Jump to content

Wrench

ADMINISTRATOR
  • Content count

    26,946
  • Joined

  • Last visited

  • Days Won

    133

Everything posted by Wrench

  1. here's the Beagle. still have to finish the registration numbers...
  2. yes, it does, but still need the statement and, no I didn't!!!
  3. It isn't that hard .. just mind numbing boring creating them!! I should know, I've been doing nothing but decals the last 2 days!! (plus the 10s of thousands in the past!!)
  4. you purchase the SF2 series game directly form 3rd Wire. There is no upgrade, other than full replacement
  5. It goes in the aircraft's data ini, in the top section this below is form the C-54, and when parked the cargo door is open and loading ramp deployed must match the animiation ID of the item to be open
  6. don't forget people, I'll be off line for several days, as tomorrow (Wednesday) is my eye surgery. I'm trying to get as much done as possible, even though it won't be uploaded for quite a while still. (effects still need more work, the "wildfire" effect will need to be MUCH larger), etc and so forth ------- I forgot to add a border stripe to the wing markings on the Canberra ... I'll get to that later.
  7. these three are done. DC-4 P2V P-3 the last one is a "what if" just for fun. doing a water bomber version of the beagle, too! (just for grins and giggles)
  8. completely new decals will be required, as well a new entry into the games Nations.ini
  9. toss the QMD. it does nothing you WILL need the loadout.ini. that's kinda required also, when editing the loadout ini make sure you use the type name, NOT the actually weapon name also, that the weapon station in the data in is "speced" for that weapon type.
  10. I have both the max files for Alexs B-45 (actually an RB-45), and a "flyable" version -- but it needs MAJOR work, both in MAX and in-game. No one has seen him for quite a while. Our only hope is someone can contact him and have him restart work on it , or allow one of (very) few remaining 3d Gurus to finish it. as you can see, there's "bits" hanging out. will need a template, and new skins as well
  11. wouldn't "thru-deck cruiser" be a better name?
  12. Does anyone have these? I'd like to try something, before I have my eye surgery. Just for grins and giggles! TIA!!
  13. I didn't even know we had them! Much thanks to you and Ludo!!
  14. Why would aliens so far advanced visit us ?

    didn't Ford Prefect say they were just "teasers", college students off on a lark?
  15. inis ARE all in ansi already. be advised, though, some data ini statements are SF2 only, and they will NOT work in 1stGens. use at own risk
  16. as soon as someone builds an airplane that does it. ------ having issues with the Tigercat and Z-37 not loading automatically ... driving me nuts
  17. File Name: SF2 P-3C Orion by Florian File Submitter: Wrench File Submitted: 29 August 2015 File Category: Other SF2 P-3C Orion by Florian 8/29/2015 = For SF2, (Full 5 Merged RECCOMENDED!) = A stand alone release (as requested) of Florian's Beta P-3C Orion naval search aircraft. It is taken 'as is' from eburger's RSR mod. The only thing I've done is activate the cockpit, and change a few sounds. Skins included are 2 US Navy and 1 Netherlands Navy, as is the cockpit and all required decals and sounds. A full userlist ini, is included for skinners **This aircraft is a "Beta Release". It is released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist until as it's no longer a Beta.*** Happy Landings & Good Hunting! Wrench Kevin Stein Click here to download this file
  18. was such a nice pose, I just had to grab the shot!
  19. didn't WhiteBoySamauri do a Komatsu version in his JGSDF pak? IIRC, it's something pretty close
  20. Problem with decals

    decal level issue? 2 that are Level=0 ??? on the B17 below, the stripe is 0, the Nnumber is 2, and they work fine. You can have a level 0, at the "top" of the decals ini, and the put a level 2 on top it, further down the list. I've never tried 2 level 0s together. Is the stripe used for something like flight leader, that can be set for 0 or something else? also, are the alpha channels surrounding the marking pure black? (the image looks like tga overlap, with not fully opaque alphas)
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..