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Wrench

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Everything posted by Wrench

  1. wingtip sidwinders or fuel tanks midwing fueltanks/bombs/rp/p0rndispensers/etc centerline station (may not have carrier winders???) basically, the loadout as seen on the 104G at minimum, you'll need WarbirdTech #38 and In Detail & Scale #38
  2. hhmmm... it seems my Rufes are missing from the d/l secion too....have to remedy that soonest
  3. this is a BRAND NEW Hurri, people!! Completly new model, new mapping/skins etc. (although I'd have wished for higher-rez skins ...512x is a bit small) Well Done, Raven!! so, any chances for Mk I, II, etc???
  4. First off, I do NOT mod for 1stGens anymore, so some of the answers may be more directed towards SF2. Also, the terrain I have is updated for SF2 (well, the data ini at least), in partucular for the May2012 patch, with SF2NA (iirc) (minus a water.bmp). And to put things pretty bluntly ... ww2 modding is nearly dead. With 80-90% of all aircraft, objects, and etc "locked away" at the DAT site -and there are many end users who can't or don't want to go through the rigamarole to sign up or have been banned/refused membership- I find that the entire "program" is at an impasse. The other remainig WW2 stuff, in particular Wolf's, and a lesser extent, ArmorDave's IJN/IJA aircraft are inaccessable for LOD fixing -which is/are desperately needed!!!-, we are most definately between the storied 'rock and hard place' To not put too fine a point on it, until such time as new, freeware builds of the requisite WW2 aircraft, ships, ground vehicles and whatnots arrive, I have absolutely no plans on updating any of my WW2 terrains. It falls to the EndUser to make whatever changes are necessary to make them work (within the bounds I've set, as stated here: http://combatace.com/topic/26131-freeware-licensing/page__p__545949#entry545949 due to some folks going in and f***ing things up, where they've no business even touching it. The changes they introduced screwed things almost beyond recovery. Having stated that, the caveat is: if such objects present themselves in large numbers, yes I will. ---------- So, lets see what we can address here... as to the BigE and PTs, have you LOOKED in the /Solomons-V3 terrain folder for such items??? Many times, under 1st gens, would would seem to be ground objects, are terrain objects (located in the terrain folder, like a building, as used similarly). If that is still so, change the _types listing to UseGroundObject= to FALSE also, there should be a sub-folder in the terrain folder called "put_in_groundobjects_folder" that should contain some of the ships. (also in the Okinawa, Midway original and Midway Upgrades). I'm sorry that you can't d/l more than one file a day, but post more! or purchase a subscription, if financially possible (sorry, shameless I know, but it does help support CA) The IJA mg gunner, iirc, is DATs ww1 lewis gunner (british?) The mentioned 'Geo's WW2 GrondObjects' should now be available here, somewhere. I take you've heard of "typos?" A simple text edit will fix that. When one is works with literally thousands of lines...mistake can creep in. Unfortnately, when I came to this planet, I had to leave my infallibility behind... as to non-folderized ground objects (pre-08). this thread in the KB.. http://combatace.com/topic/11815-ground-objects-format-update-no-groundobjectdata-ini-anymore/ might help. Also, studying any of the stock GO main inis (ie:CargoShip.ini) would show the proper format. as to item F, those objects never materalized; in fact, I don't even rmember what they might even have been. converting 1stGen terrains, to SF2 usage is also covered in the SF2 KB: http://combatace.com/topic/54856-converting-sfwo-terrains-to-sf2-usage/ however, what is not stated (and at the time of that tutorial wasn't used/didn't exist) is a *terrainname*_water.bmp is needed for each and every terrain to make sure ships stay on the wet parts. "where no offense is given, none can be taken" i hope this answered some, and I know not all, of your questions
  5. BF = BS??? maybe??? they showed lots of stuff, mostly at the DAT site, that's never materalized not only were they doing a Canuk, but CF-105. which we also might be getting anyway, courtesy of one of our 3d Gurus ....
  6. brand NEW A & C models are needed -- we had f***loads of problems with ajundair's Paki A model (and B as well) for the Indo-Pak mod, that were, and still are, unfixable. as for the RF-104G, the Oprheus pods are readily availalbe in several weapons paks. there was no A recon model that I've ever seen described in any of my Zipper books (Pakis use a 2-seater B, and the back seater used a regular 35mm camera for the recon photos during one of the India/Pakistani "misunderstandings")
  7. Justice Served!

    yah ... kinda wondered about that too. oh, well "nothing to see here ... move along!"
  8. now, that IS weird ... I thought paypal was like cockroaches ... everywhere!!
  9. all of us get them direct from 3rd Wire. Why would someone go through Amazon??? Some internatinal glicth at 3W?? ------------------------------------------- ever occur to you that perhaps NOBODY had an answer, hence the laok of responses as compared to views???
  10. the lods have far to many faults, that cannot be fixed without the max files -- major 'tractor beams', open meshes, etc. best would be if a 3D Guru create new-build 104As for an RF-104G, why not just use the 3W one??? It's readly availabe, and a MUCH better model
  11. i'm sure I posted the FAN Jugs..... I just can't find them in d/l section!!!
  12. they should've painted on a 'evil bad guy mustache', too!! damn, that IS really fugly!!!
  13. just wish TK would give us the frakking mesh names for the mid-fin bumps!!! i asked him months ago, and never got a reply yup, decals is the best way to go - all you need is one base skin, and decal the rest!!
  14. CombatAce Photographers

    you all make me feel jealous ... our digital is one of the little 'plam sized', and my real camera is a 1979 Pentax ME Super (yes, real film!!!), with varous and sundry lenses. i'd LOVE to have a late model digital SLR ... sigh.....
  15. baby, that's how its done!! have fun! don't forget the airfield development kits, over in the SF2/Objects downloads ... lots of cool stuff there!
  16. those original 300 AD blue tanks ARE Skyhawk tanks!! (I should know - I made them!!)
  17. Version

    191 downloads

    Yellow US Fuel Truck = SF/Wo* & SF2 series Games (Any and All!) = A simple repaint of the stock OD US Fuel truck into a more 'easily' seen and sometimes period correct bright Yellow color. As used by the USAF through the 1950s and 60s; later models did seem to revert to OD and/or Theartre Camo patterns. To that end, the PSD templates are supplied (they're 1024x, so easy to work with) to allow other skinners the opportunity to create other skins. Designed as a 'stand alone' vehicle, the skin can also be added to the existing (US) FuelTruck (NOT the Zil for Red Side!!) and hopefully, the Game Engine ™ will randomly select it for use in/on the various terrains. The inis supplied herein are in ANSI format, allowing for use in both 1stGen SF/Wo* and SF2 series. See the 'To Install' section below for more notes, and how to add to Terrains as a seperate item via _types and _targets editing. As always, fairly easy to follow, yet detailed install instructions are included. Please read them! This is a perfect addition for use alongside BadFrank's Yellow and Red "Follow Me" jeeps! They'll all add a little color to an otherwise drab setting. Happy Gassing! wrench kevin stein
  18. i've got new skins, and histerical serials coming for all them .. AND!!! steering nosewheels!!
  19. you need the april 2012 3rdWire extractor ... http://combatace.com/files/file/13040-3rd-wire-toolkits-april-2012/
  20. this is important! should I add this the KB???? for the 3d guys??
  21. Palestine terrain

    something I got wrong up above; in my install, the Desert.cat is in the C:\Program Files (x86)\ThirdWire\First Eagles 2\Terrains\Desert (assuming -oh! that word!!- this is FE2 that you're using??) in FE/FEG you should be able to drop the whole /Desert terrain folder in the game's /Terrain folder (don't have FE insalled, as I'm fully commited to 2ndGen games)
  22. have you tried cloning the centerline station, and making it an ONLY fueltank station and adjusting the mounting positions???
  23. we've had the Paki Mirage for quite some time, at least for SF2 (check the downloads sections) There's even a ROSE 1 for the SF2 Indo-Pak mod
  24. how about posting a screenshot of the cockpit?? looking over mine (A-4M_78 is the folder name), it references ALL stock items, available in a Full-4 merged install (ie: it's looking for the Kfir C-1_77 cockpit) help us a little, so we can help you a LOT! from dtm's readme, emphasis added by me:
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