-
Content count
26,879 -
Joined
-
Last visited
-
Days Won
132
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Wrench
-
There seems to be something wrong with our weapons tody....
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
AHH!! (slaps self on forehead!!) Of course! FrenchNavy is a seperate nation from France! Why didn't I see that!!?? thanks Florian, you're a life and mod saving genius!! -
Stock cockpit stand-in for F-84F?
Wrench replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The sabre is closer in general shape than the Huns You can still open cockpit lods with your handy-dandy hex editor; it's only the aircraft lods that are lock away. You WILL have some fiddling to do with positioning, external visible meshes (on the external aircraft model) and other sorts of nonesense. but quite doable -
My JMSDF VF-14AJ and VF-14BJ Project
Wrench replied to ace888's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
moved to the What If Forum ----------------- really nice looking skins!!! -
Heinkel He-111B by Monty CZ
Wrench replied to Kulbit80's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
excellent as always Monty! -
Super Etendard question ....
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
when did they start showing up in a gray, lo-viz scheme??? Can't find any data on that, let alone the 2-tone gray! TIA! -
Super Etendard question ....
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
thanks gunrunner! looking here from the USA turns up next to nothing! carlo - many thanks! that's the perfect skin; and there's a newer, better AN blue tooo! just have to check with Sony on permission to include this is the loviz gray i'm still working on .. some panel lines still to do, and dirty it up a bit -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Afghanistan, 2010 ... Battle Flags are Flying! -
Super Etendard question ....
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yes, The one I"m doing has brandy new, fully SF2 compliant FM. Still working out a few cockpit bugs. Thinking about the SE-M variant for post-1990 usage (but trying to find a replacement cockpit withOUT a moving map display....<cough> A-7E <cough> there's a couple of screenies in the Screenshots thread of the original blue skin -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Sure you're not going out to Dr. Carrington's station, to investigate that 100 ton metallic object that impacted the ice??? -- ace: what what ifs? point them out, please. yes, it should still be 'in force' for those -- and WHY oh WHY are people STILL asking/commenting on stuff like "what overcast mod is this", when a PM to the poster would be MUCH more efficent, and keep the thread content relevant? Lets try this for a change -- Post Pictures, Not Text!! -- A nice day for flying over the Med.. -
Anatolia v2 :Anyone else having this issue?
Wrench replied to Icarus999's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
is this even in the right Forum? Anotolia for the SF2 series -
Super Etendard question ....
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
that's the loviz gray I'm looking for! (and redrawing a new template to make!) the Tiger skin's great! so, where to find it? -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yes -
F-8E(FN) My aircraft won't display number
Wrench replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
goes in the skin's textureset ini, Russo, based on the number of decals (ie: serils, modex, letter codes, etc) [TextureSet] Name=14 Flottille Nation=FrenchNavy Squadron= Specular=0.500000 Glossiness=0.550000 Reflection=0.350000 DecalNumberRandomize=TRUE DecalNumberBlockSize=16 DecalNumberStart=0 DecalNumberEnd=15 -
Default SF2 desert terrain sams?
Wrench replied to ataribaby's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
stock game only give you SA2 and SA6 (SA8 iirc, may be tasked as Mobile_AAA) -- do you have any other SAMs (and their radars) in the /GroundObjects folder (3, 5,7,10,11, etc) So, grab the necessary add-on SAMs (and radars), dump them in the /GO folder and they should show up Otherwise, it's editing the desert targets and types inis -- they have to be added TO the terrain itself -
Grinch's WIP Thread
Wrench replied to GrinchWSLG's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
hmmmmm....is that the Templehoff terminal I spy??? love that airbase ... needed something like that like, forever!! -
F-104G Starfighter, Generic SEA/NATO 3-Tone skin
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: F-104G Starfighter, Generic SEA/NATO 3-Tone skin File Submitter: Wrench File Submitted: 05 October 2011 File Category: F-104 F-104G Starfighter, Generic SEA/NATO 3-Tone skin, (1024x1024) For SF2, Any & All (Full-4 Merged Prefered) Note: usable in any SF2 install with access to the F-104G This is 'medium rez' skin for the stock F-104G; I call these "medium rez", as it's only 1024 x 1024. There is no partucular nation attached to this skin; it's "Generic" (however, certain contries may have had different placards - these, again, are generic in nature). This is a "clean" skin, with no painted on markings, using all stock in-game markings (decals) - the decals ini will use whichever you choose (excepting USAF). This will allow skinners/decalers more latitude in creating country-specific squadron markings and such. The skin has a default start date of 1970; you can adjust as needed (again, a generic date of 1973 might be more accurate). Included also are updated data and loadout inis, with "Nation & Year Specific" mission profile loadouts (in particular Marineflieger anti-ship). Updated version of the AS-30 and Kormoran 1 missile are included, for MFG usage. *Note: the only thing NOT added is the Orpheus recon pod for KLU usage* As expected, the canopy operates with the Shift/0 key. Since the skin mapping hasn't changed since SFP1, this skin should (may) also be usable in 1stGen game installs that have the F-104G accessable. This, however, has NOT been tested. As always, fairly easy to follow, detailed install instructions are included. So, please read them!! Happy Landings! wrench kevin stein PS: the attached screenie shows HAF Zippers, with stock 3W serials, BuzzNumbers and national insigina Click here to download this file -
F-104G Starfighter, Generic SEA/NATO 3-Tone skin
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I'd forgotten about the 'built into the aircraft lod drop tanks' dosen't work in SF1 -- a simple edit of the data ini takes care of that! -
Version
316 downloads
F-104G Starfighter, Generic SEA/NATO 3-Tone skin, (1024x1024) For SF2, Any & All (Full-4 Merged Prefered) Note: usable in any SF2 install with access to the F-104G This is 'medium rez' skin for the stock F-104G; I call these "medium rez", as it's only 1024 x 1024. There is no partucular nation attached to this skin; it's "Generic" (however, certain contries may have had different placards - these, again, are generic in nature). This is a "clean" skin, with no painted on markings, using all stock in-game markings (decals) - the decals ini will use whichever you choose (excepting USAF). This will allow skinners/decalers more latitude in creating country-specific squadron markings and such. The skin has a default start date of 1970; you can adjust as needed (again, a generic date of 1973 might be more accurate). Included also are updated data and loadout inis, with "Nation & Year Specific" mission profile loadouts (in particular Marineflieger anti-ship). Updated version of the AS-30 and Kormoran 1 missile are included, for MFG usage. *Note: the only thing NOT added is the Orpheus recon pod for KLU usage* As expected, the canopy operates with the Shift/0 key. Since the skin mapping hasn't changed since SFP1, this skin should (may) also be usable in 1stGen game installs that have the F-104G accessable. This, however, has NOT been tested. As always, fairly easy to follow, detailed install instructions are included. So, please read them!! Happy Landings! wrench kevin stein PS: the attached screenie shows HAF Zippers, with stock 3W serials, BuzzNumbers and national insigina -
BAF F-104G
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
there's a trick for that too.... you can make a decal, 64x64, with a 1 pixel square in the middle, call it "SqTail", then use the same Scale= size number. I did that for the A-12 Flying Dorito, to get the USN squadron names to show - you can use the decal from that pak if you want to! It just has to be anywhere on the plane, listed as a Level=1 to activate the Squadron Name display on the LoadoutScreen -
Looking for hi-rez Zipper templates....
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
for the stock 104s 2048x2048 for clarity anybody got any? -
Looking for hi-rez Zipper templates....
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I PROMISE!!! I won't!! I'll leave the BLW & MFG Zippers to you Experts! (however, I will release a 'generic' 3-tone, with no painted-on markings so decaler can go nuts ) -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
North Sea Stalkers ... -
U-2 and SR-71A recon flights over North Vietnam
Wrench replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
be almost impossible using TK flight engine ... don't forget all the recon mission are run BELOW 1000ft. of course, you can always fly the entire profile by hand, to the required altitudes for those birds. Wonder if the mission builder would accept the proper alt parameters?? -
Where can I find the squadron list?
Wrench replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
i was surprised at that 2! well,its only Flotille12 and 14! -
Where can I find the squadron list?
Wrench replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
actually, it goes in the /PilotData folder. (just found that out with the JASDF starfighter squadrons I just added and released)