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Everything posted by Wrench
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LHA mod for stock SF2NA version
Wrench replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
i'm trying to get the Daring destroyer names (all the decals were done by me like 3-4 years ago) working for RN CVBGs, too. Damn things won't show up! anybody wants to carry on with it, and get it sorted out, PM me! -
Landing at Isafjordur!
Wrench replied to steelflanker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
steam vents ... wouldn't be hard .... take a small object, very small and unobtrusive (sp?) like oildrum1 (or even with NoLod), give it an effect (ship smoke is too dark -- maybe LargeSAMTrail) place it where you want and it'll 'emit'. Same as was done by Gepard for the Reactor Cooling Towers. I guess nobody noticed the ever-lasting Springfield Tire Fire on the CenUS map? as to the new terrain engine ... I refuse to comment or state my opinion -
Anyone get the B-2 Spirit to fy In SF2?
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
unicode or ansi has 100% NO bearing on anything ... the game reads both equally well (all my terrain mods ini are ansi ... and nobody's bitched yet) the problem, as always ... lies eleswhere. 1st and Foremost: check the MiniumBaseSize= on the Spirt ... if set the LARGE (as it should be), be triple certain that you're flying on a terrain that HAS the large airfield (Runway4) -
New entrys on SF2 NA
Wrench replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
welll... that sucks a$$ -
SF2: North Atlantic
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
well, one can always (now -that we have to tools!!!-) edit the FlightEngine ini, and kick The Wall back a few dozen KMs -
How to open a file LOD
Wrench replied to labc's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
how about just using plain text, like everybody else does? Having to edit out all the nonesene is too much!! once exported, LODs can't be changed -
LHA mod for stock SF2NA version
Wrench replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
it's nice to see my Harrier's get a proper home!! -
SF2: North Atlantic
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
yes, it's not only masochism ... it's akin to insanity. there ain't a f***ing wrong the IIAF/IRIAF TMF Tomcat, that a few little ini tweeks won't fix. Most of which have already been done, as mentioned just above. If you enjoy spinning your wheels in the mud, go right ahead. Have fun figuring out the mapping for 3-tone camo -- nightmares galore. It's something I'd wouldn't waste time on, what with everything else needing to be done to NA. ---- bring on the MEUs!!! Got those nice Harriers (and skins) looking for home base!! -
Shadows problems (especially with mods)
Wrench replied to FightingFalcon's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
a very well know issue ... there is NO fix for it, other than completely rebuilding the model. So, editing the ini IS the only solution -
Su-33's available?
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
NP, Stratos ... people SHOULD know the whys and wherefores, and consequenses thereof -
SF2: North Atlantic
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
yes, doing double work ... it's what we live fore -
What must be with next SF2 title...
Wrench replied to BearGryllis's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
wasn't that what the original Gen1 DBS was about, as I recall?? and don't discount Cuba; they'll be the new financial and military powerhouse in the Western Hemisphere after the Zombie Apocalypse!!! -
SF2: North Atlantic
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
yupers ... ever since TMF released their first Kittys -- the IRIAF was included in the pak, and gone through several updates too the most recent one can be had in the Operation Darius packages (disremember which one excatly, but most likely in the /Aircraft DL) If ya'll would take a few minutes, and study the latest TW F-14 inis, you find: not exported no userlist and so forth -
What must be with next SF2 title...
Wrench replied to BearGryllis's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes, it DO get quite annoying with our bi-montly threads on "what TK should realy do with these games" and the "I Want This Feature -fillintheblank-" For those of us that've been around since Day1 or nearly Day1 ... -
Su-33's available?
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
sure, go ahead and support piracy ... the reason they're no longer with us, as that's Marcello's Flanker that they 'reenginnered' by decompiling the LOD*, screwing around with it and releasing it under they're name *yes, that is doable -- and highly illeagle -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
very early wip ... trying to get colors matched... drawing panel lines is easy comapred to that!! (note: not dirtied or weathered yet) decals are placeholders (and stock!) -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
that a MIDWAY or an ESSEX ... looks like 43 on funnel. I LIKES it!!! -
A-6E Cockpit question
Wrench replied to Talez's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
take the cockpit position from the STOCK WoV A-6A. Didn't give me any problems (even for the EA-6B) -
New entrys on SF2 NA
Wrench replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
SZ: that dosen't really help us for all the other CV out there, do it??? To say nothing of DDs, DEs, CL/CAs we have that need updating to current standards. -
Looking at redoing the new Iceland terrain
Wrench replied to corey's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
trees are in 'clumps' now AND are destroyable!! Since they're LOD based now. They don't have a destroyed model, but show up as little areas burning. -
TK`s Yak-38
Wrench replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
so's the F-104s ... they've been backwards (well, oppposite side) since Day One in SFP1 -
Pimp my cat
Wrench replied to ToS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
it's allowed ... we do it all the time with skins! -
What must be with next SF2 title...
Wrench replied to BearGryllis's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
all right DA!!!! my favorite!!! -
Someone to supply F-14.ini only
Wrench replied to stingray77's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
remember, pilot figures are GLOBAL -- that Jolly Roger dude will be in every Tomcat flying. One of the reasons I don't use squadon-specific pilots anymore. -
Indestructible runways?
Wrench replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
by chance, are the ones in Taiwan the 'german' airbases (meaning using those from Gepard? -Alhorn, Buchel, etc?) If so, you may have to located each of the items that make them up, as theres several, and change either the armor value or point value (to 0 so they don't get assigned) that's one of the maps on my agenda for rebuilding -- i was working on it end of last year, replacing all thsoe with stock runways, and re-targeting the entire thing. i know the DS map references stock runways (after all, I built it!), so they're should be a problem. Which airfield?