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Wrench

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Everything posted by Wrench

  1. a little low level training in the mountains... wrench kevin stein
  2. prolly my Iran/Iraq rebuild, with stary's new desert/mountain transition height maps
  3. Thanks PM!! As to the ROR, I'd use the existing FirCan for the lod, and just edit all the inis You don't want to put the HAWKs in berms; tried that and they tended to blow themselves up. the layout above is nothing, easy job. The setup I use is basically a 'mobile' setup (as designed by Nick Bell, who used to run a HAWK battery), designed for quick re-deplyoments to wherever.
  4. working on it (at least for the skins we have). SkippyBing is gonna have a re-look at the LOD (if he can find the MAX file), and try to fix the shadow issues. "2 Weeks", as always!
  5. Rememberence Day

  6. you also can't designate them a 'civilian only', either. An airfied is an airfield; for use by anyone that can pay the landing and tie-down fees!! wrench kevin stein
  7. Version

    153 downloads

    Royal Navy Skyraider Mk.1 (What If...) = For SF2 (Full-4 Merged) or SF2:V ONLY!!!- = As stated above, you MUST have a Full-4 merged, or at the VERY LEAST!! SF2:V to make use of this mod, as it accesses the A-1H lod from SF2:V. All other parts are supplied herein (except the engine sound and the centerline droptank; they're included the A-1H/A-1J updates, which you should have. If not, what's stopping you? They're available at the following URLs: http://combatace.com/files/file/11249-3rdw-a-1h-skin-and-ini-update-pak/ http://combatace.com/files/file/11252-3rdw-a-1j-skyraider-skins-and-ini-update-pak/ Yes, shamless self-promotion <grin>) Other than the aformentioned, this is a complete, new aircraft for Royal Navy usage. This is a complete update of the "What If..." RN Skyraider I released in 2005. The aircraft has 3 sets of skins (created from a HomeGrown ™ template with redrawn panel and rivet lines and etcs). The skins cover: 830 NAS, in dark gray/white during the 1950s (includes Suez War 'Invasion Stripe' decals) 813 NAS, in dark gray/white for other 1950s/early 60s usage (no stripes) 814 NAS, in sea blue/white during the 1960/70s All decals from the original pak have been reused, as everyone knows how I hate to waste good decals <grin>. Like my other USN Skyraider mods, this has a working canopy (use shift/0 to open and close), and corrected light positions, including a landing light. A new SF2-style hangar screen, and a short historical essay are included. As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install. Good Hunting! Wrench kevin stein
  8. File Name: F-4K Phantom II, Royal Navy Fleet Air Arm File Submitter: Wrench File Submitted: 07 May 2011 File Category: SF2 Series Add On Aircraft MDD F-4K Phantom (FG.1) Royal Navy/Royal Air Force -- For SF2, Full-4 Merged (Prefered) and/or SF2:E ONLY!!! -- As stated above, you =MUST= have either a Full-4 Merged install, or at the VERY LEAST SF2:E to make use of this mod package, as it references all stock items for the aircraft and cockpit that are =ONLY= found in SF2E or Full4 Merged game installs; is uses the F-4M lods for the aircraft and cockpit, as well as the various other inis. Some, however, ARE supplied, as I made adjustments and so forth. This package represents F-4K/FG.1 Phantoms of the Royal Navy Fleet Air Arm, and later as serving in the RAF Skins and decals in the pak are for: 767 Squadron, FAA (?Land based in UK and The Continent?)* 892 Squadron, FAA (aboard HMS Ark Royal)* "Generic" RAF Camo (stock skin; uses stock decals for 19 Squadron) 111 Squadron RAF (Barley Gray)** *Skins and decals were created by Sundowner some years ago **maybe non-historical; it's possible that 111 used FG.1s upgraded to FG.2, with addition of the RWR 'box' on fin. But the skin is too nice to let go! All weapons used are stock in-game items. Minor data ini edits allow for carrier useage, and a maunaly operated canopy. Use Shift/0 to open and close. A new artwork loading screen is also included. Remember: this is the early model, withOUT the ECM/RWR fairings on the tail, and no RWR of any kind!! So watch you be-hinds!! As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Catch a 3 Wire! Wrench Kevin Stein Click here to download this file
  9. all credit goes to Sundowner for the skins ... I just assembled and edited inis!
  10. FAW.2, 893 Squadron, with Sundowner's skin (also his are NOW being used in the FAW.1. Ant reminded me that he'd done some hirez skins 'way back when. They look sooooo good!) wrench kevin stein
  11. you'll find the newest ones in the Iran/Iraq terrain, in the 'put-in-ground-objects-folder' sub-folder, inside teh terrain folder. With correct frequencies, userlists and etc
  12. Version

    598 downloads

    MDD F-4K Phantom (FG.1) Royal Navy/Royal Air Force -- For SF2, Full-4 Merged (Prefered) and/or SF2:E ONLY!!! -- As stated above, you =MUST= have either a Full-4 Merged install, or at the VERY LEAST SF2:E to make use of this mod package, as it references all stock items for the aircraft and cockpit that are =ONLY= found in SF2E or Full4 Merged game installs; is uses the F-4M lods for the aircraft and cockpit, as well as the various other inis. Some, however, ARE supplied, as I made adjustments and so forth. This package represents F-4K/FG.1 Phantoms of the Royal Navy Fleet Air Arm, and later as serving in the RAF Skins and decals in the pak are for: 767 Squadron, FAA (?Land based in UK and The Continent?)* 892 Squadron, FAA (aboard HMS Ark Royal)* "Generic" RAF Camo (stock skin; uses stock decals for 19 Squadron) 111 Squadron RAF (Barley Gray)** *Skins and decals were created by Sundowner some years ago **maybe non-historical; it's possible that 111 used FG.1s upgraded to FG.2, with addition of the RWR 'box' on fin. But the skin is too nice to let go! All weapons used are stock in-game items. Minor data ini edits allow for carrier useage, and a maunaly operated canopy. Use Shift/0 to open and close. A new artwork loading screen is also included. Remember: this is the early model, withOUT the ECM/RWR fairings on the tail, and no RWR of any kind!! So watch you be-hinds!! As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Catch a 3 Wire! Wrench Kevin Stein
  13. ...because Ed worked with me on setting them up!!!
  14. all the ones included in my terrain mods work just fine! Even the Rapaiers wrench kevin stein
  15. reskinned, with a new 'RN' decal; more subtle panel lines and observer's hatch
  16. Osama and Facebook...

    because HE's Horatio Cane!! wrench kevin stein
  17. I noticed you're not on the Freeware Treay, so I'm asking permission to upload an SF2=modded version of the Sea Vixens. I'm also PMing this request to you TIA!! wrench kevin stein
  18. A couple for our Fleet Air Arm junkies.... Sea Vixens, just flying around F-4Ks on the* cat, aka "Steam Driven" (after the McHugh painting) soon wrench kevin steing (*= fine, its US carrier, ok??? Prolly Saratoga)
  19. wav names are the same! thanks allen!! wrench kevin stein
  20. Happy Birthday

    Happy Birthday Dudes!!! (a round for each) wrench kevin stein
  21. no userlists in 1st Gens, though. yet another reason to move to sf2 -- makes life a lot simplier, in limited who gets to play where! wrench kevin stein
  22. one was made about 7 years ago ... look in the campaigns downloads section
  23. there used to be a music pak for ETO installs around here someplace .. had music from BOB, 633, and couple others. I still have it installed; works fin in SF2 There's another one for PTO installs too. Check the 1stGen d/ls --- can't remember where exactly. wrench kevin stein EDIT: found them! http://combatace.com/files/file/5246-battle-of-britain-campaign-pack-beta-v060a/ i knew it was by baltika. The campaign prolly won't work, but you can copy out the wav files, and use them!
  24. i'd delete and reintall, and NOT remove the enemy aircraft. Then, se what happens
  25. create a new folder on your desktop, put all the weapons editor bits in there (the exe, any inis and so forth), and run the exe from inside that folder you will have to set the compatibility mode, but that's not a bit deal. works like a charm for me that way! (Win7) wrench kevin stein
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