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Wrench

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Everything posted by Wrench

  1. that picture of the guy standing in the door makes me shudder -- afraid of heights I am! interesting to the note the "yagi' style antennas ... I never thought they had radar
  2. as to your question about canopies, one must make use of ALL SF rescources; this was covered in the 1stGen (SF/Wo*) knowledge base. A lot of information there, transfers to SF2 http://combatace.com/topic/53913-canopy-operations/ and please, don't post question in the Knowledge Base; thank you! :)
  3. did you adjust the user lists for said aircraft, adding AustralianNavy to those you want as RAN? Personally, I think it's a screwup in the engine itself, and something we have to live with.
  4. apparently, none. What I've been able to discover, is it's an aircraft issue. Mainly, Exported=TRUE. And... the game seemingly ignores the userlist ini, making it well, useless. an example, below as to 'being British', I assume you're flying later than the date the RAN switched from British roundels to the 'roo roundel?
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  6. they're openable, and extracable. The programer just won't release that tool until a uncontrivertible (irrevocable?) "YES" is received. Even then, there's still the piracy issue, of LODs (and other internal components) being shared without the purchase of the game (or DLC) modules required for their use
  7. have you checked the spit's cockpit ini for the correct name of the tga?? I know for a fact, all the spit pits I use, and have uploaded should be using the 'RAFMkIII_Gunsight.tga" we haven't used the P38 sight for years on the Spitfires, considering it's the wrong one even for the Lightning
  8. a new, better terrain engine? (not the lod-based failure one, either)
  9. just copy the gunsight tga from one cockpit folder to the other; that should fix it
  10. iirc, it was only the Pit1 that cast the 'shadow beam'. the other 2 are ok
  11. ok, I see now. The INDIVIDUAL object's ini that would be an awful lot of work, extracting all 100 and something ini, and tweeking them. But it wold definately do the trick, as the individial ini, irrc, can take precedence over the _types entry
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  13. didn't I do that mod 10 years ago for Gen 1??? Your's looks better, though!
  14. targets ini is just a listing of "where" something is. Could you elaborate on the distance in the targets ini?? totally agree with adjusting the view distance in the _types ini. I know many as set rather close (or not far enough)
  15. you did remember to change the year spans in the Options, ini, too, right?? takes getting used to.. some of us have been doing it for so long, it's almost insticntual; we just do it without thinking about it.
  16. follow all the procedures for creating a seperate/new install, and you MUST have the ww2 nations ini
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  19. what I've got is an aircraft with a total fuel capacity of 464 gallons, split between 7 tanks 2 inner wing 2 outer wing (larger tanks) 2 tip tanks 1 fuselage tank (smallest) nothing I've searched out has any information on how much which tank holds. Other than the total this is what I have at the moment (and KNOW is wrong!)
  20. single nation only, with the year spans matching those in the data ini. That's for the "home user" export users year spans have to match the exported start and end years from the data ini for example, in data ini: in userlist ini: so, cannot have the same user with multiple entries with differing service year spans. Only one entry per nation
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