-
Content count
27,022 -
Joined
-
Last visited
-
Days Won
134
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Wrench
-
Version
515 downloads
A-1H "Skyraider" Skin and Ini Update Pak -- For FULL-4 Merged SF2 (Prefered) and/or SF2:V =ONLY!!! -- This package contains inis, full skin and decals sets, a few weapons and a complete cockpit, to make the stock AI-only A-1H "Skyraider" flyable. While the cockpit is not 100% correct (or, more truthfully, close), it does have all the gauges working as they would be in a propeller aircraft. Until such time a a proper AD-6/7 (or A-1H/A-1J) pit arrives, this WILL have to suffice. Ini edits include some enhanced AI statements, corrected ammo counts, fuel quantity, on-board countermeasures (chaff and flares for Vietnam era usage) the addition of the running/formation lights on the tail, a landing light, and a working canopy (use Shift/0 to open and close). Wingfold is NOT activated, due to odd movement and placement issues with the outer wing stores locations. At some point in the future, I'll try and get them dailed in properlly, so the wingfold will work and the weapons follow the wing. A new 300 gallon drop tank has also been included, as the LOD lacks the nodes for built-in drop tanks as seen on other SF2 aircraft (even though called out in the data ini, it just ain't there!). A new SF2-style hangar screen, and an new loading screen are also included. Almost all decals are new, with correct Modex, squadron codes and BuNums. It should be noted, that in Vietnam era squadrons (and possibly before) most Skyraider units used a mix of AD-6/7 (or A-1H/J after 1961), so these may not be fully historical, as the BuNums reflect only the one type (AD-6 or A-1H) per squadron. But the BuNums ARE 100% accurate for the models they indicate; and in the cases where photos or profile were available, the actual aircraft represented. Skins included in this set are: VA-35 "Black Panthers",USS Saratoga, Med Cruise, 7/1958 (possibly during the Beirut Crisis) VA-85 "Black Falcons", USS Forrestal, 1962 (also possibly on a Med Cruise) VA-176 "Thunderbolts", USS Intrepid, Vietnam War (1st SEA cruise, before the famous "bee and lightning bolt" added) VMA-331 "Killer Bees", circa 1956-59, before transfering to Skyhawks. This one's for Gunny! The new "A-1H.ini" has been edited to move these new skins to the top, and the original 3W "USNGray1" and "USAFCAmo1" to the bottom, making it easier to select these USN/USMC marked skins. As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/uses, to make it a LOT easier to install. Good Hunting! Wrench Kevin Stein -
B-57B default question
Wrench replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
if you look again at his screenie, you'll see 2 SF2:I expansion pak mod folders. what might be a suggestion, MOVE all the mods folders to another location (like CDs, DVD, external HD). Uninstall ALL the games and start complety from scratch. Something is obviously f***ed up in how the mods folders were created. Or how mods were installed and for the record, the SF2 exe gives access to ALL items for SF2 (sf2v, e, i and exp pak). That's how mine works, and 99.9% of everybody else. wrench kevin stein -
B-57B default question
Wrench replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Also, taking a closer look at your file structure, LOOK AT WHERE YOU PLACED THE B-57B... You have it in your SF2:I mods folder. and guess what... if you run you sf2i FROM the sf2:i.exe, you'll ONLY get those aircraft that are referenced in the cats specific to sf2:i Therefore, you ain't gonna have any lods for the Canberra, as there aren't any to be had. wrench kevin stein -
B-57B default question
Wrench replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ok, what we have here is a failure to follow instructions ... Spinner's dhimari canberra is a COMPLETE aircraft. As you can see in the screenie below, no problems getting it "in game" You unzip it, and drop the various folders INTO you mods folder. You'll see 3 folders after unzipping ... Aircraft Decals Weapons drop them into the /Objects folder, and Viola!! you have a new, flyable airplane for the Dhimari AF (which, btw, the nationality thereof does NOT show on the menu screen. Also, the GunAimAngles for the guns are waaaaaaaaaay off or to quote Spinners readme: I, persoanlly, dislike the way the decals are handeled ... they should be seperated into the perfered format .. /Objects/Decals/*aircraftname*/*skinname*/D alternatively, it should be /Objects/Decals/*Aircraftname*/ as he's reusing the arabic numbers from the stock cats, and just adding the DhAF roundels, which should be placed at the root of the /*aircrafname* folder Also, the Scooter pit, while nice, is only single engined; you need 2 set of annunciators for the engines, fuel tanks, and other systems. Rhino pit is the closest we have It's also missing the RWR systems, that 99.9% of all USAF style B-57Bs had. Be it audio only, it still had one; as well as later models having chaff dispensers. add (ie: copy/paste) this at the bottom of the avionics ini: with nearly 100 megs of books on pdf on the Canberra....I know a little something about them, eh? wrench kevin stein -
B-57B default question
Wrench replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Not likely ... more like an ini edit gone bad. If you have damaged or corrupted cat files, the game would CRASH Of course, it goes without saying that one must have SF2 (you know, with desert terrain?), as the B-57B is stock in there. all ya need are the pointer lines in the main ini (B-57B.ini) to a cockpit & avionics ini, and the pointer to the avionics60.dll. Thusly... [AircraftData] AircraftFullName=B-57B Canberra AircraftShortName=B-57 AircraftDataFile=B-57B_data.ini LoadoutFile=B-57B_loadout.ini UserList=B-57B_UserList.ini CockpitDataFile=F-4B_cockpit.ini AvionicsDLL=Avionics60.dll AvionicsDataFilename=F-4B_65_avionics.ini nothing else is really required, excepting maybe a new avionics ini that don't have any A-A statments (just ground mapping and TE -so maybe the A-4C or E would be a better avionics.ini). You'll want the data ini so you can add this line: CockpitCGOffset=TRUE so the pilot position actually lines up with the physical location of the pilot figure from the external view. that's all you need. other than a large prybar wrench kevinstein -
Mistubishi F-1 HUD Fix Pak
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Mistubishi F-1 HUD Fix Pak File Submitter: Wrench File Submitted: 21 August 2010 File Category: SF2 Series Add On Cockpits Mitsubishi F-1 Avionics HotFix For SF2 = For SF2, Full-4 Merged = ONLY!! = Updates for my recently released SF2 mod of the Mistubishi F-1 by Veltro2k. This package will update several main inis, giving the aircraft a full, complete working HUD with CCIP, IRM markers and other cool stuff. As this mod makes use of several items that are 'borrowed' from inside several different ObjectData.cats, it is absolutely =NOT= compatable or downgradable for 1st Gen SF/SFG/WoV/WoE usage. The full aircraft, to which this HotFix is to be applied can be found at the URL below: http://combatace.com/files/file/11175-jasdf-mitsubishi-f-1-for-sf2/ Again, this is for SF2, a full-4 merged install ONLY!!! As always, read the simple instructions included in the 'readme'. wrench kevin stein Click here to download this file -
Version
265 downloads
Mitsubishi F-1 Avionics HotFix For SF2 = For SF2, Full-4 Merged = ONLY!! = Updates for my recently released SF2 mod of the Mistubishi F-1 by Veltro2k. This package will update several main inis, giving the aircraft a full, complete working HUD with CCIP, IRM markers and other cool stuff. As this mod makes use of several items that are 'borrowed' from inside several different ObjectData.cats, it is absolutely =NOT= compatable or downgradable for 1st Gen SF/SFG/WoV/WoE usage. The full aircraft, to which this HotFix is to be applied can be found at the URL below: http://combatace.com/files/file/11175-jasdf-mitsubishi-f-1-for-sf2/ Again, this is for SF2, a full-4 merged install ONLY!!! As always, read the simple instructions included in the 'readme'. wrench kevin stein -
Stock Weapons
Wrench replied to CoopF4's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
this might be of some help: http://missile.index.ne.jp/en/ wrench kevin stein -
Help:Button/Key mapping
Wrench replied to Shin_kazama's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
perhaps this might be of some help.... http://combatace.com/topic/32892-controls-not-working-andor-mapped-oddly/ wrench kevin stein -
Which F-4 cockpit is that?
Wrench replied to Ticket1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Looks like the stock J to me. Possibly (but not likely) with one of the hi-rez repaints; those can be found in the /Cockpits section in our SF/Wo* downloads. And their quite nice too! The "player" is using the baby avionics (ie: set to EASY), as evidenced by the god's eye view radar. wrench kevin stein -
Thin Black Wire Lines Attached to Planes
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
yah, we call it "the tractor beam". Like Dave said, it's caused by defects in the physical LOD itself, and cannot be fixed without rebuilding it in 3D Max. The only way to get rid of it, is to get rid of the shadown statement in teh aircraft main ini. Thusly: (our example is Ajundair's F-104A) btw, if one has access to a pre-08 game (ie: one patched at the 06 level), one can extract the SHD file for the relevant aircraft (for example, AJ's F-104A,) and use the F-104G_Shadow.shd. This DOES work. However, on some it absoulutely will not, so commenting out the shadow statment AND switching to FALSE is the only alternative. wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
any interest in another SPAD? wrench kevin stein -
YAK-28PP WIP
Wrench replied to lindr2's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
the phantoms cockpit from the other Yaks works just fine in SF2; you just need "all" the bits wrench kevin stein -
Happy Birthday Monty! Many happy beer-turns of the day!! wrench kevin stein
-
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
right now it's using "cluster bomb" wrench kevin stein -
Fuel gauge question
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
...I can never remember this stuff... The data ini statements for the fuel tank are in liters or Kg??? whilst, oth, the cockpit ini lists as lbs... what I'm tryin to do, is get the fuel gauge "close" to what it should be to the internal tank. here's the fuel tank statement: -
Fuel gauge question
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
either I'm smarter than I think or I got very lucky! I'm within ~1 pound of Real world values!! Now, I can finish off the decals thanks for the assists, people! wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yup, have the Korea story in one of my SPAD books. Not to worry, the TB will come with the skin/ini package for the A1J/A1Hs. With thanks to FastCargo for making it a coupla years back. Just working out the explosion effects... wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
somebody's gonna get Fisted.... the ordies have prepared a special surprise wrench kevin stein -
The UllyB mega-uberthread
Wrench replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
in the old BunyPak. wrench kevin stein -
f22 umbrella
Wrench replied to BXW's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Ever see the "Resident Evil" film series? wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
how about a couple more SPADs????? wrench kevin stein -
The UllyB mega-uberthread
Wrench replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
you forgot to adjust the loadout ini .... you need to specify/list the twin IRM rack check one of the Wapons & Loadout fixes threads, in our conviently located (and ever ignored) Knowledge Base. wrench kevin stein -
Baltika (China, Korea, Russia, Japan... Map WIP?)
Wrench replied to ace888's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
ace888: you mean this? http://combatace.com/files/file/10530-kamchatka-peninsula-v-10/ been out since Feburary wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
almost ready....should be out in the next few days wrench kevin stein