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Wrench

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Files posted by Wrench

  1. SF2 F-8H Crusader, Philippines Air Force Pak

    SF2 F-8H Crusader, Philippines Air Force Pak 10/2/2015
     
    = For SF2 ONLY, Full-4/5 Merged (Full 5 Reccomended/Preferred) =
     
    **Note: This mod references all stock items, from the aircraft & cockpit lods themselves, to sounds, pilots and weapons. You =MUST= have the stock 3rd Wire F-8H Crusader as part of your merged install, from whichever game it originates from, to make full use of this mod**
     
    Some mods of the stock 3W F-8H Crusader recreates the 25 used by the Philippines Air Force from 1978 thru 1988. This is a stand alone, fully "nationalized" version for PAF usage only.
    Serial numbers are 100% historicaly accurate. All markings are decals, and decal randomization is TRUE. Markings represent the 7th TFS of the 5th TFW, PAF.
    The Standard Animation Keystrokes ™ work the canopy (Shift/0) and Wingfold (Shift/9). The aircraft is no longer carrier certified, but the hook remains.
     
    When in game, you'll see
     
    F-8H Crusader (PhAF)
     
    on the Aircraft Selection Drop down menu.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! The "Notes" section may also make for interestering reading, and such.
     
    Happy Landings!!
    Wrench
    Kevin Stein

    165 downloads

       (3 reviews)

    3 comments

    Submitted

  2. SF2 HS-748/Andover CC.2 by Veltro2K

    SF2 HS-748/Andover CC.2 by Veltro2K 9/23/2015
     
    For SF2 (Full 4/5 Merged Reccomended)
     
    A remod of Veltro2k's HS-748 turbo-prop transport (Andover CC.2) & airliner for SF2 usage.
    This is the complete aircraft, with everything needed. All sounds, decals, etc are supplied. The data ini has had some adjustment to the FM; while not perfect, it flys quite well for a transport.
     
    The skin is in jpg format, and represents No. 32 Sqdn (TR) of the RAF. All markings are decals; 18 serial number decals are supplied. Decal randomization is TRUE.
    Also included is my HomeGrown ™ template, for those that might want to create other uses skins. The included Userlist ini has the major military users, but might need further expansion.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes" section a read, too.
     
    Happy Landings!
    Wrench
    Kevin Stein

    238 downloads

       (2 reviews)

    0 comments

    Submitted

  3. EA-6A "Electric Intruder" by The Intruders

    EA-6A Electric Intruder, for SF2, by The Intruders
    = For SF2, Any and All (but designed for Full-5 Merged and/or SF2:NA) =
     
    *Note: operation era would be towards the end of the Vietnam War*
     
    REMINDER: you =MUST= install this update package to the original download. The location URL and Full instructions ™, are below in the "To Install" section. It is also HIGHLY reccomended you read this entire document, after unzipping but BEFORE installing over the original download.
     
    This is a semi-complete mod, with almost everything needed to unzip and install. All aircraft inis, lods, new drop tank, the ALQ-76 jammer pod (with corrected start date) etc are included (uses the same drop tank as the KA-6D recently uploaded).
    However, the cockpit, is =NOT=!! You'll have to supply your own, as outlined in posts on the CA Message Boards. You must also have 1stGen WoV or WoE in your possession to extract the necessary cockpit parts =FROM= to install to this mod. All I've suppled are the updated inis, and the single RWR bmp (that replaces the dash clock).
     
    Skins suppled are:
     
    VMCJ-1
    VMCJ-2 (early)
    VMCJ-2 (late, black tail)
    VAQ-33
    VAQ-209
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please read them! The Notes section contains further details, descriptions, elightenments, illuminations, and so forth. Be good to read them, too.
    No, seriously ... unzip this archive and =READ= everything first!!! It's exceptionly important you do so....and equally important, to follow the instructions exactly as I've given them to you!
    Full credits to the originators, hopefully all are listed in the 'Credits' section.
     
    Good Hunting!
    wrench
    kevin stein
     

    9/23/2015 -- V.2 uploaded. some small changes

    818 downloads

       (4 reviews)

    0 comments

    Updated

  4. SF2 P-3C Orion by Florian

    SF2 P-3C Orion by Florian 8/29/2015
     
    = For SF2, (Full 5 Merged RECCOMENDED!) =
     
    A stand alone release (as requested) of Florian's Beta P-3C Orion naval search aircraft. It is taken 'as is' from eburger's RSR mod. The only thing I've done is activate the cockpit, and change a few sounds.
     
    Skins included are 2 US Navy and 1 Netherlands Navy, as is the cockpit and all required decals and sounds. A full userlist ini, is included for skinners
     
    **This aircraft is a "Beta Release". It is released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist until as it's no longer a Beta.***
     
    Happy Landings & Good Hunting!
    Wrench
    Kevin Stein

    787 downloads

       (12 reviews)

    3 comments

    Submitted

  5. 3W B-52D NM/White Skin Decal Update

    3W B-52D NM/White Skin Decal Update 8/16/2015
     
    = For SF2 (Any & All, Full-5 Merged Prefered) and/or SF2:V =
     
    *Note: must have SF2:V as part of your base install, as that has the B-52D*
     
    Some small modifications to Pete Fredrico's (pappychksix) original 1stGen Silver/White anti-flash B-52D skin. This mod repositions the original decals to match the SF2 positions, and adds 26 historical serials number decals. It should be noted that the serials, while correct for the model variant, are not representative of specific aircraft in a particular squadron or wing. They should be considered 'generic' in this respect. Decal randomization is TRUE. The original bmp format skins have been changed to jpg; other than that, they remain as originally posted.
     
    Also included is a modifided texture set ini for the stock SEA camo skin, that uses the SF2 "date switch" to turn it on in 1965. This NM/White skin is default for all year previous to 1965.
    As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
     
    Happy Landings!
    Wrench
    Kevin Stein

    154 downloads

       (2 reviews)

    0 comments

    Submitted

  6. American North West - 4 Seasons Rebuild


    Upgrade for America NorthWest Terrains: 4 Seasons Inclusive Build


     

    -for SF/WoV/WoE/WoI and maybe FE?


     

    The original America Northwest Terrains; AmerianNW, AmericanNWinter and AmericaNWSpring, were released sometime back in 2003. They are exceedling FUN maps to fly on, as they are full of deep canyons and high mountain ranges. But...with the advent of the 9/08 patch for the entire 3rd Wire series, they can now be combined into ONE terrain, and with a few ini edits, allow for =ALL= 4 season to be present in ONE terrain folder. Seasonal changes are based upon the date a mission is flown, in single mission (month/day - year makes no difference), and probably in campaigns as well
     
    This package includes ALL 4 seasons for Major Lee's "America NorthWest" series, combined.This package is designed to TOTALLY REPLACE =ALL= the original terrains, with one single install. Editing has been done to the all the inis, as per the latest patch standards. Included are also my targets and movements enhancements, as seen in a 8/07 upgrade, with some additions.
     
    Included are the "Spring", "Summer" (by CA_Stary), "Thaw" (by Doghouse & Deuces), and "Winter" seasons as new subfolders of this rebuilt terrain. A new 'EnvrionmentalSystem.ini', that is terrain specific, was created that raises the cloud deck OFF the mountains. It's also super easy to edit, to allow for lower clouds, if that is your wish. You'll also find regional specific trees (pine) scattered across the landscape. It looks sooo much better with trees!!! :) For those looking for it, YES, there are more than a couple of Easter Eggs, as you've all come to expect.
     
    While set in the "What If.." world of the Global Sedition vs the North American Alliance, it's quite usable for just about anything. =EXCEPTING= no anti-ship missions, as there's no large bodies of water for shipping routes. (see my pleas for retiling in the "General Notes and Other Nonsense" section below)
    The movements ini has been expanded for more Armed Recon missions, with additional truck routes for both sides. Additonal targets have been added (one new city, airport and train stations for each side), and new Ground Attack routes for CAS missions. I added an oil field to the Alliance side, to give the Sedition forces something extra to bomb, and Alliance forces something to protect. I figure the story line would be "short on resources, the Global Sedititon is trying to capture the Salmon River Oil Fields and Elk Mountains Uranium Mines for their own". New country flags have been added (the 2 GS and Alliance flags are still here!) for NAA alllies - USA and Canada.
     
    This has been tested in WoE (my main Laboratory of choice..) As it was originally built for SF, no worries there. WoV should also be no problem. It -should- work in WoI and First Eagles, but you'll still need one of the Original 3 Terrains ™ for the terrain cat reacharound. This, however, has =NOT= been tested. You use it in these games at your own risk.
    Vista users should also have no problem with terrain effects, as the latest round of patching has apparently cleared up that problem. And the fact that there's no water on this map.....
     
    Included as well is FastCargo's SON-9A "FireCan" AA control radar, and some ini updates for a few of the stock "Red" AAA units, networking them to the FireCan.
     
    PLEASE read this entire ReadMe all the way through before installing; there are some issues I've encountered that need some explaining, and this will give you a better understanding of what I've tried to accomplish.
     
    Good Hunting & Happy Landings!!!
     
    Wrench
    kevin stein

    2,435 downloads

       (3 reviews)

    4 comments

    Updated

  7. SF2 Hawker Sea Fury FB.11/Mk.60 DN (SB) Export Models Pack

    SF2 Hawker Sea Fury FB.11/Mk.60 DN (SB) Export Models Pack 1 6/21/2015
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level. End Users ™ that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
     
    This package contains a NEW aircraft for SF2, the Hawker Sea Fury FB.11/Mk.60 Export, De-navalized versions by Skippybing. This is the reason the folder is named "Sea_FuryDN_sb". The "DN" stands for de-navalized. The tail hook has been removed by the data ini trick, and the wingfold deactivated.
    Skins included with the set are for the following units:
     
    Egyptian AF:
    No. 2 Squadron, REAF
     
    Iraqi AF (aka "Iraq Single Seat"):
    No. 7 Squadron, RIAF
     
    All skins are in jpg format, and Decal Randomization is TRUE. Almost all markings are decals (Iraqi serials are from PauloPanz' excellent upgrade of the orginal Sea Fury by Simon Porter; the EAF serials are mine), with the exception of the fuselage ID bands on both.
    Canopy operates via the 'standard animation keystrokes' (shift/0 for the window). Weapons are included (excepting the 60# rockets) as are the pilot figure and AvHistory engine sound. New DDS damage textures are included. These can be used on the other Skippybing Sea Fury's too. There are no hangar screens.
     
    When in-game, on the aircraft selection menu you'll see:
     
    Sea Fury FB.11/Mk.60 [sb]
     
    This not only tags is as "skippybing", but will diferentiate it from Simon Porter's older one, AND tells you it's the de-navalized, export version.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, take note of the "Legal and Usage Disclaimer', it's been changed for this aircraft.
     
    Good Hunting!
    Wrench
    Kevin Stein

    231 downloads

       (1 review)

    0 comments

    Updated

  8. SF2:I IsraelME Terrain Remod

    SF2:I IsraelME Terrain Remod 6/1/2015
     
    = For SF2:I (or any Merged Install) =
     
    **Note: This Is A MODERN (1948 and Later) Version -ONLY-!!!**
     
    This is a remod of the stock SF2:I IsraelME terrain. It has been extensively retiled, target areas have been expanded and enhanced and so on. BE ADVISED: at this time, it's unknown of these terrain mods will break campaigns-in-progress. To be safe, back up any campaigns-in-progress inis.
    It is designed to replace, and expand, the existing stock 3W terrain.
     
    Stock in-game items have been used as much as possible, although some additional structrues HAVE been added. Add-on GroundObjects, while heavily listed in the _Types.ini, aren't included (really, there ARE -none- included -use the ones from the Israel 2 terrain remod, as they're the same). Its up to the End User ™ to make sure that you have the theatre-specific (read: Israeli & Arab states) proper items. SF2:I is REQUIRED for this terrain (DOH!), as it references a myriad of IsrealME -only- terrain items.
     
    A massive amount of retiling has been performed, with the addition of over 60 new tiles to fill in blanks left in the original set. BE ADVISED: these new tiles match the STOCK styling =ONLY=!! Do NOT use these new tiles in/on any IME terrain with any other tile set. They will not match!!
     
    Geophysical Disclaimer: some rivers and other water features may not follow their Real Life ™ courses, be placed in their Real Life ™ locations, may visually defy gravity and other Universal Laws of Physics, or exist at all. Several cities and other physical features and target areas will also fall into that classification. Some target areas (cities, etc) exist only as named places, even if they might have had strategic or tactical values. You may also experience longer loading times; this is to be expected.
     
    As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended (ie: REQUIRED!!!) you read the document through after unzipping, but =before= installing. As always, the Notes and Other Nonesense section makes for essential reading.

    It's most important that the legal disclaimer at the bottom be read and complied with. There has been a change in policy with regards to =ALL= my terrain mods.
     
    Happy Landings!
    Wrench
    Kevin Stein

    810 downloads

       (3 reviews)

    1 comment

    Submitted

  9. SF2 DC-4 (C-54) TOPAC Airlines Skin Pack

    SF2 DC-4 (C-54) TOPAC Airlines Skin Pack 6/15/2015
     
    = For SF2 (Full 5 Merged RECCOMENDED) =
     
    This is a new, civilian skin for Veltro2k's C-54 Skymaster cargo plane. If you don't have it, you can get the aircraft at the following URL:
     
    http://combatace.com/files/file/14309-sf2-douglas-c-54-skymaster-by-veltro2k/
     
    The skin represents the (fictional) Trans-Orient Pacific Airlines as seen in the movie "The High and The Mighty". Although the colors are correct for the real world company.
    The registration numbers ARE 100% historicaly correct for the aircraft depicted, although used by Transocean Airlines (whose aircraft were used for the film, of course, repainted to the TOPAC "brand"), based out of Oakland CA in the late 1940s through the late 1960s. They used up to 68 DC-4 & ex-USA(A)F C-54s for passanger and cargo transport, worldwide.
    The skin is in jpg format. All markings are decals, and decal randomization is TRUE. The aircraft registration marked with a star (*) is the aircraft used in the film.
    While this DOES depict a civilian airliner, the "nation" has been attached to 'USAF', as the Real Company DID do contract work from them
     
    As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for the install instructions.
     
    Happy Landings!
    Wrench
    Kevin Stein
     
    (please note, this has NOT been placed in the "What If..." hangar, due to the Real World ™ existence of the actual company the aircraft was used by, regardless of "TOPAC" being fictional

    55 downloads

       (1 review)

    0 comments

    Submitted

  10. SF2 USAF 1950s & Later C-47 Skytrain Skin Pack

    SF2 USAF 1950s & Later C-47 Skytrain Skin Pack 6/10/2015
     
    = For SF2 (Full 5 Merged RECCOMENDED, PLUS SF2I EXPANSION SET 1 ) =
     
    **You =MUST= have SF2 Expansion Pack 1 to have access to the stock 3W C-47!!!**

    Reskins of the stock 3W C-47 skytrain, representing USAF aircraft of the 1950s, and from the mid-50s thru the 1970s.
    This package contains 2 skins (names reflect the actual folder names. Displayed names may/will be different):
     
    USAF Arctic 1:
     
    (displays as same)
    As based at Elmendorf AFB, Alaska, and seen in many "points North". The aircraft carries the standard Alaska Air Command early 50s style of red tail and outer wings; and also has the Air Rescue Service yellow band and fuselage placard, with the AAC badge on the tail. Research has indicated either the 17th or 54th Troop Carrier Squadrons (which were based at Elmendorf in the early 1950s). This skin is also representative of the Skytrain as seen in the movie "The Thing from Another World (1951)". That aircraft is represented, including it's nose art. See Notes for more details on "Tropical Tilly".
     
    USAF NM 2:
     
    (displays as USAF NM/White (Late) )
    This skin uses the SF2 date switch, and will turn on in 1955.
    Standard post-1955, natural metal with heat refelctive white painted upper cabin (fuselage). Carries no unit or numbered AF badges, not even the MATS badge. Serial numbers carry the "0" (zero) prefix, designating aircraft 10 or more years of age.

    All markings are decals, and decal randomization is TRUE. While serial numbers are correct for the aircraft depicted, they should be considered 'generic' in nature, as they represent no specific aircraft or unit. 18 serial number decals are provided for each aircraft. Skins remain in bmp format (I was lazy!)
    Also included are the cockpit (for those that haven't made it flyable yet) updated/revamped data, avionics, userlist inis, plus pilot figures and engine sound. I've also given you my (patent-pending) "One Click Restore" main ini. There are no hangar or loading screens for either of these 2 skins (I lied -- there's one. You'll see it!).
     
    As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for the install instructions.
     
    Happy Landings!
    Wrench
    Kevin Stein
     

    "and keep watching the skies!!!"

    96 downloads

       (0 reviews)

    1 comment

    Submitted

  11. SF2 IDF C-130E Qarnaf Pak

    SF2 IDFAF C-130E Qarnaf Pak 6/10/2016
     
    = For SF2:I (Full 5 Merged RECCOMENDED ) =
     
    **This mod will -NOT- work in 1stGen game installs.**
     
    Some small modifications, reskining/decaling of Del's C-130E Hercules transport aircrft, as used by the Israeli Defense Force.
     
    This is a nationalized version of the aircrft for IDF-only use, and is designed for use only in SF2:I.
    The aircraft carries the markings of No. 131 "Yellow Birds" squadron.
    All markings are decals, and decal randomization is TRUE. Serial & Modex numbers are 100% historically correct. There are no Hangar or Loading screens, but all sounds and pilot figures are provided.
     
    When in-game, you'll see:
     
    C-130E Qarnaf
     
    displayed on the aircraft selection dropdown.
     
    As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for the install instructions.
     
    Happy Landings!
    Wrench
    Kevin Stein
     

    EDIT: new upload, with corrected nose bmp
    Apologies for the Error!!

    212 downloads

       (4 reviews)

    0 comments

    Updated

  12. SF2 IDF C-47 Skytrain Pak

    SF2 IDFAF C-47 Skytrain Pak 6/10/2016
     
    = For SF2:I (Full 5 Merged RECCOMENDED ) =
     
    **You =MUST= have SF2I Expansion Pack 1 to have access to the stock 3W C-47!!!.**

    Some small modifications, reskining/decaling of the stock 3rd Wire C-47 Skytrain/Dakota
    transport aircrft, as used by the Israeli Defense Force. Be advised, THIS mod is designed
    for use -ONLY- in your SF2:I mod's folder.
     
    The package contains 2 skins for No. 103 "Flying Elephants" squadron Skytrains:
     
    Brown/Blue camo (mid 1950s thru 1969)
    Late 3 Tone Camo (1969-2001)
     
    Skins are in original bmp format. The SF2 "date switch" is used, and the game will
    automatically switch over to the late 3-tone in 1969. The Brown/Blue will start in 1955,
    although research is not conslusive as to exactly when. For years predating that, they
    seem be in an OD/Grey type of paint job (not the NM finish the Game Engine ™ uses).
     
    All markings are decals, and decal randomization is TRUE. Serial & Modex numbers are 100%
    historically correct. Both skins use the same 'pool' of number decals. There are no Hangar
    or Loading screens, but all sounds and pilot figures are provided. Also included are the
    cockpit (for those that haven't made it flyable yet) updated/revamped data, avionics, and
    userlist inis. I've also given you my (patent-pending) "One Click Restore" main ini.
     
    As always, unzip this to a temp folder or your desktop, and you'll have access to the rest
    of the readme for the install instructions.
     
    Happy Landings!
    Wrench
    Kevin Stein

    169 downloads

       (5 reviews)

    1 comment

    Submitted

  13. Template set for 3rd Wire C-47 Skytrain

    Template Set for 3rd Wire Exp.Pak1 C-47 Skytrain
     
    This is a set of Home Grown ™ multi-layered templates for SF2, Expansion Pak 1. These are the templates for the C-47 Skytrain.
     
    I've left all my layers intact, so you can see what was done. As always, improvements/tweeks/etc are welcomed.
     
    Those that know how to use psds need no further instructions
     
    Happy Skinning!
    wrench
    kevin stein

    79 downloads

       (1 review)

    0 comments

    Updated

  14. WW2 IsraelME Terrain for SF2

    WW2 IsraelME Terrain for SF2 6/1/2015
     
    = For SF2 (Full 5 Merged RECCOMENDED!!! - MUST have SF2I in your merged install!!!) =
     
    **Note: This Is A WW2 Version -ONLY-!!!**
     
    This is a rebuild of the stock SF2:I IsraelME terrain into a WW2 version. Like the recently released "Palestine 2 (Full Scale)" it represents the region at the start of WW2, with British, French/Vichy French and other regional Axis Powers. Unlike the Palestine 2 terrain, THIS one has working CV zones (ala SF2NA). I did this mostly for fun, but also to have working carriers; all those FAA birds need something to do!
     
    It is designed to be used =ONLY= in the WW2 MTO environment (read: an MTO centric mods folder). It may NOT compatable with the DAT MTO All-Inclusive Mod. This has NOT been tested.
     
    Stock in-game items have been used as much as possible, although some additional structrues HAVE been added. Add-on GroundObjects, while heavily listed in the _Types.ini, aren't included (really, there ARE none included -use the ones from the Palestine 2 terrain, as they're the same). Its up to the End User ™ to make sure that you have the theatre-specific (read: Allies & Axis) proper items. SF2:I is REQUIRED for this terrain, as it references a myriad of IsrealME only terrain items.
    A massive amount of retiling has been performed, with the addition of over 60 new tiles to fill in blanks left in the original set. BE ADVISED: these new tiles match the STOCK styling ONLY!! Do NOT use these new tiles in/on any IME terrain with any other tile set. They will not match!!
     
    Geophysical Disclaimer: some rivers and other water features may not follow their Real Life ™ courses, be placed in their Real Life ™ locations, may visually defy gravity and other Universal Laws of Physics, or exist at all. Several cities and other physical features and target areas will also fall into that classification. Some target areas (cities, etc) exist only as named places, even if they might have had strategic or tactical values. Some airfields may actually be 'post-war', but have been left for game playability. And So Forth ™. You may also experience long loading times; this is to be expected.
     
    When in game, you'll see:
     
    "Middle East (WW2-3W)"
     
    The "3W" designates this is built from a stock 3rd Wire Terrain.
    Limited Nations is set to TRUE, and only uses historical WW2 Nations (ie: no Americans). This will allow campaign builders to not only replicate the fighting against Vichy forces in the Levant & Syria, but allows a more 'what if..' situation, giving Italian and German forces a greater presence in Mandate Palestine, TransJordan, and Iraq.
     
    As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended (ie: REQUIRED!!!) you read the document through after unzipping, but =before= installing. As always, the Notes and Other Nonesense section makes for essential reading.

    It's most important that the legal disclaimer at the bottom be read and complied with. There has been a change in policy with regards to =ALL= my terrain mods.
     
    Happy Landings!
    Wrench
    Kevin Stein

    171 downloads

       (2 reviews)

    2 comments

    Submitted

  15. XvT-BoP Alliance Classic XW Tours of Duty

    XvT-BoP Alliance Classic XW Tours of Duty
     
    For XvT =WITH= BoP addon (original CD) or the new GoG version
     
    These are all 5 of the Original XWCD tours converted for use in the XvT/BoP environment.
    These are usable in the original XVT/BoP CD or the new GoG version.
     
    Many of these missions have additional goals, messages (which are sometimes used as in-game hints), and "eye candy" added. Some of the ships have been changed in a few of the missions to keep more in line with the visuals in the movies (read: Medium Transports).
     
    Be Advised: there are 2 missions un-convertable to XvT. These are the 2 Death Star missions (Surface Attack and Trench Run), as no OPT exists for them for XvT useage.
     
    As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Notes" section a read too, for well, notes!
     
    Good Hunting!
    Wrench
    Kevin Stein

    21 downloads

       (0 reviews)

    0 comments

    Submitted

  16. XvT/Bop Alliance Mission: Strategic Retreat

    XvT/Bop Alliance Mission: Strategic Retreat
     
    (works with original CD version and new GoG version)
     
    For XvT =w/Bop= Addon, or GoG version (must have the BW availalbe, hence the need for BoP)
    From the original readme:
     
    This new 12-mission tour of duty for X-Wing pits a fleeing Alliance fleet against persistent Imperial and guerrilla/mercenary pursuers. In this tour you are required to protect convoys, rescue captured personnel, fly emergency missions and strike back hard at enemy battle groups.
     
    You get a lot of briefing text in this TOD because there's a story thread to the sequence of missions, just as there should be in any true X-Wing experience. Don't let the "Retreat" title for this TOD mislead you; there's plenty of offense needed to complete these missions.
     
    All right, pilots, what are you waiting for?
    Wrench
    Kevin STein
    original missions for XWCD from 1996 by Mark Shenefelt

    19 downloads

       (0 reviews)

    0 comments

    Submitted

  17. WW2 Palestine 2 Terrain (Full Scale) for SF2

    WW2 Palestine 2 Terrain (Full Scale) for SF2 5/1/2015
     
    = For SF2, Any and All (Full 5 Merged RECCOMENDED!!!) =
     
    **Note: This Is A WW2 Version -ONLY-!!!**
     
    This is a (yet again??!!) another mod of Gepard's Israel 2 terrain. Like the "modern version", it's has been 90% retiled to more match the stock IsraelME and my "Eastern Med" terrains. However, the farm and city tiles remain in their original '3W Desert' style. All other tiles have been replaced. The target areas have, for the most part, been rebuilt, enhanced and expanded.
    It is designed to be used =ONLY= in the WW2 MTO environment (read: an MTO centric mods folder). It may -NOT- be compatable with the DAT MTO All-Inclusive Mod. This has not been tested.
     
    The addon terrain objects have been kept to a minimum (no, not really!). Stock in-game items have been used as much as possible, although some additional structrues HAVE been added. Add-on GroundObjects, while heavily listed in the _Types.ini, have been kept to as small an amount as possible (again, not really!).
    I've included =SOME= of the Ground Objects needed but NOT all of them. Its up to the End User ™ to make sure that you have the theatre-specific (read: Allies & Axis) proper items. Of the ones included, many of these you should have from my other MTO terrains, some you may not. Some are even "new(ish)".
     
    Geophysical Disclaimer: some rivers and other water features may not follow their Real Life ™ courses, be placed in their Real Life ™ locations, or exist at all. Several cities and other physical features and target areas will also fall into that classification. Some target areas (cities, etc) exist only as named places, even if they might have had strategic or tactical values (most don't!). Just someplace to fly over. Some airfields may actually be 'post-war', but have been left for game playability. And So Forth ™. Long loading times may also be experienced due to the number of objects being loaded.
     
    When in game, you'll see:
     
    "Palestine, WW2 (Full Scale)"
     
    Limited Nations is set to TRUE, and only uses historical WW2 Nations (ie: no Americans). This will allow campaign builders to not only replicate the fighting against Vichy forces in the Levant & Syria, but allows a more 'what if..' situation, giving Italian and German forces a greater presence (they are listed in the Nations.ini). Like the modern version, this terrain is =NOT= carrier capable in =any= SF2 Environment; which is really sad! (see notes).
     
    As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended (ie: REQUIRED!!!) you read the document through after unzipping, but =before= installing. As always, the Notes and Other Nonesense section may make for entertaining (and essential!) reading.
     
    It's most important that the legal disclaimer at the bottom be read AND complied with. There has been a change in policy with regards to =ALL= my terrain mods.
     
    Good Hunting, and Happy Landings!
    Wrench
    Kevin Stein

    233 downloads

       (2 reviews)

    0 comments

    Updated

  18. Red Pilots Pack by The Trooper

    This is a full SF2 conversion of the Soviet/Russian/Warsaw Pact Pilots set by The Trooper
     
    All pilots are now in their own individual folders, ready for use in SF2 (any and all versions). This is mainly for those Old Hand ™ that have not converted over, and for the New Folks ™ that may want something better to look at than the stock pilot figure
     
    Also included, is a new "RedAir001" by Eole (which is light years better than the craptastic one I did several eons ago).
     
    Trooper's full instructions are in the zip; in SF2 adding new pilot figures remains the same as in 1stGens. So, be ready for use of the 3W Cat Extractor to pull any and all data inis for editing.
     
    As there are no individual images of the pilots, to make the best choice for use, open the folders and simply view the skin bitmap.
     
    With thanks to The Trooper; and Stratos and Eole, who gave me the push to assemble and upload this.
     
    Enjoy!
    Wrench
    Kevin Stein

    253 downloads

       (3 reviews)

    0 comments

    Submitted

  19. SF2 WW2 MTO Dewoitine D.520 Skin/Ini Tweeks Pack

    SF2 WW2 MTO Dewoitine D.520 Skin/Ini Tweeks Pack 5/15/2015
     
    -- Something for the WW2 MTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level*
     
    **Notex2: while designed for use in a MTO-Centric mods folder, the majority of the changes are readily useful during the aircraft's total service life.**
     
    Some tweeks, fiddles and a new skin & decal set for Veltro's Dewoitine D.520 French fighter plane. See the 'Notes' sector for full Change Log.
    Be advised, this package is designed to REPLACE, in total, both the AdA and VAdA D.520s in the "SF2 WW2 French Fighters Pak" re-issue of 2013. If you have that mod, it is =HIGHLY= reccomended you delete the old aircraft (and decals) =BEFORE= installing this one.
     
    This little kit is designed to work with the D.520 available at the following url:
     
    http://combatace.com/files/file/14334-dewoitine-d520/
     
    The new skins represent:
     
    GC III/6 2e, Syria, 1941 (VAdA)
    GC II/3 2e SPA 81, Algiers, 1942 (VAdA - full striped markings)
     
    The skins use the SF2 'date switch', to turn automatically in July, 1940 (after the Armistace, and creation of Vichy forces). This is one of main reasons for the export/service editing, and additions to the Userlist. However, these changes ARE designed for use throughout the aircraft service life. (although, again, mostly for after the Armistice).
    However, since I've supplies 2 skins, for opposite ends of the Med, you'll have to select the appropriate one for the theatre you're flying in.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!! In fact, it's RECCOMENDED!!! that you read these instructions BEFORE installing (but after unzipping, of course) as you'll be backing up a few of the inis (for safety's sake, doncha know).
     
    Happy Landings!!!
    Wrench
    Kevin Stein

    58 downloads

       (0 reviews)

    1 comment

    Submitted

  20. SF2 WW2 MTO Bristol Beaufighter Mk.IC

    SF2 WW2 MTO Bristol Beaufighter Mk.IC, v.9 by Cocas 5/10/2015
     
    -- Something for the WW2 MTO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
     
    *Note x2: This mod represents ICs as used in the MTO =ONLY=.*
     
    A few modificaitions (mostly a skin/decals set) for Cocas' Beau Mk.IC, 'Coastal Command' version as used in the Med. This is the complete aircraft.
     
    This pack contains the following skin/decal set:
     
    No. 272 Squadron
     
    As seen in mid 41 thru late 43 time frames, based in Egypt and Malta. The aircraft is finished in standard Desert Day camo.
    The Squadron Crest is used as the paint chip seen on the Loadout Screen.
    Skins are in jpg format, as are the bump maps. Damage textures are in DDS. Everything is included, excepting the guns (you should have all these already). All markings are decals, and decal randomization is set to TRUE.
    All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the unit(s) depicted.
     
    \When in-game, you'll see:
     
    Beaufighter Mk.IC (CAF)
     
    for this aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may or may not have.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
     
    Happy Hunting!
    Wrench
    Kevin Stein
     
    - for Cocas Aircraft Factory -
     
    *this was supposed to be released with the other Beaus, but somehow slipped under the rug! Enjoy!*

    143 downloads

       (0 reviews)

    0 comments

    Submitted

  21. SF2 WW2 MTO Potez P.63.11 Skin/Ini Tweeks Pack

    SF2 WW2 MTO Potez P.63.11 Skin/Ini Tweeks Pack 5/15/2015
     
    -- Something for the WW2 MTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level*
     
    **Notex2: while designed for use in a MTO-Centric mods folder, the majority of the changes are readily useful during the aircraft's total service life.**
     
    Some tweeks, fiddles and a new skin & decal set for Veltro's Potez P.63.11 French observation & "Army Co-operation" light attack aircraft. See the 'Notes' sector for full Change Log.
     
    This little kit is designed to work with the Potez 63.11 available at the following url:
     
    http://combatace.com/files/file/14299-potez-6311/
     
    The new skin represents:
     
    GAO I/583, Aleppo, Syria in 1941 (in Vichy Service)
     
    The skin uses the SF2 'date switch', to turn automatically in July, 1940 (after the Armistace, and creation of Vichy forces). This is one of main reasons for the export/service editing, and additions to the Userlist. However, these changes ARE designed for use throughout the aircraft service life. (although, again, mostly for after the Armistice).
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!! In fact, it's RECCOMENDED!!! that you read these instructions BEFORE installing (but after unzipping, of course) as you'll be backing up a few of the inis (for safety's sake, doncha know).
     
    Happy Landings!!!
    Wrench
    Kevin Stein

    48 downloads

       (0 reviews)

    0 comments

    Submitted

  22. SF2 WW2 MTO LeO-451 Skin/Ini Tweeks Pack

    SF2 WW2 MTO LeO-451 Skin/Ini Tweeks Pack 5/15/2015
     
    -- Something for the WW2 MTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level*
     
    **Notex2: while designed for use in a MTO-Centric mods folder, the majority of the changes are readily useful during the aircraft's total service life.**
     
    Some tweeks, fiddles and a new skin & decal set for Veltro's LeO-451 French medium bomber. See the 'Notes' sector for full Change Log.
     
    This little kit is designed to work with the LeO-451 available at the following url:
     
    http://combatace.com/files/file/14454-lioré-et-olivier-leo-45/
     
    The new skin represents:
     
    GB I/31 in 1941, as based in Syria (Vichy AdA)
     
    The skin uses the SF2 'date switch', to turn automatically in July, 1940 (after the Armistace, and creation of Vichy forces). This is one of main reasons for the export/service editing, and additions to the Userlist. However, these changes ARE designed for use throughout the aircraft service life. (although, again, mostly for after the Armistice).
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!! In fact, it's RECCOMENDED!!! that you read these instructions BEFORE installing (but after unzipping, of course) as you'll be backing up a few of the inis (for safety's sake, doncha know).
     
    Happy Landings!!!
    Wrench
    Kevin Stein

    52 downloads

       (0 reviews)

    0 comments

    Submitted

  23. SF2 WW2 MTO MS-406 Skin/Ini Tweeks Pack

    SF2 WW2 MTO MS-406 Tweeks Pack 5/10/2015
     
    -- Something for the WW2 MTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level. This may be due to the use of a 'late model' cockpit.*
     
    **Notex2: this skin is designed for use ONLY in a MTO-Centric mods folder. Although the other changes are for use during the aircraft's total service life.**
     
    Some tweeks, fiddles and a new skin & decal set for Veltro's MS-406 French fighter. I've also substituted one of Stary's Generic Cockpits ™. See the 'Notes' section for full Change Log.
     
    This little kit is designed to work with the MS-406 available at the following url:
     
    http://combatace.com/files/file/14264-morane-saulnier-ms406/
     
    The new skin represents:
     
    GC I/7 (SPA 15) as seen based at Ryak, Syria in 1941 (Vichy AdA)
     
    The skin uses the SF2 'date switch', to turn automatically in July, 1940 (after the Armistace, and creation of Vichy forces). This is one of main reasons for the export/service editing, and additions to the Userlist. However, these changes ARE designed for use throughout the aircraft's service life. (although mostly for after the Armistice).
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!! In fact, it's RECCOMENDED!!! that you read these instructions BEFORE installing (but after unzipping, of course) as you'll be backing up a few of the inis (for safety's sake, doncha know).
     
    Happy Landings!!!
    Wrench
    Kevin Stein

    53 downloads

       (0 reviews)

    0 comments

    Submitted

  24. SF2 WW2 MTO Tomahawk IIB (RAF) Pack

    SF2 WW2 MTO Tomahawk IIB (RAF) Pack 5/01/2015
     
    -- Something for the WW2 MTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level. This may be due to the use of a 'late model' cockpit.*
    **Notex2: this mod is designed for use ONLY in a MTO-Centric mods folder**
     
    This package contains a SF2 version of Raven's P-40B/C Tomahawk, as used by the RAF and Commonwealth squadrons in the Western Desert and Palestine. While considered a 'beta', the aircraft is 100% all there. As I understood it, the beta tag is ONLY because the cockpit was never finished. In that light, I've substituted one of Stary's Generic Cockpits ™.
     
    The skins included are:
     
    No 112 Squadron
    No 250 "Sudan" Squadron
    No 4 Squadron (SAAF)
    No 3 Squadron (RAAF)*
     
    As seen in Palestine, Egypt and the Western Desert.
    All but No 3 RAAF are finished in standard "day desert'. *No 3 RAAF is painted in standard "temperate day", as seen in Europe. I was unable to determine when (or even IF) 3 Squadron RAAF repainted their aircraft to the desert scheme, but thought it would be a nice change. One can always swap out the skins for the desert versions.
    No 3 RAAF was one of the earliest in the MTO to use them in Palestine against Vichy forces, but the SF2 date switch is NOT used on it, or any of the others. Other squadrons can be created by simply making a new squadron letters decal.
    Skins maps remain in their bmp format.
    All markings are decals, and Decal Randomization is TRUE. All aircraft use a 'pool' of plane-in-squadron letters and serial numbers. Excepting 112 Squadron, where all serials ARE 100% historically correct. The others, while correct for this mark, are to be considered generic in nature.
    The Hangar screen is a revamped Sf2 version of my original "AvArt". All sounds, drop tank and pilot figure are included. Guns & RAF bombs are not, as they're available in the various WW2 Weapons and Guns Packs. Service dates are rounded to "whole months". The canopy operates with the Standard Animation Keystroke, Shift/0.
     
    When in-game, you'll see
     
    Tomahawk IIB (Raven)
     
    This will diferentiate it from Wolf's Tomahawk mod. In fact, =THIS= mod is designed to replace, completely, any and all earlier versions.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
     
    Good Hunting!!
    Wrench
    Kevin Stein

    244 downloads

       (2 reviews)

    0 comments

    Submitted

  25. SF2 WW2 AVG "Flying Tigers" Tomahawk Pack V.2

    SF2 WW2 AVG "Flying Tigers" Tomahawk Pack V.2 5/2/2015
     
    -- Something for the CBI players --
     
    = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
     
    *There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. This mod is designed to REPLACE, in its entirety, the one based on Wolf's Tomahawk. See Install instructions for more information.*
     
    **Notex2: These aircraft should ONLY be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft & GroundObject sets for CBI are substantially different from Central or SouthWest Pacific areas.**
     
    This is a re-compilation of Baltika's beautiful P-40B/C Tomahawk "Flying Tigers" Pack for use in CBI-based WW2 installs. It has been converted for use on Raven's P-40B/C. Consider this as 'Version 2'.
     
    It contains 99.9% Historically Accurate ™ serial numbers, Individual aircraft numbers and squadron markings.
    This mod creates a seperate, nationalized version, called "Tomahawk_AVG". Be sure your WW2 Nations ini contains the 'country', AVG!
     
    This pak contains skins/decals for:
     
    1st Pursuit "Adam & Eves"
    2nd Pursuit "Panda Bears"
    3rd Pursuit "Hell's Angles"
     
    All markings, excepting squadron color bands, are decals. Decal Randomization is TRUE. All items, sounds, pilot figure, excepting guns, are included. Provisions have been allowed for use of a drop tank, but all research indicates the AVG never used (or had!) them. Also, no bombs are carried. Any ground attacking will be 'guns only'. The canopy operates with the Standard Animation Keystroke, Shift/0.
    As Raven't Tomahawk is considered a beta, due to the cockpit being unfinished, this mod uses one of Stary's 'Generic Pits'.
     
    Operational service dates for the aircraft have been limited to the actual spread; 12/21/41 - 7/4/42. To that end, Userlist.ini was created to help 'lock them in'. (it is known however, that some of the AVG Tomahawks DID operate with the newly formed 23rd FG, when taken under USAAF control).
     
    When in game you'll see
     
    Tomahawk AVG (Raven)
     
    on the aircraft selection drop down. This will diferentitate it from the original, based on Wolf's Tomahawk.
     
    As always, fairly easy to follow, highly detailed install instructions are included. So, please read them =BEFORE= installing, but (duh!) after unzipping. Also, give the "Notes" section a read too. Baltika's original readme for the Flying Tigers Mod is included for historical purposes.
     
    Good Hunting!
    Wrench
    Kevin Stein

    254 downloads

       (2 reviews)

    0 comments

    Submitted

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