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Wrench

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Everything posted by Wrench

  1. the screenie is Zur's Sabre pit. It's also missing the degree wheel in the standby compass. Thought I'd fixed all those... I've got the new IL-2 conversion that Brain did -- it's a BEAUTY! Should be available in the F-84G, I think!! I really don't remember if it got uploaded or not. Or if it's "shareable"?? Brain, can you confirm it ok to upload? I'll have to check the G mod I uploaded, and see if it's in there. I don't recall that it is.
  2. been there, done, that! got the high blood pressure and nervous ticks to prove it!! LOL!!
  3. I've been using MS Security Essentials for about 2 years, and it works fine. Free to d/l , free updates, and it don't interfere with anything. Ditch Avast; give them the one finger salute
  4. independent Scotland?

    even The Simpsons are getting in on the act.. (this is to lighten the mood a bit...) http://www.youtube.com/watch?v=W6vDzf-wSbk
  5. Indeed. no issues at all; just give the credits
  6. Russo, iirc. (the straight wing ones, right?) IIRC, the pits originally used was Zur's Sabre.
  7. yes it does. It was used as one the Yalu River power stations on the KAW (Korea v.3) map.
  8. you can always upload it to the Modder's Depository, too.
  9. the Westerholt (sp?) power station? Yes, you can But you'd need to have the lod and skin maps (bmps) INSIDE the Desert terrain folder (or any other terrain you want it on). It will NOT reference it from the GCE cat, if using any other cat pointer for the terrain Conversely, the Desert terrain will NOT work, if referencing the GCE cat, as there are no desert tiles in the GCE cat.. see where I'm going with this??
  10. Pics of beautiful models

    excellent models there (yes, I'd HOPED it was miniatures !) Especially like the cut-away U-boat and He-115
  11. File Name: SF2 Korean War Era F-86 Sabre Pak File Submitter: Wrench File Submitted: 03 December 2012 File Category: F-86 SF2 Korean War Era F-86 Sabre Pak = For SF2, Full-5 Merged (Reccomended/Preferred) = *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users ™ that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.* This is the F-86 Sabre Pak for the Korean Air War mod. Probably as eagerly awaited as the terrain itself... Ladies, Gentlemen, Boys and Girls, THIS is the "Star of the Show"!!! In this pak you have 3 Sabre marks, with their various skins/decals sets: F-86A: 334th FIS 335th FIS 336th FIS, 4th FIW This set uses the 'SF2 date switch' to swap from the Black/White Invasion stripes (Early skins) to the Yellow ID band (Late Skins). They switch on March 1, 1951. F-86E: No. 2 Squadron, SAAF 16th FIS 25th FIS 39th FIS, 51st FIW 334th FIS 335th FIS 336th FIS, 4th FIW F-86F: 16th FIS 25th FIS 39th FIS, 51st FIW 334th FIS 335th FIS 336th FIS, 4th FIW ...and a Surprise Bird, with 3 skins of it's own!!!!! All aircraft have brand new skins, built from ravenclaw's beyond superb template. All skins are in jpg format, and Decal Randomization is set to TRUE. Almost all markings are decals, excepting special vert fin/rudder markings (the yellow stripe for the 4th FIW, and checkboard with squadron color for the 51st). New DDS damage textures are included. An all new, SF2-compliant FM was created for these aircraft; it flys like it should! (as seen on some other recently released Sabre mods) A new userlist ini is also included. The F-86A gets an SF2-version of my original 'box art' Hangar screen; the E & Fuses a more 'generic' style. No weapons are included; they are in the KAW weapons pak, and excepting for the drop tanks and HVARs, reference stock items (ie: the bombs). Many new sounds are included; be advised the included 50cal sound =WILL= overwrite any others you posess. Several new 'effects' are included as well. For your extra added Flying Pleasure, a KAW =ONLY!!= modded InstantAction.ini resides in the included /Flight folder. REMINDER: use this =ONLY= in a stand alone KAW mods folder. It's based off the Korea V.3 map, and you'll need the MiG-15bis_NK, La-11 Fang, F-82G, F9F-2, and of course, these Sabres. This is an optional use file; I won't be insulted if you don't use it, or change the aircraft to what you want. Really; I promise! As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other impertinant data you should know. Good Hunting! wrench kevin stein -for the KAW Team- Click here to download this file
  12. Those are all listed in the terrains _types ini. 80% of the objects are the same (city buildings, evildamncommbuilding, warehouses, etc) throughout all the 4 original terrains Both GermanyCE & IsraelME has some different city buildings and GCE has some "industrial" structures that are different, and IcelandNA has lots of 'new' stuff. I don't have images of all the items, only those for Desert and (most?) Vietnam terrains. It's almost impossible to get a catalogue for the INA buildings, as the 'cat pointer' may not work on a 'empty' terrain. One way to test, would be to use something like The Range terrain, change the cat pointer from Desert to IcelandNA, pick a spot near Home Base, and go through the IcelandNA types ini, and start placing items in a new target area and take screenies. I don't know if that would work, but ??? Be advised with some of the 08/06 level lods used in SF2 (in particular the vVehiclePort and vPTDock) they're 'world centers' and facing seems "off". These are what I've got... (you'll note the SF Desert items have their footprint added. A x B in meters. The WoV one does not) *note: the pit16 picture is wrong; it's the pit8 pic -- the 16 has revitments on BOTH sides, hence it's double width*
  13. which objects, specificly? Ground objects, or Terrain Objects (ie: from the IcelandNA.cat)?
  14. New Star Wars photos

    that looks more like a Z-95 Headhunter, than the T-65 X-Wing. Of course, the tarps could be changing the shape
  15. probably need to map the interior sections. It might just be me, but does it remind anyone else of Mothra?? with all those wheels like it's legs??? I went looking yesterday for books, to help on the gun mounts (looks like that's taken care of!), but found a Schiffer book on the 321 & 323. It's your's if you still want or need it.
  16. and would be willing to do a little translating for me?? I've got a period aviator's map, that I'm (sorta) using on a current terrain project, but it's all in Japanese. I can make educated guesses at some locations, but need more real detail Of particular interest to me, are airfield and city locaitons anyone that can, please PM me. thanks in advance!!
  17. many thanks, brother!! PM Inbound!!
  18. unless they're differential elevons ....
  19. yah, it's like a plague. So little thought about what they're asking for. So little thought about what they do. So little care about what we've done for this game. Not on my watch. They're files get deleted, and so do they after 1 warning, and trying it again. And I'm the nicest one of the staff. Others will not be so kind. The most recent ones weren't even re-done well. They just reposted work from 2004!! Not even SF2 compliant So, I guess the answer to Ripley's question in "Aliens" would be a "Yes; human intelligence DID drop while you slept" --- for those too lazy, too cheap or otherwise intellectually challenged, there's this for the Oz Mirage: http://combatace.com/files/file/11967-dassault-mirage-iiio-raaf/ released 5 days before the DLC was. You can imagine my feelings on that account.
  20. sorry I didn't respond sooner; having more issues (STILL!!!) with my eye, even after a 2nd PKT procedure. I use GE a lot, plus a LARGE collection of period maps (of the cities themselves) and 2 different sets of US Govt charts (usually they date from 1950 and later) WBS, I'd be very happy to send you the map, even it you can't translate all of it. Mostly interested in what some of the airfield symbology (map markings) are, and the names of the fields and associated cities. Any and all assistance is deeply appreciated! :) From there, I can figure out the modern (if still used) equlivants. As the map is WW2... the modern stuff just helps me place them. and yes, the cruiser class was named for that city.
  21. malfunction of the Exported=TRUE statement and that particular aircraft's UserList.ini happens FAR too often
  22. in other words, delete or rename the data ini, so the game engine don't see it. Then, the game engine ™ will revert to the data ini stored in the whichever objectdata cat it's hiding in. problem solved
  23. also.. http://combatace.com/topic/78417-successful-torpedo-runs-how-to/
  24. Nagoya, iirc (as "WBS Shipyards" was added to the WW2 Okinawa map there as a tribute) I'm hoping he sees this. Of course, I could just PM him...
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