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Everything posted by Wrench
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I have a problem with some terrains
Wrench replied to FLOGGER23's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
MOST interestering!! thanks Eric!! Things to remember, and check over! since the ability to move "The Wall" got locked out, methinks that might be part of the problem; as you say, bases too near The Wall. -
I have never really seen this sim before...
Wrench replied to Heck's topic in Thirdwire - First Eagles 1&2
this is true for all the "2" series ... they're sorta of optimized for multi-cores. You'll start seeing all kinds of cool stuff (both FE and SF!) -
File Name: SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen File Submitter: Wrench File Submitted: 05 October 2012 File Category: F-80 SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen (Ver.2) = For SF2, Full-5 Merged (Reccomended/Preferred) = Ammended: 36th FBS skin now has the correct national markings! This package contains 3 completly new aircraft for SF2. As there are some 1stGen versions available, you'll most likely want to delete the old Pasko versions, if you have them, from your SF2 installs. *Note: as these aircraft were built with the latest 3W exporter, they will most likely =NOT= work in SF/Wo* 1stGen Installs* Aircraft included, and skins are: F-80C: 35th FBS, 8th FBG 36th FBS, 8th FBG 80th FBS, 8th FBG - Korea, 1950/51ish 'Generic' USAF (represents 416th FG circa 1948*) RF-80C: 45th TRS, Korea T-33A: 'Generic' USAF Football City AF (a 'What If' skin for fans of "The Wingman" series*) While designed with the Korean War in mind, they are easily used in any 'early jet' scenario. All skins are in DDS format. Decal randomization is set to TRUE for all skins. The 8th FBGs 3 squadrons have 95% historicaly accurate serial numbers. The 416th skin has 'semi-hisorical' serials (meaning they ARE for F-80Cs), and all the nose arts from the original release for Pasko's F-80C. The RF-80 and T-33 have 'generic' serials, but reflect actual aircraft, though no squadron affiliation was discoverable. Drop tanks for all are 'built in' to the aircraft lod; weapons data inis included, as are the pilot figures and seat. Bombs and rockets are NOT included; they're in the GunnyPak, and the soon-to-be-released KAW Weapons pak. The canopy for all is controlled via the standard Animations Keystroke ™, Shift/0 Happy Hunting! wrench kevin stein *you all KNOW how much I hate wasting good decals!!! <grin> Updated: corrected 36th FBS skin Click here to download this file
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SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
wellll..... yah!!!!! -
SF2 KAW Misc Items Pak
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
irrc, the ks19 did NOT network to the SON-9s. otherwise, it would have specified that ini the data ini. all the Red AAA units that would network to the Fircan, are ALL already set up for it. There is no need to fiddle with things -
SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
your welcome nose art decals are a specalality of mine -
World War Two Squadron List
Wrench replied to SupGen's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
oh yeah! that's were I get most of the squadron crests I use for the 'patch.bmp'. GREAT site!!! -
I have a problem with some terrains
Wrench replied to FLOGGER23's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
depends on how fond you are of the terrain! try an experiment --and this WILL be a lot of work (and that I mean!). rename & backup the original movements ini, and create a new one. keep the upper section, as that defines the 'front line' dividing red & blue exmaple (from Waterworld): [FrontLine] FriendlyBase=Levu Vana EnemyBase=Gavabutu Position[001]=467511,552932 Position[002]=545958,512183 Position[003]=587163,512770 Position[004]=600237,536868 StartShow=1 EndShow=5 delete all the other routes have at least 1 each, for both sides, shipping routes truck routes ground attack routes keep them near the middle 2/3s of the map. see if the problem persists. like I say, this is a random f***up that just been appearing (to my notice) over the last 4-5 months (or I just was too selfinvolved TO notice it before!) And it's only on 3rdparty terrains. Which leads me to belive it's in an ini somewheres, as opposed to a dying terrain engine dll or other core file. -
World War Two Squadron List
Wrench replied to SupGen's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
one of the biggest buggers would be the Luftwaffe.... breaking down each JG into the staffels (staffelen?) ... II/JG1, 9/JG26, etc .. best to just use the full geschwader (JG1), and let the skin 'name' show for each staffel. JG would be like the wing or group (4th FG), were the staffel are the individual squadrons (334th FS). Just soooooooooooooo much work!! don't even want to think about the Japanese (IJAAF or IJNAC) or the Regia Aeronautica!!!! Never have figured out either ww2 RA or modern AMI numbering systems!! -
World War Two Squadron List
Wrench replied to SupGen's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
nope. the only way I can think of to do it, is go through EVERY ww2 skin (expecially the Allied and Axis ones that actually are named) and start listing them. A lot (most) of mine are called by their squadron numbers. I know some of my AA and RAF are already activated, as they call 'modern' pre-existing squadrons from the stock 3W squadronlist.ini. then, you'll have to edit every single decals ini, adding my fake "SqTail.tga" as a Level=1 decal to some mesh not covered (I like using an aileron), to activate the squadron display on the Loadout page. I wouldn't even worry about bombers .... far too much work, and as they're reccomened for AI-only, who cares?? -
I have a problem with some terrains
Wrench replied to FLOGGER23's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
like your stuck at one of The Walls, right?? it's happening to a LOT of terrains, and all of a sudden. same as the 'waypoint down at the lower left corner' issue. Don't know what it is, but seem releated to the movement ini (at least as my testing on the ww2 New Guinea seemed to indicate) Methinks something, in some dll when to s**t all of a sudden. Test for this on ALL terrains; preferably ones that are more geophysiclly correct than the norways -
I have a problem with some terrains
Wrench replied to FLOGGER23's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
could you be more specific as to the problem?? what exactly is happening? the 2 norwary terrains are, well, crap at best....black sea works ok (have to check again, been a while) -
Su-35
Wrench replied to ch53fixer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
read http://combatace.com/topic/77421-piracy/ and http://combatace.com...c/66613-piracy/ -
Su-30MKI mod
Wrench replied to tomcat21's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
nope iirc, this was one of the pirated models, stolen from marcfighters -
Battle of Britain Terrain by Gepard
Wrench replied to baffmeister's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
should be a simple drop in, although you'd need the SF1 or SF2 desert terrain cat to reference most of the terrain objects (buildings, warehouses, etc) just like my ww1 palestine terrain, (again, using the desert cat) -
Iran-Iraq war
Wrench replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
good on you, EJ. cause if you hadn't, I would have some folks just suffer from terminal "the gimmes" -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
stratos, try clicking on the picture...the board software crops it, and if clicked upon, expands to almost full screen -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
no ini mods necessary.... Alt/P, F12 try it, you'll see!! -
Battle of Britain Terrain by Gepard
Wrench replied to baffmeister's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
conversion instructions from SF/Wo* to SF2 here: http://combatace.com/topic/54856-converting-sfwo-terrains-to-sf2-usage/ -
SF2 USAF/NATO/Western Cargo Planes by Veltro2K
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
for weapons ALWAYS chek the SF2 downloads section first; lots of really smart, really good people have done some amazing work! don't have the Mirage, and i'm missing the Tu-126 Moss, too. I thought I'd downloaded everything, but apparently missed SEVERAL items! as to The Purge, it was an "internal matter", and the details are 'classified' <wink> -
SF2 USAF/NATO/Western Cargo Planes by Veltro2K
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I'm sorry!!!! I must have been thinking of Stephan1918 in the FE forums, as he'd given me some cargo ships for my WW2 terrain work my SINCEREST!!! apologies!! -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
clear out you attachments go to your profile here, "manage attachments" and remove the airplace p0rn -
C-141B Starlifter Replacement/Tweeks Pak
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: C-141B Starlifter Replacement/Tweeks Pak File Submitter: Wrench File Submitted: 22 March 2013 File Category: Other C-141B Starlifter Replacement/Tweeks Pak = For SF2, Any and All (Full 5 RECCOMENDED!!!) = Some remods/tweeks/partial reskinning and new decals for the recently (re)released C-141B Starlifter. It is designed to totally REPLACE the C-141B in the Cargo Planes Pak, so you'll be deleting the aircraft and decals folder OF the original (re)release, and replace them with these. All the painted on markings have been removed, and new decals are used in their places. The tail flash represents the 438th AW out of McGuire AFB. Many other small changes have been effected; new avionics ini, lights moved (or removed), etc and so forth. Not a full and total rebuild, just some tweeks for minor improvements. The partial templates I created/used for this are included. Maybe someone will step up and give us a Lizard Camo. The skins supplied herein are in jpg format. As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Notes" section a read, in particular on operational usage. The Legal Statement has been changed with regards to this aircraft. **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**. Happy Landings! wrench kevin stein Click here to download this file -
Version
355 downloads
C-141B Starlifter Replacement/Tweeks Pak = For SF2, Any and All (Full 5 RECCOMENDED!!!) = Some remods/tweeks/partial reskinning and new decals for the recently (re)released C-141B Starlifter. It is designed to totally REPLACE the C-141B in the Cargo Planes Pak, so you'll be deleting the aircraft and decals folder OF the original (re)release, and replace them with these. All the painted on markings have been removed, and new decals are used in their places. The tail flash represents the 438th AW out of McGuire AFB. Many other small changes have been effected; new avionics ini, lights moved (or removed), etc and so forth. Not a full and total rebuild, just some tweeks for minor improvements. The partial templates I created/used for this are included. Maybe someone will step up and give us a Lizard Camo. The skins supplied herein are in jpg format. As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Notes" section a read, in particular on operational usage. The Legal Statement has been changed with regards to this aircraft. **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**. Happy Landings! wrench kevin stein -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
delte you p0rn or get a bigger HD ------ another load of fun heading you way from Acme Products