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Wrench

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Everything posted by Wrench

  1. been there, done that! it's the node names that differ, for the most part, on the control surfaces, and 3W uses the 'SecondaryInput' lines for the middle and inner elevons (for both pitch and roll control) I've actually got the 'main' section transplanted; it's the control surfaces that need the major upgrade so, how about zipping and attaching the data ini for the NF4+ TMF IIIE, so we don't have to download the whole mod JUST for that? Help a brother out!
  2. File Name: India-Pakistan Terrain Tweeks Pak File Submitter: Wrench File Submitted: 13 July 2012 File Category: Full Terrains India-Pakistan Terrain Tweeks Pak - For SF2, Any and All - This is a relatively small tweeks pak for the India-Pakistan terrain. It is to be applied to the original I/P terrain download available at http://combatace.com/files/file/11805-india-pakistan-terrain/ There has been a few small changes in the 'eye candy' department, and a slight cleanup of some of the airbases. A few new terrain =AND= GroundObjects have been added, and included for ease of installation. These changes are not major and will not effect much, except adding the recently released fuel truck repaints, both the red and yellow 'followme' jeeps, and little things like that. A new TFD and HFD are included, as some retiling had to be done. Also, a new "india1" planning map was created. It's just very basic, showing the region. As always, fairly simple, easy to follow install instructions are included. Please read and follow them. It's pretty straight-forward (for once!) Happy Landings! wrench kevin stein Click here to download this file
  3. when i was rebulding the airfields, in particular Mianwali PAFB, I felt really stupid for leaving out an entire city!!
  4. i have the Real Deal by Mirage Factory, almost ready to go.
  5. unzip to a temp folder or your desktop, read the enclosed read me for install instructions. usually, just drag and drop (or cut/paste) the new vehicles/ship/ground unit into the /GroundObject folder. IF the item was created pre-08 patch (and not yet updated), the main ini will need some editing as per this thread: http://combatace.com/topic/11815-ground-objects-format-update-no-groundobjectdataini-anymore/
  6. also, for the RAAF version, check out the avionics ini on the III0's that I did. it's a mixture of the 3 variants the RAAF used (kinda sorta) http://combatace.com/files/file/11967-dassault-mirage-iiio-raaf/
  7. they're not supposed to...look at the 'untitled1.jpg', if its still in the main folder. The Red Star ™ was painted directly over the USAAF star, and the other 2 were added "in theatre" do you actually think I'd relase something that wasn't researched to the nth degree? Seriously?
  8. want to give proper credit when I finsih the Canberrai B(I)66, as I'm using them via 'fake pilot' found them floating around in the root of my /pilots folder, and don't know where they came from!!!! TIA!!
  9. Share your Favorite Utility

    one that Fubar told me about, that I use is CleanUp http://www.stevengould.org/index.php?option=com_content&task=view&id=15&Itemid=69 removes cookies, deletes temp files (you all know why!!) frees up disk space
  10. that's good, as I found a major glitch in the indo-pak terrain that I have to fix in the TE ... thank the gods I never throw out a 'region specific' TE install!! and sandesh sent me the correct 10 serial number decals for the IAF B66s, too. I can wait and create a 'nationalized' version after your release (or send you the decals if it's ok with Sandesh!)
  11. Julhelm: don't forget there's a "report" button (the triangle with the exclaimation point) the the 3W boards.
  12. yes, those pylons worked very nice! (see SF2 screenshots thread for a shot of IAF B(I)66.) But, I think I might wait for carlo's!
  13. as in a "WIP" (like the thread linked?) or is it in Cranberry Pak1??
  14. SF2 WW2 Aircraft and Skins I think is where I put the Rufes.. edit, yup! http://combatace.com/files/file/13075-a6m2-n-rufe-floatplane-fighter/
  15. Getting Started

    I think there's a DX10 shader issue with some of the eariler ones. Maybe try Stary's SARCASM mod; it was designed for SF2, so should work in FE2 (we hope!). I don't run any clouds mods in my FE2..so.... http://combatace.com/files/file/12836-sarcasm-slightly-artistic-representation-of-clouds-and-sky-mod-v-13/ if not working, it's a simple 'delete stuff'
  16. forgot to say, this is based on Wolf's P-39D
  17. "new" Canberra B(I)66, Indian Air Force, takes off for weapons training (built from the stock B.6 version; ghostrider883 decals, modified -heavily!!- loadouts, new wing pylon. coming soon!)
  18. Version

    242 downloads

    P-39 Airacobra, Soviet Air Force "Eastern Front" Somehow, for some reason, this bird never got released. That's fixed now, eh?? A complete aircraft, 'nationailzed version', representing 16GIAP Airacobras of the Soviet Air Force on the Eastern Front. Includes many changes as seen on the P-400, including the 'newish' cockpit. The skin is heavily weathered, replicating the conditions on the Eastern Front. Weapons, pilot figure and sounds are not included, but you should have them already. Tested in SF2, but not fully compliant, FM wise. (as I have no 1stGen installs anymore). Should work passably well in 08 1stGens, and definately in 06 level SF/Wo*. As always, "caveat emptor". And, as alwasy, READ the enclosed 'To Install' instructions. Happy Hunting! wrench kevin stein
  19. I would never call you a jerk! I have to much respect for our military and ex-military personell The only thing I can really offer is: move to SF2!!! I do seem to recall doing a VVS P-39 skin for Wolf's D ... it should be in the WW2/AlliedFighters/Skins section. If not, I'll have to locate it and upload it.
  20. we got them already... http://combatace.com/files/file/12344-new-undead-horde-squad/
  21. actually, that's Veltro's Marauder. They're just hosting it
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