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Everything posted by Wrench
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there's an argentinian weapons set in the downloads sections somewhere ... i disremember if it's SF/Wo* or SF2
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F-16 Skins for Block 50\52 and block 42\40
Wrench replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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great shots, Ken! (i had a heck of time throwing a bridge across that strait on the MidWestUSA terrain, lemme tell ya!)
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June 2012 patch it is out -Discuss
Wrench replied to SkateZilla's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
for the promised RAAF Mirage IIIO, DLC he menioned sometime last year -
SF-2 series March 2012 Tools Kit
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF-2 series March 2012 Tools Kit File Submitter: Wrench File Submitted: 15 March 2012 File Category: SF2 Patches and Tools Inside the zipped folder are the exes for.... March 2012 Cat Extractor March 2012 Weapons Editor March 2012 Guns Editor Happy Editing!! (note: I'm taking the chance and approving my own upload, so if it acts funny --like they have before!-- one of the other Moderator/Admins will have to disapprove and re-apporve it! Apologies in advance for any inconviences that may occur) Click here to download this file -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
these skins shown are jpg ... the engine reads both :) -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
just for grins, I did a 73-style overall green camo (based off the CF-104s) -
F-104A, RJAF Skin/Decal Pak
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: F-104A, RJAF Skin/Decal Pak File Submitter: Wrench File Submitted: 27 June 2012 File Category: F-104 F-104A, Royal Jordanian Air Force Skin/Decal Pak = For SF2, Any and All = A new(ish) skin for the recently re-released revamp of Ajundair's F-104A Starfighter. This package is =ONLY= to be applied to the SF2 F-104A Pak by Spillone104 & Co, available at: http://combatace.com/files/file/13082-f-104a-pack/ This represents RJAF F-104As, with historical serial numbers and ID Letters (albeit 3 or 4 actually are for their 104Bs ...). Decal randomization is set to TRUE. This is a reuse of one of the newly released natural metal skins, with all new decals. What little I've been able to determine via research, they weren't painted in camo until their retirement (1980s??), and used as decoys at various RJAF bases (* the pattern described is very similiar of the Mirage F-1 the RJAF was using at the time*) Please note, the skins are in jpg format, so be at least at the Jan 2012 patch level (or whichever one in 2011 allowed it) for them to work. If not ... you can figure out the alternatives. As always, READ the enclosed readme for usual fully detailed install instructions. Happy Landings! wrench kevin stein Click here to download this file -
F-104A, RJAF Skin/Decal Pak
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
http://www.916-starfighter.de/F-104_PAF_web.htm -
F-104A, RJAF Skin/Decal Pak
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
thanks Sandesh! I knew there was a camo skin around, I just couldn't find it!!! -
New SF2 Installer
Wrench replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
please tell me the "June 2012 Update" dosen't mean another frakking patch???? I just all my install where I want them for May!!! -
WW2 Nations & Formations Inis
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: WW2 Nations & Formations Inis File Submitter: Wrench File Submitted: 27 June 2012 File Updated: 27 June 2012 File Category: SF2 Series WW2 Aircraft & Skins as stated, the inis covering WW2 Nations, and the WW2 Formations ini install instructions inside (ie: unzip, and drop in /Flight folder in you WW2 Era and/or Theatre specific mods folder) Important Note: NOT compatable with an 'all is everything' SF2 base install!!! You must use this in a stand-alone WW2-based mods folder Click here to download this file -
Planes not showing in single missions
Wrench replied to artiste's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
missing the ww2 nations ini, perhaps? btw, ww2 mods should ONLY be run in a seperat 'game install' (ie: a era specific mods folder) -
Version
117 downloads
F-104A, Royal Jordanian Air Force Skin/Decal Pak = For SF2, Any and All = A new(ish) skin for the recently re-released revamp of Ajundair's F-104A Starfighter. This package is =ONLY= to be applied to the SF2 F-104A Pak by Spillone104 & Co, available at: http://combatace.com/files/file/13082-f-104a-pack/ This represents RJAF F-104As, with historical serial numbers and ID Letters (albeit 3 or 4 actually are for their 104Bs ...). Decal randomization is set to TRUE. This is a reuse of one of the newly released natural metal skins, with all new decals. What little I've been able to determine via research, they weren't painted in camo until their retirement (1980s??), and used as decoys at various RJAF bases (* the pattern described is very similiar of the Mirage F-1 the RJAF was using at the time*) Please note, the skins are in jpg format, so be at least at the Jan 2012 patch level (or whichever one in 2011 allowed it) for them to work. If not ... you can figure out the alternatives. As always, READ the enclosed readme for usual fully detailed install instructions. Happy Landings! wrench kevin stein -
Screwed up controls?
Wrench replied to RogerSmith's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
delete the default ini, in the /Controls folder. let the game build a new one ---------- look in the mods folder --- for the record, there is NOTHING to be found (without the cat extrator) in the C:\Program Files (x86)\ThirdWire\Strike Fighters 2\Objects. Those are the core files, and are 'untouchable' (for all intents and purposes) we always refer to the folders withIN the mods folder C:\Users\*yournamehere*(\Saved Games\ThirdWire\StrikeFighters2 -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
since it's existence was revealed in another thread, here's a better look. It's still a WIP (skin wise), so take it as it is. no timetable for release, so don't ask -
Screwed up controls?
Wrench replied to RogerSmith's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
is there an AircraftObject.ini residing in the /Objects folder? if so, rename or delete it -
Adding more SAMs to a Desert campaign
Wrench replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
and most importantly.... Always use the 'generic' target name tags for AD units!!!! meaning: EWR, SAMRadar, SAMLauncher, AAA (the only one to use named, is the firecan -otherwise it won't show where you want it) If using direct named units (HAWKL, SA-10L, etc), odds are due to a major game engine glitch since the 08patch 1stGens, they may not work, or even show up. In sf2, named SAMR and EWR units may not show up on the TEWS or vector RWRs. Another glitch that can't seem to be fixed Even as, say in my case, I have detailed maps and descriptions, right down to exact type of unit, for most of the world; use the generic tags when at all possible and trust/hope the userlist.ini does it's job (yes, they're requred for SAML/SAMR due to their exportation) -
artsy, yes. But I LIKE it!!!
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F-104A, Pakistani AF, and Ini Tweeks Pak
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: F-104A, Pakistani AF, and Ini Tweeks Pak File Submitter: Wrench File Submitted: 26 June 2012 File Category: F-104 F-104A, Pakistani Air Force, And Ini Tweeks Pak = For SF2, Any and All = Some modifications (ini wise) and a new-ish skin for the recently re-released revamp of Ajundair's F-104A Starfighter. This package is =ONLY= to be applied to the F-104A Pak by Spillone104, available at: http://combatace.com/files/file/13082-f-104a-pack/ This adds a Pakistani AF skin, with historical serial numbers (albeit 2 are for 104Bs ...) as used by No. 9 Squadron; Decal randomization is set to TRUE. Also included are several inis with some additions and corrections. Please note, the skins are in jpg format, so be at least at the Jan 2012 patch level for them to work. If not ... you can figure out the alternatives. The inis are: Data.ini (with corrected export dates, and steerable nose wheel) Userlist (with, hopefuly correct years) Loadout ini (corrects the "always loading Falcons" issue) main ini (with some minor additions) Hangar screen (albeit the SF2 revamped 1stGen F-104G, but the differences are so small...) Cockpit.ini, (with working secondary ADI and oil pressure gauges, ala F-104G) the included cockpit folder does NOT have the lod, but does contain the hi-rez skins by batman1976; and probably several other not used bmps -- I couldn't remember which ones to remove, so left them alone As always, READ the enclosed readme for usual fully detailed install instructions. Happy Landings! wrench kevin stein Click here to download this file -
Version
260 downloads
F-104A, Pakistani Air Force, And Ini Tweeks Pak = For SF2, Any and All = Some modifications (ini wise) and a new-ish skin for the recently re-released revamp of Ajundair's F-104A Starfighter. This package is =ONLY= to be applied to the F-104A Pak by Spillone104, available at: http://combatace.com/files/file/13082-f-104a-pack/ This adds a Pakistani AF skin, with historical serial numbers (albeit 2 are for 104Bs ...) as used by No. 9 Squadron; Decal randomization is set to TRUE. Also included are several inis with some additions and corrections. Please note, the skins are in jpg format, so be at least at the Jan 2012 patch level for them to work. If not ... you can figure out the alternatives. The inis are: Data.ini (with corrected export dates, and steerable nose wheel) Userlist (with, hopefuly correct years) Loadout ini (corrects the "always loading Falcons" issue) main ini (with some minor additions) Hangar screen (albeit the SF2 revamped 1stGen F-104G, but the differences are so small...) Cockpit.ini, (with working secondary ADI and oil pressure gauges, ala F-104G) the included cockpit folder does NOT have the lod, but does contain the hi-rez skins by batman1976; and probably several other not used bmps -- I couldn't remember which ones to remove, so left them alone As always, READ the enclosed readme for usual fully detailed install instructions. Happy Landings! wrench kevin stein -
a request for the Desert Terrain
Wrench replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
afaic, there's only one oilfield on the map, and it's kinda small (out by the western mountains) what one can do, is rebuid the oilfield, with the runway at the 0/o point -as is required-, and add the various drill rigs, storage tanks, etc, off to one side -- summat like this....(hopefuly, the diagram works) oil stuff xxx runway assuming a standard n/s orientation (so planes dont crash into the field on takeoff/landing) Runway 3 is classed as 'small' -- you can use it for aircraft speced with MinimumBaseSize=SMALL. Or even use Runway2, which is a (small) medium base adding airfeield is a nothing job, it's flattening them that is. There are, however several tricks available to the terraformer. The most important one came from TK hisself -- creat a ciytlist.ini with ONLY the items (airfield) to be flattened. Of course, having a complete Desert TE setup helps. -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
just some screenies ... Skyray (slightly edited; now carrier capable as per may patch) Pakistani Zipper, (skin from the new pak, decal set from the indo-pak mod, now on the newly rebuilt F-104A pak -- to be released soon,with some other small tweeks) -
and as a present to us all, he gave us 2 rebuilt F-104s!! HAPPY BIRTHDAY, man! and thanks!!
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F-104A Pack
Wrench replied to Spillone104's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
if you want to nosegear to pivot, when turning (it may or may not help with the 'shaking' on the ground when moving), use this on the nose gear for BOTH the F-104A, and both F-104C ... CastoringNodeName=Nosea_wheelU