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Wrench

ADMINISTRATOR
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Everything posted by Wrench

  1. Great work, as always man!!!!
  2. The following is MY opinion ONLY, and does NOT represent the owners of Combat Ace too many whiney cunts around all of a sudden -- freeloaders all. "Oh no, I can't download for free anymore! I can't create multiple false logins to break the limit of the downloads." Not one of you all have done ANYTHING for this site, but take take take. (exception, OldWilley DID assist with some translations for Russian cockpits). How many of you monkeys have actually have even posted on the Forums? How many have even bothered to say 'thank you' or 'good work' or even "there's an error here, what can be done to fix it?" You piss and moan like little bitches that had their favorite sweets taken away. There are those of us that have contributed to this sire, both monetary and add-ons for various games (not the the SF series, that is the center of the contrevorsy) since the early 2000s. You pay for fuel for you vehicles, insurance, rent, food, clothes, and maybe even "luxury" items -- smokes, resturant dining. So, fine. You can't (or won't) send a few coins to support the site. Ok, then, no problem. You've all always been free to stay or leave -- it's a (semi) free world. Choose to go? Bye! Have a nice life. Choose to stay? Start thinking about what you can to do help support CA. As to this statement: I don't the idea, but again, just my opinion. We can't stop it, of course. It's the uploader's choice. I'd suggest putting the link elsewhere, rather than in the announcement thread.
  3. I don't see a video card listed (or my eyes are worse than normal!!) Is this a laptop with a on-board vid card??
  4. or lack of texture memory. Post system specs. It's diffucult to diagnose without all the data
  5. Same here last night ... just kept waiting for it load. Seems ok now also, been having trouble posting --- it just "spins", and never refreshes (although this might be at my end, due to wifi issues as my network card died last year, and I'm using a usb plug-in wifi antenna). hit F6 to reload, and it works note to all -- I'm going to move this thread to the Site Support Forum
  6. that isn't the original numbers I have --- which sections??? Do you remember the original date of the data ini?? Mine is 10/5/2012 Last night I ran some tests, full fuel, both tip tanks and 2 500 pounders ... see the image below. Nothing changed in the data ini can you post the full ini (zip it up and attach it here) eedit --- somehow, the image didn't post
  7. that isn't the original numbers I have --- which sections??? Do you remember the original date of the data ini?? Mine is 10/5/2012 When you ran your original tests, did you have HUD Debug on??? Were you using IAS or TAS??? Last night I ran some tests, full fuel, both tip tanks and 2 500 pounders ... see the image below. Nothing changed in the data ini can you post the full ini (zip it up and attach it here)
  8. it almost looks like the one TMF used for the Jaguar ... maybe that can be repurposed??
  9. I moved this back to the SF2 forums; don't know if it was a mistake posted in the SF1 forums. But, well, it's here now!!
  10. No, you don't want to do that. The 3rdWire Terrain Editor is for beyond Expert Level users. It's NOT user friendly at all!! And actually, it in how the terrain's _water bmp is read by the engine, and if said water bmp is formated correctly with the proper CV stations (in the right colors*), and the terrain has the proper statements for CV usage. Also, making sure you're using said terrains in the SF2NA environmet. Even with the game's full merging, NA seems to have the best coding for CVs *someing about "how many bits' the bmp is saved as
  11. Nice job there Orsin. Way to go! You want a shovel to complete burying it? Maybe some concrete for the tomb??
  12. Downloads are now by subscription only.
  13. Nope That IS the discount
  14. I can't answer you question, but I can say it good to see you back again!
  15. yup, the original Navy design was for a fleet defender; the rest was just gravy
  16. but as most (if not all) people are running multi merged installs, so _78 is the actual last, both for the F-4D and F-4E (not including the Kurnass, with is 73, 75, 78, and the BLW F-4F with adds an _80) ALL stock
  17. Draw distance had a huge discussion some years ago (I'd suggest doing a search in both the SF1 and SF2 forums). But none of that is usable anymore, and SF2 has things 'locked down' (iirc) to a certain distance. So, no I don't believe it can be changed anymore. Also, don't forget, we're acutally using a 1990 based engine, so don't expect DCS level graphics
  18. The answer is NO. There are No animations, for player flyable aircraft set at the factory for use by the player. Oddly, OTH, if you make the B57/Canberras, Beagle, B-52 flyable, you can open and close the bombay. But, again, all animations MUST be added to you control ini, and always need to be cross checked via the aircraft data ini
  19. this is the old, SF1 original version (not fully updated to SF2, but easily done). There's also a couple of fixes in the SF2 Terrains section that give in minor upgrades Use it as a base, if you want
  20. there's a total of 10 animation slots available. Not all aircraft use them; all STOCK birds do NOT have a lot of manualy (ie: player) controled animations without going into the data ini and adding them (they're already there, mostly, just not turned on). AI onlys usually don't, other than canopies. But as they AI -- not needed unless made Player Flyable (tm) Long story story short -- ain't worth messing with
  21. Yeah, it's part of the "DestroyedShipEffect". Does the same anyplace there's water, and a boat sinks. Unfortunately, it's not burning, like one see in "Atlantic Fleet"
  22. Hi all

    Indeed! Nice of you to drop by!!
  23. Unfortunately, we've had to go to a subscription model. That means no more free downloads. You can purchase a subscription off the front page; look for the tab marked "Store"
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