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Wrench

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Everything posted by Wrench

  1. File Name: SF2 WW2 Brooklyn Class Light Cruiser by Foxmonter File Submitter: Wrench File Submitted: 14 April 2015 File Category: Cruisers SF2 WW2 Brooklyn Class Light Cruiser 4/8/2015 = For SF2 (Full5 Merged RECCOMENDED!) This is a mod of Foxmonter's ARA General Belgrano BACK to it's original USN WW2 version (pretty much!). Data ini edits remove the missile lauchers, but all gun aramament remains intact. The skin has been repainted to remove any post-war markings, and decals created for the hull numbers and ship names. It is as fully SF2NA compliant as we can make it! Guns, sounds, and the hull decals are all included. This version will NOT conflict with any other ships of this type (DAT), as unique identifiers have been used to seperate and differentiate them from each other. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, PLEASE!! give the "Notes" section a read, too. Happy Landings! Wrench Kevin Stein Click here to download this file
  2. Version

    269 downloads

    SF2 WW2 Brooklyn Class Light Cruiser 4/8/2015 = For SF2 (Full5 Merged RECCOMENDED!) This is a mod of Foxmonter's ARA General Belgrano BACK to it's original USN WW2 version (pretty much!). Data ini edits remove the missile lauchers, but all gun aramament remains intact. The skin has been repainted to remove any post-war markings, and decals created for the hull numbers and ship names. It is as fully SF2NA compliant as we can make it! Guns, sounds, and the hull decals are all included. This version will NOT conflict with any other ships of this type (DAT), as unique identifiers have been used to seperate and differentiate them from each other. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, PLEASE!! give the "Notes" section a read, too. Happy Landings! Wrench Kevin Stein
  3. you mean gliding? I assume the engine sound stops, too, right? I wonder if there aren't some nodes that were never fully activated? (look just forward of the windscreen, there's two little "ears" sticking out). I never noticed it myself (of course, I never put anything on the spinner either!). Now I begin to wonder if this is actually the finalized lod?? Well, we're stuck with it!!
  4. gun round counts, that I forgot to change, and was severely chastised by Crusader for not doing so! (not, really, he's far too polite!) copy/paste this text directly over the existing gun statements use the text above, and that'll correct them with thanks, Crusader!! :)
  5. not in a turning duel. straight line, yes.
  6. Version

    163 downloads

    SF2 F2H-3 Banshee Tweeks Pak -for Razbam Banshees 4/6/2015 = For SF2, Full-5 Merged (Reccomended/Preferred) = ***PLEASE NOTE!!! You must have the original Razbam Payware Banshee set for all the necessary items!!! If you can't purchase the item from the Razbam Store, do =NOT= download this mod; it will do you NO good. This package =ONLY= includes those items modded by me.*** This package contains a few (partly) repainted skin maps for the original skins. They now carry decals for Modex and BuNums. These are =ONLY= for the F2H-3, as used in the mid thru late 1950s by the USN and RCN (1962-ish end date). Included are new decals, decal inis, number lists, etc. The repainted skin maps are: Fuselage_t Main_t * Wing2_t *-VF-193 only* You'll find all these items in their appropriate skin subfolders. Skins remain in bmp format. Decal randomization is TRUE. All USN aircraft use a "pool" of BuNum decals. The BuNums, while correct for this model, should be considered 'generic' in nature, as they represent only the aircraft itself, not specific aircraft in any particular unit. The RCN skin 'bunums' are historic, but again, not matched to any particular aircraft National insignia, and CVG code letters remain painted on, as is the RCN fin flash. The SF2 'date switch is used for the VF-193 skin (gull grey/white), activating it in 1955. The decals are set as 'randomized' for all skins. Modified data, loadout, and main (F-2H2.ini) inis are included. The avionics and cockpit inis have had a few small adjustments, as has the data ini (see "Notes" for more information). A new SF2 userlist.ini has also been created. Operation dates (including export start and stop) have been adjusted to 'closest year'. A brighter gunsight tgs is included as well. Shadows have been turned OFF, due to 'tractor beam' issues. NEW damage tgas are supplied as well. It may be advisable for you to back up ALL the original inis, just for safetys sake. When in game, you'll see F2H-3 Banshee (Raz) on the aircraft selection drop down menu. The aircraft is carrier-capable (after a fashion -see "Notes"), with SF2NA coding for deck 'parking'.However, as the wings do =NOT= fold, you will probably NOT see them parked on the boat. HOWEVER... it has MAJOR issues in getting back on the boat under AI or Autopilot control. The FM needs to be completely overhauled (again, see "Notes"). The Standard Animation Keystroke ™ is used for the canopy, (Shift/0) No weapons are included, using all stock in-game itmes. Nor are sounds, pilots, etc, included. These are Razbam copyright items, and are included in his package. Those that have NOT updated their pilot to the SF2 folderized standard, should do so soonest. Further work is required by those FM Gurus to bring it all the way home. I've done what I can with it. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them BEFORE installing (but after unzipping, of course). Also, give the "Notes" section a read too. It, as usual, contain important operational information. Full credits are listed in the usual place, down with the "Notes". Good Hunting, and Happy Landings! Wrench Kevin Stein Updated 4/18/2015: changed round counts for guns some adjustments to FM, will land on boat 8 times out of 10. thanks to fanatic modder, fubar512, crusader and me!
  7. nope, the 1stGen one. the only one there is!
  8. didn't remember about the fiberglass! interestering! even before I looked at the links, I just KNEW the questions were from gregoryp. The man really knew his stuff!!
  9. never seen fiberglass listed as an armor material. Traditionally, it's always just been wood glass aluminum steel titanium --- stratos have you looked at my ww2 bombers -both medium and heave- , fighters and such? study the data inis... :) this was discussed at length some time ago in the ww2 threads (someplace!) think of "armor as structure"
  10. not to worry about that Quack. They may be green due to having a skin sub-folder. Notice the 'small cargo ship' vs RN Aux Freighter (in green). The small ship doesn't have a skin folder, but has the texture sitting in the main folder. The RNAF (actually stephan1918s FE cargo ship) uses a subfolder and textureset ini. The freighter in the background is a 'terrain object', sitting in the terrain folder, so it's texture are readily accessable
  11. Paulo, you were the first person I thought of, and the main reason, for uploading the templates! Thank you very much!! -------- required screenie: Here's something you don't see every day....
  12. I know that only the 'seat' object casts a shadow, like a pylon or the old Scooter humps when converted to FP usege but we can always use another!! :)
  13. File Name: Templates for Seafury FB.11 (Skippybing) File Submitter: Wrench File Submitted: 12 April 2015 File Category: Skin Templates The full set of my 'home grown' templates for Skippybings Seafury. All layers are intact, with various notations and sets. Those that know what to do with these, need no further instructions. This will now give other texture artists something to work with for the creation of other squadrons, countries, and what nots Happy Skinning! Wrench Kevin Stein Click here to download this file
  14. Version

    55 downloads

    The full set of my 'home grown' templates for Skippybings Seafury. All layers are intact, with various notations and sets. Those that know what to do with these, need no further instructions. This will now give other texture artists something to work with for the creation of other squadrons, countries, and what nots Happy Skinning! Wrench Kevin Stein
  15. File Name: SF2 RCN Hawker Seafury Skin Pack File Submitter: Wrench File Submitted: 12 April 2015 File Category: Other SF2 RCN Hawker Seafury Skin Pack 4/6/2015 *For SF2 -ONLY-!! Full-5 Merged Reccomended* This package contains a skin for the recently released (skippybing) Hawker Seafury. You can find the base aircraft at the following URL (and you'll need it to add these skins to): http://combatace.com/files/file/15390-sf2-kaw-hawker-sea-fury-sb-pack/ Reminder: this is =ONLY= a skin/decal pak! These 2 skins represent Royal Canadian Navy Seafurys in the 1950s. Both are finished in the "2-tone Grey". You have skins for the following squadrons: 803 NAS, crica 1951 870 NAs (aka VF-870) circa 1953 The SF2 'date switch' is active, so VF-870 will turn on in 1953. All markings, execpting the fin flash, are decals (due to running out of meshes). Decal randomization is TRUE for both skins. Also included, from eburger's SF2NA Ulitmate CV Pack, are slightly modified versions of the HMCS Bonaventure & Magnificent. See "Notes" for change log. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them after Unzipping but =BEFORE= installing!! Also, as usual, give the "Notes and Comments" section a read, too. Happy Landings!! Wrench Kevin Stein Click here to download this file
  16. SF2 RCN Hawker Seafury Skin Pack

    Version

    84 downloads

    SF2 RCN Hawker Seafury Skin Pack 4/6/2015 *For SF2 -ONLY-!! Full-5 Merged Reccomended* This package contains a skin for the recently released (skippybing) Hawker Seafury. You can find the base aircraft at the following URL (and you'll need it to add these skins to): http://combatace.com/files/file/15390-sf2-kaw-hawker-sea-fury-sb-pack/ Reminder: this is =ONLY= a skin/decal pak! These 2 skins represent Royal Canadian Navy Seafurys in the 1950s. Both are finished in the "2-tone Grey". You have skins for the following squadrons: 803 NAS, crica 1951 870 NAs (aka VF-870) circa 1953 The SF2 'date switch' is active, so VF-870 will turn on in 1953. All markings, execpting the fin flash, are decals (due to running out of meshes). Decal randomization is TRUE for both skins. Also included, from eburger's SF2NA Ulitmate CV Pack, are slightly modified versions of the HMCS Bonaventure & Magnificent. See "Notes" for change log. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them after Unzipping but =BEFORE= installing!! Also, as usual, give the "Notes and Comments" section a read, too. Happy Landings!! Wrench Kevin Stein
  17. a small data in correction, that I just noticed open the data ini, and scroll down to the FlightControl section (it's the second set down. Use the text below to correct the flap deployment: FlapSettingForTakeOff=1 FlapSettingForLanding=2 FlapSettingForCatapult=1 or just change the Flap for cat to 1
  18. no, unfortunately as the object being added (a probe, antenna, pylon, etc) is the seat for the invisible fake pilot to 'sit' on
  19. File Name: SF2 WW2 ETO Republic P-47D "Bubbletop" Thunderbolt (0.5 Beta) File Submitter: Wrench File Submitted: 10 April 2015 File Category: P-47 SF2 WW2 ETO Republic P-47D "Bubbletop" Thunderbolt (0.5 Beta) 12/15/2014 = For SF2 (Full4/5 Merged RECCOMENDED!) *This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.* This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. We are calling this "version 0.5 beta", as there are a few minor issues with the LOD, and these will repaired as Real Life ™ allows. But, we wanted to get them out into the hands of our WW2 End Users ™ for their examinations and so forth. See Notes below for a more detailed explanation. REMINDER: this pack contains ETO Bubbletop Jugs =ONLY=!!! Other theatres/users will follow as time permits, and as they are completed. This pak contains, as stated above, a NEW aircraft, representing the Bubbletop P-47D (-25 thru -30-ish) Thunderbolt as seen in late 1943 through war's end. Skins included are: 8th AF 56th Fighter Group : 61st FS (early 44, OD/G) 62nd FS (mid/late 44-45), camo) 63rd FS (sometime in 44, NM) and 9th AF: 379th FS, 362nd FG (full D-Day markings, NM) All markings are decals. Decal randomization is set to TRUE. Please note, Squadron or Group specific markings -ARE- painted on, as are the Invasion Stripes. There are some nose arts. All the 1stGen Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 formatting. Damage textures are also new, in DDS format. There are 2 different Loading Screens, and you can swap them as you see fit. The canopy opens/closes with the Standard Animation Keystroke ™, Shift/0 Pilots, sounds, weapons are all included. Templates for this aircraft ARE included, for those skinners that wish to do other units, or other theatres, or Allied users (and see my appeal in the "Notes" section <grin>). The template is in the main zip of the package, so don't forget to move it OUT of your mods folder or things might get confusing! As there are several P-74D Bubbletops available, when in game you'll see: P-47D-20 Thunderbolt (CAF) on the aircraft selection dropdown menu. This will diferentiate it from any others that you may (or may not) have. As some units are repeated, those with the mods I built for Wolf's Jugs, can choose to keep those, or remove them to storage. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes" section a read, too. Happy Landings! Wrench Kevin Stein =for Cocas Aircraft Factory, Prop Works Division= Click here to download this file
  20. thanks, bro. It's not like I got much else happening. I take a break every few hours. In fact, yesterday, I took a 6 hour break -- I just discovered Esquire channel (on our cable) plays the Airwolf series every Thursday. And in episode order!!!
  21. this thing is EVEN better than the Lod viewer, which is also beyond cool
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