Jump to content

Wrench

ADMINISTRATOR
  • Content count

    27,042
  • Joined

  • Last visited

  • Days Won

    134

Everything posted by Wrench

  1. the mission tasking names, as seen in (almost) EVERY data ini are: CAP Sweep Intercept Escort CAS Strike Armed_Recon Anti_Ship Recon in LOADOUT INIS: AirToAir AirToAirLongRange Attack Strike Anti-Ship Recon that's all that's needed. The game engine ™ KNOWS what mission statement goes with what loadout. For example, Armed_Recon and CAS are classed the same: Attack AirToAirLongRange is SWEEP and ESCORT AirToAir is CAP it is NOT that diffucult to figure out! Also covered someplace in the 1stGen KB
  2. it don't work anymore ... sometime around the May/June/July 2012 patch, TK took that ability away from us. and screwed over several hundred hours of my terrain work ... as it's needed on about 5 or 6 terrains. I asked about 'getting it back' last year, but as I'm one of "the Big Name Game Modders", it was never answered. maybe you ask the question over there?? He seems to answer the "General Users"
  3. Version

    183 downloads

    SF2 WW2 ETO F-5B Recon Lightning Pak -- Something for the WW2 ETO players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = Mods to Wolf257's P-38J recreate the F-5B "Photo Lightning" as used in the ETO. This is a FULL aircraft pak, with all the trimmings. This pack conatains one USAAF F-5B, finished in "PRU Mauve" representing the 162nd Photo Recon Squadron, based in the UK. The skin is in jpg format, and decal randomization is set to TRUE, for the 6 serials I've given you. Like my other Lightning mods, several changes have been effected, they are listed in the 'ChangeLog', in the "Notes" section. Weapons (ok, drop tanks), pilot figures are included, and a NEW engine engine sound. A New SF2 style Hangar screen in included. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Wolfs original readmes, when discoverable, are included for historical purposes. Also, give the "Notes" section a read too. "Get the Pictures"!! wrench kevin stein
  4. prolly, cause on the port side, the mesh is "closed", whereas on starborad, it's "open".
  5. and bristol brigands had a fairly short service life, while hte consoldated PB4Y-2 was still at work into the ealy 60s. I'd vote for Brigand
  6. that don't look like a tga issue, but more of a mesh issue, ala "decal bleed" caused by open meshes might help to actually KNOW what bird that is ... to me, it looks the Teledyne drone thingy as to posting decals, take the tgas, put them in a little folder, zip it up and attach it. Zips attachments are easy
  7. i'd reccomend a different name, in keeping with Vought's tradition of 'pirate' type names...
  8. Tarty mountains etc

    gorgeus shots!!
  9. http://combatace.com/topic/12099-basic-ini-editing-weapon-stations/
  10. Version

    211 downloads

    SF2 WW2 ETO A-20G Pak (DAT) = For SF2 (Full4/5 Merged RECCOMENDED!) **This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me. ** This pak contains mods for the Dev A-Teams A-20G Havoc light attack bomber, as seen in Western Europe (ETO) from 1943 through War's End. This is a semi-complete aircraft mod, as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else, minus guns and bombs, is included. Those users with access, will be transfering the lod from from a seperate DAT download of the A-20G. This mod has been built and tested with the A-20_Havoc-R4.LOD, dated 10/21/2005 from their WW2 Aircraft Downloads section. You =WILL= need that, to copy/paste into THIS aircraft's folder. The skins from my Home Grown Template ™, and remain in their bmp format. New decals were created as needed for serials, plane-in-group letters and others. The serials are 'generic' in nature, as they represent no particular aircraft within the units depicted, but ARE for the model variant represented. Weapons (bombs) and guns are NOT included; you should have them already. The skins included herein are, "new builds" that were previously unreleased anywhere. They are: 645th Bomb Squadron, 410th Bomb Group (7X) 646th Bomb Squadron, 410th Bomb Group (8U) I chose the 410th BG, as they used their Havocs from later 43 until the war's end. They had started converting to A-26, but never fully converted by May 45. All markings are decals, and decal randomization is set to TRUE. All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format. Damage textures are new, in DDS format. Various inis may make use of the 'hide component' or the 'open cockpit' statements to make sure the cockpits are where they're supposed to be. This may prevent them for working in 1stGens at any patch level. 1st Gen End Users ™ can experiment on their own. The Canopy (ok, cockpit hatch) has been switched to the Standard Animation Keystroke ™, Shift/0. The FM, while far better than the 2005 release, may need further small adjustments. But it flys fine for me! :) As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Happy Landings! wrench kevin stein
  11. Add this aircrft to the list: Typhoon IB
  12. yes, if given the requisite time -- as Real Life is f***ing me in the ass, what with the last 9 weeks being one medical catastrophe after another with my mother -- you'll have whats shown in the thread. As there's no computer, or net access at her house ... well, you get the picture. I am taking my old (and I mean OLD) single-core over there so I can contiue Photoshop work, but the machine can't run the games skins will use decals for all markings, and many squadrons will be easily created by changing the SCode decal -- i won't be doing PTO, as Capun and Co are working on their all inclusive PTO mod; we must wait for them to release it, so we can see what's what for whom. We also need to see if they're creating new lods, said lods that may use DDS format skins (this is explained in the A-20G release notes, inside the zip) of course, NOW would be a good time to download their Beaus; theres' 5 or 6 variants, and have them 'read to go' when I get to releasing the individual aircraft mod packs
  13. AD-4W

    there were "W" versions of damn near ALL Skyraider variants ...
  14. File Name: SF2 WW2 ETO Targets Fixit File Submitter: Wrench File Submitted: 10 May 2013 File Category: SF2 Series Add On Terrains Targets Fix-It for WW2 ETO Terrain (aka: EAW Euro) I recently discovered a few airfields that had 'snuck under the contractors radar', and needed a face lift. These are a few that, somehow, I missed upgrading. Given the scope and size of the terrain; it was to be expected. Also fixed the facing of a few items that goin the wrong way! This is what happens when you go with the lowest bidder.... Install instructions: unzip the EuroWW2_Targets.ini.zip to whereever you want, and just drop it into the EuroWW2 terrain folder. Allow the overwrite. Enjoy! wrench kevin stein Click here to download this file
  15. SF2 WW2 ETO Targets Fixit

    Version 2.0

    273 downloads

    Targets Fix-It for WW2 ETO Terrain (aka: EAW Euro) I recently discovered a few airfields that had 'snuck under the contractors radar', and needed a face lift. These are a few that, somehow, I missed upgrading. Given the scope and size of the terrain; it was to be expected. Also fixed the facing of a few items that goin the wrong way! This is what happens when you go with the lowest bidder.... Install instructions: unzip the EuroWW2_Targets.ini.zip to whereever you want, and just drop it into the EuroWW2 terrain folder. Allow the overwrite. Enjoy! wrench kevin stein
  16. File Name: SF2 WW2 ETO A-20G Pak (DAT) File Submitter: Wrench File Submitted: 10 May 2013 File Category: Other SF2 WW2 ETO A-20G Pak (DAT) = For SF2 (Full4/5 Merged RECCOMENDED!) **This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me. ** This pak contains mods for the Dev A-Teams A-20G Havoc light attack bomber, as seen in Western Europe (ETO) from 1943 through War's End. This is a semi-complete aircraft mod, as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else, minus guns and bombs, is included. Those users with access, will be transfering the lod from from a seperate DAT download of the A-20G. This mod has been built and tested with the A-20_Havoc-R4.LOD, dated 10/21/2005 from their WW2 Aircraft Downloads section. You =WILL= need that, to copy/paste into THIS aircraft's folder. The skins from my Home Grown Template ™, and remain in their bmp format. New decals were created as needed for serials, plane-in-group letters and others. The serials are 'generic' in nature, as they represent no particular aircraft within the units depicted, but ARE for the model variant represented. Weapons (bombs) and guns are NOT included; you should have them already. The skins included herein are, "new builds" that were previously unreleased anywhere. They are: 645th Bomb Squadron, 410th Bomb Group (7X) 646th Bomb Squadron, 410th Bomb Group (8U) I chose the 410th BG, as they used their Havocs from later 43 until the war's end. They had started converting to A-26, but never fully converted by May 45. All markings are decals, and decal randomization is set to TRUE. All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format. Damage textures are new, in DDS format. Various inis may make use of the 'hide component' or the 'open cockpit' statements to make sure the cockpits are where they're supposed to be. This may prevent them for working in 1stGens at any patch level. 1st Gen End Users ™ can experiment on their own. The Canopy (ok, cockpit hatch) has been switched to the Standard Animation Keystroke ™, Shift/0. The FM, while far better than the 2005 release, may need further small adjustments. But it flys fine for me! :) As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Happy Landings! wrench kevin stein Click here to download this file
  17. i, too, vote for formation ini
  18. AD-4W

    i was thinking the same thing with I say "2048"!!! remember, as it has NO guns, there's no need for gun stains. a Radar Picket bird only; no offensive capabilites, and little defensize (low power jammer) good job on the prop!!
  19. like any other weapon they need to be in the main /Weapons folder. the 75 gal mustang tank is the closest we have for the Mk V and later. I even use it on the stcok 3W Mk 9s 108 is too big. the actual spt drop tank ran around 44-50 gallons. not counting the conformal 'ferry' tank of 130 imp gals. many picture on the net, if one wants to hunt around
  20. for the TMF produced Spit? I don't know if we have the Max file for that one....but I'll look (then, it just getting a 3d Guru to tweek it if needed...oi!)
  21. the tanks are named for what they fit (for the most part) and will be listed in the data ini for that hardpoint, and the loadout ini for Escort and/or Recon
  22. a contidional no.... but a yes some cases ... using LimitedNations=TRUE, only have 2 nations (1 for each side) for that terrain. even on the IsrealME map, that uses a "locations.bmp" to define what nation is where, you can still have Jordanian or Syrian aircraft flying from Egyptian bases (and verse visea) overall, however, the answer would prolly be a no
  23. were 303s (4 to be exact, same placement on AAF A-20/A/B/C and Ada DB7s, excepthing they were French 7.5mm) Solid nosed Gs carried 4 20mms at the start (for like maybe 6 weeks) before they were swapped out for 50 cals due to vibration/feed/and other reliabitly issues. AND they carried 2 50 cals in the side blisters
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..