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Everything posted by Wrench
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Decal numbers for Italian F-84F...
Wrench replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I can't see how could finding the coords be so hard? you use the existing USAF positions, and move from there. Or extract the decals inis for the various users from (whichever) objectdata cat they're in. easy peasy! -
MiG-21MX - A Comrade in the land of the Aztecs
Wrench replied to ValAstur's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
if you want it Indian AF style, use my Bison -
How rescale a TGA file?
Wrench replied to AGOSTINO's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
only black squares showing in game??? did you ADD the tiles to the terrain's texturelist.ini? Did you SAVE the texturelist ini? Did you SAVE, then SAVE ALL in the TE to generate a new TFD and HFD??? Did you copy/paste the new TFD/HFD to the in-game terrain's folder? Did you ADD the new tiles to the terrain's in-game data ini?? Are the new tiles actually residing INSIDE the in-game terrain's folder?? if you'd post a screenie, we'd actually know what's going on -
Decal numbers for Italian F-84F...
Wrench replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Amrillo USAF is close enough why can't you put decals on the airbrakes?? It's just a simple location (done if enough time on the 3w Skyraiders and Scooters) the alternative for the *-roundel-** would be a level 2 decal with the 1stnum (ROUNDEL) 2ndnum as one decal. not hard to do at all. done it LOTS of times for RAF ww2 birds edit: mesh names are: airbrake_R airbrake_L easy enough! -
were are the prop jobs?
Wrench replied to deanklef's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
the Beau requires the DAT lod Pasko's Mossie should be a complete aircraft (lod included) the Avia's could be monty's -- if not, like the Spitfires, those are 3W DLC the Avai could also be the 3W DLC how about links to the downloads? Cause I know MY stuff should be complete, excepting the Beau -
SF series as gateway to other flight sims? What to fly next?
Wrench replied to MrGoTime's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
beware of gateways drugs... you'll never know where they'll take you!!! -
WOE Issue
Wrench replied to Phasers's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
moved to the proper forum if you have an issue with a GAME, post the question in that GAME's forum. The forum where this was originally posted, is for problems with the actual CombatAce SITE. ---------------------------------- looking at the pathway where you WoE is installed, it's located in the WRONG location. All 1stGens, especially if being used in Win 7 (and maybe Vista) SHOULD (read: really, they do) be installed to the root of the C drive, as the /ProgramFiles locations are protected. As so: C:\Wings Over Europe weither this will cure the issue or not, is unknown A LOT more information will be needed for the few remaining 1stGen folks to trouble shoot. -
"Little" Kitten for the Marines
Wrench replied to ValAstur's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
look at the nose gear ... that'll tell you right away it's the 3W Tomcat -
A-7D gunsight
Wrench replied to Delta6Actual's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
you can have more than one gunsight called out...since 2006. How this'd work with a HUD, I can't tell you -
strategic nodes for Libya map
Wrench replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
at least it wasn't spelled "BenGazarra" -
West German Marine Zippers
Wrench replied to Soulfreak's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
NICE!!!!- 4 replies
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- marine
- starfighter
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(and 4 more)
Tagged with:
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And so SF2 decided to crash
Wrench replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've been using ms security for nearly 2 years now, no issues. it's free, and updated all the time -
Aircraft not starting from carrier in campaign...
Wrench replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
that's why we have the Libya_water.bmp, with the correctly colored CV/SAG stations. The engine will place your carriers in these zones -
And so SF2 decided to crash
Wrench replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Gents, make SURE you let the makers of Avast KNOW their product is fucking you game installs. Not that they'll really care, but it just might help in the long run -
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What WW2 Ships would you like to see done?
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
aka: East Indies Fleet they're called "Illustrious class CVs" and "Attacker Class CVEs" been done for a WHILE -
Alternate TFD Terrain Tilemap editor/viewer
Wrench replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
apparently, yes. my monitor does NOT support that level. no real biggie, though! -
MiG-21MX - A Comrade in the land of the Aztecs
Wrench replied to ValAstur's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
even thought the radar dish is inside that, it's actually called the "intake shock cone", and moves in and out (on the Real Life one and the TMF Fished) with airspeed, to control airflow turbulence in the intake duct -
Start dates for awards
Wrench replied to Sheriff001's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you have to list the start date, as well, iirc look at the other nations, in particular the ex-USSR ones -
Alternate TFD Terrain Tilemap editor/viewer
Wrench replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I assume this is what you men by WxH in the main ini: [Display] Screen-Width=1024 Screen-Height=1050 Fullscreen=0 Enable_Targets=1 Enable_Movement=1 Enable_Radius=0 Modify_Tags=0 Tile_Scale=2000 when I do so, and click the exe to start, I get a failure message: Unable to set graphics mode -
Yes, I know --- once again, I'm requesting something from sooooooooooooooooooooooooooo far out in left field.... You all know my fondness for Easter Eggs on terrains, and I thought THIS would top them all... even the one on the Kamchatka terrain (well, maybe not as eldritch evil...) http://www.youtube.com/watch?v=TFQqmHQMJBY more detail on this one... (10 minute video) http://www.youtube.com/watch?v=javwT9eyR9g after all, this does have the distinction of being the ONLY giant monster movie every created in Scandanavia (and if you've ever seen it, you'll know WHY!! ). Actually, if one has ever seen it, there IS some cool stuff with the Danish Army and Navy. I'd like to put it offshore of Copenhagen Thanks!!! (man, I can't stop laughing as I'm typing this!!!
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Version
746 downloads
Kamchatka Terrain for SF2 (by Baltika, Ver 2) 7/26/2013 = For SF2, FULL 5 Merged - SF2NA REQUIRED!!! = This is a rebuild of Baltika's Kamchatka terrain. It has been rebuilt (almost) completly, and is designed to REPLACE, in total, the original 1stGen Version. The Targets and movements inis have been redone, and are more reflective of the Real World . Place names have been changed to local spelling (where discoverable, spellable and pronounable). The Original Easter Egg is still intact; several others have been added, as expected. This terrain was (re)built and tested within my SF2:NA mods folder. It makes use of the various statements and bits (water bmps, etc) that are =REQUIRED= for proper CVBG and SAG operations. It is suggested that it =ONLY= be used in a pure NA environment. It will NOT work properly in ANY 1stGen install; so don't even bother asking. NA is also required, as several 'in port' ships are stock items. Like the Original Release, it is a "2 Season" terrain. Winter and Not Winter. It should be noted at this time, you =WILL= be needing all of WhiteBoySamauri's Soviet Ships, JMSDF ships, JGSDF ground objects, and any JASDF aircraft you can lay your hands on!! To say nothing of "the usual suspects" US and Soviet ground objects (trucks, tanks, APCs, AFV/IFV, even more ships, etc). Some are provided, but the rest you'll have to locate yourself. Geophysical Disclaimer: some rivers and other water features may not follow their Real Life courses, be placed in their Real Life locations, or exist at all (read: there are NO rivers on this map. See Notes for more details). Several cities and other physical features, and target areas will also fall into that classification. Some target areas (cities, etc) exist only as named places, with no strategic or tactical values. Just someplace to fly over. As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you read the document through after unzipping, but -BEFORE- installing. As always, the Notes and Other Nonesense section may make for entertaining reading, as it explains a few "oddities" you WILL experience! Please also read and -OBEY- the New Standard Usage Discalimer, as it's been changed slightly to reflect a change in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post. *Please Note: there are a few items still missing from the terrain, as well as a new tile set. It is being released "as is", with the caveat that when the new ground object and new tiles are ready, there =WILL= be an Update Pak. Until then, enjoy!* Happy Landings! Wrench Kevin Stein -
Cannot extract cat file
Wrench replied to hrc's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
do you have the WoI expansion pak? that might be the issue (due to inclusion of some sf2 coding) also, the old extractor seems to have gone tits up in Win7 (if that's the case - at least for me it has!) Gerwin's works fine; the only issue is it extracts the ENTIRE contents, not just the one or 2 files you need. But, OTH ... then you have them all readily availalbe -
that is just AWESOME!!! my wife loves it!!
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RADAR WARNING LISTS
Wrench replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
they got locked away over a year ago. for reasons that have never been made clear search the downloads for one of dtmdragon's mods, that has a bunch of them