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Everything posted by Wrench
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F-86 with sidewinders
Wrench replied to dbmsts's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes, 'winders are DEFINATELY outside the year range for the historic Korean War. wrench kevin stein -
IL-14 Crate WIP
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Excellent!!!! wrench kevin stein -
Looks like the 'siding' is too close to the track, covering it up. These are a NIGHTMATE to place! Believe me, I know!! The facings of some of the objects (the train station, fer instance) is 90 degs from what you'd think it is. You'll find an 'older looking' depot buliding in a lot of my WW2 terrain mods (af20depot_bldg, from Polak's Object Library 1). IIRC, in the WW2 Tunisia, North Africa terrain mods, you'll find complete rail yard layouts. It's a simple copy/paste, once you locate the target area. Or, they can be used (when placed at a town's outskirts) as the "center point", and you just add the other target items around them. Lots of work? Yup; the worth the look. Also, the region where they tracks run MUST be flat, or they disappear into the ground (treat train stations like airfields) wrench kevin stein
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HELP new to all this
Wrench replied to shaungriff's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Moved to a more correct Forum. PLEASE!!!! Do NOT post question in the Knowledge Base! It's for answers only. ---------------- The Falklands Mod was designed for 06 patch level SF/SFG only. It can, with a great amount of work (mostly to all the flight models of ALL the aircraft --expecially the helos), be made to work in 08 level installs. It's designed for a 'stand alone' install. Meaning: NOTHING but the Falkslands objects (terrain, effects, weapons, aircraft, ships, vehicles, etc) in the game install. Of course, KEEP the desert terrain folder, as that's what is referenced for terrainobjects in the Falklands map. Instructions for building a 'era specific' install are in the KB above. Follow the instructions in the Falklands War readme TO THE LETTER! Before doing ANY kind of modding, I'd seriously reccomend 1) playing the game "as is" to get familiar with the game system, folder structures, etc. And 2) Read all the thread and posts in the Knowledge Base to get a feel for 'how' the game system works. Then, start asking questions wrench kevin stein -
3rd party CV-59 Class carriers...?
Wrench replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
from looking at the package (TF-58), and the enclosed readme, it appears CP only did ini work, no 3d work. The lods are all dated 2003 or 2004. It may (that being the operative word) -MAY- not have been reworked by the DAT. Honestly, I'd hold off on any upload of the complete package, excepting ini mods, until one of our Admins has a chance to examine it. If all the 3d work (lods) are still BigBeers, they should be OK. If not ... well, there ya go! Although, Storm's suggstion IS the safest bet. wrench kevin stein -
What's wrong with this picture...
Wrench replied to FastCargo's topic in Military and General Aviation
hmm...it looks like the rear elevator is down, by the 'cutout' just aft of the wing root, but I don't see the cables or the hull section on the ground. Given that (if it is a TZ episode), I'd guess it was at March, as that was a MATS base. If not, then probably Douglas Long Beach where the Globemasters (iirc) were built. Markings look correct for the early 60s wrench kevin stein -
Hangar / Picture for Mig-21R SF2
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
without runway lines, just concrete... standard size wrench kevin stein -
Is it possible to get AC serials?
Wrench replied to hynkel's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
so, those position numbers worked??? Have to check this in my SF2 Indo-Pak mod for the F-7P If the positions are different, can you post yours? wrench kevin stein -
The question comes up every now and than, and even though I wrote the tutorial, I can't ever find it meself!! So, here's linky to it: http://combatace.com/topic/19630-how-to-create-a-seperate-era-specific-install/ Enjoy! wrench kevin stein
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or as we say in LA .... TFB!!! wrench kevin stein
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Is it possible to get AC serials?
Wrench replied to hynkel's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
this is right out of th old decals ini (08 level), so you can see there's not /D subfolder refernced, the A.tga just sits with the skin bmps [Decal011] MeshName=Rear_Glass DecalLevel=0 DecalFacing=Right FilenameFormat=F-7P Skybolt/PAFSilver/A Position=0.50,1.0 Scale=2.0 DecalMaxLOD=3 [Decal012] MeshName=Rear_Glass DecalLevel=0 DecalFacing=Left FilenameFormat=F-7P Skybolt/PAFSilver/A Position=0.50,1.0 Scale=2.0 DecalMaxLOD=3 but what I can't remember is, if it worked or not!!! Might need some fiddling with the positions to get it on the window (or decal pathway) wrench kevin stein -
Is it possible to get AC serials?
Wrench replied to hynkel's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
did you try getting the "A.tga" to work? It's a cheat, that uses a decal to cover the window. Sometimes it shows up, sometimes it dont' (having the very same problem on the Paki F-7s, too) wrench kevin stein -
Hangar / Picture for Mig-21R SF2
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Now THATs what I'm talking about!! but, reduce the size of the aircraft about 10-15%, move it right a little, and leave some extra space for the "blackboard". wrench kevin stein -
Monty's Skyraider
Wrench replied to Cliff7600's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
give that man a ceee-gar!! Yes indeed, courtesy of Monty for giving us the MAX files, and Bobrock for the 3d work Other than that, it's all identical -- so all skins and decals work with no problems Even did it to TK's Skyraider's from SF2V.... you can see the differences; the TACAN hump, beacon mount, extra antenna between the canopy & TACAN, exhaust flare 'hider' thingy forward of pit. Outer guns removed via ini edits (thank you unicode hex editors!!) wrench kevin stein -
Is it possible to get AC serials?
Wrench replied to hynkel's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
makes sense to me!! if you don't want red, there's some blue borts I made somewhere's in the downloads section (skins? Decals? -disremember exactly where) If you're talking about Howling1/Madcaddie's old pak .. I'd cross CHECK everything, and possibly use newly extracted data ini for the MF (renamed/edited accordintly) to get the latest 08 flight models. That's what I did when I updated them a few years back. Correct models ARE actually needed -- if the F-7 has the rear window (which,iirc, it shouldn't) maybe the on by TMF could be used. wrench kevin stein -
Hangar / Picture for Mig-21R SF2
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
why not do it 'WoE-style', with a screenshot looking straight down on the aircrft on the runway (like the ones I've been doing). I'll pass on my template, if you want it. wrench kevin stein -
Monty's Skyraider
Wrench replied to Cliff7600's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
I don't have Raz's SPADs installed at the moment... I think they're named the same. So, in the announcement thread/reade say "For MontyCZs A-1H ONLY" or something like that. I do remember when I had them installed, I'd renamed the folder and main ini to "AD-4_Rz", and in the AircraftDisplayName= line AD-4 (Rz), so on the dropdown there'd be no confusion. Did the samy with Monty's, when I split it into USN and USAF version A-1H_USN A-1H_USAF and made the appropriate ini edits. Oddly enough, since we're using it for the KAW mod, I just discovered that Monty's has alwasy been a -4, as its missing the TACAN hump, rotary becon on the vert fin, and some other smaller details. But it has the -6 and later angled inboard pylons, whereas the 1 thru 4 used a straight type. also, with a new lod (to be released with KAW), makes a good BT2D, AD-1,-2, -3. Look closly and you'll see what's missing.... wrench kevin stein -
Soviet Bomb pack WIP
Wrench replied to lindr2's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
thanks, lindr! That fixed my problem!! If you want to do the WW2 stuff, go for it, I says!! wrench kevin stein -
MiG-17 skin mis-mapped ?
Wrench replied to Panama Red's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Su-7s (all of them!!) have also been remapped, so a lot of the pre-existing (ie: 1stGen) skins will "off". Skyhawks, too, I think, have had some mapping changed wrench kevin stein -
Is it possible to get AC serials?
Wrench replied to hynkel's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
DecalLevel=2 just look at how other decal inis do it. If youre ADDINIG new serials/ID numbers/etc, You must also have the individual Borts IN each decals folder of EACH aircraft, if you're adding them. BTW, the SoveitNums should be residing the WOI Object.cats. Edit the decals ini as seen on other Soviet-used birds and they should show up An alternative, would be to create a /Decals subfolder of the /Objects folder (just like WoE/SF/WoV used), dump the Borts in there and edit the decals ini to point to it the folder path would be: /Objects/Decals/*decalname* and in the decals ini, it would read [Decal009] MeshName=Fuselage DecalLevel=2 DecalFacing=RIGHT FilenameFormat=Decals/SovietNum Position=3.862,-0.065 Scale=0.8 DecalMaxLOD=3 the question is, why use sovite borts on arab aircraft? There's a possiblily of the game's Limited Nations statement not allowing any other nations than those present/allowed on the IME map. wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
"I swear by all that's Holy, the next guy that dosen't flush is REALLY gonna get it!!" wrench kevin stein -
Monty's Skyraider
Wrench replied to Cliff7600's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
not sure of the question .... what was edited? Judging by the screenie, just loadouts. BTW, USN/USMC SPADs carried HVARs up until their retirement in/around 1966. It was the USAF/VNAF that used the RPs on the 6/7 (A-1H/J and 5 (A-1E) {source: Detail & Scale #67, and several other books on the subject} For uploading, just write a readme stating what was done, how to install (if someting needs backing up, etc). Zip it up, and upload the zip to the proper downloads category. Not much too it really! wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
just ask anybody that knows me .... lost them a loooooooooooooooooooooooooooooooooooooooooooooooooooooooooong time ago! wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
WoW!!! Advanced technology!!! HAL Industries announces their results in their new, experimental anti-gravity system. Based on repulsor-lift technology, it will allow aircraft substantial weight and maintence savings. By using micro-fusion technology, the generators can be fitted to almost any sized vehicle, land or air. The unit is expected to hit the mass market in 2020. wrench kevin stein -
France Map WIP
Wrench replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
looking mighty fine ... and terrain's not too bad either! looking forward to it's eventual release!! wrench kevin stein