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Everything posted by Wrench
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[WIP] Target Area Editor
Wrench replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'm pretty sure TOD objects (trees and buildings) can only be added via the 3w terrain editor. As these are "built in" to the tiles. Otherwise, one would need the skins and lods (or whatever 3d item is used) for the TOD buildings and the 2 types of trees resident within the terrain's main folder. THEN they can be added to the _targets and _types ini. Sounds like way too much work... Unless a separate TOD generator is created... -
Version
18 downloads
XvT/BoP Alliance Mission Set: TROJAN SQUADRON 11/11/2015 (works with original CD version and new GoG version) For XvT =w/Bop= Addon, or GoG version (as the B-Wing is needed, & missions are saved in BoP format) Operating from a secure base deep in Alliance held territory, Trojan Group conducts highly specalized infiltration missions. With several ex-Imperial or Old Republic starships, it is a highly mobile force ready to strike deeper into Imperial space than any other unit. IMPORTANT NOTE: while this is a Rebel Alliance mission set (and labeled as such), because of HOW it's set up, you'll =ONLY= be able to fly this with your Imperial pilot. While I'm sure you could add these to the rebel.lst, during testing I experienced MAJOR failures of the game. So, for saftey's sake, be an Imp for these. Create a new pilot if necessary (reccomended). These missions are to be used/placed into your ...Balance of Power/Combat folder. Most of these missions have additional goals, LOTS of radio messages (which are often used as in-game hints), and "eye candy" added. They have been converted & almost completely rebuilt from their TFCD origins. Several use classic Sci-Fi Easter Eggs. See if you can find them!! As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Notes" & "Story" sections a read too for notes and background information! Good Hunting! Wrench Kevin Stein original mission set by Eric Jensen circa 1997 Updated 2/24/2017: corrected mission listing numbering sequence // -
ALT-D and the in game hud HUD question...
Wrench replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
get a decent graphics card, maybe? -
Aircraft rotating on the ground phenomenon
Wrench replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
possible mismatch in aerodynamic statements for left/right wing, (flaps, lift numbers, etc) landing gear not matching (possibly rolling coefficient, shock strokes, rolling radius, etc) possible issue with lod; when mirroring the one side to create the other, sometimes the don't lineup (but I don't think that might be case--that's more of a decal/skin thing any aircraft in particular? -- you can name them, it's alright -
yes, they did get the plane wrong. you'd think with CGI they'd get it right...
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F-106 aircraft and cockpit MAX file question.
Wrench replied to KJakker's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
there may be something happening along this front. be paitent -
shouldn't be an issue, as long as the desert.cat is in your FE2 core install (a simple copy/paste to the core install's /Terrains folder) what I don't remember is if it covers, historically, enough area for that time frame
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Looking for font
Wrench replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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I made some additional tiles, to fill in some missing transitions for that set, and used them on the Eritrea/Ethiopia terrain. if that's of any help to anyone...
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Looking for font
Wrench replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
see if this works... -
So, i'm fully patched..is that me screwed?
Wrench replied to UK_Widowmaker's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
although the folder structure is pretty much the same from 1stGens, the LOCATION isn't. And you WILL need to create some new folders in the mods folder for some of the items. also, read the "creating a year/theatre specific install" -- should be pinned at the top of the forum and, just as important -- you'll need access to the DAT site for 75-85% of the WW2 aircraft (good luck!) any questions, ASK!! :) -
XvT/BoP Independant Operation: Privateer Assault
Wrench posted a topic in Star Wars File Announcements
File Name: XvT/BoP Independant Operation: Privateer Assault File Submitter: Wrench File Submitted: 06 December 2015 File Category: Star Wars Games XvT/BoP Independant Operation: Privateer Assault 11/20/2015 For XvT =WITH= BoP addon (original CD**) or the new GoG version This 6 mission set centers on a small group of privateers, working for the Rebel Alliance at the borders between Imperial, the Corporate Sector Authority, and Alliance controlled/contested space. You are tasked with harrassing Imperial and Corporate assets and disrupt shipping vital to the Imperial war effort. And to make a profit all at the same time! You'll be attacking said assets, capturing shipping (and reselling said ships), and so forth. These are to be used/placed into your ...Balence of Power/Combat folder. All missions have been edited for fairness & balance, due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions where needed. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may (will) be quite funny. As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense, for the backstory and further details. The original reamed is included for historical purposes. Good Hunting! wrench Kevin Stein original mission set for TFCD by Eric Jensen, circa 1996 ** may not work on original CD version, as you have access to Rebel craft to fly Click here to download this file -
Version
16 downloads
XvT/BoP Independant Operation: Privateer Assault 11/20/2015 For XvT =WITH= BoP addon (original CD**) or the new GoG version This 6 mission set centers on a small group of privateers, working for the Rebel Alliance at the borders between Imperial, the Corporate Sector Authority, and Alliance controlled/contested space. You are tasked with harrassing Imperial and Corporate assets and disrupt shipping vital to the Imperial war effort. And to make a profit all at the same time! You'll be attacking said assets, capturing shipping (and reselling said ships), and so forth. These are to be used/placed into your ...Balence of Power/Combat folder. All missions have been edited for fairness & balance, due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions where needed. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may (will) be quite funny. As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense, for the backstory and further details. The original reamed is included for historical purposes. Good Hunting! wrench Kevin Stein original mission set for TFCD by Eric Jensen, circa 1996 ** may not work on original CD version, as you have access to Rebel craft to fly -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
the downloads section ... seek and ye shall find -
Chinese territorial claims
Wrench replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
the floodlight poles are nice touch!! -
don't forget, even though "a good coat of paint hides a multitude of sins", a skinner is only as good as the model itself. And it looks GREAT!!!
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WIP Mega THREAD!
Wrench replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
posted in the wrong thread. repost as a new thread in the main section of this sub-forum -
SF2 F-104 Starfighter Super Mega Pack 2016
Wrench replied to Viper63a's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
the old 1stGen lods by ajundair have serious issues in SF2. They've been redone to the limits of the model, and aren't worth it anymore, now that "official" ones are readily available. if you don't have DLC28, what the hell are you wait for?? !!!!! -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
um...that would rather limited usefulness, wouldn't it? as MANY people can't access them. anymore also, don't forget Raven has already done the military version, the L-4 (the major differences between the J-3 and L-4 are the additional windows on the military version). -
Polish Hurricanes
Wrench replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
in 39, wouldn't they have been the mk.1 with the 2 bladed prop?? (as also seen during the battle of france?) -
File Name: XvT/BoP Alliance Operation: Exeter TODs File Submitter: Wrench File Submitted: 03 December 2015 File Category: Star Wars Games XvT/BoP Alliance Operation: Exeter TODs 12/2/2015 (works with original CD version and new GoG version) For XvT =w/Bop= Addon, or GoG version (as missions are saved in BoP format) This package includes 2 sets, of 12 missions each, converted from XWCD for use in XvT/BoP. Exeter TOD 1: The Death Star has been destroyed. Many pilots have been lost, and the Alliance is working hard training replacements. You are one of those replacements, and have just completed your training. You've been assigned to A-Wing Fighter Squadron F-114 on board the Calamari Cruiser Exeter. Now its up to you to complete the 12 missions that lie ahead. Can you do it? Exeter TOD 2: Your performance in the first Tour of Duty proved your true abilities. You have now been assigned to F-54, the highest decorated X-Wing fighter/attack squadron in the Rebel Alliance. Can you make it? These are to be used/placed into your ...Balence of Power/Combat folder. Most of these missions have additional goals, messages (which are sometimes used as in-game hints), and "eye candy" added. As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Note" section a read too, for well, notes! The author's original docs are included, for historical purposes. Good luck and good flying! Wrench Kevin Stein Original set by Glenn Price, for XWCD circa 1993 Click here to download this file
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Version
21 downloads
XvT/BoP Alliance Operation: Exeter TODs 12/2/2015 (works with original CD version and new GoG version) For XvT =w/Bop= Addon, or GoG version (as missions are saved in BoP format) This package includes 2 sets, of 12 missions each, converted from XWCD for use in XvT/BoP. Exeter TOD 1: The Death Star has been destroyed. Many pilots have been lost, and the Alliance is working hard training replacements. You are one of those replacements, and have just completed your training. You've been assigned to A-Wing Fighter Squadron F-114 on board the Calamari Cruiser Exeter. Now its up to you to complete the 12 missions that lie ahead. Can you do it? Exeter TOD 2: Your performance in the first Tour of Duty proved your true abilities. You have now been assigned to F-54, the highest decorated X-Wing fighter/attack squadron in the Rebel Alliance. Can you make it? These are to be used/placed into your ...Balence of Power/Combat folder. Most of these missions have additional goals, messages (which are sometimes used as in-game hints), and "eye candy" added. As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Note" section a read too, for well, notes! The author's original docs are included, for historical purposes. Good luck and good flying! Wrench Kevin Stein Original set by Glenn Price, for XWCD circa 1993 -
well, we all know that to be a newscaster, one must be lobotomized first....
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WOW!!! I'd totally forgotten I'd done the Peashooter and Hawk.!!! Time does fly! I'm sure they both need updated FMs, for SF2/FE2.... since it's been 8 years since they've been touched!!
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Unlisted Key-Functions?
Wrench replied to BWyld's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
for manual animations, like the canopy and wing fold, you have to set the keystrokes up in you controls --- got to Options/Controls/customize, and set the animation keys (they're at the bottom)