxes/collision points corrected mis-named nodes activated nose wheel steering Exported now "TRUE", years now match Userlist (I'd forgotten US Marines is a seperate nation!!) FM remains the same; I've just performed some very basic and small tweeks. A new skin is included for VF-191 "Satan's Kittens" (that I'd forgotten to finish from 3 years ago!!) All markings are decals, and the skin is in jpg format. The aircraft is finished in standard USN Gull Grey/White. I've supplied 18 modex number decals, and decal randomization is TRUE. The skin is basicly "blank", making it fairly easy to create other units, via decals. As always the standard, fairly easy to follow, yet detailed install instructions are included. Please READ them! Happy Landings! Wrench Kevin Stein *Please note the mod has been placed in the "F-86 Skins" section, as there isn't one specificly for FJ Furys Click here to download this file- 1 reply
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C 47 Paratroop door
Wrench replied to Trotski's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
the whole 'stick' would be positioned in the same place (as in above) guestimate position of the paras, with door removed (the x/y/z statement in the image) -
C 47 Paratroop door
Wrench replied to Trotski's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
it's not animated. you can only "remove" it (see my AC-47 gunship mod) 2nd question, no. as they're treated as "bombs" -
Is there anywhere else I can download mods from?
Wrench replied to Kermanint's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
+1 -
Chinese territorial claims
Wrench replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
damaged model should be left blank, as there's no "dmaged sign' lod. For the destroyed model, sometimes a crater1 or nothng, just have the fire buring. I don't thing I've ever used them in a region so close to the water, which might be why I've never experienced the 'sinking' issue. Mostly in cities and air bases, that were (are) pretty flat. It may just BE the sign lod, but ????. I'm leaning more towards something on the island's height field, but who knows!???!!! place one someplace inland, and see what it does, would be the experiment I'd try next -
Version
151 downloads
SF2 FJ-3 Fury Ini Update & Skin Pack 2/19/2016 = For SF2, Any & All (Full-5 Merged Reccomended) = This package contains an update kit for NAA FJ-3/3M Fury (v2), available at the following URL: http://combatace.com/files/file/14053-sf2-naa-fj-3m-fury-ver2/ If you don't have it already, you'll need that mod first. Like many (ok, most) of the other Sabres recently updated, the following items have been changed, added to, adjusted and whatevered: updated hit boxes/collision points corrected mis-named nodes activated nose wheel steering Exported now "TRUE", years now match Userlist (I'd forgotten US Marines is a seperate nation!!) FM remains the same; I've just performed some very basic and small tweeks. A new skin is included for VF-191 "Satan's Kittens" (that I'd forgotten to finish from 3 years ago!!) All markings are decals, and the skin is in jpg format. The aircraft is finished in standard USN Gull Grey/White. I've supplied 18 modex number decals, and decal randomization is TRUE. The skin is basicly "blank", making it fairly easy to create other units, via decals. As always the standard, fairly easy to follow, yet detailed install instructions are included. Please READ them! Happy Landings! Wrench Kevin Stein *Please note the mod has been placed in the "F-86 Skins" section, as there isn't one specificly for FJ Furys -
I fell in love with this game... again
Wrench replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yubba, you should try the later GHs, they make the original GH look like stock. Oh, wait, they're for SF2 --- never mind -
ISIS MOD SOoN
Wrench replied to mohand777's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
which Iraq map is it using, as I don't recall being ASKED if mine could be modified... just saying; that's my policy you're also missing the hangar_1.bmp for your flagpole -
Importing FE1 Weapons Mods to FE2
Wrench replied to Mike Dora's topic in Thirdwire - First Eagles 1&2
have you "folderized" the individual weapons, and create new, individual ***_data.ini, "main".ini, and so forth? In this respect, it's exactly the same as SF2 the individual weapon folder should look like this: -
Panslavic War
Wrench replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
look like F-40s? maybe? don't forget the updated data inis I uploaded recently for more on the serials / lettering, look here, in the "F-86 Sabre" section http://www.millionmonkeytheater.com/ForgottenJets.html -
Is there anywhere else I can download mods from?
Wrench replied to Kermanint's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
3d modelers are in short supply... I have a collection of MAX files from Cocas, and a few others, mostly WW2 aircraft, that need finishing.... just saying! :) -
Version
395 downloads
SF2:E F-86A Sabre, USAFE, Pack 2/11/16 -- For SF-2E, FULL-5 merged, Reccomended -- This mod is a full aircraft package, containing the F-86A Sabre as used by the USAFE during the early-to mid 1950s. This pack contains only those aircraft as used in Europe. Like the KAW Sabre pak (albeit this containing only 1 airplane), all needed bits (Effects, Sounds, Pilot, etc) are included. Again, as a reminder, this is a European-centric aircraft package only (SF2:E)!! In this package are F-86A Sabres from the 81st FIW, USAFE, as based in the UK ... 116th FIS 91st FIS 92nd FIS Almost all markings are decals, with the exceptions of the tail fin color bands. A "fake SqTail" decal is included and will activate the Squadron Displayed Name on the Loadout Screen for those units listed in the game's SquadronList.ini (91st & 92nd). The 116th is not, but if you wish to add it, feel free to do so. Decal randomization is TRUE. All skins are in jpg format. 24 Serials and Buzz Numbers are included for all 3 skins, and are accuate for A Model Sabres, but just not for the squadrons represented. Consider them 'generic' for this purpose. The Hangar & Loading screen remain their "KAW" versions. The Data and Loadout ini have been tweeked as per the recently released F-86F-40 USAFE pak, and Ground Attack (CAS, Strike) mission tasking has been activated. Operational service dates remain the same, even though the F-86A did not arrive in the UK before 1951. REMINDER -- the mission tasking and loadouts are =ONLY= for use by American Sabres (this version) as used in the SF2:E mods folder!!! Don't use it anywhere else! See "Notes" for more information, if wishing to use the modified data ini in your KAW mods folder. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them! Also, as this mod pack is specificly designed for an SF2:E (Europe) install, PLEASE read the "Notes" section for important information. It is HIGHLY ADVISED you read this document through, after unzipping, but BEFORE installing to you game. Just so we're clear on everything, this is for use in Europe (SF2:E) ONLY!!! Happy Landings! Wrench Kevin Stein -
Canadair Sabre Mk.6 Late (GAF) Update Pack
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Canadair Sabre Mk.6 Late (GAF) Update Pack File Submitter: Wrench File Submitted: 17 February 2016 File Category: ini File Edits Canadair Sabre Mk.6 Late (GAF) Update Pack 2/13/2016 = For SF2, Any & All (Full-5 Merged Reccomended) = This package contains an update kit for GMG's German Air Force Canadair Sabre Mk.6 (Late) aircraft pack available at the following URL: http://combatace.com/files/file/9459-canadair-cl-13b-mk6-sabre-late-sf2/ If you don't have it already, you'll need that mod first. It's one I heartly reccomend! Ravenclaw and the GMG did an OUTSTANDING job on this aircraft!!! Like many (ok, most) of the other Sabres recently updated, the following items have been changed, added to, adjusted and whatevered: updated hit boxes/collision points added destroyed model callout new FM (ala KAW Sabres) activated squadron name display via fake "SqTail" decal decal numbers now randomized "brightened" gunsight (for us old folks!) added avionics statements, and avionics ini for radar-ranging gunsight Removed "Exported=TRUE", nationalizing to ONLY West Germany Added SF2 "short name" display Changed Start Year so camo skins only are used. These changes will bring this superb mod up to the latest standards, FM wise. Nothing else has been changed -- nothing else really needed to be!! See "Notes" for things I did =NOT= do. As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list. Happy Landings! Wrench Kevin Stein with special thanks to Ravenclaw and the GMG Click here to download this file -
Version
109 downloads
Canadair Sabre Mk.6 Late (GAF) Update Pack 2/13/2016 = For SF2, Any & All (Full-5 Merged Reccomended) = This package contains an update kit for GMG's German Air Force Canadair Sabre Mk.6 (Late) aircraft pack available at the following URL: http://combatace.com/files/file/9459-canadair-cl-13b-mk6-sabre-late-sf2/ If you don't have it already, you'll need that mod first. It's one I heartly reccomend! Ravenclaw and the GMG did an OUTSTANDING job on this aircraft!!! Like many (ok, most) of the other Sabres recently updated, the following items have been changed, added to, adjusted and whatevered: updated hit boxes/collision points added destroyed model callout new FM (ala KAW Sabres) activated squadron name display via fake "SqTail" decal decal numbers now randomized "brightened" gunsight (for us old folks!) added avionics statements, and avionics ini for radar-ranging gunsight Removed "Exported=TRUE", nationalizing to ONLY West Germany Added SF2 "short name" display Changed Start Year so camo skins only are used. These changes will bring this superb mod up to the latest standards, FM wise. Nothing else has been changed -- nothing else really needed to be!! See "Notes" for things I did =NOT= do. As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list. Happy Landings! Wrench Kevin Stein with special thanks to Ravenclaw and the GMG