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Wrench

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Everything posted by Wrench

  1. just look for posts by rhuzio, or whatever alias he's using this week. or other idiots that can't unscrew they're heads from they're asses, when given direct answers to their querys (not beach -- he knows what he's doing)
  2. maybe not skins, but there's PLENTY of decal sets for them!!!
  3. yeah, you HAVE to edit the Options.ini FIRST, before the terrains. Editing the OPtions.ini unlocks everything
  4. ODS??? As is Operation Desert Storm maybe? Look in the /campaings d/l section
  5. i think he means like the one Deuces used to have at his site. You plug in the RGB values (88/91/91) and converts it to -for lack of a better term- hex coding as is used in TK data inis Color=0.88,0.25,0.25 <--this bit wrench kevin stein
  6. Personally, I thinks it's a massive world-wide epidemic of HUA wrench kevin stein
  7. well, one can always do THIS to the Range.ini: [AllowedMissionTypes] FriendlyMissionTypes=STRIKE,CAS,SEAD,ARMED_RECON,RECON EnemyMissionTypes=RECON (assuming this CAS route is added:) [Route009] RouteType=GROUND_ATTACK StartArea=Vehicle Depot EndArea=Checkpoint 8 RoutePosition[001]=412670,714040 RoutePosition[002]=414439,711590 RoutePosition[003]=415501,710627 mind you ONLY works on my Range Upgrade. If not, juse edit out (delete) the CAS statement in the above Ships, I'm having a bit of a problem with ... the 'sink' underground. I'll fiddle with more when I get home Sunday night wrench kevin stein
  8. aaaaaahhhhhhhhhhh s**t!! YOu mean I left it out??? How the(*&^%$##!!!!! did I miss that? i'll upload it now. Attached below wrench kevin stein
  9. this what you're looking for? have a few more decals to make. Perfect example of what I was saying ... less than 10 minutes work!! (well, I DO cheate, having an exceedingly large stash of Modex numbers ready for use as needed There are some marking on the ver fin, below the yellow box that the Warpaint book isn't telling me what they are. If you all have any pics, or links to some, it'll help wrench kevin stein
  10. don't they have to be called out inside the lod, just like skin bmps??? try this first... convert you damage bmp (or whatever) to tgas, 24bit +8bit alpha (32bit total), call them out as usual (old style) [DamageTexture] DamagedPostFix=_Holes.tga DestroyedPostFix=_Shredded.tga (ignore the _shreded) and see if those work. I've made quite a few damage tgas, and they always seem to work. Mind you, EACH damage tga MUST have the exact same name as EACH skin bmp (I cheat, and create them FROM each skin bmp, so the holes actually match the aircraft parts), and the MUST be in the main folder of the aircraft, whre all the inis and such go wrench kevin stein
  11. Canadair IS correct, if there is no route defined for a mission type, the loadout usually defaults to nothing or sometimes a-a loadout. I can whip out some routes first thing next week, if you want, for CAS and A-S (that IS gonna look a bit odd....just pretend the ship is on railroad tracks or something)
  12. the Nighthawks have been out since ODS was released
  13. that one, my friend, I can't help you with. but, I'd try it. since it ctds already, you really can't loose anything!?
  14. I always type/say what I mean!! Here's a link to the Ra(n)ge Targets Upgrade: http://combatace.com/files/file/6164-modern-range-and-red-range-upgrade/ now, it IS 100% possible to add CAS routes, hell, even a shipping route if one REALLY wishes to suspend disbelief... wrench kevin stein
  15. ALL inis are ok to upload. NO lods are allowed, so folks will need to get the bird themselves from the DAT site, and apply the fix wrench kevin stein
  16. 1stGen Knowlege Base has the information you need; nearly EVERYTHING in there is equally valid in SF2
  17. I uploded the complete USN BuNums from 1920-1985 several years ago. They're in the 1sGen Downloads section, prolly in the Templates/Decals section
  18. I think you need to spend MUCH more time in the Knowledge Base ...what parts do what. Especially the various data ini (aircraft, groundobject, weapons --there's one for each type) Readup on the aircrft data inis.
  19. I second that, EXCELLENT news!! And (belated) congrats on the addition!! wrench kevin stein
  20. An LST and/or APA class vessals? Or early LVTP-5s??? just wondering..... wrench kevin stein
  21. shayad's site is EXTREAMLY thin on some the early IIAF/IRIAF serials (almost nothing at all on the Jugs, T-jets and Sabres) btw, the F-5A/E, F-4D/E and F-14As that are out already have historically correct serials, some even down the TAB they were assigned to final result: spend lots of hours scouring the net. Also, i'd reccomend the following Osprey books: Iranian Phantoms Units Iranian Tomcat Units lists all the serials, also right down the TAB assigned wrench kevin stein
  22. mind you, this is the IrAF F-1EQ, but I had no problems getting the loadouts to work. weapons stations from data ini: Loadout ini:
  23. speaking of FM ... don't forget the US Navy and all the Japanese stuff! (PTO is my theatre of choice, since my father served there) wrench kevin stein
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